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README.md
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should probably proofread and complete it, then remove this comment. -->
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# GameNgen fine-tuning - arnaudstiegler/
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Full finetune of CompVis/stable-diffusion-v1-4. The weights were fine-tuned on the P-H-B-D-a16z/ViZDoom-Deathmatch-PPO-Lrg dataset. You can find some example images in the following.
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#### How to use
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# TODO: add an example code snippet for running this diffusion pipeline
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```
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#### Limitations and bias
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[TODO: provide examples of latent issues and potential remediations]
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## Training details
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should probably proofread and complete it, then remove this comment. -->
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# GameNgen fine-tuning - arnaudstiegler/gameNgen-baseline-20ksteps
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Full finetune of CompVis/stable-diffusion-v1-4. The weights were fine-tuned on the P-H-B-D-a16z/ViZDoom-Deathmatch-PPO-Lrg dataset. You can find some example images in the following.
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#### How to use
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See: https://github.com/arnaudstiegler/gameNgen-repro/blob/main/README.md
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## Training details
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20k steps
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batch size 12
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10 epochs
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with CFG data augmentation
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