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1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 | """Category-aware geometry-first depth completion for accessibility surfaces.
This script is intentionally separate from inference.py. Accessibility3D is a learned
single-object generator; stair/ramp/sidewalk completion needs explicit scene
geometry. The pipeline here is:
1. Load RGB image plus optional obstacle mask, amodal stair mask, and depth map.
2. Use stair bands only for stairs; fit a continuous surface for walkways and
ramps.
3. Extrapolate visible target depth only into the reviewed hidden region.
4. Export completed depth, confidence, point cloud, mesh, and debug overlays.
Mask convention:
- obstacle mask: white/nonzero marks the object hiding the stair.
- amodal mask: white/nonzero marks the whole stair/ramp target region, including
the occluded part.
"""
from __future__ import annotations
import argparse
import json
from pathlib import Path
from typing import Iterable
import cv2
import numpy as np
from PIL import Image, ImageOps
from accessibilityamodal.geometry_analysis import build_accessibility_geometry_analysis
DEFAULT_OBSTACLE_BOX = (0.36, 0.32, 0.68, 0.88)
def parse_box(text: str) -> tuple[float, float, float, float]:
values = tuple(float(v) for v in text.split(','))
if len(values) != 4:
raise argparse.ArgumentTypeError('box must be x1,y1,x2,y2')
x1, y1, x2, y2 = values
if x2 <= x1 or y2 <= y1:
raise argparse.ArgumentTypeError('box must satisfy x2>x1 and y2>y1')
return values
def read_rgb(path: str | Path, max_size: int | None = None) -> np.ndarray:
image = ImageOps.exif_transpose(Image.open(path)).convert('RGB')
if max_size and max(image.size) > max_size:
scale = max_size / max(image.size)
new_size = (round(image.size[0] * scale), round(image.size[1] * scale))
image = image.resize(new_size, Image.Resampling.LANCZOS)
return np.array(image)
def display_shape(path: str | Path) -> tuple[int, int]:
"""Return the canonical EXIF-normalized source HxW without resampling it."""
image = ImageOps.exif_transpose(Image.open(path)).convert('RGB')
return image.height, image.width
def _aspect_ratio_matches(source_shape: tuple[int, int], target_shape: tuple[int, int]) -> bool:
source_h, source_w = source_shape
target_h, target_w = target_shape
return abs(source_w * target_h - target_w * source_h) <= max(source_w, target_w)
def resize_mask(mask: np.ndarray, shape: tuple[int, int]) -> np.ndarray:
h, w = shape
if mask.shape[:2] != (h, w):
if not _aspect_ratio_matches(mask.shape[:2], (h, w)):
raise ValueError(
f'Mask/RGB raster mismatch: mask={mask.shape[:2]}, rgb={(h, w)}. '
'Refusing to resize across incompatible aspect ratios because this usually indicates EXIF-orientation misalignment.'
)
mask = cv2.resize(mask.astype(np.uint8), (w, h), interpolation=cv2.INTER_NEAREST)
return mask > 0
def read_mask(path: str | Path, shape: tuple[int, int]) -> np.ndarray:
mask = np.array(ImageOps.exif_transpose(Image.open(path)).convert('L'))
return resize_mask(mask > 127, shape)
def read_source_grid_mask(
path: str | Path,
source_shape: tuple[int, int],
geometry_shape: tuple[int, int],
) -> np.ndarray:
"""Read a source-grid mask, then perform the one known shared downscale.
The normal pipeline creates target/obstacle masks on the normalized source
RGB grid. Requiring that exact grid here prevents a stale same-aspect mask
from being silently accepted merely because it can be resized.
"""
mask = np.array(ImageOps.exif_transpose(Image.open(path)).convert('L')) > 127
if mask.shape != source_shape:
raise ValueError(
f'Source-grid mask mismatch for {path}: mask={mask.shape}, source_rgb={source_shape}. '
'Expected a mask drawn on the canonical EXIF-normalized source grid before geometry downscaling.'
)
return resize_mask(mask, geometry_shape)
def read_source_grid_rgb(
path: str | Path,
source_shape: tuple[int, int],
geometry_shape: tuple[int, int],
) -> np.ndarray:
"""Read an RGB completion on the exact source grid, then downscale once.
A generated completion is allowed to provide texture only when it is
aligned with the canonical, EXIF-normalized source image. This avoids
silently painting a mesh from a stale or rotated completion.
"""
image = ImageOps.exif_transpose(Image.open(path)).convert('RGB')
if (image.height, image.width) != source_shape:
raise ValueError(
f'Source-grid completed RGB mismatch for {path}: '
f'completed_rgb={(image.height, image.width)}, source_rgb={source_shape}. '
'Expected a completion on the canonical EXIF-normalized source grid.'
)
target_h, target_w = geometry_shape
if image.size != (target_w, target_h):
image = image.resize((target_w, target_h), Image.Resampling.LANCZOS)
return np.asarray(image)
def boxes_to_mask(boxes: Iterable[tuple[float, float, float, float]], shape: tuple[int, int]) -> np.ndarray:
h, w = shape
mask = np.zeros((h, w), dtype=bool)
for x1, y1, x2, y2 in boxes:
if max(x1, y1, x2, y2) <= 1.0:
left, top, right, bottom = x1 * w, y1 * h, x2 * w, y2 * h
else:
left, top, right, bottom = x1, y1, x2, y2
left = int(np.clip(round(left), 0, w - 1))
right = int(np.clip(round(right), left + 1, w))
top = int(np.clip(round(top), 0, h - 1))
bottom = int(np.clip(round(bottom), top + 1, h))
mask[top:bottom, left:right] = True
return mask
def default_amodal_mask(shape: tuple[int, int]) -> np.ndarray:
h, w = shape
mask = np.zeros((h, w), dtype=bool)
top = int(h * 0.08)
mask[top:, :] = True
return mask
def save_mask(path: Path, mask: np.ndarray) -> None:
Image.fromarray((mask.astype(np.uint8) * 255)).save(path)
def visualize_depth(depth: np.ndarray, valid: np.ndarray) -> np.ndarray:
vis = np.zeros_like(depth, dtype=np.float32)
values = depth[valid & np.isfinite(depth) & (depth > 0)]
if values.size == 0:
return np.zeros((*depth.shape, 3), dtype=np.uint8)
lo, hi = np.percentile(values, [2, 98])
if hi <= lo:
hi = lo + 1.0
vis = np.clip((depth - lo) / (hi - lo), 0, 1)
vis[~valid] = 0
colored = cv2.applyColorMap((vis * 255).astype(np.uint8), cv2.COLORMAP_TURBO)
colored[~valid] = 0
return cv2.cvtColor(colored, cv2.COLOR_BGR2RGB)
def line_endpoints_on_mask(
y_center: float,
slope: float,
mask: np.ndarray,
) -> tuple[tuple[int, int], tuple[int, int]] | None:
h, w = mask.shape
x_center = (w - 1) / 2.0
xs = np.arange(w, dtype=np.float32)
ys = np.rint(y_center + slope * (xs - x_center)).astype(np.int32)
in_frame = (ys >= 0) & (ys < h)
if not np.any(in_frame):
return None
valid_xs = xs[in_frame].astype(np.int32)
valid_ys = ys[in_frame]
on_mask = mask[valid_ys, valid_xs]
if np.any(on_mask):
valid_xs = valid_xs[on_mask]
valid_ys = valid_ys[on_mask]
left_index = int(np.argmin(valid_xs))
right_index = int(np.argmax(valid_xs))
return (
(int(valid_xs[left_index]), int(valid_ys[left_index])),
(int(valid_xs[right_index]), int(valid_ys[right_index])),
)
def save_overlay(
path: Path,
rgb: np.ndarray,
obstacle_mask: np.ndarray,
amodal_mask: np.ndarray,
edges_y: list[int],
edge_slope: float = 0.0,
) -> None:
overlay = rgb.copy()
overlay[amodal_mask] = (0.65 * overlay[amodal_mask] + 0.35 * np.array([0, 160, 255])).astype(np.uint8)
overlay[obstacle_mask] = (0.45 * overlay[obstacle_mask] + 0.55 * np.array([255, 60, 20])).astype(np.uint8)
for y in edges_y:
y = int(np.clip(y, 0, overlay.shape[0] - 1))
endpoints = line_endpoints_on_mask(float(y), edge_slope, amodal_mask)
if endpoints is None:
endpoints = ((0, y), (overlay.shape[1] - 1, y))
cv2.line(overlay, endpoints[0], endpoints[1], (80, 255, 80), 2)
Image.fromarray(overlay).save(path)
def read_depth(path: str | Path, shape: tuple[int, int], depth_scale: float) -> np.ndarray:
path = Path(path)
if path.suffix.lower() == '.npy':
depth = np.load(path).astype(np.float32)
elif path.suffix.lower() == '.npz':
data = np.load(path)
depth = data[data.files[0]].astype(np.float32)
else:
raw = cv2.imread(str(path), cv2.IMREAD_UNCHANGED)
if raw is None:
raise FileNotFoundError(path)
if raw.ndim == 3:
raw = cv2.cvtColor(raw, cv2.COLOR_BGR2GRAY)
depth = raw.astype(np.float32)
h, w = shape
if depth.shape[:2] != (h, w):
if not _aspect_ratio_matches(depth.shape[:2], (h, w)):
raise ValueError(
f'Depth/RGB raster mismatch: depth={depth.shape[:2]}, rgb={(h, w)}. '
'Refusing to resize across incompatible aspect ratios because this usually indicates orientation or source mismatch.'
)
depth = cv2.resize(depth, (w, h), interpolation=cv2.INTER_LINEAR)
depth *= depth_scale
return depth
def detect_stair_edge_model(
rgb: np.ndarray,
roi: np.ndarray,
max_edges: int,
min_gap_ratio: float = 0.025,
min_line_ratio: float = 0.10,
maximum_angle_degrees: float = 25.0,
hough_threshold_ratio: float = 0.02,
max_line_gap_ratio: float = 0.04,
) -> tuple[list[int], float]:
h, w = roi.shape
x_center = (w - 1) / 2.0
gray = cv2.cvtColor(rgb, cv2.COLOR_RGB2GRAY)
gray = cv2.GaussianBlur(gray, (5, 5), 0)
median = float(np.median(gray[roi])) if np.any(roi) else float(np.median(gray))
lower = int(max(20, 0.66 * median))
upper = int(min(220, 1.33 * median + 20))
edges = cv2.Canny(gray, lower, upper)
edges[~roi] = 0
min_len = max(25, int(w * min_line_ratio))
lines = cv2.HoughLinesP(
edges,
rho=1,
theta=np.pi / 180,
threshold=max(20, int(w * hough_threshold_ratio)),
minLineLength=min_len,
maxLineGap=max(12, int(w * max_line_gap_ratio)),
)
if lines is None:
return [], 0.0
candidates: list[tuple[float, float, float]] = []
for line in lines[:, 0, :]:
x1, y1, x2, y2 = line.astype(float)
dx = x2 - x1
dy = y2 - y1
length = float(np.hypot(dx, dy))
if length < min_len:
continue
if abs(dx) < 1e-6:
continue
angle = abs(np.degrees(np.arctan2(dy, dx)))
angle = min(angle, abs(180 - angle))
if angle > maximum_angle_degrees:
continue
slope = dy / dx
y_at_center = y1 + slope * (x_center - x1)
if not (0.06 * h <= y_at_center <= 0.97 * h):
continue
candidates.append((y_at_center, slope, length))
if not candidates:
return [], 0.0
candidates.sort(key=lambda item: item[0])
min_gap = max(12, int(h * min_gap_ratio))
clusters: list[list[tuple[float, float, float]]] = []
for item in candidates:
if not clusters or item[0] - clusters[-1][-1][0] > min_gap:
clusters.append([item])
else:
clusters[-1].append(item)
merged: list[tuple[int, float, float]] = []
for cluster in clusters:
weights = np.array([item[2] for item in cluster], dtype=np.float32)
ys = np.array([item[0] for item in cluster], dtype=np.float32)
slopes = np.array([item[1] for item in cluster], dtype=np.float32)
merged.append((
int(round(float(np.average(ys, weights=weights)))),
float(np.average(slopes, weights=weights)),
float(weights.sum()),
))
merged.sort(key=lambda item: item[2], reverse=True)
selected = sorted(merged[:max_edges], key=lambda item: item[0])
if not selected:
return [], 0.0
weights = np.array([item[2] for item in selected], dtype=np.float32)
slopes = np.array([item[1] for item in selected], dtype=np.float32)
maximum_slope = float(np.tan(np.radians(maximum_angle_degrees)))
dominant_slope = float(np.clip(np.average(slopes, weights=weights), -maximum_slope, maximum_slope))
return [int(item[0]) for item in selected], dominant_slope
def detect_horizontal_edges(
rgb: np.ndarray,
roi: np.ndarray,
max_edges: int,
min_gap_ratio: float = 0.025,
min_line_ratio: float = 0.10,
maximum_angle_degrees: float = 25.0,
hough_threshold_ratio: float = 0.02,
max_line_gap_ratio: float = 0.04,
) -> list[int]:
edges_y, _ = detect_stair_edge_model(
rgb,
roi,
max_edges,
min_gap_ratio=min_gap_ratio,
min_line_ratio=min_line_ratio,
maximum_angle_degrees=maximum_angle_degrees,
hough_threshold_ratio=hough_threshold_ratio,
max_line_gap_ratio=max_line_gap_ratio,
)
return edges_y
def detect_horizontal_gradient_peaks(
rgb: np.ndarray,
roi: np.ndarray,
max_edges: int,
min_gap_ratio: float = 0.018,
) -> list[int]:
"""Recover stair tread rows when short perspective lines defeat Hough voting.
This detector is deliberately a secondary fallback: it aggregates vertical
image gradients only inside the reviewed visible stair mask and is used only
when the line detector found too few edges.
"""
h, w = roi.shape
gray = cv2.cvtColor(rgb, cv2.COLOR_RGB2GRAY)
gray = cv2.GaussianBlur(gray, (5, 5), 0)
vertical_gradient = np.abs(cv2.Sobel(gray, cv2.CV_32F, 0, 1, ksize=3))
scores = np.zeros(h, dtype=np.float32)
widths = roi.sum(axis=1)
minimum_row_pixels = max(8, int(w * 0.012))
for y in range(h):
values = vertical_gradient[y, roi[y]]
if values.size < minimum_row_pixels:
continue
strongest_count = max(1, int(values.size * 0.30))
scores[y] = float(np.partition(values, -strongest_count)[-strongest_count:].mean())
scores = cv2.GaussianBlur(scores[:, None], (1, 7), 0)[:, 0]
eligible = widths >= minimum_row_pixels
valid_scores = scores[eligible]
if valid_scores.size == 0 or float(valid_scores.max()) <= 0:
return []
threshold = max(
float(np.percentile(valid_scores, 60)),
float(np.median(valid_scores) + 0.25 * np.std(valid_scores)),
)
candidates = [
y
for y in range(2, h - 2)
if eligible[y]
and scores[y] >= threshold
and scores[y] >= float(scores[y - 2 : y + 3].max())
]
minimum_gap = max(8, int(h * min_gap_ratio))
selected: list[int] = []
for y in sorted(candidates, key=lambda row: float(scores[row]), reverse=True):
if all(abs(y - other) > minimum_gap for other in selected):
selected.append(y)
if len(selected) >= max_edges:
break
return sorted(selected)
def detect_depth_gradient_stair_edges(
depth: np.ndarray,
roi: np.ndarray,
max_edges: int,
min_gap_ratio: float = 0.020,
) -> list[int]:
"""Detect stair edges from depth map vertical gradient peaks.
This is a tertiary fallback for scenes where RGB Hough lines are
insufficient (e.g. distant/crowded stairs). Depth maps from
Depth Anything V2 often show clear discontinuities at step boundaries.
"""
h, w = roi.shape
if not np.any(roi) or not np.any(np.isfinite(depth[roi])):
return []
depth_f = depth.astype(np.float32).copy()
depth_f[~np.isfinite(depth_f)] = 0.0
depth_smooth = cv2.GaussianBlur(depth_f, (7, 7), 0)
vertical_grad = np.abs(cv2.Sobel(depth_smooth, cv2.CV_32F, 0, 1, ksize=5))
scores = np.zeros(h, dtype=np.float32)
widths = roi.sum(axis=1)
min_row_px = max(6, int(w * 0.01))
for y in range(h):
vals = vertical_grad[y, roi[y]]
if vals.size < min_row_px:
continue
top_count = max(1, int(vals.size * 0.25))
scores[y] = float(np.partition(vals, -top_count)[-top_count:].mean())
scores = cv2.GaussianBlur(scores[:, None], (1, 9), 0)[:, 0]
eligible = widths >= min_row_px
valid_scores = scores[eligible]
if valid_scores.size == 0 or float(valid_scores.max()) <= 0:
return []
threshold = max(
float(np.percentile(valid_scores, 65)),
float(np.median(valid_scores) + 0.3 * np.std(valid_scores)),
)
candidates = [
y for y in range(2, h - 2)
if eligible[y]
and scores[y] >= threshold
and scores[y] >= float(scores[y - 2 : y + 3].max())
]
min_gap = max(8, int(h * min_gap_ratio))
selected: list[int] = []
for y in sorted(candidates, key=lambda row: float(scores[row]), reverse=True):
if all(abs(y - other) > min_gap for other in selected):
selected.append(y)
if len(selected) >= max_edges:
break
return sorted(selected)
def stair_edge_coverage_ratio(edges_y: list[int], mask: np.ndarray) -> float:
rows = np.where(mask)[0]
if len(edges_y) < 2 or rows.size == 0:
return 0.0
target_span = max(int(rows.max() - rows.min()), 1)
return float((max(edges_y) - min(edges_y)) / target_span)
def fallback_edges(mask: np.ndarray, count: int) -> list[int]:
ys = np.where(mask)[0]
h = mask.shape[0]
if ys.size == 0:
top, bottom = int(0.15 * h), int(0.92 * h)
else:
top, bottom = int(np.percentile(ys, 8)), int(np.percentile(ys, 96))
if bottom <= top:
return []
return [int(round(v)) for v in np.linspace(top, bottom, count + 2)[1:-1]]
def merge_edge_positions(edges: Iterable[int], min_gap: int) -> list[int]:
values = sorted(int(v) for v in edges)
if not values:
return []
clusters: list[list[int]] = []
for value in values:
if not clusters or value - clusters[-1][-1] > min_gap:
clusters.append([value])
else:
clusters[-1].append(value)
return [int(round(float(np.mean(cluster)))) for cluster in clusters]
def make_step_prior_depth(shape: tuple[int, int], edges_y: list[int], near: float, far: float) -> np.ndarray:
h, w = shape
yy = np.linspace(0, 1, h, dtype=np.float32)[:, None]
base = near + (1.0 - yy) * (far - near)
depth = np.repeat(base, w, axis=1)
boundaries = [0] + sorted(int(y) for y in edges_y if 0 < y < h - 1) + [h]
if len(boundaries) > 2:
n_bands = len(boundaries) - 1
for band_idx, (top, bottom) in enumerate(zip(boundaries[:-1], boundaries[1:])):
band_height = max(1, bottom - top)
local = np.linspace(0, 1, band_height, dtype=np.float32)[:, None]
# Top bands are farther away; lower bands are closer. Keeping a
# slight within-band slope avoids fully flat cardboard strips.
band_far = far - (far - near) * band_idx / n_bands
band_near = far - (far - near) * (band_idx + 0.72) / n_bands
depth[top:bottom, :] = band_far + local * (band_near - band_far)
return depth.astype(np.float32)
def make_continuous_prior_depth(shape: tuple[int, int], near: float, far: float) -> np.ndarray:
h, w = shape
yy = np.linspace(0.0, 1.0, h, dtype=np.float32)[:, None]
depth = far - yy * (far - near)
return np.repeat(depth, w, axis=1).astype(np.float32)
def camera_intrinsics(w: int, h: int, fx: float | None, fy: float | None, cx: float | None, cy: float | None):
default_f = float(max(w, h))
fx = default_f if fx is None else fx
fy = default_f if fy is None else fy
cx = (w - 1) / 2.0 if cx is None else cx
cy = (h - 1) / 2.0 if cy is None else cy
return fx, fy, cx, cy
def pixels_to_points(depth: np.ndarray, fx: float, fy: float, cx: float, cy: float):
h, w = depth.shape
xs, ys = np.meshgrid(np.arange(w, dtype=np.float32), np.arange(h, dtype=np.float32))
z = depth.astype(np.float32)
x = (xs - cx) * z / fx
y = (ys - cy) * z / fy
return np.stack([x, y, z], axis=-1)
def fit_plane(points: np.ndarray):
if points.shape[0] < 50:
return None
centroid = points.mean(axis=0)
centered = points - centroid
try:
_, _, vh = np.linalg.svd(centered, full_matrices=False)
except np.linalg.LinAlgError:
return None
normal = vh[-1]
norm = np.linalg.norm(normal)
if norm < 1e-6:
return None
normal = normal / norm
d = -float(np.dot(normal, centroid))
return normal.astype(np.float32), d
def intersect_plane_for_pixels(shape: tuple[int, int], plane, fx: float, fy: float, cx: float, cy: float) -> np.ndarray:
h, w = shape
normal, d = plane
xs, ys = np.meshgrid(np.arange(w, dtype=np.float32), np.arange(h, dtype=np.float32))
rays = np.stack([(xs - cx) / fx, (ys - cy) / fy, np.ones((h, w), dtype=np.float32)], axis=-1)
denom = rays @ normal
with np.errstate(divide='ignore', invalid='ignore'):
t = -d / denom
t[~np.isfinite(t)] = 0
t[t <= 0] = 0
return t.astype(np.float32)
def inpaint_depth(depth: np.ndarray, fill_mask: np.ndarray, valid: np.ndarray) -> np.ndarray:
values = depth[valid & np.isfinite(depth) & (depth > 0)]
if values.size == 0:
return depth.copy()
lo, hi = np.percentile(values, [1, 99])
if hi <= lo:
hi = lo + 1.0
normalized = np.clip((depth - lo) / (hi - lo), 0, 1)
normalized[~np.isfinite(normalized)] = float(np.median(normalized[valid]))
filled = cv2.inpaint((normalized * 255).astype(np.uint8), fill_mask.astype(np.uint8) * 255, 5, cv2.INPAINT_TELEA)
return filled.astype(np.float32) / 255.0 * (hi - lo) + lo
def inpaint_rgb(rgb: np.ndarray, fill_mask: np.ndarray, radius: float = 5.0) -> np.ndarray:
if not np.any(fill_mask):
return rgb.copy()
bgr = cv2.cvtColor(rgb, cv2.COLOR_RGB2BGR)
inpainted = cv2.inpaint(bgr, fill_mask.astype(np.uint8) * 255, radius, cv2.INPAINT_TELEA)
return cv2.cvtColor(inpainted, cv2.COLOR_BGR2RGB)
def stair_band_mask(
shape: tuple[int, int],
top: float,
bottom: float,
stair_edge_slope: float = 0.0,
) -> np.ndarray:
"""Return one tread/riser band aligned with the observed image perspective.
``edges_y`` are measured at the image centre. A non-zero slope means that
the same edge moves vertically across the frame, so horizontal image rows
would mix different physical steps. This helper preserves the legacy
horizontal behaviour when the slope is zero.
"""
h, w = shape
ys, xs = np.indices((h, w), dtype=np.float32)
center_x = (w - 1) * 0.5
centerline_y = ys - float(stair_edge_slope) * (xs - center_x)
return (centerline_y >= float(top)) & (centerline_y < float(bottom))
def complete_depth_by_planes(
depth: np.ndarray,
obstacle_mask: np.ndarray,
amodal_mask: np.ndarray,
edges_y: list[int],
fx: float,
fy: float,
cx: float,
cy: float,
min_fit_points: int,
stair_edge_slope: float = 0.0,
):
h, w = depth.shape
completed = depth.copy()
visible = amodal_mask & ~obstacle_mask & np.isfinite(depth) & (depth > 0)
inpainted = inpaint_depth(depth, obstacle_mask & amodal_mask, visible)
points = pixels_to_points(depth, fx, fy, cx, cy)
confidence = np.zeros(depth.shape, dtype=np.float32)
distance_to_visible = cv2.distanceTransform((~visible).astype(np.uint8), cv2.DIST_L2, 5)
plane_blend_scale = max(8.0, 0.025 * float(np.hypot(*depth.shape)))
plane_weight = np.clip(distance_to_visible / plane_blend_scale, 0.0, 0.85)
boundaries = [0] + sorted(int(y) for y in edges_y if 0 < y < h - 1) + [h]
fitted_planes = []
for top, bottom in zip(boundaries[:-1], boundaries[1:]):
band = stair_band_mask((h, w), top, bottom, stair_edge_slope)
fit_mask = band & visible
fill_mask = band & obstacle_mask & amodal_mask
plane = None
if int(fit_mask.sum()) >= min_fit_points:
sample = points[fit_mask]
if sample.shape[0] > 30000:
sample = sample[np.linspace(0, sample.shape[0] - 1, 30000).astype(np.int64)]
plane = fit_plane(sample)
if plane is not None:
plane_depth = intersect_plane_for_pixels((h, w), plane, fx, fy, cx, cy)
ok = fill_mask & (plane_depth > 0) & np.isfinite(plane_depth)
completed[ok] = (
plane_weight[ok] * plane_depth[ok]
+ (1.0 - plane_weight[ok]) * inpainted[ok]
)
missing = fill_mask & ~ok
completed[missing] = inpainted[missing]
residual = np.abs(sample @ plane[0] + plane[1])
scale = max(float(np.median(sample[:, 2])), 1e-6)
quality = float(np.exp(-12.0 * np.median(residual) / scale))
confidence[ok] = np.clip(quality, 0.35, 0.95)
confidence[missing] = 0.25
mode = 'plane_diagonal' if abs(stair_edge_slope) > 1e-6 else 'plane'
fitted_planes.append((top, bottom, int(fit_mask.sum()), mode))
else:
completed[fill_mask] = inpainted[fill_mask]
confidence[fill_mask] = 0.20
mode = 'inpaint_fallback_diagonal' if abs(stair_edge_slope) > 1e-6 else 'inpaint_fallback'
fitted_planes.append((top, bottom, int(fit_mask.sum()), mode))
return completed, fitted_planes, confidence
def robust_fit_plane(points: np.ndarray, min_points: int):
if points.shape[0] < min_points:
return None, 0.0, 0
sample = points
if sample.shape[0] > 50000:
sample = sample[np.linspace(0, sample.shape[0] - 1, 50000).astype(np.int64)]
plane = None
for _ in range(4):
plane = fit_plane(sample)
if plane is None:
return None, 0.0, int(sample.shape[0])
residual = np.abs(sample @ plane[0] + plane[1])
median = float(np.median(residual))
mad = float(np.median(np.abs(residual - median)))
threshold = max(median + 2.5 * max(mad, 1e-6), float(np.percentile(residual, 70)))
retained = sample[residual <= threshold]
if retained.shape[0] < min_points or retained.shape[0] >= sample.shape[0] * 0.98:
break
sample = retained
if plane is None:
return None, 0.0, int(sample.shape[0])
residual = np.abs(sample @ plane[0] + plane[1])
scale = max(float(np.median(sample[:, 2])), 1e-6)
quality = float(np.exp(-10.0 * float(np.median(residual)) / scale))
return plane, float(np.clip(quality, 0.0, 1.0)), int(sample.shape[0])
def complete_depth_continuous_surface(
depth: np.ndarray,
completion_mask: np.ndarray,
amodal_mask: np.ndarray,
fx: float,
fy: float,
cx: float,
cy: float,
min_fit_points: int,
):
completed = depth.copy()
confidence = np.zeros(depth.shape, dtype=np.float32)
visible = amodal_mask & ~completion_mask & np.isfinite(depth) & (depth > 0)
inpainted = inpaint_depth(depth, completion_mask, visible)
points = pixels_to_points(depth, fx, fy, cx, cy)
plane, quality, sample_count = robust_fit_plane(points[visible], min_fit_points)
method = 'edge_aware_inpaint'
if plane is None:
completed[completion_mask] = inpainted[completion_mask]
distance_to_visible = cv2.distanceTransform((~visible).astype(np.uint8), cv2.DIST_L2, 5)
distance_scale = max(8.0, 0.06 * float(np.hypot(*depth.shape)))
distance_confidence = np.exp(-distance_to_visible / distance_scale)
confidence[completion_mask] = np.clip(
0.20 + 0.25 * distance_confidence[completion_mask],
0.20,
0.45,
)
return completed, [(0, depth.shape[0], sample_count, method)], confidence
plane_depth = intersect_plane_for_pixels(depth.shape, plane, fx, fy, cx, cy)
visible_values = depth[visible]
low, high = np.percentile(visible_values, [1, 99])
plausible = (
completion_mask
& np.isfinite(plane_depth)
& (plane_depth > max(1e-6, 0.50 * low))
& (plane_depth < 1.50 * high)
)
# Keep local boundary detail from inpainting while the robust plane supplies
# a stable global surface through larger occluders.
distance_to_visible = cv2.distanceTransform((~visible).astype(np.uint8), cv2.DIST_L2, 5)
plane_blend_scale = max(8.0, 0.025 * float(np.hypot(*depth.shape)))
plane_weight = np.clip(distance_to_visible / plane_blend_scale, 0.0, 0.85)
completed[plausible] = (
plane_weight[plausible] * plane_depth[plausible]
+ (1.0 - plane_weight[plausible]) * inpainted[plausible]
)
fallback = completion_mask & ~plausible
completed[fallback] = inpainted[fallback]
distance_scale = max(8.0, 0.06 * float(np.hypot(*depth.shape)))
distance_confidence = np.exp(-distance_to_visible / distance_scale)
confidence[plausible] = np.clip(quality * distance_confidence[plausible], 0.25, 0.95)
confidence[fallback] = np.clip(
0.20 + 0.35 * distance_confidence[fallback],
0.20,
0.55,
)
method = 'robust_continuous_plane_plus_edge_aware_inpaint'
return completed, [(0, depth.shape[0], sample_count, method)], confidence
def complete_depth_generic_inpaint(
depth: np.ndarray, completion_mask: np.ndarray, amodal_mask: np.ndarray
):
visible = amodal_mask & ~completion_mask & np.isfinite(depth) & (depth > 0)
completed = depth.copy()
inpainted = inpaint_depth(depth, completion_mask, visible)
completed[completion_mask] = inpainted[completion_mask]
confidence = np.zeros(depth.shape, dtype=np.float32)
confidence[completion_mask] = 0.20
return completed, [(0, depth.shape[0], int(visible.sum()), 'edge_aware_inpaint')], confidence
def enforce_hidden_boundary_continuity(
completed: np.ndarray,
source_depth: np.ndarray,
visible: np.ndarray,
hidden: np.ndarray,
radius: int,
anchor_power: float = 0.45,
) -> np.ndarray:
if radius <= 0 or not np.any(hidden) or not np.any(visible):
return completed
size = radius * 2 + 1
sums = cv2.boxFilter(
np.where(visible, source_depth, 0.0).astype(np.float32),
-1,
(size, size),
normalize=False,
borderType=cv2.BORDER_CONSTANT,
)
counts = cv2.boxFilter(
visible.astype(np.float32),
-1,
(size, size),
normalize=False,
borderType=cv2.BORDER_CONSTANT,
)
boundary = hidden & (counts > 0)
if not np.any(boundary):
return completed
neighbor_depth = np.zeros_like(completed, dtype=np.float32)
neighbor_depth[boundary] = sums[boundary] / counts[boundary]
distance = cv2.distanceTransform((~visible).astype(np.uint8), cv2.DIST_L2, 5)
raw_anchor = 1.0 - np.clip((distance - 1.0) / max(float(radius), 1.0), 0.0, 1.0)
anchor_weight = np.power(raw_anchor, max(float(anchor_power), 1e-3))
output = completed.copy()
output[boundary] = (
(1.0 - anchor_weight[boundary]) * completed[boundary]
+ anchor_weight[boundary] * neighbor_depth[boundary]
)
return output
DEPTH_PLAUSIBILITY_POLICIES = {
# Stairs legitimately span several depth layers, so retain a wider target
# envelope. A plane/ray intersection must still stay inside the robust
# numerical domain observed in the source depth map.
'stairs': {
'target_span_margin': 1.00,
'maximum_correction_ratio': 0.05,
},
# A reviewed walkable surface or ramp should be locally continuous. The
# margin remains wide enough for perspective extrapolation already accepted
# by complete_depth_continuous_surface.
'walkable': {
'target_span_margin': 0.75,
'maximum_correction_ratio': 0.02,
},
'ramp': {
'target_span_margin': 0.75,
'maximum_correction_ratio': 0.02,
},
# Generic mode has the weakest category prior, but it may not invent an
# unbounded scale outside the observed depth domain.
'generic': {
'target_span_margin': 1.50,
'maximum_correction_ratio': 0.05,
},
}
def enforce_hidden_depth_plausibility(
completed: np.ndarray,
source_depth: np.ndarray,
visible: np.ndarray,
hidden: np.ndarray,
geometry_mode: str,
) -> tuple[np.ndarray, np.ndarray, dict]:
"""Reject numerically implausible hidden depths and return an audit record.
Plane/ray intersections can explode when a fitted plane is nearly parallel
to a camera ray. This guard is deliberately conservative:
* only hidden pixels may be changed;
* the accepted range is inferred from the observed source-depth scale, not
assumed to be metric;
* category-specific target margins allow layered stairs more variation than
continuous walkable surfaces and ramps;
* rejected values use bounded edge-aware inpainting instead of clipping a
singular plane to a hard wall.
The returned correction mask is suitable for lowering confidence and for a
review overlay. A large correction ratio is marked as withheld in the
audit rather than silently presented as a trustworthy geometry candidate.
"""
if completed.shape != source_depth.shape:
raise ValueError(
f'Completed/source depth shape mismatch: {completed.shape} != {source_depth.shape}'
)
if visible.shape != completed.shape or hidden.shape != completed.shape:
raise ValueError('Visible/hidden masks must share the completed-depth raster')
if geometry_mode not in DEPTH_PLAUSIBILITY_POLICIES:
raise ValueError(f'Unsupported geometry mode for depth plausibility: {geometry_mode!r}')
hidden = hidden.astype(bool)
visible = visible.astype(bool) & ~hidden
policy = DEPTH_PLAUSIBILITY_POLICIES[geometry_mode]
hidden_count = int(hidden.sum())
empty_corrections = np.zeros(completed.shape, dtype=bool)
if hidden_count == 0:
return completed.copy(), empty_corrections, {
'policy': f'{geometry_mode}_observed_depth_domain_v1',
'status': 'not_applicable_empty_hidden_region',
'candidate_eligible_for_review': True,
'hidden_pixel_count': 0,
'corrected_pixel_count': 0,
'corrected_ratio': 0.0,
'maximum_correction_ratio': float(policy['maximum_correction_ratio']),
'source_depth_is_treated_as_metric_truth': False,
}
source_valid = np.isfinite(source_depth) & (source_depth > 0)
source_values = source_depth[source_valid]
visible_valid = visible & source_valid
visible_values = source_depth[visible_valid]
if source_values.size == 0 or visible_values.size == 0:
invalid = hidden & (
~np.isfinite(completed)
| (completed <= 0)
)
return completed.copy(), invalid, {
'policy': f'{geometry_mode}_observed_depth_domain_v1',
'status': 'withheld_no_visible_depth_support',
'candidate_eligible_for_review': False,
'hidden_pixel_count': hidden_count,
'corrected_pixel_count': 0,
'corrected_ratio': 0.0,
'maximum_correction_ratio': float(policy['maximum_correction_ratio']),
'source_depth_is_treated_as_metric_truth': False,
'reason': 'No positive finite visible target depth was available for a bounded fallback.',
}
source_q001, source_q999 = np.percentile(source_values, [0.1, 99.9])
source_span = max(
float(source_q999 - source_q001),
0.05 * abs(float(np.median(source_values))),
1e-6,
)
# Ignore isolated source-map outliers while never extending beyond the
# finite positive range actually emitted by the depth estimator.
source_lower = max(
float(source_values.min()),
float(source_q001 - 0.10 * source_span),
)
source_upper = min(
float(source_values.max()),
float(source_q999 + 0.10 * source_span),
)
target_q01, target_q99 = np.percentile(visible_values, [1.0, 99.0])
target_span = max(
float(target_q99 - target_q01),
0.05 * abs(float(np.median(visible_values))),
1e-6,
)
target_margin = float(policy['target_span_margin']) * target_span
accepted_lower = max(source_lower, float(target_q01 - target_margin))
accepted_upper = min(source_upper, float(target_q99 + target_margin))
if not np.isfinite(accepted_lower) or not np.isfinite(accepted_upper) or accepted_upper < accepted_lower:
accepted_lower, accepted_upper = source_lower, source_upper
corrections = hidden & (
~np.isfinite(completed)
| (completed < accepted_lower)
| (completed > accepted_upper)
)
corrected_count = int(corrections.sum())
output = completed.copy()
if corrected_count:
fallback = inpaint_depth(source_depth, hidden, visible_valid)
fallback = np.nan_to_num(
fallback,
nan=float(np.median(visible_values)),
posinf=accepted_upper,
neginf=accepted_lower,
)
fallback = np.clip(fallback, accepted_lower, accepted_upper)
output[corrections] = fallback[corrections]
# Preserve source depth bit-for-bit outside the reviewed hidden region.
output[~hidden] = source_depth[~hidden]
corrected_ratio = float(corrected_count / hidden_count)
maximum_correction_ratio = float(policy['maximum_correction_ratio'])
candidate_eligible = bool(
corrected_ratio <= maximum_correction_ratio
and np.all(np.isfinite(output[hidden]))
and np.all(output[hidden] >= accepted_lower)
and np.all(output[hidden] <= accepted_upper)
)
if not candidate_eligible:
status = 'withheld_excessive_depth_corrections'
elif corrected_count:
status = 'corrected_sparse_depth_outliers'
else:
status = 'within_observed_depth_domain'
audit = {
'policy': f'{geometry_mode}_observed_depth_domain_v1',
'status': status,
'candidate_eligible_for_review': candidate_eligible,
'hidden_pixel_count': hidden_count,
'corrected_pixel_count': corrected_count,
'corrected_ratio': corrected_ratio,
'maximum_correction_ratio': maximum_correction_ratio,
'accepted_depth_lower': float(accepted_lower),
'accepted_depth_upper': float(accepted_upper),
'observed_source_depth_min': float(source_values.min()),
'observed_source_depth_max': float(source_values.max()),
'visible_target_depth_p01': float(target_q01),
'visible_target_depth_p99': float(target_q99),
'source_depth_is_treated_as_metric_truth': False,
}
return output, corrections, audit
def write_point_cloud_ply(path: Path, points: np.ndarray, colors: np.ndarray, mask: np.ndarray, stride: int) -> int:
sampled = np.zeros(mask.shape, dtype=bool)
sampled[::stride, ::stride] = True
use = mask & sampled & np.all(np.isfinite(points), axis=-1) & (points[..., 2] > 0)
pts = points[use]
cols = colors[use]
with open(path, 'w', encoding='ascii') as f:
f.write('ply\nformat ascii 1.0\n')
f.write(f'element vertex {len(pts)}\n')
f.write('property float x\nproperty float y\nproperty float z\n')
f.write('property uchar red\nproperty uchar green\nproperty uchar blue\n')
f.write('end_header\n')
for p, c in zip(pts, cols):
f.write(f'{p[0]:.6f} {p[1]:.6f} {p[2]:.6f} {int(c[0])} {int(c[1])} {int(c[2])}\n')
return int(len(pts))
def write_mesh_ply(path: Path, points: np.ndarray, colors: np.ndarray, mask: np.ndarray, stride: int, max_depth_jump: float) -> tuple[int, int]:
h, w = mask.shape
ys = np.arange(0, h, stride)
xs = np.arange(0, w, stride)
vertex_id = -np.ones((len(ys), len(xs)), dtype=np.int64)
vertices = []
vertex_colors = []
for iy, y in enumerate(ys):
for ix, x in enumerate(xs):
if mask[y, x] and np.isfinite(points[y, x]).all() and points[y, x, 2] > 0:
vertex_id[iy, ix] = len(vertices)
vertices.append(points[y, x])
vertex_colors.append(colors[y, x])
faces = []
for iy in range(len(ys) - 1):
for ix in range(len(xs) - 1):
ids = [vertex_id[iy, ix], vertex_id[iy, ix + 1], vertex_id[iy + 1, ix], vertex_id[iy + 1, ix + 1]]
if min(ids) < 0:
continue
z = np.array([vertices[i][2] for i in ids], dtype=np.float32)
if float(z.max() - z.min()) > max_depth_jump:
continue
faces.append((ids[0], ids[2], ids[1]))
faces.append((ids[1], ids[2], ids[3]))
with open(path, 'w', encoding='ascii') as f:
f.write('ply\nformat ascii 1.0\n')
f.write(f'element vertex {len(vertices)}\n')
f.write('property float x\nproperty float y\nproperty float z\n')
f.write('property uchar red\nproperty uchar green\nproperty uchar blue\n')
f.write(f'element face {len(faces)}\n')
f.write('property list uchar int vertex_indices\n')
f.write('end_header\n')
for p, c in zip(vertices, vertex_colors):
f.write(f'{p[0]:.6f} {p[1]:.6f} {p[2]:.6f} {int(c[0])} {int(c[1])} {int(c[2])}\n')
for face in faces:
f.write(f'3 {face[0]} {face[1]} {face[2]}\n')
return int(len(vertices)), int(len(faces))
CATEGORY_GEOMETRY_MODES = {
'stairs': 'stairs',
'ramp': 'ramp',
'walkway': 'walkable',
'walkable': 'walkable',
'curb_cut': 'walkable',
'raised_curb': 'walkable',
'tactile_paving': 'walkable',
'unknown': 'generic',
}
def resolve_geometry_mode(category, requested_mode):
"""Infer a safe mode from category and reject contradictory geometry priors."""
if category is None:
return requested_mode or 'stairs'
expected_mode = CATEGORY_GEOMETRY_MODES[category]
if requested_mode is not None and requested_mode != expected_mode:
raise ValueError(
f'Category {category!r} requires geometry mode {expected_mode!r}; '
f'got {requested_mode!r}'
)
return expected_mode
def run(args):
if not args.image:
raise ValueError("--image is required")
args.geometry_mode = resolve_geometry_mode(
getattr(args, 'category', None),
getattr(args, 'geometry_mode', None),
)
output_dir = Path(args.output_dir)
output_dir.mkdir(parents=True, exist_ok=True)
source_shape = display_shape(args.image)
rgb = read_rgb(args.image, args.max_size)
h, w = rgb.shape[:2]
shape = (h, w)
if args.amodal_mask:
amodal_mask = read_source_grid_mask(args.amodal_mask, source_shape, shape)
amodal_source = args.amodal_mask
else:
amodal_mask = default_amodal_mask(shape)
amodal_source = 'default lower-scene mask'
if args.obstacle_mask:
obstacle_mask = read_source_grid_mask(args.obstacle_mask, source_shape, shape)
obstacle_source = args.obstacle_mask
else:
boxes = args.occlusion_box
if not boxes and not args.no_default_obstacle:
boxes = [DEFAULT_OBSTACLE_BOX]
obstacle_mask = boxes_to_mask(boxes, shape) if boxes else np.zeros(shape, dtype=bool)
obstacle_source = 'occlusion boxes' if boxes else 'empty obstacle mask'
obstacle_mask &= amodal_mask
if args.visible_mask:
visible_mask = read_source_grid_mask(args.visible_mask, source_shape, shape) & amodal_mask & ~obstacle_mask
visible_source = args.visible_mask
completion_mask = amodal_mask & ~visible_mask
else:
visible_mask = amodal_mask & ~obstacle_mask
visible_source = 'amodal mask minus obstacle mask'
completion_mask = obstacle_mask & amodal_mask
geometry_mode = args.geometry_mode
reference_edges: list[int] = []
target_edges: list[int] = []
edges_y: list[int] = []
reference_edge_slope = 0.0
target_edge_slope = 0.0
stair_edge_slope = 0.0
edge_source = 'not_applicable_for_continuous_surface'
used_regular_fallback_edges = False
used_perspective_edge_expansion = False
used_gradient_edge_expansion = False
used_depth_gradient_edge_expansion = False
stair_edge_confidence = 1.0 if geometry_mode != 'stairs' else 0.0
stair_edge_coverage = 1.0 if geometry_mode != 'stairs' else 0.0
if geometry_mode == 'stairs':
reference_rgb = None
if args.stair_edge_y:
edges_y = sorted(set(int(y) for y in args.stair_edge_y if 0 < int(y) < h - 1))
stair_edge_slope = float(np.tan(np.radians(args.stair_edge_angle_degrees)))
edge_source = 'reviewed stair edge y positions'
stair_edge_confidence = 1.0
stair_edge_coverage = stair_edge_coverage_ratio(edges_y, amodal_mask)
elif args.reference_image and Path(args.reference_image).exists():
reference_rgb = read_rgb(args.reference_image, max_size=max(h, w))
if reference_rgb.shape[:2] != shape:
if not _aspect_ratio_matches(reference_rgb.shape[:2], shape):
raise ValueError(
f'Reference RGB/target raster mismatch: reference={reference_rgb.shape[:2]}, target={shape}. '
'Refusing to resize across incompatible aspect ratios because the reference supplies stair-edge evidence.'
)
reference_rgb = cv2.resize(reference_rgb, (w, h), interpolation=cv2.INTER_AREA)
reference_edges, reference_edge_slope = detect_stair_edge_model(
reference_rgb,
amodal_mask,
args.max_step_edges,
)
if not args.stair_edge_y:
target_edges, target_edge_slope = detect_stair_edge_model(rgb, visible_mask, args.max_step_edges)
if reference_edges and len(reference_edges) >= len(target_edges):
edges_y = reference_edges
stair_edge_slope = reference_edge_slope
edge_source = args.reference_image
elif target_edges:
edges_y = target_edges
stair_edge_slope = target_edge_slope
edge_source = args.image
else:
edge_source = 'regular fallback edges'
initial_coverage = stair_edge_coverage_ratio(edges_y, amodal_mask)
if initial_coverage < args.minimum_auto_stair_edge_coverage:
relaxed_target, relaxed_target_slope = detect_stair_edge_model(
rgb,
visible_mask,
args.max_step_edges,
min_gap_ratio=0.025,
min_line_ratio=0.08,
maximum_angle_degrees=30.0,
hough_threshold_ratio=0.015,
max_line_gap_ratio=0.05,
)
relaxed_reference = []
relaxed_reference_slope = 0.0
if reference_rgb is not None:
relaxed_reference, relaxed_reference_slope = detect_stair_edge_model(
reference_rgb,
amodal_mask,
args.max_step_edges,
min_gap_ratio=0.025,
min_line_ratio=0.08,
maximum_angle_degrees=30.0,
hough_threshold_ratio=0.015,
max_line_gap_ratio=0.05,
)
expanded = merge_edge_positions(
edges_y + relaxed_target + relaxed_reference,
max(8, int(h * 0.018)),
)
expanded_coverage = stair_edge_coverage_ratio(expanded, amodal_mask)
if expanded_coverage > initial_coverage:
edges_y = expanded[: args.max_step_edges]
if abs(stair_edge_slope) < 1e-6:
stair_edge_slope = relaxed_target_slope or relaxed_reference_slope
edge_source = f'{edge_source} + perspective-tolerant expansion'
used_perspective_edge_expansion = True
if len(edges_y) < args.minimum_detected_step_edges:
gradient_edges = detect_horizontal_gradient_peaks(
rgb,
visible_mask,
args.max_step_edges,
)
expanded = merge_edge_positions(
edges_y + gradient_edges,
max(8, int(h * 0.018)),
)
if len(expanded) > len(edges_y):
edges_y = expanded[: args.max_step_edges]
edge_source = f'{edge_source} + visible-mask row-gradient expansion'
used_gradient_edge_expansion = True
fallback = fallback_edges(amodal_mask, args.fallback_step_edges)
if len(edges_y) < args.minimum_detected_step_edges:
edges_y = merge_edge_positions(edges_y + fallback, max(10, int(h * 0.035)))
edge_source = (
f'{edge_source} + regular fallback edges'
if edge_source != 'regular fallback edges'
else edge_source
)
used_regular_fallback_edges = True
stair_edge_confidence = 0.25
else:
stair_edge_coverage = stair_edge_coverage_ratio(edges_y, amodal_mask)
count_score = min(len(edges_y) / 5.0, 1.0)
coverage_score = min(
stair_edge_coverage / max(args.minimum_auto_stair_edge_coverage, 1e-6),
1.0,
)
stair_edge_confidence = float(
np.clip(0.30 + 0.25 * count_score + 0.35 * coverage_score, 0.0, 0.90)
)
if used_gradient_edge_expansion:
stair_edge_confidence = min(stair_edge_confidence, 0.75)
if not edges_y:
edges_y = fallback
used_regular_fallback_edges = bool(edges_y)
stair_edge_coverage = stair_edge_coverage_ratio(edges_y, amodal_mask)
if len(edges_y) < args.minimum_detected_step_edges:
stair_edge_slope = 0.0
if args.depth:
depth = read_depth(args.depth, shape, args.depth_scale)
depth_source = args.depth
else:
if geometry_mode == 'stairs':
depth = make_step_prior_depth(shape, edges_y, args.synthetic_near, args.synthetic_far)
depth_source = 'synthetic perspective stair prior'
else:
depth = make_continuous_prior_depth(shape, args.synthetic_near, args.synthetic_far)
depth_source = 'synthetic continuous perspective prior'
# --- Post-depth stair edge expansion using depth gradient ---
# When a real depth map is available and RGB-based coverage is still low,
# try to find additional stair edges from depth vertical gradient peaks.
if (
geometry_mode == 'stairs'
and args.depth
and not args.stair_edge_y
and stair_edge_coverage < args.minimum_auto_stair_edge_coverage
):
depth_edges = detect_depth_gradient_stair_edges(
depth, visible_mask, args.max_step_edges
)
if depth_edges:
expanded = merge_edge_positions(
edges_y + depth_edges,
max(8, int(h * 0.018)),
)
expanded_coverage = stair_edge_coverage_ratio(expanded, amodal_mask)
if expanded_coverage > stair_edge_coverage:
edges_y = expanded[: args.max_step_edges]
stair_edge_coverage = expanded_coverage
edge_source = f'{edge_source} + depth-gradient expansion'
# Slightly lower confidence since depth-gradient edges are
# a secondary signal, but higher than regular fallback.
count_score = min(len(edges_y) / 5.0, 1.0)
coverage_score = min(
stair_edge_coverage / max(args.minimum_auto_stair_edge_coverage, 1e-6),
1.0,
)
stair_edge_confidence = float(
np.clip(0.25 + 0.20 * count_score + 0.35 * coverage_score, 0.0, 0.85)
)
used_depth_gradient_edge_expansion = True
# --- Late fallback to regular fallback edges if coverage is still low ---
if (
geometry_mode == 'stairs'
and not args.stair_edge_y
and (len(edges_y) < args.minimum_detected_step_edges or stair_edge_coverage < args.minimum_auto_stair_edge_coverage)
):
fallback = fallback_edges(amodal_mask, args.fallback_step_edges)
expanded = merge_edge_positions(edges_y + fallback, max(8, int(h * 0.012)))
expanded_coverage = stair_edge_coverage_ratio(expanded, amodal_mask)
if expanded_coverage > stair_edge_coverage:
edges_y = expanded[: args.max_step_edges]
stair_edge_coverage = expanded_coverage
edge_source = f'{edge_source} + late fallback expansion'
used_regular_fallback_edges = True
stair_edge_confidence = 0.25
fx, fy, cx, cy = camera_intrinsics(w, h, args.fx, args.fy, args.cx, args.cy)
if geometry_mode == 'stairs':
completed_depth, completion_log, confidence = complete_depth_by_planes(
depth,
completion_mask,
amodal_mask,
edges_y,
fx,
fy,
cx,
cy,
args.min_fit_points,
stair_edge_slope=stair_edge_slope,
)
if used_regular_fallback_edges:
confidence[completion_mask] *= 0.45
completion_method = 'piecewise_stair_planes_with_low_confidence_fallback_edges'
else:
confidence[completion_mask] *= stair_edge_confidence
completion_method = 'piecewise_stair_planes'
elif geometry_mode in {'walkable', 'ramp'}:
completed_depth, completion_log, confidence = complete_depth_continuous_surface(
depth,
completion_mask,
amodal_mask,
fx,
fy,
cx,
cy,
args.min_fit_points,
)
completion_method = completion_log[0][3]
else:
completed_depth, completion_log, confidence = complete_depth_generic_inpaint(
depth, completion_mask, amodal_mask
)
completion_method = 'edge_aware_inpaint'
completed_depth = enforce_hidden_boundary_continuity(
completed_depth,
depth,
visible_mask,
completion_mask,
args.boundary_blend_radius,
args.boundary_anchor_power,
)
completed_depth, depth_correction_mask, depth_plausibility = (
enforce_hidden_depth_plausibility(
completed_depth,
depth,
visible_mask,
completion_mask,
geometry_mode,
)
)
confidence[depth_correction_mask] = np.minimum(
confidence[depth_correction_mask],
0.15,
)
# Completion is strictly confined to the reviewed hidden region. The
# plausibility guard already enforces this; retain the assignment as a
# visible invariant immediately before geometry/texture export.
completed_depth[~completion_mask] = depth[~completion_mask]
completed_region = completion_mask
if args.completed_rgb:
provided_completed_rgb = read_source_grid_rgb(
args.completed_rgb,
source_shape,
shape,
)
clean_completed_colors = rgb.copy()
clean_completed_colors[completed_region] = provided_completed_rgb[completed_region]
color_completion_method = 'aligned_provided_rgb_completion'
completed_rgb_source = str(args.completed_rgb)
else:
clean_completed_colors = inpaint_rgb(rgb, completed_region, radius=5.0)
color_completion_method = 'opencv_telea_fallback'
completed_rgb_source = None
overlay_completed_colors = rgb.copy()
overlay_completed_colors[completed_region] = (
0.35 * overlay_completed_colors[completed_region] + 0.65 * np.array([255, 90, 30])
).astype(np.uint8)
points = pixels_to_points(completed_depth, fx, fy, cx, cy)
valid_3d = amodal_mask & np.isfinite(completed_depth) & (completed_depth > 0)
save_mask(output_dir / 'obstacle_mask.png', obstacle_mask)
save_mask(output_dir / 'amodal_stair_mask.png', amodal_mask)
save_mask(output_dir / 'amodal_target_mask.png', amodal_mask)
save_mask(output_dir / 'target_visible_mask.png', visible_mask)
save_mask(output_dir / 'hidden_completion_mask.png', completion_mask)
save_mask(output_dir / 'depth_plausibility_corrections.png', depth_correction_mask)
save_overlay(output_dir / 'debug_overlay.png', rgb, obstacle_mask, amodal_mask, edges_y, stair_edge_slope)
Image.fromarray(visualize_depth(depth, valid_3d)).save(output_dir / 'input_depth_vis.png')
Image.fromarray(visualize_depth(completed_depth, valid_3d)).save(output_dir / 'completed_depth_vis.png')
hidden_depth = np.zeros_like(completed_depth, dtype=np.float32)
hidden_depth[completion_mask] = completed_depth[completion_mask]
completion_delta = np.zeros_like(completed_depth, dtype=np.float32)
completion_delta[completion_mask] = np.abs(completed_depth[completion_mask] - depth[completion_mask])
Image.fromarray(visualize_depth(completed_depth, completion_mask)).save(
output_dir / 'hidden_completed_depth_vis.png'
)
Image.fromarray(visualize_depth(completion_delta, completion_mask)).save(
output_dir / 'completion_delta_vis.png'
)
Image.fromarray(np.clip(confidence * 255.0, 0, 255).astype(np.uint8)).save(
output_dir / 'completion_confidence.png'
)
Image.fromarray(clean_completed_colors).save(output_dir / 'completed_rgb_inpaint.png')
Image.fromarray(overlay_completed_colors).save(output_dir / 'completed_region_overlay.png')
np.save(output_dir / 'completed_depth.npy', completed_depth.astype(np.float32))
np.save(output_dir / 'hidden_completed_depth.npy', hidden_depth)
np.save(output_dir / 'completion_delta.npy', completion_delta)
np.save(output_dir / 'completion_confidence.npy', confidence.astype(np.float32))
point_count = write_point_cloud_ply(output_dir / 'completed_point_cloud.ply', points, clean_completed_colors, valid_3d, args.point_stride)
depth_values = completed_depth[valid_3d]
auto_jump = max(0.03, 0.08 * float(np.percentile(depth_values, 95) - np.percentile(depth_values, 5))) if depth_values.size else 0.2
mesh_jump = args.max_depth_jump if args.max_depth_jump is not None else auto_jump
vertex_count, face_count = write_mesh_ply(
output_dir / 'completed_mesh.ply',
points,
clean_completed_colors,
valid_3d,
args.mesh_stride,
mesh_jump,
)
visible_unchanged = bool(np.array_equal(completed_depth[~completion_mask], depth[~completion_mask]))
finite_completed = bool(np.all(np.isfinite(completed_depth[amodal_mask])))
confidence_values = confidence[completion_mask]
mean_confidence = float(confidence_values.mean()) if confidence_values.size else 1.0
report_title = {
'stairs': 'Stair Geometry Completion Report',
'walkable': 'Walkable Surface Geometry Completion Report',
'ramp': 'Ramp Geometry Completion Report',
'generic': 'Generic Surface Geometry Completion Report',
}[geometry_mode]
report = [
f'# {report_title}',
'',
f'- geometry mode: `{geometry_mode}`',
f'- completion method: `{completion_method}`',
f'- image: `{args.image}`',
f'- reference image used for edges: `{edge_source}`',
f'- obstacle mask source: `{obstacle_source}`',
f'- amodal mask source: `{amodal_source}`',
f'- visible mask source: `{visible_source}`',
f'- depth source: `{depth_source}`',
f'- resolution used: `{w}x{h}`',
f'- intrinsics: `fx={fx:.3f}, fy={fy:.3f}, cx={cx:.3f}, cy={cy:.3f}`',
f'- stair edge y positions: `{edges_y}`',
f'- stair edge slope: `{stair_edge_slope:.6f}`',
f'- stair edge angle degrees: `{np.degrees(np.arctan(stair_edge_slope)):.6f}`',
f'- used regular fallback stair edges: `{used_regular_fallback_edges}`',
f'- used perspective-tolerant edge expansion: `{used_perspective_edge_expansion}`',
f'- used visible-mask row-gradient edge expansion: `{used_gradient_edge_expansion}`',
f'- stair edge confidence: `{stair_edge_confidence:.6f}`',
f'- stair edge vertical coverage: `{stair_edge_coverage:.6f}`',
f'- visible depth unchanged outside hidden region: `{visible_unchanged}`',
f'- completed target depth finite: `{finite_completed}`',
f'- boundary blend radius: `{args.boundary_blend_radius}`',
f'- boundary anchor power: `{args.boundary_anchor_power:.6f}`',
f'- mean hidden completion confidence: `{mean_confidence:.6f}`',
f'- depth plausibility status: `{depth_plausibility["status"]}`',
f'- depth plausibility candidate eligible for review: `{depth_plausibility["candidate_eligible_for_review"]}`',
f'- corrected implausible hidden depths: `{depth_plausibility["corrected_pixel_count"]}/{depth_plausibility["hidden_pixel_count"]}`',
f'- accepted observed-scale depth interval: `{depth_plausibility.get("accepted_depth_lower", "unavailable")} .. {depth_plausibility.get("accepted_depth_upper", "unavailable")}`',
f'- point cloud vertices: `{point_count}`',
f'- mesh vertices/faces: `{vertex_count}/{face_count}`',
'- clean RGB completion: `completed_rgb_inpaint.png`',
'',
'## Completion Regions',
'',
]
for top, bottom, samples, mode in completion_log:
report.append(f'- y `{top}:{bottom}` visible samples `{samples}` -> `{mode}`')
prior_note = (
'- If no depth map is provided, stairs use a synthetic step prior; other modes use a continuous perspective prior. Both are debug-only.'
)
report.extend([
'',
'## Notes',
'',
prior_note,
'- Structured accessibility geometry constraints are written to `accessibility_geometry_analysis.json`.',
'- If monocular or heuristic depth is provided, the output is still relative unless calibrated metric depth is used.',
'- Hidden-depth plausibility limits are inferred from the observed source-depth scale; they are not metric safety thresholds.',
'- Replace the default obstacle box with a real suitcase/occluder mask for meaningful completion.',
'- For path planning, provide calibrated intrinsics and metric depth or LiDAR points; otherwise units are arbitrary.',
])
(output_dir / 'run_report.md').write_text('\n'.join(report), encoding='utf-8')
analysis = build_accessibility_geometry_analysis(
sample_id=args.sample_id,
category=args.category,
geometry_mode=geometry_mode,
visible_mask=visible_mask,
amodal_mask=amodal_mask,
hidden_mask=completion_mask,
obstacle_mask=obstacle_mask,
depth=depth,
completed_depth=completed_depth,
confidence=confidence,
completion_method=completion_method,
edges_y=edges_y,
stair_edge_slope=stair_edge_slope,
edge_source=edge_source,
stair_edge_confidence=stair_edge_confidence,
stair_edge_coverage=stair_edge_coverage,
used_regular_fallback_edges=used_regular_fallback_edges,
visible_depth_unchanged=visible_unchanged,
completed_target_depth_finite=finite_completed,
point_cloud_vertices=point_count,
mesh_vertices=vertex_count,
mesh_faces=face_count,
)
analysis_path = output_dir / 'accessibility_geometry_analysis.json'
analysis_path.write_text(json.dumps(analysis, indent=2, ensure_ascii=False), encoding='utf-8')
manifest = {
'geometry_mode': geometry_mode,
'category': analysis['category'],
'sample_id': args.sample_id,
'completion_method': completion_method,
'color_completion_method': color_completion_method,
'completed_rgb_source': completed_rgb_source,
'completion_log': [
{'top': int(top), 'bottom': int(bottom), 'visible_samples': int(samples), 'mode': mode}
for top, bottom, samples, mode in completion_log
],
'depth_source': depth_source,
'used_regular_fallback_stair_edges': used_regular_fallback_edges,
'used_perspective_edge_expansion': used_perspective_edge_expansion,
'used_gradient_edge_expansion': used_gradient_edge_expansion,
'used_depth_gradient_edge_expansion': used_depth_gradient_edge_expansion,
'stair_edge_confidence': stair_edge_confidence,
'stair_edge_coverage': stair_edge_coverage,
'stair_edges_y': edges_y,
'stair_edge_slope': stair_edge_slope,
'stair_edge_angle_degrees': float(np.degrees(np.arctan(stair_edge_slope))),
'visible_depth_unchanged_outside_hidden': visible_unchanged,
'completed_target_depth_finite': finite_completed,
'visible_pixel_count': int(visible_mask.sum()),
'amodal_pixel_count': int(amodal_mask.sum()),
'hidden_pixel_count': int(completion_mask.sum()),
'obstacle_pixel_count': int(obstacle_mask.sum()),
'obstacle_target_overlap_pixel_count': int((obstacle_mask & amodal_mask).sum()),
'obstacle_visible_overlap_ratio': float((obstacle_mask & visible_mask).sum() / max(int(visible_mask.sum()), 1)),
'hidden_changed_ratio': float(((np.abs(completed_depth - depth) > 1e-5) & completion_mask).sum() / max(int(completion_mask.sum()), 1)),
'boundary_blend_radius': args.boundary_blend_radius,
'boundary_anchor_power': args.boundary_anchor_power,
'mean_hidden_completion_confidence': mean_confidence,
'depth_plausibility': depth_plausibility,
'depth_plausibility_corrections': str(output_dir / 'depth_plausibility_corrections.png'),
'geometry_candidate_eligible_for_review': depth_plausibility['candidate_eligible_for_review'],
'point_cloud_vertices': point_count,
'mesh_vertices': vertex_count,
'mesh_faces': face_count,
'completed_rgb_inpaint': str(output_dir / 'completed_rgb_inpaint.png'),
'accessibility_geometry_analysis': str(analysis_path),
'depth_is_metric_truth': False,
}
(output_dir / 'geometry_manifest.json').write_text(
json.dumps(manifest, indent=2, ensure_ascii=False), encoding='utf-8'
)
print(f'Wrote outputs to {output_dir}')
print(f'Geometry mode: {geometry_mode}')
print(f'Completion method: {completion_method}')
print(f'Point cloud vertices: {point_count}')
print(f'Mesh vertices/faces: {vertex_count}/{face_count}')
def build_parser():
parser = argparse.ArgumentParser(description='Category-aware 3D amodal completion for accessibility surfaces.')
parser.add_argument('--image', default=None, help='Occluded RGB image (required when running reconstruction).')
parser.add_argument('--sample-id', default=None, help='Optional stable sample id written to JSON outputs.')
parser.add_argument(
'--category',
choices=['stairs', 'ramp', 'walkway', 'walkable', 'curb_cut', 'raised_curb', 'tactile_paving', 'unknown'],
default=None,
help='Accessibility target category. Defaults to the category implied by --geometry-mode.',
)
parser.add_argument('--reference-image', default=None, help='Optional clean/similar stair image used to estimate stair edge layout.')
parser.add_argument(
'--completed-rgb',
default=None,
help=(
'Optional display-oriented RGB completion on the exact source grid. '
'Only hidden target pixels are used as mesh colors; when omitted, '
'OpenCV Telea is retained as a debug fallback.'
),
)
parser.add_argument('--depth', default=None, help='Optional depth map: .npy, .npz, 16-bit png, or grayscale image.')
parser.add_argument('--depth-scale', type=float, default=1.0, help='Multiplier applied to loaded depth values.')
parser.add_argument('--obstacle-mask', default=None, help='Binary mask of the occluding object, white/nonzero is obstacle.')
parser.add_argument('--amodal-mask', default=None, help='Binary mask of the full target region, including occluded area.')
parser.add_argument('--visible-mask', default=None, help='Reviewed visible target mask. Hidden completion is amodal minus visible.')
parser.add_argument(
'--geometry-mode',
choices=['stairs', 'walkable', 'ramp', 'generic'],
default=None,
help='Geometry prior. Defaults to the category-compatible mode; contradictory category/mode pairs are rejected.',
)
parser.add_argument('--occlusion-box', action='append', type=parse_box, default=[], help='Obstacle box x1,y1,x2,y2. Coordinates can be normalized or pixels. Repeatable.')
parser.add_argument('--no-default-obstacle', action='store_true', help='Do not use the built-in approximate suitcase box when no mask/box is given.')
parser.add_argument('--output-dir', default='./output/stair_geometry/', help='Output directory.')
parser.add_argument('--max-size', type=int, default=1280, help='Resize longest image side before processing. Use 0 to keep original size.')
parser.add_argument('--max-step-edges', type=int, default=9)
parser.add_argument('--fallback-step-edges', type=int, default=5)
parser.add_argument('--minimum-detected-step-edges', type=int, default=2)
parser.add_argument('--minimum-auto-stair-edge-coverage', type=float, default=0.35)
parser.add_argument('--stair-edge-y', action='append', type=int, default=[], help='Reviewed stair tread-edge y coordinate. Repeatable; disables regular fallback edges.')
parser.add_argument('--stair-edge-angle-degrees', type=float, default=0.0, help='Reviewed tread-edge angle for --stair-edge-y; 0 means horizontal.')
parser.add_argument('--synthetic-near', type=float, default=1.0)
parser.add_argument('--synthetic-far', type=float, default=6.0)
parser.add_argument('--fx', type=float, default=None)
parser.add_argument('--fy', type=float, default=None)
parser.add_argument('--cx', type=float, default=None)
parser.add_argument('--cy', type=float, default=None)
parser.add_argument('--min-fit-points', type=int, default=800)
parser.add_argument('--boundary-blend-radius', type=int, default=12)
parser.add_argument(
'--boundary-anchor-power',
type=float,
default=0.45,
help='Power applied to hidden-boundary anchoring weights; lower values preserve visible-depth continuity over a wider band.',
)
parser.add_argument('--point-stride', type=int, default=3)
parser.add_argument('--mesh-stride', type=int, default=5)
parser.add_argument('--max-depth-jump', type=float, default=None, help='Max depth discontinuity allowed when making mesh faces.')
return parser
if __name__ == '__main__':
args = build_parser().parse_args()
if args.max_size == 0:
args.max_size = None
run(args)
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