Yntec commited on
Commit
e06a900
·
verified ·
1 Parent(s): 1791020

Upload ItsJayQz/GTA5_Artwork_Diffusion/README.md with huggingface_hub

Browse files
ItsJayQz/GTA5_Artwork_Diffusion/README.md ADDED
@@ -0,0 +1,69 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ language:
3
+ - en
4
+ license: creativeml-openrail-m
5
+ tags:
6
+ - stable-diffusion
7
+ - text-to-image
8
+ - diffusers
9
+ - grand theft auto
10
+ - game
11
+ inference: true
12
+ ---
13
+
14
+ ### GTA5 Artwork Diffusion
15
+ This model was trained on the loading screens, gta storymode, and gta online DLCs artworks.
16
+ Which includes characters, background, chop, and some objects.
17
+ The model can do people and portrait pretty easily, as well as cars, and houses.
18
+ For some reasons, the model stills automatically include in some game footage, so landscapes tend to look a bit more game-like.
19
+ Please check out important informations on the usage of the model down bellow.
20
+
21
+ To reference the art style, use the token: gtav style
22
+
23
+ There is already an existing model that uses textual inversion. This is trained using Dreambooth instead, whether or not this method is better, I will let you judge.
24
+
25
+ ### Gradio
26
+
27
+ We support a [Gradio](https://github.com/gradio-app/gradio) Web UI to run GTA5_Artwork_Diffusion:
28
+ [![Open In Spaces](https://camo.githubusercontent.com/00380c35e60d6b04be65d3d94a58332be5cc93779f630bcdfc18ab9a3a7d3388/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f25463025394625413425393725323048756767696e67253230466163652d5370616365732d626c7565)](https://huggingface.co/spaces/ItsJayQz/GTA5_Artwork_Diffusion)
29
+
30
+ Here are some samples.
31
+
32
+ **Portraits**
33
+ ![kreeves.png](https://s3.amazonaws.com/moonup/production/uploads/1670902497106-635eafb49f24f6db0a1eafd1.png)
34
+ ![gta1.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787088-635eafb49f24f6db0a1eafd1.png)
35
+ ![gta3.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787080-635eafb49f24f6db0a1eafd1.png)
36
+
37
+ Prompt used:
38
+ *name* in gtav style
39
+ Guidance: 7
40
+ Steps: 65 using DDIM
41
+
42
+ I'm not a prompt wizard so you can definitely get better results with some tuning.
43
+
44
+ **Landscapes**
45
+ ![gta4.png](https://s3.amazonaws.com/moonup/production/uploads/1670901788979-635eafb49f24f6db0a1eafd1.png)
46
+
47
+ **Objects**
48
+ ![gta2.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787203-635eafb49f24f6db0a1eafd1.png)
49
+
50
+ **Disclaimers**
51
+ - I'm in no way affliated with Rockstar, or any entities relating to the ownership of the game artworks.
52
+ - The phrase GTA is simply a reference for accessibility.
53
+ - This was created entirely for research, and entertainment purpose.
54
+ - I did not plan, or is planning on turning this model into a commercial product, or use for commercial purposes.
55
+ - I do not condone the usage of the model for making counterfeit products that might infringe on Rockstar's copyrights/trademarks.
56
+
57
+ **License**
58
+ - This model is under Creative OpenRAIL-M.
59
+ - This means the model can be used royalty-free, and flexible with the model usage, such as redistribution of the model, or of any derivatives of the model.
60
+ - However, there are restrictions on the openess of the license.
61
+ More info into the restrictions can be found [here](https://huggingface.co/spaces/CompVis/stable-diffusion-license).
62
+
63
+ **Responsibilities**
64
+ - By using/downloading the model, you are responsible for:
65
+ - All outputs/usage of the model.
66
+ - Understanding the Disclaimers.
67
+ - Upholding the terms of the license.
68
+
69
+ Thanks for checking out the model!