File size: 643 Bytes
8d44bc8 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "AnimNotify_EndDash.generated.h"
/**
* AnimNotify to finish the dash animation and restore player control
*/
UCLASS()
class UAnimNotify_EndDash : public UAnimNotify
{
GENERATED_BODY()
public:
/** Perform the Anim Notify */
virtual void Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference) override;
/** Get the notify name */
virtual FString GetNotifyName_Implementation() const override;
};
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