File size: 7,806 Bytes
0712d5f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 | -- src/StarterGui/QuestGUI.client.lua
-- Quest log panel with progress bars
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local QuestConfig = require(ReplicatedStorage:WaitForChild("Shared"):WaitForChild("QuestConfig"))
local QuestUpdateEvent = ReplicatedStorage:WaitForChild("Events"):WaitForChild("QuestUpdateEvent")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "QuestGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
local mainFrame = Instance.new("Frame")
mainFrame.Name = "QuestFrame"
mainFrame.Size = UDim2.new(0, 350, 0, 400)
mainFrame.Position = UDim2.new(1, -360, 0, 60)
mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
mainFrame.BackgroundTransparency = 0.05
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = mainFrame
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(200, 180, 60)
stroke.Thickness = 2
stroke.Parent = mainFrame
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 40)
titleBar.BackgroundColor3 = Color3.fromRGB(120, 100, 30)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 12)
titleCorner.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -50, 1, 0)
titleLabel.Position = UDim2.new(0, 15, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Quest Log"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.TextScaled = true
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -35, 0, 5)
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 50, 50)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.TextScaled = true
closeBtn.Font = Enum.Font.GothamBold
closeBtn.Parent = titleBar
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 6)
closeCorner.Parent = closeBtn
closeBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = false
end)
local scrollFrame = Instance.new("ScrollingFrame")
scrollFrame.Size = UDim2.new(1, -20, 1, -55)
scrollFrame.Position = UDim2.new(0, 10, 0, 45)
scrollFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 22)
scrollFrame.BorderSizePixel = 0
scrollFrame.ScrollBarThickness = 6
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
scrollFrame.Parent = mainFrame
local scrollCorner = Instance.new("UICorner")
scrollCorner.CornerRadius = UDim.new(0, 8)
scrollCorner.Parent = scrollFrame
local listLayout = Instance.new("UIListLayout")
listLayout.SortOrder = Enum.SortOrder.LayoutOrder
listLayout.Padding = UDim.new(0, 6)
listLayout.Parent = scrollFrame
local scrollPadding = Instance.new("UIPadding")
scrollPadding.PaddingTop = UDim.new(0, 5)
scrollPadding.PaddingLeft = UDim.new(0, 5)
scrollPadding.PaddingRight = UDim.new(0, 5)
scrollPadding.Parent = scrollFrame
local questCards = {} -- [questId] = cardFrame
local function createQuestCard(questId, questDef, progress, target, completed)
if questCards[questId] then
-- Update existing
local card = questCards[questId]
local progressBar = card:FindFirstChild("ProgressFill")
local progressLabel = card:FindFirstChild("ProgressLabel")
if progressBar then
progressBar.Size = UDim2.new(math.clamp(progress / target, 0, 1), 0, 1, 0)
progressBar.BackgroundColor3 = completed and Color3.fromRGB(60, 180, 60) or Color3.fromRGB(60, 120, 200)
end
if progressLabel then
progressLabel.Text = completed and "COMPLETE" or (tostring(progress) .. " / " .. tostring(target))
end
return
end
local card = Instance.new("Frame")
card.Name = questId
card.Size = UDim2.new(1, 0, 0, 70)
card.BackgroundColor3 = completed and Color3.fromRGB(30, 50, 30) or Color3.fromRGB(35, 38, 48)
card.BorderSizePixel = 0
card.Parent = scrollFrame
local cardCorner = Instance.new("UICorner")
cardCorner.CornerRadius = UDim.new(0, 8)
cardCorner.Parent = card
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(1, -10, 0, 20)
nameLabel.Position = UDim2.new(0, 5, 0, 5)
nameLabel.BackgroundTransparency = 1
nameLabel.Text = questDef.Title
nameLabel.TextColor3 = completed and Color3.fromRGB(100, 255, 100) or Color3.new(1, 1, 1)
nameLabel.TextScaled = true
nameLabel.Font = Enum.Font.GothamBold
nameLabel.TextXAlignment = Enum.TextXAlignment.Left
nameLabel.Parent = card
local descLabel = Instance.new("TextLabel")
descLabel.Size = UDim2.new(1, -10, 0, 15)
descLabel.Position = UDim2.new(0, 5, 0, 25)
descLabel.BackgroundTransparency = 1
descLabel.Text = questDef.Description
descLabel.TextColor3 = Color3.fromRGB(170, 170, 180)
descLabel.TextScaled = true
descLabel.Font = Enum.Font.Gotham
descLabel.TextXAlignment = Enum.TextXAlignment.Left
descLabel.Parent = card
-- Progress bar background
local progressBg = Instance.new("Frame")
progressBg.Name = "ProgressBg"
progressBg.Size = UDim2.new(0.7, 0, 0, 12)
progressBg.Position = UDim2.new(0, 5, 1, -18)
progressBg.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
progressBg.BorderSizePixel = 0
progressBg.Parent = card
local bgCorner = Instance.new("UICorner")
bgCorner.CornerRadius = UDim.new(0, 4)
bgCorner.Parent = progressBg
local progressFill = Instance.new("Frame")
progressFill.Name = "ProgressFill"
progressFill.Size = UDim2.new(math.clamp(progress / target, 0, 1), 0, 1, 0)
progressFill.BackgroundColor3 = completed and Color3.fromRGB(60, 180, 60) or Color3.fromRGB(60, 120, 200)
progressFill.BorderSizePixel = 0
progressFill.Parent = progressBg
local fillCorner = Instance.new("UICorner")
fillCorner.CornerRadius = UDim.new(0, 4)
fillCorner.Parent = progressFill
-- Progress text
local progressLabel = Instance.new("TextLabel")
progressLabel.Name = "ProgressLabel"
progressLabel.Size = UDim2.new(0.25, 0, 0, 12)
progressLabel.Position = UDim2.new(0.75, 0, 1, -18)
progressLabel.BackgroundTransparency = 1
progressLabel.Text = completed and "COMPLETE" or (tostring(progress) .. " / " .. tostring(target))
progressLabel.TextColor3 = completed and Color3.fromRGB(100, 255, 100) or Color3.fromRGB(180, 180, 180)
progressLabel.TextScaled = true
progressLabel.Font = Enum.Font.GothamMedium
progressLabel.TextXAlignment = Enum.TextXAlignment.Right
progressLabel.Parent = card
questCards[questId] = card
task.wait()
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, listLayout.AbsoluteContentSize.Y + 15)
end
-- Handle quest events from server
QuestUpdateEvent.OnClientEvent:Connect(function(action, data)
if action == "Init" then
for questId, state in pairs(data) do
local questDef = QuestConfig.Quests[questId]
if questDef then
createQuestCard(questId, questDef, state.progress, questDef.Target, state.completed)
end
end
elseif action == "Update" then
local questDef = QuestConfig.Quests[data.questId]
if questDef then
createQuestCard(data.questId, questDef, data.progress, data.target, data.completed)
end
end
end)
-- Toggle with L key
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.L then
mainFrame.Visible = not mainFrame.Visible
end
end)
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