File size: 1,219 Bytes
0712d5f
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
-- src/ReplicatedStorage/Shared/GameConfig.lua

local GameConfig = {
	-- Starting values
	StarterCash = 500,
	StarterAxe = "BasicAxe",

	-- Leaderstats
	Stats = {
		Cash = "Cash",
		WoodChopped = "WoodChopped",
	},

	-- World boundaries
	WorldBounds = {
		MinX = -1500,
		MaxX = 1500,
		MinZ = -1500,
		MaxZ = 1500,
	},

	-- Spawn area
	SpawnPosition = Vector3.new(0, 5, 0),
	SpawnPlatformSize = Vector3.new(60, 1, 60),

	-- Auto-save
	AutoSaveInterval = 120, -- seconds

	-- Max players per server
	MaxPlayers = 12,

	-- Plot spawn positions (evenly spaced)
	PlotPositions = {
		Vector3.new(120, 0.5, 0),
		Vector3.new(240, 0.5, 0),
		Vector3.new(120, 0.5, 220),
		Vector3.new(240, 0.5, 220),
		Vector3.new(-120, 0.5, 0),
		Vector3.new(-240, 0.5, 0),
		Vector3.new(-120, 0.5, 220),
		Vector3.new(-240, 0.5, 220),
		Vector3.new(120, 0.5, -220),
		Vector3.new(240, 0.5, -220),
		Vector3.new(-120, 0.5, -220),
		Vector3.new(-240, 0.5, -220),
	},

	-- Market area
	MarketPosition = Vector3.new(0, 0.5, -100),
	MarketSize = Vector3.new(40, 10, 40),

	-- Shop area
	ShopPosition = Vector3.new(60, 0.5, -100),
	ShopSize = Vector3.new(30, 12, 30),
}

return GameConfig