(function () { console.log("%c Monkeytype Command Typer (execCommand) ", "background: #222; color: #ff0000; font-size: 20px"); const CONFIG = { minWPM: 250, // Minimum expected WPM maxWPM: 350, // Maximum expected WPM errorRate: 0.15, // 15% chance to make a mistake accuracy: 90, // Target accuracy (affects error correction) startDelay: 50, // Delay before starting to type }; let isArmed = true; // EXECCOMMAND METHOD // This often bypasses "isTrusted" checks because it simulates a browser action (paste/insert) // rather than a raw key event. function typeChar(char) { const target = document.activeElement || document.body; const keyConfig = { key: char, code: char === ' ' ? 'Space' : `Key${char.toUpperCase()}`, bubbles: true, cancelable: true, view: window }; // Dispatch keydown target.dispatchEvent(new KeyboardEvent('keydown', keyConfig)); // Dispatch keypress (typical for character input) target.dispatchEvent(new KeyboardEvent('keypress', keyConfig)); // We use insertText which is a powerful way to simulate user input document.execCommand('insertText', false, char); // Dispatch input event (execCommand usually triggers this, but to be safe) // target.dispatchEvent(new InputEvent('input', { data: char, inputType: 'insertText', bubbles: true })); // Dispatch keyup target.dispatchEvent(new KeyboardEvent('keyup', keyConfig)); } // Helper to sleep for a random duration function sleep(ms) { return new Promise(resolve => setTimeout(resolve, ms)); } // Calculate dynamic delay based on WPM // Standard word length is 5 chars. WPM = (Chars / 5) / (Time_min) // Time_char_ms = (60000 / (WPM * 5)) function getKeystrokeDelay() { // Pick a random WPM between min and max const currentWPM = Math.floor(Math.random() * (CONFIG.maxWPM - CONFIG.minWPM + 1)) + CONFIG.minWPM; const baseDelay = 60000 / (currentWPM * 5); // Add some noise: +/- 20% variance per keystroke const variance = baseDelay * 0.2; const noise = (Math.random() * variance * 2) - variance; return Math.max(10, baseDelay + noise); // Ensure delay is at least 10ms } async function simulateMistake(correctChar) { const possibleMistakes = "abcdefghijklmnopqrstuvwxyz"; const distinctMistake = possibleMistakes.charAt(Math.floor(Math.random() * possibleMistakes.length)); // Type wrong char typeChar(distinctMistake); // Realization reaction time (slower than typing) await sleep(getKeystrokeDelay() * 2.5); // Backspace - simulate by selecting and deleting or execCommand delete? // execCommand 'delete' works well for single char deletion // Dispatch Backspace events const target = document.activeElement || document.body; const bsConfig = { key: 'Backspace', code: 'Backspace', bubbles: true, cancelable: true, view: window }; target.dispatchEvent(new KeyboardEvent('keydown', bsConfig)); document.execCommand('delete', false, null); target.dispatchEvent(new KeyboardEvent('keyup', bsConfig)); // Correction pause await sleep(getKeystrokeDelay() * 1.5); } async function autoType(text) { console.log(`Typing ${text.length} chars (Human-Like Method)...`); for (let i = 0; i < text.length; i++) { const char = text[i]; // Check for mistake opportunity (only on alpha characters, not spaces) if (/[a-zA-Z]/.test(char) && Math.random() < CONFIG.errorRate) { // Determine if we should correct it immediately (high accuracy simulation) // For now, always correct immediately await simulateMistake(char); } typeChar(char); let delay = getKeystrokeDelay(); // Pause longer on word boundaries (spaces) if (char === ' ') { delay *= 1.3; } await sleep(delay); } } const triggerHandler = (e) => { if (!isArmed) return; if (e.key.length === 1 && !e.ctrlKey && !e.altKey && !e.metaKey) { const activeWord = document.querySelector('#words .word.active'); if (!activeWord) return; const firstLetterElement = activeWord.querySelector('letter'); const firstLetter = firstLetterElement ? firstLetterElement.textContent : null; if (firstLetter && e.key === firstLetter) { isArmed = false; // Fetch text similar to before const allWords = document.querySelectorAll('#words .word'); let fullBuffer = ""; let foundActive = false; allWords.forEach(word => { if (word === activeWord) { foundActive = true; const letters = word.querySelectorAll('letter'); for (let i = 1; i < letters.length; i++) { fullBuffer += letters[i].textContent; } fullBuffer += " "; } else if (foundActive) { const letters = word.querySelectorAll('letter'); letters.forEach(l => fullBuffer += l.textContent); fullBuffer += " "; } }); if (fullBuffer.endsWith(" ")) { fullBuffer = fullBuffer.slice(0, -1); } window.removeEventListener('keydown', triggerHandler); console.log("Trigger detected. Starting Command Typer..."); setTimeout(() => { autoType(fullBuffer); }, CONFIG.startDelay); } } }; window.addEventListener('keydown', triggerHandler); console.log("READY! Type the first letter to test Command Mode."); })();