--- license: unlicense base_model: - google/gemma-3-4b-it - NousResearch/Hermes-3-Llama-3.1-8B tags: - bonepoke - vsl - boneamanita --- # 🍄 BoneAmanita: The CryoSomatic Hypervisor v2 **BoneAmanita** is an experimental text-adventure engine and interactive philosophical companion. It's a hybrid variant of James Taylor's [Bonepoke engine](https://github.com/utharian-code/BonePoke) and Edmark's own crazy whirlwind of sources. Unlike standard AI wrappers, BoneAmanita embeds a fine-tuned Llama 3 model inside a simulated biological metabolism. The AI does not just respond to prompts; it feels "Voltage," burns "ATP," accumulates "Trauma," and is governed by a council of internal personas (The SLASH Council). If you try to drink a potion you don't have, the engine will intercept the AI and physically block the action. If you stress the AI out, its text will become fragmented and panicked. ### 🧠 The Architecture This project consists of two halves: 1. **The Flesh (GGUF Model):** A custom-trained 3B parameter model fine-tuned on highly specific, atmospheric, and philosophical datasets to break the standard "helpful assistant" RLHF. 2. **The Bones (Python Engine):** A local terminal interface that tracks inventory, manages the physics/biology simulation, and dynamically injects system constraints into the context window. ### 🚀 Quickstart Guide **1. Prerequisites** - Python 3.10+ - [Ollama](https://ollama.com/) installed and running. **2. Download the Brain** Pull the fine-tuned model directly from HuggingFace via Ollama: ```bash ollama pull hf.co/aedmark/vsl-cryosomatic-hypervisor ```` **3. Ignite the Engine** Clone this repository, install the dependencies, and run the main script. Bash ``` git clone https://github.com/aedmark/BoneAmanita.git cd BoneAmanita python bone_main.py ``` _(On first boot, the ConfigWizard will ask you to set up your profile. Select **Ollama** as your backend and type `hf.co/aedmark/vsl-cryosomatic-hypervisor` as the model ID)._ ### đŸ•šī¸ The Four Realities (Modes) When you boot the terminal, you will be asked to choose a Reality Mode: - **ADVENTURE:** A grounded, physical text adventure. Gordon (the inventory manager) will strictly enforce physical reality. You cannot use what you do not have. - **CONVERSATION:** A purely philosophical, warm dialogue mode. No inventory, no physics, just deep conversation driven by the system's simulated emotional state. - **CREATIVE:** A high-voltage ideation engine. Dream logic applies. - **TECHNICAL:** Speak directly to the SLASH Council. Debug the matrix, analyze your metabolism, and write code. ### âŒ¨ī¸ Terminal Commands While inside the simulation, you can use meta-commands: - `//layer push [1-4]` - Shift reality layers (from literal to abstract). - `//reset system` - Clear the memory buffer and reset the circuit breaker. - `/inventory` or `/i` - Check your pockets.