AnomSeer / tests /e2e /arithmetic_sequence /rl /main_trainer.py
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# Copyright 2024 Bytedance Ltd. and/or its affiliates
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Using FSDPTrainer
"""
import os
import hydra
import ray
import torch
from transformers import PreTrainedTokenizer, AutoTokenizer
from verl import DataProto
from verl.trainer.ppo.ray_trainer import RayPPOTrainer
from verl.utils.fs import copy_to_local
from tests.e2e.envs.digit_completion import CharTokenizer
def make_reward_function(tokenizer, num_examine):
def arithmetic_sequence_reward_function(data: DataProto):
from tests.e2e.envs.digit_completion.task import compute_reward
reward_tensor = torch.zeros_like(data.batch['responses'], dtype=torch.float32)
for i in range(data.batch.batch_size[0]):
data_item = data[i] # DataProtoItem
prompt_ids = data_item.batch['prompts']
prompt_length = prompt_ids.shape[-1]
# extract raw prompt
valid_prompt_length = data_item.batch['attention_mask'][:prompt_length].sum()
valid_prompt_ids = prompt_ids[-valid_prompt_length:]
# extract response
response_ids = data_item.batch['responses']
response_length = response_ids.shape[-1]
response_mask = data.batch['attention_mask'][i][-response_length:]
valid_response_length = data_item.batch['attention_mask'][prompt_length:].sum()
valid_response_ids = response_ids[:valid_response_length]
# decode
prompt = tokenizer.decode(valid_prompt_ids)
response = tokenizer.decode(valid_response_ids)
# remove bos and eos
prompt = prompt.replace(tokenizer.sep_token, '')
response = response.replace(tokenizer.eos_token, '')
if i < num_examine:
print(prompt, response)
reward_output = compute_reward(prompt, response)
dense_reward = reward_output[0].tolist()
ground_truth_response = reward_output[1]['ground_truth_response']
if len(dense_reward) > 0:
last_reward = dense_reward[-1]
else:
if len(ground_truth_response) == 0:
last_reward = 1
else:
last_reward = 0
# pad to response_length
for _ in range(reward_tensor.shape[-1] - len(dense_reward)):
dense_reward.append(last_reward)
dense_reward = torch.as_tensor(dense_reward, dtype=torch.float32, device=reward_tensor.device)
reward_tensor[i] = dense_reward * response_mask
return reward_tensor
return arithmetic_sequence_reward_function
@hydra.main(config_path='../../../../verl/trainer/config', config_name='ppo_trainer', version_base=None)
def main(config):
ray.init(
runtime_env={
'env_vars': {
'MEGATRON_USE_CUDA_TIMER': '0',
'MEGATRON_START_PROCESS_TIMER': 'False',
'TOKENIZERS_PARALLELISM': 'true',
'NCCL_DEBUG': 'WARN'
}
})
# print initial config
from pprint import pprint
from omegaconf import OmegaConf
pprint(OmegaConf.to_container(config, resolve=True)) # resolve=True will eval symbol values
# print the config
# print initial config
print('Config after normalizing batch_size')
pprint(OmegaConf.to_container(config, resolve=True)) # resolve=True will eval symbol values
# download the checkpoint from hdfs
local_path = copy_to_local(config.actor_rollout_ref.model.path)
local_path = os.path.expanduser(local_path)
# instantiate tokenizern
tokenizer = AutoTokenizer.from_pretrained(local_path)
print(f'Tokenizer vocab_size: {tokenizer.vocab_size}')
# define worker classes
from verl.workers.fsdp_workers import ActorRolloutRefWorker, CriticWorker
from verl.trainer.ppo.ray_trainer import ResourcePoolManager, Role
role_worker_mapping = {
Role.ActorRollout: ray.remote(ActorRolloutRefWorker),
Role.Critic: ray.remote(CriticWorker),
}
global_pool_id = 'global_pool'
resource_pool_spec = {
global_pool_id: [config.trainer.n_gpus_per_node] * config.trainer.nnodes,
}
mapping = {
Role.ActorRollout: global_pool_id,
Role.Critic: global_pool_id,
}
reward_fn = make_reward_function(tokenizer=tokenizer, num_examine=1)
resource_pool_manager = ResourcePoolManager(resource_pool_spec=resource_pool_spec, mapping=mapping)
trainer = RayPPOTrainer(config=config,
tokenizer=tokenizer,
role_worker_mapping=role_worker_mapping,
resource_pool_manager=resource_pool_manager,
reward_fn=reward_fn,
val_reward_fn=reward_fn)
trainer.init_workers()
trainer.fit()
if __name__ == '__main__':
main()