| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| using System.Collections.Generic; | |
| public class Pockmon1EditorTarget : TargetRules | |
| { | |
| public Pockmon1EditorTarget( TargetInfo Target) : base(Target) | |
| { | |
| Type = TargetType.Editor; | |
| DefaultBuildSettings = BuildSettingsVersion.V5; | |
| IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4; | |
| ExtraModuleNames.Add("Pockmon1"); | |
| } | |
| } | |