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#pragma once
#include <ATen/cuda/detail/IndexUtils.cuh>
#include <ATen/native/cuda/Loops.cuh>
#include <ATen/native/cuda/SortingCommon.cuh>
#include <ATen/native/cuda/block_reduce.cuh>
namespace at {
namespace native {
// Used for a segmented reduction
struct ModeUnsignedBoolPair {
unsigned int val;
bool flag;
};
// In the kernel below, we have a common pattern of reducing (unsigned int,
// unsigned int) pairs of data
struct ModeUnsignedPair {
unsigned int val;
unsigned int index;
};
// Inclusive Scan via an upsweep/downsweep mechanism. Assumes:
//
// 1. Power2ScanSize is a power of 2. This code still works for collections that
// do not exactly contain a power of 2 number of elements, simply round up to
// the nearest power of 2 and then call.
//
// 2. That there are two-elements per thread, i.e. the size of the smem storage
// is 2 * blockDim.x * sizeof(T).
//
// Consider a (+)-Scan on the following elements:
//
// Upsweep:
//
// 0 1 2 3 4 5 6 7
// 1 5 9 13
// 6 22
// 28
//
// Downsweep:
// 15
// 3 10 21
template <int Power2ScanSize, typename T, class BinaryOp>
__device__ void inclusivePrefixScan(T* smem, BinaryOp binop) {
// Reduce step ("upsweep")
#pragma unroll
for (int stride = 1; stride < Power2ScanSize; stride <<= 1) {
int index = (threadIdx.x + 1) * stride * 2 - 1;
if (index < Power2ScanSize) {
smem[index] = binop(smem[index], smem[index - stride]);
}
__syncthreads();
}
// Post-reduce step ("downsweep")
#pragma unroll
for (int stride = Power2ScanSize / 4; stride > 0; stride >>= 1) {
int index = (threadIdx.x + 1) * stride * 2 - 1;
if ((index + stride) < Power2ScanSize) {
smem[index + stride] = binop(smem[index + stride], smem[index]);
}
__syncthreads();
}
}
// Block-wide reduction where each thread locally reduces N
// values before letting a single warp take over - assumes
// threadVals is in registers, not shared memory
//
// If smem is not used again, there is no need to __syncthreads before this
// call. However, if smem will be used, e.g., this function is called in a loop,
// then __syncthreads is needed either before or afterwards to prevent non-0
// threads overriding smem in the next loop before num-0 thread reads from it.
template <int N, typename T, typename ReduceOp>
__device__ T reduceBlockWithNThreadLocalReductions(
T* smem,
T threadVals[N],
const unsigned int numVals,
ReduceOp reduceOp,
T init) {
int offset = threadIdx.x * N;
T local = offset < numVals ? threadVals[0] : init;
#pragma unroll
for (int i = 1; i < N; ++i) {
++offset;
T next = offset < numVals ? threadVals[i] : init;
local = reduceOp.combine(local, next);
}
return cuda_utils::BlockReduce(local, reduceOp, init, smem);
}
template <typename T>
__device__ inline void swapVars(T& t1, T& t2) {
T tmp = t1;
t1 = t2;
t2 = tmp;
}
template <typename Comparator, typename K, typename V>
__device__ inline void bitonicSwap(
K& kA,
V& vA,
bool& validA,
K& kB,
V& vB,
bool& validB,
bool dir,
const Comparator& comp) {
// Invalid entries always sort to the end
bool swap = (comp(kA, kB) && validA) || !validB;
if (swap == dir) {
swapVars(kA, kB);
swapVars(vA, vB);
swapVars(validA, validB);
}
};
template <typename Comparator, typename K>
__device__ inline void bitonicSwapKeys(
K& kA,
bool& validA,
K& kB,
bool& validB,
bool dir,
const Comparator& comp) {
bool swap = (comp(kA, kB) && validA) || !validB;
if (swap == dir) {
swapVars(kA, kB);
swapVars(validA, validB);
}
}
template <
typename K,
typename IndexType,
int Power2SortSize,
typename Comparator>
__device__ inline void bitonicSortKeys(
K keys[Power2SortSize],
bool valid[Power2SortSize],
const Comparator& comp) {
#if !defined(USE_ROCM)
#pragma unroll
#endif
for (unsigned int size = 2; size < Power2SortSize; size *= 2) {
bool flag = ((threadIdx.x & (size / 2)) != 0);
#if !defined(USE_ROCM)
#pragma unroll
#endif
for (unsigned int stride = size / 2; stride > 0; stride /= 2) {
__syncthreads();
unsigned int pos = 2 * threadIdx.x - (threadIdx.x & (stride - 1));
bitonicSwapKeys<Comparator, K>(
keys[pos],
valid[pos],
keys[pos + stride],
valid[pos + stride],
flag,
comp);
}
}
#if !defined(USE_ROCM)
#pragma unroll
#endif
for (unsigned int stride = Power2SortSize / 2; stride > 0; stride /= 2) {
__syncthreads();
unsigned int pos = 2 * threadIdx.x - (threadIdx.x & (stride - 1));
bitonicSwapKeys<Comparator, K>(
keys[pos],
valid[pos],
keys[pos + stride],
valid[pos + stride],
false,
comp);
}
__syncthreads();
}
// The mode kernel has the following characteristics: It uses internal shared
// memory buffers of Power2Size, which must be greater than the number of
// elements. Additionally, there is one block for every slice to calculate the
// mode for, and in each block there is one thread for every two elements.
//
// Both sorted and positions are assumed to be contiguous Tensors with the mode
// dimension as the innermost dim, such that we can get the particular slice for
// a Tensor via its linear block dimension * the slice size.
template <typename T, unsigned int Power2Size>
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11070
__launch_bounds__(1024, 1)
#endif
__global__ void compute_mode(
T* input,
at::cuda::detail::TensorInfo<T, unsigned int> values,
at::cuda::detail::TensorInfo<int64_t, unsigned int> indices,
int64_t sliceSize,
int64_t slices) {
int tidx = threadIdx.x;
int stidx = blockDim.x + threadIdx.x; // Second index this thread responsible for
// First, we need to calculate the offset into the sorted Tensor that
// represents the start of the slice for this block to calculate the mode for.
// This offset is a combination of the gridIndices, and the number of elements
// in the slice.
unsigned int blockId = getLinearBlockId<unsigned int>();
unsigned int linearOffset = blockId * sliceSize;
if (blockId >= slices) {
return;
}
// shmem is a dynamically sized buffer we will use throughout the kernel to
// handle computation efficiently. The size of this shmem must be
// sizeof(T) * Power2Size + (2 * sizeof(unsigned int) * Power2Size)
//
// Initially, the buffer will be organized as follows:
//
// [smem (slice elements) | bmem (valid indices) | <scratch space>]
extern __shared__ char shmem[];
// smem represents a proportion of the shared memory buffer that is used to
// store the elements from the slice:
T* smem = reinterpret_cast<T*>(shmem);
// Each thread loads up to two elements from the Tensor into shared memory
if (tidx < sliceSize) {
smem[tidx] = c10::load(&input[linearOffset + tidx]);
}
if (stidx < sliceSize) {
smem[stidx] = c10::load(&input[linearOffset + stidx]);
}
// Next, we initialize a boolean region of the buffer, offset by the loaded
// element smem region
bool* bmem = reinterpret_cast<bool*>(&smem[Power2Size]);
// The first use of this region stores bmem[i] = i < sliceSize to mark the
// valid components in the smem buffer
bmem[tidx] = tidx < sliceSize;
bmem[stidx] = stidx < sliceSize;
__syncthreads(); // barrier for smem, bmem initialization
// First, sort the input slice in ascending order. smem contains the input
// elements, and bmem marks the valid indices
bitonicSortKeys<T, unsigned int, Power2Size>(
smem, bmem, [&] GPU_LAMBDA(const auto& a, const auto& b) {
return a < b;
});
__syncthreads(); // make no assumptions that the sort syncs at end
// The next step of our algorithm is performing a block-wide comparison of
// neighboring elements. In particular, given an sorted input slice A, we
// produce an output slice B, such that B[i] = 1 if A[i-i] != A[i], otherwise
// 0.
//
// Given the input A = [0, 0, 1, 1, 2, 2, 2, 4, 5, 6, 6, 7, 8]
// B = [1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1]
//
// In particular, we can think of B[i] true indicating the start of a sequence
// of equal values in the sorted list. Similarly, we will also store the
// negation of B, which we'll call C. In particular, we can think of C[i] =
// true iff A[i-1] == A[i] in our original sorted slice.
//
// C = [0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0]
// We overwrite bmem, and treat the rest of shared memory as a buffer of
// (index, flag) pairs where the index represents values from C, and the flag
// represents values from B.
//
// [smem (sorted slice) | ubpmem (index, flag pairs)]
struct ModeUnsignedBoolPair* ubpmem =
reinterpret_cast<struct ModeUnsignedBoolPair*>(&smem[Power2Size]);
if (tidx == 0) {
ubpmem[0].flag = true;
ubpmem[0].val = 0;
}
// Compares elements (0, 1), (2, 3), ... and sets 1, 3, ...
ubpmem[tidx * 2 + 1].flag =
smem[tidx * 2] != smem[tidx * 2 + 1]; // (0, 1), (1, 2), etc.
ubpmem[tidx * 2 + 1].val = !ubpmem[tidx * 2 + 1].flag;
// Compares elements (1, 2), (3, 4), ... and sets 2, 4, ...
if (((tidx + 1) * 2) < Power2Size) {
ubpmem[(tidx + 1) * 2].flag =
smem[((tidx + 1) * 2) - 1] != smem[(tidx + 1) * 2];
ubpmem[(tidx + 1) * 2].val = !ubpmem[(tidx + 1) * 2].flag;
}
__syncthreads(); // barrier for ubpmem initialization
// Next, we perform a segmented prefix sum on the neighboring elements, where
// the presence of a one indicates the start of a segment. In this case B acts
// as the segment start flags, and C is the buffer to be summed:
//
// Input (C) = [0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0]
// Flag (B) = [1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1]
// Output (C) = [0, 1, 0, 1, 0, 1, 2, 0, 0, 0, 1, 0, 0]
//
// Afterwards, the (index) components of the ubpmem buffer contain the lengths
// of the segments (minus 1), i.e. the counts of each element in the original
// input.
inclusivePrefixScan<Power2Size>(
ubpmem, [=] GPU_LAMBDA(const auto& a, const auto& b) {
ModeUnsignedBoolPair c;
c.val = a.flag ? a.val : a.val + b.val;
c.flag = a.flag | b.flag;
return c;
});
// assumes scan syncs at the end
// Next, we reinterpret the ubpmem buffer as pairs of unsigned integers (i.e.
// we treat the boolean flag regions as integers). We initialize these to
// represent indices, and we'll call this buffer I
struct ModeUnsignedPair* uupmem =
reinterpret_cast<struct ModeUnsignedPair*>(ubpmem);
// At this point, we need to find the maximum element in lengths buffer C.
// This element will represent the count (-1) of the mode. Because of the
// way we have set up the problem, the index where this mode occurs will
// also be the location of the mode value in the sorted array, e.g.
//
// smem = [0, 0, 1, 1, 1, 2]
// C = [0, 1, 0, 1, 2, 0]
// I = [0, 1, 2, 3, 4, 5]
// ^
// maximum value, also aligned with mode = 1
//
// We perform a block wide max-reduction of the C buffer, but we also need the
// indices to come along with it, so we utilize the uupmem construction.
//
// At the end we need to return the ModeUnsignedPair containing index = 4, val
// = 2, which represents the max
// In practice, we will make each thread locally reduce 2 values in its
// registers prior to the global block-wide reduction. Note that instead of
// tidx/stidx, we utilize tidx * 2, tidx * 2 + 1, so each thread deals with
// adjacent elements. This is because the reduce code below relies on thread
// elements to be adjacent.
struct ModeUnsignedPair uup[2];
uup[0].index = tidx * 2;
uup[0].val = ubpmem[tidx * 2].val;
uup[1].index = tidx * 2 + 1;
uup[1].val = ubpmem[tidx * 2 + 1].val;
__syncthreads();
struct ModeUnsignedPair max = {0, 0};
struct MaxOp {
inline __device__ ModeUnsignedPair combine(ModeUnsignedPair a, ModeUnsignedPair b) const {
return b.val > a.val ? b : a;
}
inline __device__ ModeUnsignedPair warp_shfl_down(ModeUnsignedPair acc, int offset) const {
ModeUnsignedPair ret;
ret.index = WARP_SHFL_DOWN(acc.index, offset);
ret.val = WARP_SHFL_DOWN(acc.val, offset);
return ret;
}
} max_op;
max = reduceBlockWithNThreadLocalReductions<2>(
uupmem,
uup,
sliceSize,
max_op,
max);
// Store the mode in shared memory for use in finding the mode in the input
// slice
__shared__ T mode;
// Given the above constraints, the mode is the value at the reduced index in
// the original sorted element buffer
if (tidx == 0) {
mode = smem[max.index];
}
__syncthreads(); // broadcast mode
// Finally, we need to find "an" index of the mode in the input
// Tensor. The API does not constrain which index we pick, but here
// we always pick the largest index. We store the index if the value
// is the mode, or 0 otherwise. Then find the maximum value.
//
// Again we reduce 2 elements in the thread's registers prior to the
// block-wide reduction
unsigned mode_index[2] = {0u, 0u};
if (tidx * 2 < sliceSize) {
const unsigned idx = tidx * 2;
mode_index[0] = c10::load(&input[linearOffset + idx]) == mode ? idx : 0u;
}
if (tidx * 2 + 1 < sliceSize) {
const unsigned idx = tidx * 2 + 1;
mode_index[1] = c10::load(&input[linearOffset + idx]) == mode ? idx : 0u;
}
struct MaxIndexOp {
inline __device__ unsigned combine(unsigned a, unsigned b) const {
return b > a ? b : a;
}
inline __device__ unsigned warp_shfl_down(unsigned acc, int offset) const {
return WARP_SHFL_DOWN(acc, offset);
}
} max_index_op;
int64_t index = reduceBlockWithNThreadLocalReductions<2>(
reinterpret_cast<unsigned*>(&shmem[0]),
mode_index,
sliceSize,
max_index_op,
0u);
// Finally, we have the mode, and an index where it occurs. We use a single
// thread to place this in the appropriate output position
if (tidx == 0) {
unsigned int outputOffset =
at::cuda::detail::IndexToOffset<T, unsigned int, -1>::get(
blockId, values);
values.data[outputOffset] = mode;
indices.data[outputOffset] = index;
}
}
} // namespace native
} // namespace at
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