pockmon / Config /DefaultEditor.ini
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[UnrealEd.SimpleMap]
SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true