File size: 5,983 Bytes
0712d5f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | -- src/StarterGui/SettingsGUI.client.lua
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SoundService = game:GetService("SoundService")
local player = Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SettingsGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
local mainFrame = Instance.new("Frame")
mainFrame.Name = "SettingsFrame"
mainFrame.Size = UDim2.new(0, 350, 0, 300)
mainFrame.Position = UDim2.new(0.5, -175, 0.5, -150)
mainFrame.BackgroundColor3 = Color3.fromRGB(25, 28, 35)
mainFrame.BackgroundTransparency = 0.05
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = mainFrame
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(120, 120, 140)
stroke.Thickness = 2
stroke.Parent = mainFrame
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 38)
titleBar.BackgroundColor3 = Color3.fromRGB(60, 60, 80)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 12)
titleCorner.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -50, 1, 0)
titleLabel.Position = UDim2.new(0, 15, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Settings"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.TextScaled = true
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 28, 0, 28)
closeBtn.Position = UDim2.new(1, -33, 0, 5)
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 50, 50)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.TextScaled = true
closeBtn.Font = Enum.Font.GothamBold
closeBtn.Parent = titleBar
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 6)
closeCorner.Parent = closeBtn
closeBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = false
end)
-- Slider builder
local function createSlider(parent, label, yPos, initial, callback)
local sliderFrame = Instance.new("Frame")
sliderFrame.Size = UDim2.new(1, -30, 0, 40)
sliderFrame.Position = UDim2.new(0, 15, 0, yPos)
sliderFrame.BackgroundTransparency = 1
sliderFrame.Parent = parent
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(0.4, 0, 0, 20)
nameLabel.BackgroundTransparency = 1
nameLabel.Text = label
nameLabel.TextColor3 = Color3.new(1, 1, 1)
nameLabel.TextScaled = true
nameLabel.Font = Enum.Font.GothamMedium
nameLabel.TextXAlignment = Enum.TextXAlignment.Left
nameLabel.Parent = sliderFrame
local trackBg = Instance.new("Frame")
trackBg.Size = UDim2.new(0.55, 0, 0, 8)
trackBg.Position = UDim2.new(0.4, 0, 0.5, -4)
trackBg.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
trackBg.BorderSizePixel = 0
trackBg.Parent = sliderFrame
local trackCorner = Instance.new("UICorner")
trackCorner.CornerRadius = UDim.new(0, 4)
trackCorner.Parent = trackBg
local fill = Instance.new("Frame")
fill.Size = UDim2.new(initial, 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(80, 140, 220)
fill.BorderSizePixel = 0
fill.Parent = trackBg
local fillCorner = Instance.new("UICorner")
fillCorner.CornerRadius = UDim.new(0, 4)
fillCorner.Parent = fill
local valueLabel = Instance.new("TextLabel")
valueLabel.Size = UDim2.new(0, 30, 0, 20)
valueLabel.Position = UDim2.new(0.96, 0, 0.5, -10)
valueLabel.BackgroundTransparency = 1
valueLabel.Text = tostring(math.floor(initial * 100)) .. "%"
valueLabel.TextColor3 = Color3.fromRGB(180, 180, 200)
valueLabel.TextScaled = true
valueLabel.Font = Enum.Font.Gotham
valueLabel.Parent = sliderFrame
local dragging = false
trackBg.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
end
end)
trackBg.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local absPos = trackBg.AbsolutePosition.X
local absSize = trackBg.AbsoluteSize.X
local relative = math.clamp((input.Position.X - absPos) / absSize, 0, 1)
fill.Size = UDim2.new(relative, 0, 1, 0)
valueLabel.Text = tostring(math.floor(relative * 100)) .. "%"
callback(relative)
end
end)
end
-- Volume sliders
createSlider(mainFrame, "Master Volume", 50, 0.8, function(v)
SoundService.AmbientReverb = Enum.ReverbType.NoReverb
-- Adjust all sound groups
for _, group in pairs(SoundService:GetChildren()) do
if group:IsA("SoundGroup") then
group.Volume = v
end
end
end)
createSlider(mainFrame, "SFX Volume", 100, 1.0, function(v)
local sfx = SoundService:FindFirstChild("SFX")
if sfx then sfx.Volume = v end
end)
createSlider(mainFrame, "Ambient Volume", 150, 0.3, function(v)
local ambient = SoundService:FindFirstChild("Ambient")
if ambient then ambient.Volume = v end
end)
createSlider(mainFrame, "Graphics Quality", 200, 0.8, function(v)
local qualityLevel = math.clamp(math.floor(v * 10) + 1, 1, 10)
settings().Rendering.QualityLevel = Enum.QualityLevel:GetEnumItems()[qualityLevel] or Enum.QualityLevel.Automatic
end)
-- Toggle with ESC/O key
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.O then
mainFrame.Visible = not mainFrame.Visible
end
end)
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