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+ <p align="center">
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+ <h1 align="center">TesserAct: Learning 4D Embodied World Models</h1>
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+ <p align="center">
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+ <a href="https://haoyuzhen.com">Haoyu Zhen*</a>,
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+ <a href="https://qiaosun22.github.io/">Qiao Sun*</a>,
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+ <a href="https://icefoxzhx.github.io/">Hongxin Zhang</a>,
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+ <a href="https://senfu.github.io/">Junyan Li</a>,
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+ <a href="https://rainbow979.github.io/">Siyuan Zhou</a>,
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+ <a href="https://yilundu.github.io/">Yilun Du</a>,
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+ <a href="https://people.csail.mit.edu/ganchuang">Chuang Gan</a>
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+ </p>
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+ </p>
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+
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+ <p align="center">
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+ <a href="https://arxiv.org/abs/2504.20995">Paper PDF</a>
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+ &nbsp;|&nbsp;
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+ <a href="https://tesseractworld.github.io">Project Page</a>
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+ &nbsp;|&nbsp;
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+ <a href="https://huggingface.co/anyeZHY/tesseract">Model on Hugging Face</a>
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+ </p>
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+ We propose TesserAct, the 4D Embodied World Model, which takes input images and text instruction to generate RGB, depth,
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+ and normal videos, reconstructing a 4D scene and predicting actions.