-- Types -- ProjectileType: Description: List of all projectile types in the game (possibly outdated). Referenced by the ProjectileHit event. Can be referenced using "arrow" -- ProjectileType: arrow firework_arrow golden_arrow crossbow_arrow crossbow_firework_arrow tactical_crossbow_arrow tactical_headhunter_arrow tactical_crossbow_firework_arrow sheriff_crossbow_arrow telepearl zipline fireball lasso lightning_strike electric_orb turretBullet deploy_spirit rocket_launcher_missile impulse_grenade smoke_grenade hot_potato stun_grenade glitch_stun_grenade sleep_splash_potion poison_splash_potion heal_splash_potion large_rock throwable_bridge swap_ball banana_peel fisherman_bobber ghost spear oil_projectile snowball frosted_snowball blackhole_bomb popup_cube robbery_ball santa_bomb throwing_knife tornado_missile sword_wave sword_wave1 carrot_rocket boba_pearl detonated_bomb portal_projectile grappling_hook_projectile penguin_sniper_shot sticky_firework dizzy_toad tennis_ball volley_arrow blunderbuss_bullet glitch_snowball glitch_popup_cube glitch_robbery_ball glitch_throwable_bridge glitch_arrow glitch_tactical_arrow mage_spell_base mage_spell_nature mage_spell_fire mage_spell_ice dragon_breath deploy_skeleton deploy_chicken pumpkin_bomb_1 pumpkin_bomb_2 pumpkin_bomb_3 halloween_obby_falling_object glue_trap repair_tool ice_fishing_bobber meteor_shower star_projectile party_popper teleport_hat owl_projectile rainbow_arrow rainbow_bridge murderer_throwing_knife beehive_grenade sand_spear easter_egg flower_arrow flower_crossbow_arrow flower_headhunter_arrow headhunter_arrow headhunter_firework_arrow spirit_bridge fork_trident_projectile gumball dark_ball ghost_orb block_kicker_block -- SoundType Description: List of all available sounds in the game (possibly outdated). Play sounds using SoundService. Can be referenced by SoundType.QUEUE_JOIN -- SoundType: QUEUE_JOIN QUEUE_MATCH_FOUND UI_HOVER UI_CLICK UI_CLICK_2 UI_OPEN UI_OPEN_2 UI_CLOSE_2 UI_REWARD PARTY_INCOMING_INVITE ERROR_NOTIFICATION INFO_NOTIFICATION PICKUP_ITEM_DROP DROP_ITEM END_GAME EQUIP_DEFAULT EQUIP_SWORD EQUIP_BOW BEDWARS_UPGRADE_SUCCESS BEDWARS_PURCHASE_ITEM SWORD_SWING_1 SWORD_SWING_2 DAMAGE_1 DAMAGE_2 DAMAGE_3 ARMOR_EQUIP ARMOR_UNEQUIP GRASS_BREAK STONE_BREAK WOOD_BREAK WOOL_BREAK WOOL_PLACE GENERIC_BLOCK_PLACE GENERIC_BLOCK_BREAK TNT_EXPLODE_1 TNT_HISS_1 SLIME_BLOCK_PLACE SLIME_BLOCK_BREAK SLIME_BLOCK_HIT SLIME_BLOCK_BOUNCE BOW_FIRE BOW_DRAW ARROW_HIT TELEPEARL_THROW TELEPEARL_LAND CROSSBOW_RELOAD VOICE_1 VOICE_2 VOICE_HONK CROP_HARVEST CROP_PLANT_1 CROP_PLANT_2 CROP_PLANT_3 FORTIFY_BLOCK EAT_FOOD_1 KILL ZIPLINE_TRAVEL ZIPLINE_LATCH ZIPLINE_UNLATCH SHIELD_BLOCKED GUITAR_LOOP GUITAR_HEAL_1 GUITAR_LOOP_ROCKSTAR GUITAR_HEAL_1_ROCKSTAR SPIRIT_ASSASSIN_LOOP CANNON_MOVE CANNON_FIRE BALLOON_INFLATE BALLOON_POP BALLOON_POP_GHOSTLY FIREBALL_THROW FIREBALL_EXPLODE LASSO_SWING LASSO_THROW LASSO_HIT GRIM_REAPER_CONSUME GRIM_REAPER_CHANNEL BLOOD_HARVEST_GRIM_REAPER_CONSUME BLOOD_HARVEST_GRIM_REAPER_CHANNEL TV_STATIC TURRET_ON TURRET_OFF TURRET_ROTATE TURRET_SHOOT TURRET_VAMPIRE_ON TURRET_VAMPIRE_OFF TURRET_VAMPIRE_ROTATE TURRET_VAMPIE_SHOOT WIZARD_LIGHTNING_CAST WIZARD_LIGHTNING_LAND WIZARD_ORB_CAST WIZARD_ORB_TRAVEL_LOOP WIZARD_ORB_CONTACT_LOOP BATTLE_PASS_PROGRESS_LEVEL_UP BATTLE_PASS_PROGRESS_EXP_GAIN FLAMETHROWER_USE FLAMETHROWER_UPGRADE BRITTLE_HIT EXTINGUISH RAVEN_SPACE_AMBIENT RAVEN_WING_FLAP RAVEN_CAW JADE_HAMMER_THUD STATUE CONFETTI HEART SPRAY BEEHIVE_PRODUCE CATCH_BEE DEPOSIT_BEE BEE_NET_SWING ASCEND BED_ALARM BED_BREAK BOUNTY_CLAIMED BOUNTY_ASSIGNED BAGUETTE_SWING BAGUETTE_HIT TESLA_ZAP SPIRIT_TRIGGERED SPIRIT_EXPLODE TRINITY_LIGHT_ORB_CREATE TRINITY_LIGHT_ORB_HEAL TRINITY_VOID_ORB_CREATE TRINITY_VOID_ORB_HEAL DODO_BIRD_JUMP DODO_BIRD_DOUBLE_JUMP DODO_BIRD_MOUNT DODO_BIRD_DISMOUNT DODO_BIRD_SQUAWK_1 DODO_BIRD_SQUAWK_2 SHIELD_CHARGE_START SHIELD_CHARGE_LOOP SHIELD_CHARGE_BASH ROCKET_LAUNCHER_FIRE ROCKET_LAUNCHER_FLYING_LOOP SMOKE_GRENADE_POP SMOKE_GRENADE_EMIT_LOOP GOO_SPIT GOO_SPLAT GOO_EAT LUCKY_BLOCK_BREAK AXOLOTL_SWITCH_TARGETS KINGDOM_MUSIC SNAP_TRAP_SETUP SNAP_TRAP_CLOSE SNAP_TRAP_CONSUME_MARK GHOST_VACUUM_SUCKING_LOOP GHOST_VACUUM_SHOOT GHOST_VACUUM_CATCH FISHERMAN_GAME_START FISHERMAN_GAME_PULLING_LOOP FISHERMAN_GAME_PROGRESS_INCREASE FISHERMAN_GAME_FISH_MOVE FISHERMAN_GAME_LOOP FISHING_ROD_CAST FISHING_ROD_SPLASH SPEAR_HIT SPEAR_THROW STOPWATCH_TICKING STOPWATCH_REWINDING STOPWATCH_ACTIVATED PROMOTION_INDICATION PROMOTION_RANKUP PROMOTION_SHINE_LOOP BONK DANCE_PARTY CHARGE_TRIPLE_SHOT INFECTED_INITIAL_SPREAD INFECTED_HUMAN_DEATH GUIDED_MISSILE_FIRE GUIDED_MISSILE_LOOP GUIDED_MISSILE_EXPLOSION FREIYA_PROC FREIYA_STRONG_PROC FREIYA_PASSIVE_UNLOCKED SNOWBALL_THROW SNOWBALL_HIT BURN_HIT BURN_LOOP STATIC_HIT ENCHANT_VOID_HIT ENCHANT_VOID_EXPLODE ENCHANT_TABLE_REPAIR_HAMMER_1 ENCHANT_TABLE_REPAIR_HAMMER_2 ENCHANT_TABLE_REPAIR_HAMMER_3 ENCHANT_TABLE_REPAIR_HAMMER_4 ENCHANT_TABLE_REPAIRED ENCHANT_TABLE_RESEARCH_IMPLODE ENCHANT_TABLE_RESEARCH_CONSUME MINER_STONE_HIT_1 MINER_STONE_HIT_2 MINER_STONE_HIT_3 MINER_STONE_BREAK SLIME_SQUISH SLIME_SQUISH_2 GLIDER_GLIDE GLIDER_OPEN YETI_ROAR BREAK_FROZEN_BLOCK HIT_FROZEN_BLOCK AERY_BUTTERFLY_SPAWN AERY_BUTTERFLY_CONSUME SANTA_BELLS VOID_AXE_LEAP VOID_AXE_HIT COFFIN_KILL_EFFECT UFO_KILL_EFFECT GIFT_KILL_EFFECT USE_SMOKE_CHARGE SMOKE_CHARGE_LOOP EMOTE_OPEN EMOTE_CLOSE FIREWORK_LAUNCH FIREWORK_TRAIL FIREWORK_EXPLODE_1 FIREWORK_EXPLODE_2 FIREWORK_EXPLODE_3 FIREWORK_CRACKLE_1 FIREWORK_CRACKLE_2 FIREWORK_CRACKLE_3 DAO_CHARGING DAO_CHARGE_COMPLETE DAO_DASH DAO_SLASH DUCK_FOOTSTEP_1 DUCK_FOOTSTEP_2 DUCK_FOOTSTEP_3 DUCK_QUACK_1 DUCK_QUACK_2 DUCK_QUACK_3 DUCK_ATTACK_1 DUCK_ATTACK_2 DUCK_JUMP SHIELD_GEN_LOOP TWIRLBLADE_SPIN ROCK_CRUMBLE_1 ROCK_CRUMBLE_2 ROCK_CRUMBLE_3 TURN_TO_STONE MIDNIGHT_ACTIVATE MIDNIGHT_FOLLOWING_TRAIL PAINT_SHOTGUN_BLAST MIDNIGHT_ATTACK_1 MIDNIGHT_ATTACK_2 MIDNIGHT_ATTACK_3 MIDNIGHT_ATTACK_4 MIDNIGHT_ATTACK_5 CARROT_LAUNCHER_FIRE CARROT_LAUNCHER_IMPACT SHEEP_ALIEN_1 SHEEP_ALIEN_2 SHEEP_ALIEN_3 VENDING_ROLL_TICK VENDING_ROLL_PRIZE SHEEP_TAME_1 SHEEP_TAME_2 SHEEP_TAME_3 WHITE_RAVEN_FLYING_LOOP WHITE_RAVEN_SNATCH BEAST_ROAR ROCKET_KILL_EFFECT BOBA_IMPACT BOBA_SHOOT BEEPING TORNADO_LAUNCHER_SHOOT TORNADO_LOOP FRYING_PAN_CHARGE FRYING_PAN_HIT DISASTER_TORNADO_LOOP INVISIBLE_LANDMINE_BEEP_LOOP INVISIBLE_LANDMINE_LONG_BEEP INVISIBLE_LANDMINE_EXPLOSION BEAR_CLAWS_SWIPE BEAR_CLAWS_FLURRY TELEPORT_ACTIVATION METAL_DETECTOR_BEEP LIGHT_SWORD_CHARGE LIGHT_SWORD_ATTACK INFERNAL_SWORD_CHARGE INFERNAL_SWORD_ATTACK PING COIN_COLLECT DRONE_DAMAGE_1 DRONE_DAMAGE_2 DRONE_DAMAGE_3 DRONE_DEPLOY DRONE_EXPLODE DRONE_PROPELLER_LOOP GRAPPLING_HOOK_FIRE GRAPPLING_HOOK_EXTEND_LOOP GRAPPLING_HOOK_RETRACT_LOOP FLAG_DROP FLAG_BUFF MINICOPTER_LOOP MINICOPTER_START MINICOPTER_STOP MINICOPTER_EXPLODE MINICOPTER_DAMAGE_1 MINICOPTER_DAMAGE_2 MINICOPTER_DAMAGE_3 MINICOPTER_BOUNCE_3 LIFE_STEAL_HEAL LIFE_STEAL_OVERHEAL EXECUTE CRITICAL_STRIKE FLAG_CAPTURE VACUUM_CATCH ACTIVE_VACUUM_LOOP VOID_SHIELD_BREAK VOID_HEALTH_DECAY VOID_THEME_SONG VOID_CRAB_FOOTSTEPS VOID_CRAB_BEAM_ATTACK VOID_CRAB_LUNGE_ATTACK VOID_CRAB_BASIC_ATTACK VOID_CRAB_DAMAGED VOID_CRAB_DEATH DINO_CHARGE_START DINO_CHARGE_LOOP DINO_CHARGE_STOP VOID_PORTAL_TELEPORT VOID_PORTAL_LOOP WIND_ORB_SPAWN WIND_ORB_GET WIND_LOOP STAR_PICKUP STAR_CRUSH STAR_IDLE GLITCH_KILL_EFFECT WAVE_UPDATE SNIPER_FIRE PINATA_POP_1 PINATA_POP_2 PINATA_POP_3 PINATA_POP_4 PINATA_HIT_1 PINATA_HIT_2 PINATA_HIT_3 PINATA_STAGE_INCREASE PINATA_AMBIENT_LOOP PINATA_COLLECT_CANDY PINATA_DEPOSIT_CANDY TOAD_CROAK TOY_HAMMER_HIT LUCKY_BLOCK_SLAM SPIRIT_DAGGER_CHARGE SPIRIT_DAGGER_SLASH SILENTNIGHT_DAGGER_CHARGE SILENTNIGHT_DAGGER_SLASH HANNAH_UNSHEATH_SWORD HANNAH_EXECUTE HANNAH_EXECUTE_VICTORIOUS HANNAH_EXECUTE_BUNNY OVERLOAD_LOOP OVERLOAD_BEEP PENGUIN_SURVIVAL_WAVE_TRACK PENGUIN_SURVIVAL_INTERMISSION_TRACK PENGUIN_SURVIVAL_BOSS_TRACK PENGUIN_SURVIVAL_VICTORY_TRACK PENGUIN_ATTACK_1 PENGUIN_ATTACK_2 PENGUIN_ATTACK_3 PENGUIN_SQUAWK_1 KING_PENGUIN_SUMMON PENGUIN_DAMAGED_5 PENGUIN_DAMAGED_6 PENGUIN_DAMAGED_7 PENGUIN_DAMAGED_8 TENNIS_BALL_HIT_1 TENNIS_BALL_HIT_2 PIANO_CRASH SLIDE_WHISTLE_FALLING SNOW_CONE_MACHINE_MAKING SNOW_CONE_MACHINE_MAKING_FINISH SNOW_CONE_MACHINE_REPAIRED SNOW_CONE_MACHINE_REPAIR_HAMMER_1 SNOW_CONE_MACHINE_REPAIR_HAMMER_2 SNOW_CONE_MACHINE_REPAIR_HAMMER_3 SNOW_CONE_MACHINE_REPAIR_HAMMER_4 HEALING_BACKPACK_USED EQUIP_JET_PACK EQUIP_TURTLE_SHELL JETPACK_LAUNCH JETPACK_COOLDOWN_READY NEW_DIAMOND_PICKUP NEW_EMERALD_PICKUP DIAMOND_GENERATOR_AURA EMERALD_GENERATOR_AURA RAVEN_WING_FLAP_1 RAVEN_WING_FLAP_2 RAVEN_WING_FLAP_3 WIND_AMBIENCE FOREST_AMBIENCE DEATH DEATH_FINAL NEW_BOW_FIRE NEW_ARROW_IMPACT VOLLEY_BOW_FIRE VOLLEY_ARROW_HIT BUBBLE_POP1 BUBBLE_POP2 BUBBLE_POP3 BUBBLE_POP4 BUBBLE_POP5 BUBBLE_POP6 PIRATE_SHIP_HIT BLUNDERBUSS_SHOOT PIRATE_EVENT_MUSIC PIRATE_EVENT_LOBBY_MUSIC PIRATE_EVENT_FIRST_ENTRY PIRATE_EVENT_MOTHERSHIP PIRATE_EVENT_THUNDER PIRATE_EVENT_SHIP_CREAK PIRATE_EVENT_SHIP_CRASH PIRATE_EVENT_MOTHERSHIP_FIRE PIRATE_EVENT_MOTHERSHIP_IMPACT PIRATE_EVENT_DAZED PIRATE_EVENT_RAIN_LOOP PIRATE_MOTHERSHIP_CANNON PIRATE_MOTHERSHIP_CANNON_EXPLODE PIRATE_CANNON_1 PIRATE_CANNON_2 PIRATE_CANNON_3 PIRATE_CANNON_EXPLODE_1 PIRATE_CANNON_EXPLODE_2 PIRATE_CANNON_EXPLODE_3 PIRATE_EVENT_BIRD_LOOP PIRATE_SHOVEL_DIG PIRATE_SHOVEL_DIG_TREASURE_HIT PIRATE_SHOVEL_DIG_TREASURE_FOUND TREASURE_CHEST_SPAWN TREASURE_CHEST_UNLOCKING TREASURE_CHEST_UNLOCK TRUMPET_PLAY GLITCHED_LUCKY_BLOCK_TELEPORT GLITCHED_LUCKY_BLOCK_DAMAGE GLITCH_OVERLAY GLITCH_OVERLAY_2 WHIM_CAST_BASE_1 WHIM_CAST_BASE_2 WHIM_CAST_BASE_3 WHIM_CAST_FIRE_1 WHIM_CAST_FIRE_2 WHIM_CAST_FIRE_3 WHIM_CAST_ICE_1 WHIM_CAST_ICE_2 WHIM_CAST_ICE_3 WHIM_CAST_NATURE_1 WHIM_CAST_NATURE_2 WHIM_CAST_NATURE_3 WHIM_LEARN_FIRE WHIM_LEARN_ICE WHIM_LEARN_NATURE FIRE_ASPECT_HIT GLITCH_AMBIENT_1 GLITCH_AMBIENT_2 GLITCH_PARTICLE GLITCH_SCREEN_GLITCH RELIC_APPLIED GLITCH_ETABLE_IMPLOSION GLITCH_ETABLE_ORB_CONSUME GLITCH_ETABLE_REPAIR_HAMMER_1 GLITCH_ETABLE_REPAIR_HAMMER_2 GLITCH_ETABLE_REPAIR_HAMMER_3 GLITCH_ETABLE_REPAIR_HAMMER_4 STOMPER_HIT XUROT_TRANSFORM XUROT_BREATH XUROT_FLAP_WING_1 XUROT_FLAP_WING_2 RECORD_PLAYER_LOOP BLACKHOLE_END KALIYAH_WALL_HIT KALIYAH_PUNCH KALIYAH_BLOCK_BREAK KALIYAH_EXPLOSION DRAGON_ROAR DRAGON_WING_FLAP_1 DRAGON_WING_FLAP_2 KNIFE_RAIN_EFFECT MIRROR_EFFECT SPIRIT_EFFECT SPIRITORB_PULL_1 SPIRITORB_PULL_2 SPIRITORB_PULL_3 SPIRITORB_ABSORB_1 SPIRITORB_ABSORB_2 SPIRITORB_ABSORB_3 GRAVESTONE_USE GRAVESTONE_LOWER CRYPT_SUMMON_SKELETON CRYPT_SUMMON_SKELETON_XMAS SKELETON_EMERGE SKELETON_IDLE_1 SKELETON_IDLE_2 SKELETON_IDLE_3 SKELETON_IDLE_4 SKELETON_FOOTSTEP_1 SKELETON_FOOTSTEP_2 SKELETON_FOOTSTEP_3 SKELETON_FOOTSTEP_4 SKELETON_ATTACK_1 SKELETON_ATTACK_2 SKELETON_ATTACK_3 SKELETON_TAKE_DAMAGE_1 SKELETON_TAKE_DAMAGE_2 SKELETON_TAKE_DAMAGE_3 SKELETON_DATH WORMHOLE_TELEPORT WORMHOLE_USE LANI_LANDING LANI_SUMMON LANI_ASCEND LANI_USE_STAFF LANI_DASH COUNTDOWN_TICK COUNTDOWN_TICK_5 COUNTDOWN_TICK_4 COUNTDOWN_TICK_3 COUNTDOWN_TICK_2 COUNTDOWN_TICK_1 COUNTDOWN_GAMESTART ROLLING_BOULDER_LOOP CAVE_DEBRIS_FALL_1 CAVE_DEBRIS_FALL_2 CAVE_DEBRIS_IMPACT_1 CAVE_DEBRIS_IMPACT_2 GHOST_PILLAR_ERUPT GHOST_PILLAR_LOOP USE_HALLOWEEN_KEY GRAVEYARD_MUSIC_LOOP GRAVEYARD_AMBIENCE_LOOP GATE_OPENING KEEPER_ATTACK KEEPER_SUMMON KEEPER_AMBIENT_LOOP KEEPER_LOOP HALLOWEEN_LTM_LOST HALLOWEEN_LTM_WIN CLUE_DISCOVERED CAVE_AMBIENCE FOOTSTEP_CAVES_1 FOOTSTEP_CAVES_2 FOOTSTEP_CAVES_3 FOOTSTEP_CAVES_4 HALLOWEEN_2022_BOSS_MUSIC HALLOWEEN_RAVENS_1 HALLOWEEN_RAVENS_2 HALLOWEEN_BOSS_BEAM HALLOWEEN_BOSS_RUNE_EXPLODE HALLOWEEN_BOSS_SPAWN HALLOWEEN_BOSS_FOG_LOOP HALLOWEEN_BOSS_ROCK_CRUMBLE HALLOWEEN_BOSS_HIT HALLOWEEN_BOSS_AMBIENT_LOOP HALLOWEEN_BOSS_CAST HALLOWEEN_2022_LOBBY_MUSIC ROCK_RUMBLE MAZE_FALL_INTO_CAVE MAZE_PULSING_LIGHT HALLOWEEN_BRIDGE_NPC_ENABLED SATELLITE_LOOP SATELLITE_ACTIVATE SATELLITE_DEACTIVATE SATELLITE_INTERACT GLUE_ENCHANT_01 GLUE_ENCHANT_02 GLOOP_POP GLOOP_LANDED GLOOP_LOOP GLOOP_TRIGGER ORE_HIT_1 ORE_HIT_2 ORE_HIT_3 ORE_FAIL ORE_TRACK ZOMBIE_GROWL_1 ZOMBIE_GROWL_2 ZOMBIE_GROWL_4 ZOMBIE_GROWL_6 BLOCK_WOOL_FOOTSTEP_1 BLOCK_WOOL_FOOTSTEP_2 BLOCK_WOOL_FOOTSTEP_3 BLOCK_WOOL_FOOTSTEP_4 BLOCK_WOOD_FOOTSTEP_1 BLOCK_WOOD_FOOTSTEP_2 BLOCK_WOOD_FOOTSTEP_3 BLOCK_WOOD_FOOTSTEP_4 BLOCK_STONE_FOOTSTEP_1 BLOCK_STONE_FOOTSTEP_2 BLOCK_STONE_FOOTSTEP_3 BLOCK_STONE_FOOTSTEP_4 BLOCK_GRASS_FOOTSTEP_1 BLOCK_GRASS_FOOTSTEP_2 BLOCK_GRASS_FOOTSTEP_3 BLOCK_GRASS_FOOTSTEP_4 SLEDGEHAMMER_SWING SLEDGEHAMMER_IMPACT_1 SLEDGEHAMMER_IMPACT_2 SLEDGEHAMMER_IMPACT_3 REPAIR_LOOP SOLAR_PANEL_GENERATE SOLAR_PANEL_ENERGY JUGGERNAUT_GROUND_SMASH JUGGERNAUT_LEAP JUGGERNAUT_SPIN JUGGERNAUT_EXPLOSION_1 JUGGERNAUT_SPIN_LOOP JUGG_BARB_COOLDOWN_COMPLETE LASER_SWORD_EQUIP LASER_SWORD_DEEQUIP LASER_SWORD_HUM_LOOP LASER_SWORD_HIT LASER_SWORD_SWING_1 LASER_SWORD_SWING_2 LASER_SWORD_SWING_3 JAILOR_SOUL_CONSUME JAILOR_IMPRISON_SLAM JUGGERNAUT_ATTACK_SWING_1 JUGGERNAUT_ATTACK_SWING_2 JUGGERNAUT_ATTACK_SWING_3 JUGGERNAUT_ATTACK_IMPACT_1 JUGGERNAUT_ATTACK_IMPACT_2 JUGGERNAUT_ATTACK_IMPACT_3 BLOCK_DEBRIS_1 BLOCK_DEBRIS_2 BLOCK_DEBRIS_3 PLAYER_KILL_1 PLAYER_KILL_2 PLAYER_KILL_3 PLAYER_KILL_4 PLAYER_KILL_5 PLAYER_KILL_6 PLAYER_MULTIKILL_LOOP_2 PLAYER_MULTIKILL_LOOP_3 PLAYER_MULTIKILL_LOOP_4 PLAYER_MULTIKILL_LOOP_5 PLAYER_MULTIKILL_LOOP_6 ATTACK_INDICATOR_1 ATTACK_INDICATOR_2 ATTACK_INDICATOR_3 SNOW_FOOTSTEP_1 SNOW_FOOTSTEP_2 SNOW_FOOTSTEP_3 SNOW_FOOTSTEP_4 ICE_FOOTSTEP_1 ICE_FOOTSTEP_2 ICE_FOOTSTEP_3 ICE_FOOTSTEP_4 MOUNTAIN_DEBRIS_FALL_1 ICICLE_IMPACT_1 ICICLE_IMPACT_2 ICICLE_BREAK_1 ICICLE_BREAK_2 PRESENT_PICKUP AMBIENCE_SNOW FROST_SHIELD_EXPLOSION FROST_HAMMER_SLAM FROST_SHIELD_SUMMON FROST_STORM FROST_STORM_START FROST_STORM_LOOP FROST_STORM_END WINTER_EVENT_INTRO_MUSIC WINTER_EVENT_BACKGROUND_MUSIC WINTER_MINIGAME_VICTORY WINTER_MINIGAME_DEFEAT WINTER_EVENT_LIGHT_SHINE WINTER_EVENT_MINIGAME_MUSIC WINTER_EVENT_BOSS_MUSIC WINTER_BOSS_ICE_BREAK WINTER_BOSS_ICICLE_IMPACT WINTER_BOSS_DEBRIS_FALL WINTER_BOSS_SPIN_LOOP WINTER_BOSS_SLAM WINTER_BOSS_FROST_LOOP WINTER_BOSS_AXE_SLAM WINTER_BOSS_DASH_ATTACK WINTER_BOSS_TRACK WINTER_BOSS_VICTORY_TRACK SNOWBALL_KILL_EFFECT STRING_KILL_EFFECT BLACKHOLE_LOOP BLACKHOLE_COLLAPSE BLACKHOLE_BLOCKPULL_1 BLACKHOLE_BLOCKPULL_2 BLACKHOLE_BLOCKPULL_3 BLACKHOLE_BLOCKPULL_4 METEOR_COSMIC_LOOP METEOR_COSMIC_IMPACT STAR_EXPLODE STAR_FIRE COSMIC_LUCKY_BLOCK_HIT COSMIC_LUCKY_BLOCK_BREAK COSMIC_LUCKY_BLOCK_BOUNCE_1 COSMIC_LUCKY_BLOCK_BOUNCE_2 COSMIC_LUCKY_BLOCK_BOUNCE_3 COSMIC_LUCKY_BLOCK_FLY_LOOP TRACTOR_BEAM_LOOP UFO_HOLDING_ABDUCTEE UFO_EXIT UFO_ENTER UFO_ENGINE_LOOP UFO_EJECT_PLAYER ORB_SAT_ACTIVATE ORB_SAT_LASER_AMBIENT_LOOP ORB_SAT_LASER_CHARGE ORB_SAT_LASER_FIRE_LOOP ORB_SAT_LASER_IMPACT_LOOP ORB_SAT_LASER_POWER_DOWN SPARKLER_LOOP SEAHORSE_DAMAGE_BEAM SEAHORSE_HEAL_BEAM SEAHORSE_EVOLVE_1 SEAHORSE_EVOLVE_2 SEAHORSE_EVOLVE_3 SEAHORSE_DAMAGE_SHOT_1 SEAHORSE_DAMAGE_SHOT_2 SEAHORSE_HEAL_SHOT_1 SEAHORSE_HEAL_SHOT_2 SEAHORSE_FREEZE SEAHORSE_SPEEDUP CHRISTMAS_ELDERTREE_PICKUP CHRISTMAS_ELDERTREE_PICKUP_2 CHRISTMAS_ELDERTREE_PICKUP_3 CHRISTMAS_ELDERTREE_PICKUP_4 CHRISTMAS_ELDERTREE_PICKUP_5 WINTER_MINER_ICE_HIT WINTER_MINER_ICE_HIT_2 WINTER_MINER_ICE_HIT_3 WINTER_MINER_ICE_BREAK CONFETTI_POPPER NYE_COUNTDOWN BALL_DROP_COMPLETE LUCKY_BOX_OPEN LUCKY_BOX_CLOSE LUCKY_BOX_SHIMMER LUCKY_BOX_REVEAL_COMMON LUCKY_BOX_REVEAL_RARE LUCKY_BOX_REVEAL_EPIC LUCKY_BOX_REVEAL_LEGENDARY LUCKY_BOX_REVEAL_MYTHIC LUCKY_BOX_PREVIEW_COMMON LUCKY_BOX_PREVIEW_RARE LUCKY_BOX_PREVIEW_EPIC LUCKY_BOX_PREVIEW_LEGENDARY LUCKY_BOX_PREVIEW_MYTHIC CLOUD_ENCHANT_SPAWN CLOUD_ENCHANT_DESPAWN CLOUD_ENCHANT_LOOP WIND_HIT_SHOUD_1 WIND_HIT_SHOUD_2 WIND_HIT_SHOUD_3 WIND_HIT_SHOUD_4 WIND_HIT_SHOUD_5 WIND_ENCHANT_LOOP_1 WIND_ENCHANT_LOOP_2 WIND_ENCHANT_LOOP_3 WIND_ENCHANT_LOOP_4 WIND_ENCHANT_APPLY FOREST_ENCHANT_APPLY CLOUD_ENCHANT_APPLY FIRE_ENCHANT_APPLY STATIC_ENCHANT_APPLY PLUNDER_ENCHANT_APPLY STICKY_ENCHANT_APPLY EXECUTE_ENCHANT_APPLY CRIT_ENCHANT_APPLY FOREST_ENCHANT_ACTIVATE BRIDGE_RETRACT_1 BRIDGE_RETRACT_2 BRIDGE_RETRACT_3 BRIDGE_EXPAND_1 BRIDGE_EXPAND_2 BRIDGE_EXPAND_3 BRIDGE_DESTROY_1 BRIDGE_DESTROY_2 BRIDGE_DESTROY_3 FIRE_SHEEP_SPAWN FIRE_SHEEP_ROTATE_1 FIRE_SHEEP_ROTATE_2 FIRE_SHEEP_ROTATE_3 FIRE_SHEEP_FLAMETHROWER_CHARGE FIRE_SHEEP_FLAMETHROWER_LOOP FIRE_SHEEP_TARGET FIRE_SHEEP_UPGRADE FIRE_SHEEP_BREAK UMBRA_HAT_ATTACHED UMBRA_HAT_THROW UMBRA_HAT_THROW_LOOP UMBRA_PEEKING_LOOP UMBRA_TELEPORT_DEPART UMBRA_TELEPORT_LOOP UMBRA_TELEPORT_ARRIVE UMBRA_TELEPORT_BOUNCE_1 UMBRA_TELEPORT_BOUNCE_2 UMBRA_TELEPORT_BOUNCE_3 UMBRA_TELEPORT_BOUNCE_4 UMBRA_INVULNERABILITY_HIT GUARDIAN_HIT_1 GUARDIAN_HIT_2 GUARDIAN_HIT_3 GUARDIAN_ATTACK GUARDIAN_DEATH GUARDIAN_LOOP TITAN_FIST_SLAM TITAN_HAMMER_SLAM TITAN_BLOCK_DISLODGE_1 TITAN_BLOCK_DISLODGE_2 TITAN_BLOCK_DISLODGE_3 TITAN_BLOCK_DISLODGE_4 TITAN_FOOTSTEP_1 TITAN_FOOTSTEP_2 TITAN_FOOTSTEP_3 TITAN_FOOTSTEP_4 TITAN_IDLE_SPAWN TITAN_IDLE_1 TITAN_IDLE_2 TITAN_IDLE_3 TITAN_IDLE_4 TITAN_DEATH_1 TITAN_DEATH_2 TITAN_SUMMON_PILLARS TITAN_FORCEFIELD TITAN_ZAP OWL_HOOT OWL_FLY OWL_SHOOT_1 OWL_SHOOT_2 OWL_SHOOT_3 OWL_HOOT_1 OWL_HOOT_2 OWL_HOOT_3 OWL_HOOT_4 OWL_CUTE_1 OWL_CUTE_2 HAND_CLAP DISCO_BEAT ATOMIC_SHRINK SWORD_SPARKLE RAVE_MUSIC CAITLYN_CONTRACT_ACCEPT CAITLYN_CONTRACT_FINISH RAINBOW_BACKPACK_PRISM_HIT_1 RAINBOW_BACKPACK_PRISM_HIT_2 RAINBOW_BACKPACK_PRISM_HIT_3 RAINBOW_BACKPACK_PRISM_HIT_4 RAINBOW_EXPLODE RAINBOW_BRIDGE_AURA RAINBOW_BRIDGE_CREATE QUEEN_BEE_GLIDE BEEHIVE_GRENADE_EXPLODE MURDER_GAME_SHEEP_1 MURDER_GAME_SHEEP_2 MURDER_GAME_SHEEP_3 MURDER_GAME_SHEEP_4 GOLD_SPIRIT_DAGGER_CHARGE GOLD_SPIRIT_DAGGER_SLASH PLAT_SPIRIT_DAGGER_CHARGE PLAT_SPIRIT_DAGGER_SLASH DIAMOND_SPIRIT_DAGGER_CHARGE DIAMOND_SPIRIT_DAGGER_SLASH NIGHTMARE_SPIRIT_DAGGER_CHARGE NIGHTMARE_SPIRIT_DAGGER_SLASH RAINBOW_AXE_HIT_1 RAINBOW_AXE_HIT_2 RAINBOW_AXE_HIT_3 RAINBOW_AXE_HIT_4 RAINBOW_AXE_HIT_5 RAINBOW_AXE_HIT_6 RAINBOW_AXE_HIT_7 RAINBOW_AXE_ABILITY RAINBOW_INIT RAINBOW_OPEN_POT_OF_GOLD RAINBOW_AMBIENT_LOOP RAINBOW_LB_AMBIENT_LOOP RAINBOW_LB_HIT_1 RAINBOW_LB_HIT_2 RAINBOW_LB_HIT_3 DRILL_DEPLOY DRILL_LOOP DRILL_ATTACK_1 BLOSSOM_SPIRIT_ATTACK_IDLE BLOSSOM_SPIRIT_DEFENSE_IDLE BLOSSOM_SPIRIT_KNOCKBACK_IDLE BLOSSOM_SPIRIT_HEAL_IDLE BLOSSOM_SPIRIT_ATTACK_SUMMON BLOSSOM_SPIRIT_DEFENSE_SUMMON BLOSSOM_SPIRIT_KNOCKBACK_SUMMON BLOSSOM_SPIRIT_HEAL_SUMMON BLOSSOM_SPIRIT_ATTACK BLOSSOM_SPIRIT_DEFENSE BLOSSOM_SPIRIT_KNOCKBACK BLOSSOM_SPIRIT_HEAL SAND_SPEAR_HIT SAND_SPEAR_THROW SAND_SPEAR_BOUNCE SAND_SPEAR_LOOP EGG_EXPLOSION EGG_LAUNCH EGG_FOUND ANGRY_BEE FLOWER_BLOOM POT_BREAK SHIELDER_CHARGE SHIELDER_LEAP SHIELDER_SMASH SHIELDER_CHARGE_1 SHIELDER_SMASH_1 FLOWER_PLANT WIZARD_LIGHTNING_STRIKE_CAST WIZARD_LIGHTNING_STRIKE WIZARD_LIGHTNING_STRIKE_02 WIZARD_LIGHTNING_STRIKE_03 WIZARD_LIGHTNING_STRIKE_04 WIZARD_LIGHTNING_STORM WIZARD_SHOCKWAVE GIFT_BOX_UNWRAP GIFT_BOX_OPEN HEADSHOT HEADHUNTER_SHOOT_1 HEADHUNTER_SHOOT_2 HEADHUNTER_SHOOT_3 HEADHUNTER_SHOOT_4 TRAVELING_MERCHANT_PURCHASE_RARE TRAVELING_MERCHANT_PURCHASE_EPIC TRAVELING_MERCHANT_PURCHASE_UNIQUE SKULL_DROP_ITEM_MERGE SKULL_DROP_ITEM_PICKUP SKULL_DROP_SKULL_PICKUP SKULL_DROP_SKULL_DEPOSIT_01 SKULL_DROP_SKULL_DEPOSIT_02 SKULL_DROP_SKULL_DEPOSIT_03 SKULL_DROP_SKULL_DEPOSIT_04 SKULL_DROP_ROUND_ENDING_MUSIC SKULL_LOOP_1 SKULL_LOOP_2 SKULL_LOOP_3 SKULL_LOOP_4 LTM_GOAL_MOVING_SOUND IMPULSE_GUN_FIRE_1 IMPULSE_GUN_FIRE_2 IMPULSE_GUN_FIRE_3 SKY_SCYTHE_1 SKY_SCYTHE_2 SKY_SCYTHE_3 FLYING_LUCKY_BLOCK_WING_FLAP_1 FLYING_LUCKY_BLOCK_WING_FLAP_2 FLYING_CLOUD_DISMOUNT FLYING_CLOUD_MOUNT FLYING_CLOUD_DAMAGE_01 FLYING_CLOUD_DAMAGE_02 FLYING_CLOUD_DAMAGE_03 HOT_AIR_BALLOON_MOUNT HOT_AIR_BALLOON_DISMOUNT HOT_AIR_BALLOON_THRUSTER_START HOT_AIR_BALLOON_THRUSTER_LOOP SPIRIT_BRIDGE_AOE_ACTIVATED SPIRIT_BRIDGE_AOE_ARMOR_APPLIED SPIRIT_BRIDGE_CHARGE_01 SPIRIT_BRIDGE_CHARGE_02 SPIRIT_BRIDGE_CHARGE_03 SPIRIT_BRIDGE_CHARGE_04 SPIRIT_BRIDGE_CHARGE_05 SPIRIT_BRIDGE_CHARGE_06 SPIRIT_BRIDGE_CHARGE_07 SPIRIT_BRIDGE_LOOP SPIRIT_BRIDGE_PROJECTILE_LAND SPIRIT_BRIDGE_PROJECTILE_LOOP SPIRIT_BRIDGE_SPIRIT_HEAL ELECTRIC_DASH ELECTRIC_DASH_DAMAGE ELECTRIC_DASH_READY ELECTRIC_DASH_FOOTSTEP_1 ELECTRIC_DASH_FOOTSTEP_2 ELECTRIC_DASH_FOOTSTEP_3 ELECTRIC_DASH_FOOTSTEP_4 EXPERIENCE_ORB_GAIN MAX_EXPERIENCE_ORB_GAIN CARD_UPGRADE_AVAILABLE CARD_UPGRADE_SELECT CARD_TURN CARD_THROW_1 CARD_THROW_2 CARD_THROW_3 CARD_THROW_4 CARD_THROW_5 MATCH_MUSIC_EARLY MATCH_MUSIC_FORGE MATCH_MUSIC_HALLOWEEN SWORD_CHARGE_READY MATCH_LEVEL_UP_1 MATCH_LEVEL_UP_2 DAGGER_READY DAGGER_SWING_1 DAGGER_SWING_2 DAGGER_SWING_3 DAGGER_SWING_4 SCYTHE_SPIN_1 SCYTHE_SPIN_2 SCYTHE_SPIN_3 SCYTHE_SWING_1 SCYTHE_SWING_2 SCYTHE_SWING_3 SCYTHE_PULL_1 SCYTHE_PULL_2 SCYTHE_SPIRIT_STATE BOXING_GLOVE_KILL_EFFECT BUBBLE_KILL_EFFECT STAR_KILL_EFFECT CAN_OF_BEANS_FART_1 CAN_OF_BEANS_FART_2 CAN_OF_BEANS_FART_3 CHICKEN_DEPLOY CHICKEN_ATTACK_1 CHICKEN_ATTACK_2 CHICKEN_ATTACK_3 CHICKEN_WALK_1 CHICKEN_WALK_2 CHICKEN_WALK_3 CHICKEN_WALK_4 CHICKEN_DEATH CHICKEN_EGG_CRACK FORGE_HAMMER_1 FORGE_HAMMER_2 FORGE_COMPLETE_2 FORGE_COMPLETE_3 FORGE_COMPLETE_4 FORGE_COMPLETE_5 FORGE_COMPLETE_6 FORGE_VOLCANIC_SUCCESS FORGE_VOLCANIC_UI_TICK FORGE_AMBIENT FORGE_AMBIENT_UPGRADE_AVAILABLE FORGE_CRYSTAL_EXPLODE FORGE_VOLCANIC_FAIL FORGE_VOLCANIC_NEAR_SUCCESS GUMBALL_LAUNCHER_SPLATTER_1 GUMBALL_LAUNCHER_SPLATTER_2 GUMBALL_LAUNCHER_SPLATTER_3 GUMBALL_LAUNCHER_SHOT_1 GUMBALL_LAUNCHER_SHOT_2 GUMBALL_LAUNCHER_SHOT_3 GUMBALL_LAUNCHER_JUMP_STUCK_1 GUMBALL_LAUNCHER_JUMP_STUCK_2 GUMBALL_LAUNCHER_JUMP_STUCK_3 GUM_FOOTSTEP_1 GUM_FOOTSTEP_2 GUM_FOOTSTEP_3 GUM_FOOTSTEP_4 CHOMP CRAB_BOSS_SPAWN_GLOBAL CRAB_BOSS_SPAWN_LOCAL CRAB_BOSS_FLIP CRAB_BOSS_FLIP_BUILDUP CRAB_BOSS_DEATH CRAB_BOSS_POISON_LOOP CRAB_BOSS_BURROW_IN CRAB_BOSS_BURROW_LOOP CRAB_BOSS_BURROW_OUT CRAB_BOSS_STAB_ATTACK CRAB_BOSS_CLAW_ATTACK CRAB_BOSS_IMPACT_1 CRAB_BOSS_IMPACT_2 CRAB_BOSS_IMPACT_3 CRAB_BOSS_IMPACT_4 CRAB_BOSS_LAUNCH_1 CRAB_BOSS_LAUNCH_2 CRAB_BOSS_LAUNCH_3 CRAB_BOSS_LAUNCH_4 CRAB_BOSS_FOOTSTEP_1 CRAB_BOSS_FOOTSTEP_2 CRAB_BOSS_FOOTSTEP_3 CONDIMENT_GUN_LOOP CONDIMENT_GUN_SHOT_1 CONDIMENT_GUN_SHOT_2 CONDIMENT_GUN_SHOT_3 HOTDOG_BAT_HIT_1 HOTDOG_BAT_HIT_2 HOTDOG_BAT_HIT_3 FORK_TRIDENT_THROW FORK_TRIDENT_STAB FORK_TRIDENT_RETURN RADIOACTIVE_PLANT_PLACED RADIOACTIVE_PLANT_IRON_INPUT RADIOACTIVE_PLANT_DIAMOND_INPUT RADIOACTIVE_PLANT_AOE_LOOP RAGEBLADE_KILL_EFFECT EMERALD_SHIELD_BREAK EMERALD_SHIELD_REACTIVE GAUNTLETS_JAB_IMPACT_1 GAUNTLETS_JAB_IMPACT_2 GAUNTLETS_JAB_IMPACT_3 GAUNTLETS_JAB_IMPACT_4 GAUNTLETS_CROSS_IMPACT_1 GAUNTLETS_CROSS_IMPACT_2 GAUNTLETS_CROSS_IMPACT_3 GAUNTLETS_CROSS_IMPACT_4 GAUNTLETS_HOOK_IMPACT_1 GAUNTLETS_HOOK_IMPACT_2 GAUNTLETS_HOOK_IMPACT_3 GAUNTLETS_HOOK_IMPACT_4 GAUNTLETS_UPPERCUT_IMPACT_1 GAUNTLETS_UPPERCUT_IMPACT_2 GAUNTLETS_UPPERCUT_IMPACT_3 GAUNTLETS_UPPERCUT_IMPACT_4 GAUNTLETS_JAB_SWING_1 GAUNTLETS_JAB_SWING_2 GAUNTLETS_JAB_SWING_3 GAUNTLETS_JAB_SWING_4 GAUNTLETS_CROSS_SWING_1 GAUNTLETS_CROSS_SWING_2 GAUNTLETS_CROSS_SWING_3 GAUNTLETS_CROSS_SWING_4 GAUNTLETS_HOOK_SWING_1 GAUNTLETS_HOOK_SWING_2 GAUNTLETS_HOOK_SWING_3 GAUNTLETS_HOOK_SWING_4 GAUNTLETS_UPPERCUT_SWING_1 GAUNTLETS_UPPERCUT_SWING_2 GAUNTLETS_UPPERCUT_SWING_3 GAUNTLETS_UPPERCUT_SWING_4 GAUNTLETS_CHARGE_PUNCH_IMPACT GAUNTLETS_CHARGE_PUNCH_SWING GAUNTLETS_CHARGE_PUNCH_CHARGE GAUNTLETS_CHARGING_LOOP GAUNTLETS_COMBO_ACTIVATE MIMIC_HIDE MIMIC_REVEAL MIMIC_PICKPOCKET_1 MIMIC_PICKPOCKET_2 MIMIC_PICKPOCKET_3 SPIDER_WEB SPIDER_ATTACK_1 SPIDER_ATTACK_2 SPIDER_ATTACK_3 BLOCK_HUNT_HIDER_KILLED_1 BLOCK_HUNT_HIDER_KILLED_2 BLOCK_HUNT_HIDER_KILLED_3 BLOCK_HUNT_HIDER_KILLED_4 BLOCK_HUNT_HIDER_KILLED_5 BLOCK_HUNT_HIDER_KILLED_6 BLOCK_HUNT_HIDER_KILLED_7 BLOCK_HUNT_ONE_MIN_REMAINING BLOCK_RADAR_FAR BLOCK_RADAR_NEAR BLOCK_DISGUISE BLOCK_HUNT_SEEKERS_RELEASED BACON_BLADE_HIT_1 BACON_BLADE_HIT_2 BACON_BLADE_HIT_3 BACON_BLADE_HIT_4 BACON_BLADE_SWING_1 BACON_BLADE_SWING_2 BACON_BLADE_SWING_3 BACON_BLADE_SWING_4 BACON_BLADE_DRIP_1 BACON_BLADE_DRIP_2 BACON_BLADE_DRIP_3 BACON_BLADE_DRIP_4 BACON_BLADE_DRIP_5 BACON_BLADE_DRIP_6 WARLOCK_SIPHON_START WARLOCK_SIPHON_LOOP WARLOCK_HEAL_START WARLOCK_HEAL_LOOP DARK_BOLT_SHOOT DARK_BOLT_HIT CURSE_LOOP CURSE_INFLICT CURSE_ACTIVATE CURSE_SUMMON_MOB_PORTAL_LOOP CURSE_SUMMON_MOB_PORTAL_CLOSE CURSE_SUMMON_MOB_PORTAL_SPAWN MAGIC_CIRCLE_SPAWN MAGIC_CIRCLE_FLAME_ERUPT WARLOCK_ALTAR_LOOP DRAIN_HEALTH_LOOP WEREWOLF_CHARGE WEREWOLF_HOWL WEREWOLF_HEARTBEAT CURSED_COFFIN_PLACE CURSED_COFFIN_DESTROY CURSED_COFFIN_ACTIVATE CURSED_COFFIN_DEACTIVATE CURSED_COFFIN_HUNGRY CURSED_COFFIN_LIFESTEAL_HIT CURSED_COFFIN_OPEN_ANIMATION GHOST_ORB_ACTIVE_LOOPED WITCH_BROOM_CURSED_ITEM_EXPLOSION WITCH_BROOM_DAMAGE_01 WITCH_BROOM_DAMAGE_02 WITCH_BROOM_DAMAGE_03 WITCH_BROOM_DISMOUNT WITCH_BROOM_MOUNT WITCH_BROOM_FLYING_LOOP WITCH_BROOM_SPAWN WITCH_BROOM_TRAIL_LOOP FRANKEN_LIGHTNING_CHARGE FRANKEN_LIGHTNING_STRIKE_1 FRANKEN_LIGHTNING_STRIKE_2 FRANKEN_LIGHTNING_STRIKE_3 FRANKEN_LIGHTNING_HIT_PLAYER_1 FRANKEN_LIGHTNING_HIT_PLAYER_2 FRANKEN_LIGHTNING_HIT_PLAYER_3 HALLOWEEN_LUCKY_BLOCK_HIT_1 HALLOWEEN_LUCKY_BLOCK_HIT_2 HALLOWEEN_LUCKY_BLOCK_HIT_3 HALLOWEEN_LUCKY_BLOCK_PLANT HALLOWEEN_LUCKY_BLOCK_GROW_1 HALLOWEEN_LUCKY_BLOCK_GROW_2 HALLOWEEN_LUCKY_BLOCK_GROW_3 HALLOWEEN_LUCKY_BLOCK_BOUNCE HALLOWEEN_LUCKY_BLOCK_EXPLODE HALLOWEEN_LUCKY_BLOCK_BREAK GRIMOIRE_CASTING GRIMOIRE_CAST_COMPLETE CATALOG_DISCOVERY SKULL_ALTAR CAT_SCRATCH_1 CAT_SCRATCH_2 CAT_SCRATCH_3 CAT_POUNCE_1 CAT_POUNCE_2 CAT_POUNCE_3 CAT_LAND CAPTURE_POINT_DIAMOND_GENERATED CAPTURE_POINT_GOAL_REACHED CAPTURE_POINT_PROGRESS_DECREASE_STAGE_1_LOOP CAPTURE_POINT_PROGRESS_DECREASE_STAGE_2_LOOP CAPTURE_POINT_PROGRESS_DECREASE_STAGE_3_LOOP CAPTURE_POINT_PROGRESS_DECREASE_STAGE_4_LOOP CAPTURE_POINT_PROGRESS_DECREASE_STAGE_1 CAPTURE_POINT_PROGRESS_DECREASE_STAGE_2 CAPTURE_POINT_PROGRESS_DECREASE_STAGE_3 CAPTURE_POINT_PROGRESS_DECREASE_STAGE_4 CAPTURE_POINT_PROGRESS_INCREASE_STAGE_1_LOOP CAPTURE_POINT_PROGRESS_INCREASE_STAGE_2_LOOP CAPTURE_POINT_PROGRESS_INCREASE_STAGE_3_LOOP CAPTURE_POINT_PROGRESS_INCREASE_STAGE_4_LOOP CAPTURE_POINT_PROGRESS_INCREASE_STAGE_1 CAPTURE_POINT_PROGRESS_INCREASE_STAGE_2 CAPTURE_POINT_PROGRESS_INCREASE_STAGE_3 CAPTURE_POINT_PROGRESS_INCREASE_STAGE_4 GATHER_BOT_CONSTRUCTION GATHER_BOT_DEATH GATHER_BOT_TAKE_DAMAGE GATHER_BOT_OVERCLOCK GATHER_BOT_MOVING GATHER_BOT_STOP STEAM_ENGINEER_OVERCLOCK_ACTIVATE SLIME_RECALL SLIME_DIRECT_3 SLIME_DIRECT_2 SLIME_DIRECT_1 SLIME_DIRECT_4 SLIME_ALERT_3 SLIME_ALERT_2 SLIME_ALERT_1 SLIME_ALERT_4 SLIME_OK_3 SLIME_OK_2 SLIME_OK_1 SLIME_OK_4 SLIME_BOUNCE_1 SLIME_BOUNCE_2 SLIME_BOUNCE_3 SLIME_BOUNCE_4 IRON_AGE_ANNOUNCEMENT DIAMOND_AGE_ANNOUNCEMENT EMERALD_AGE_ANNOUNCEMENT ENLIGHTNED_AGE_ANNOUNCEMENT POPCORN_EAT POPCORN_GRAB CAMERA_FLASH GOLDEN_GOOSE_FLAP_1 GOLDEN_GOOSE_FLAP_2 GOLDEN_GOOSE_FOOTSTEP_1 GOLDEN_GOOSE_FOOTSTEP_2 GOLDEN_GOOSE_FOOTSTEP_3 GOLDEN_GOOSE_FOOTSTEP_4 GOLDEN_GOOSE_HONK_1 GOLDEN_GOOSE_HONK_2 GOLDEN_GOOSE_HONK_3 GOLDEN_GOOSE_HONK_4 GOLDEN_GOOSE_EGG_LAY GOLDEN_GOOSE_AMBIENT BLOCK_KICKER_KIT_STOMP BLOCK_KICKER_KIT_BLOCKS_ORBITING BLOCK_KICKER_KIT_BLOCK_KICK_1 BLOCK_KICKER_KIT_BLOCK_KICK_2 BLOCK_KICKER_KIT_BLOCK_KICK_3 BLOCK_KICKER_KIT_BLOCK_KICK_4 BLOCK_KICKER_KIT_BLOCK_KICK_5 BLOCK_KICKER_KIT_BLOCK_IMPACT_1 BLOCK_KICKER_KIT_BLOCK_IMPACT_2 BLOCK_KICKER_KIT_BLOCK_IMPACT_3 BLOCK_KICKER_KIT_BLOCK_IMPACT_4 BLOCK_KICKER_KIT_MITIGATE_DAMAGE_1 BLOCK_KICKER_KIT_MITIGATE_DAMAGE_2 BLOCK_KICKER_KIT_MITIGATE_DAMAGE_3 BLOCK_KICKER_KIT_MITIGATE_DAMAGE_4 BLOCK_KICKER_KIT_MITIGATE_DAMAGE_5 -- StatusEffectType: Description: List of all available status effects in the game (possibly outdated) Applied using StatusEffectService. Can be referenced using either StatusEffectType.INVISIBILITY or "invisibility" -- StatusEffectType: SPEED_PIE = "speed_pie", ENCHANT_FIRE_1 = "fire_1", ENCHANT_FIRE_2 = "fire_2", ENCHANT_FIRE_3 = "fire_3", ENCHANT_FIRE_4 = "fire_4", ENCHANT_STATIC_1 = "static_1", ENCHANT_STATIC_2 = "static_2", ENCHANT_STATIC_3 = "static_3", ENCHANT_STATIC_4 = "static_4", EXECUTE_3 = "execute_3", SHIELD_GEN_1 = "shield_gen_1", SHIELD_GEN_2 = "shield_gen_2", SHIELD_GEN_3 = "shield_gen_3", RAPID_REGEN_1 = "rapid_regen_1", RAPID_REGEN_2 = "rapid_regen_2", RAPID_REGEN_3 = "rapid_regen_3", CLINGY_2 = "clingy_2", CRITICAL_STRIKE_1 = "critical_strike_1", CRITICAL_STRIKE_2 = "critical_strike_2", CRITICAL_STRIKE_3 = "critical_strike_3", CRITICAL_STRIKE_4 = "critical_strike_4", LIFE_STEAL_1 = "life_steal_1", LIFE_STEAL_2 = "life_steal_2", LIFE_STEAL_3 = "life_steal_3", LIFE_STEAL_4 = "life_steal_4", PLUNDER_2 = "plunder_2", ENCHANT_ANTI_KNOCKBACK_2 = "anti_knockback_2", ENCHANT_UPDRAFT_2 = "updraft_3", NO_KNOCKBACK = "no_knockback", INVISIBILITY = "invisibility", JUMP = "jump", GIANT = "giant", SHRINK = "shrink", SPEED = "speed", BURN = "burn", HEAL_OVER_TIME = "heal_over_time", FORCEFIELD = "forcefield", POISON = "poison", BIG_HEAD = "big_head", GROUNDED = "grounded", DECAY = "decay", SHIELD_ACTIVE = "shield_active", SHIELD_DOWN = "shield_down", DIZZY = "dizzy", SNOW_CONE = "snow_cone", VOLLEY = "volley", GROUNDED_ENCHANT = "grounded_enchant", FOREST_1 = "forest_1", FOREST_2 = "forest_2", FOREST_3 = "forest_3", FOREST_4 = "forest_4", WIND_3 = "wind_3", CLOUD_3 = "cloud_3", TITANS_BLESSING = "titans_blessing", TITANS_BLESSING_2 = "titans_blessing_2", GOLDEN_APPLE = "golden_apple", BLEED = "bleed", SHOCKED = "shocked", BLOSSOM_ATTACK = "blossom_attack", BLOSSOM_DEFENSE = "blossom_defense", BLOSSOM_KNOCKBACK = "blossom_knockback", BLOSSOM_HEAL = "blossom_heal", TRAVELING_MERCHANT_DAMAGE = "traveling_merchant_damage", TRAVELING_MERCHANT_HEAL = "traveling_merchant_heal", TASTY = "tasty", DEVOURER_SPEED = "devourer_speed", GREASED = "greased", STICKY_BOOTS = "sticky_boots", GOLDEN_EGG = "golden_egg", WEREWOLF_FEAR = "werewolf_fear", WEREWOLF = "werewolf", WEREWOLF_FERAL = "werewolf_feral", VAMPIRISM = "vampirism", HUNGRY = "hungry", FEEBLE = "feeble", DARK_POWER = "dark_power", FRANKENSTEIN_MONSTER = "frankenstein_monster", CURSE_OF_THE_ALTAR = "curse_of_the_altar", SLIME_BUFF_VOID = "SLIME_BUFF_VOID", SLIME_BUFF_HEALING = "SLIME_BUFF_HEALING", SLIME_BUFF_STICKY = "SLIME_BUFF_STICKY", SLIME_BUFF_FROSTY = "SLIME_BUFF_FROSTY", EMPOWERED_KICKS = "empowered_kicks", -- TeamUpgrade Description: List of all current team upgrade categories in Bedwars (possibly outdated) Can be referenced using either TeamUpgrade.DAMAGE or "damage" -- TeamUpgrade: GENERATOR = "generator", ARMOR = "armor", DAMAGE = "damage", DESTRUCTION = "destruction", DIAMOND_GENERATOR = "diamond_generator", ALARM = "alarm", ARMORY = "armory", ERA = "era", -- MatchRole Description: List of all roles in a custom match -- MatchRole: HOST = "host", COHOST = "cohost" PLAYER = "player",