indiaai-hackathon
/
datalab
/web
/node_modules
/node-pty
/deps
/winpty
/src
/agent
/ConsoleInputReencoding.cc
| // Copyright (c) 2016 Ryan Prichard | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to | |
| // deal in the Software without restriction, including without limitation the | |
| // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
| // sell copies of the Software, and to permit persons to whom the Software is | |
| // furnished to do so, subject to the following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included in | |
| // all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
| // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |
| // IN THE SOFTWARE. | |
| namespace { | |
| static void outch(std::vector<INPUT_RECORD> &out, wchar_t ch) { | |
| ConsoleInput::appendInputRecord(out, TRUE, 0, ch, 0); | |
| } | |
| } // anonymous namespace | |
| void reencodeEscapedKeyPress( | |
| std::vector<INPUT_RECORD> &out, | |
| uint16_t virtualKey, | |
| uint32_t codePoint, | |
| uint16_t keyState) { | |
| struct EscapedKey { | |
| enum { None, Numeric, Letter } kind; | |
| wchar_t content[2]; | |
| }; | |
| EscapedKey escapeCode = {}; | |
| switch (virtualKey) { | |
| case VK_UP: escapeCode = { EscapedKey::Letter, {'A'} }; break; | |
| case VK_DOWN: escapeCode = { EscapedKey::Letter, {'B'} }; break; | |
| case VK_RIGHT: escapeCode = { EscapedKey::Letter, {'C'} }; break; | |
| case VK_LEFT: escapeCode = { EscapedKey::Letter, {'D'} }; break; | |
| case VK_CLEAR: escapeCode = { EscapedKey::Letter, {'E'} }; break; | |
| case VK_F1: escapeCode = { EscapedKey::Numeric, {'1', '1'} }; break; | |
| case VK_F2: escapeCode = { EscapedKey::Numeric, {'1', '2'} }; break; | |
| case VK_F3: escapeCode = { EscapedKey::Numeric, {'1', '3'} }; break; | |
| case VK_F4: escapeCode = { EscapedKey::Numeric, {'1', '4'} }; break; | |
| case VK_F5: escapeCode = { EscapedKey::Numeric, {'1', '5'} }; break; | |
| case VK_F6: escapeCode = { EscapedKey::Numeric, {'1', '7'} }; break; | |
| case VK_F7: escapeCode = { EscapedKey::Numeric, {'1', '8'} }; break; | |
| case VK_F8: escapeCode = { EscapedKey::Numeric, {'1', '9'} }; break; | |
| case VK_F9: escapeCode = { EscapedKey::Numeric, {'2', '0'} }; break; | |
| case VK_F10: escapeCode = { EscapedKey::Numeric, {'2', '1'} }; break; | |
| case VK_F11: escapeCode = { EscapedKey::Numeric, {'2', '3'} }; break; | |
| case VK_F12: escapeCode = { EscapedKey::Numeric, {'2', '4'} }; break; | |
| case VK_HOME: escapeCode = { EscapedKey::Letter, {'H'} }; break; | |
| case VK_INSERT: escapeCode = { EscapedKey::Numeric, {'2'} }; break; | |
| case VK_DELETE: escapeCode = { EscapedKey::Numeric, {'3'} }; break; | |
| case VK_END: escapeCode = { EscapedKey::Letter, {'F'} }; break; | |
| case VK_PRIOR: escapeCode = { EscapedKey::Numeric, {'5'} }; break; | |
| case VK_NEXT: escapeCode = { EscapedKey::Numeric, {'6'} }; break; | |
| } | |
| if (escapeCode.kind != EscapedKey::None) { | |
| int flags = 0; | |
| if (keyState & SHIFT_PRESSED) { flags |= 0x1; } | |
| if (keyState & LEFT_ALT_PRESSED) { flags |= 0x2; } | |
| if (keyState & LEFT_CTRL_PRESSED) { flags |= 0x4; } | |
| outch(out, L'\x1b'); | |
| outch(out, L'['); | |
| if (escapeCode.kind == EscapedKey::Numeric) { | |
| for (wchar_t ch : escapeCode.content) { | |
| if (ch != L'\0') { | |
| outch(out, ch); | |
| } | |
| } | |
| } else if (flags != 0) { | |
| outch(out, L'1'); | |
| } | |
| if (flags != 0) { | |
| outch(out, L';'); | |
| outch(out, L'1' + flags); | |
| } | |
| if (escapeCode.kind == EscapedKey::Numeric) { | |
| outch(out, L'~'); | |
| } else { | |
| outch(out, escapeCode.content[0]); | |
| } | |
| return; | |
| } | |
| switch (virtualKey) { | |
| case VK_BACK: | |
| if (keyState & LEFT_ALT_PRESSED) { | |
| outch(out, L'\x1b'); | |
| } | |
| outch(out, L'\x7f'); | |
| return; | |
| case VK_TAB: | |
| if (keyState & SHIFT_PRESSED) { | |
| outch(out, L'\x1b'); | |
| outch(out, L'['); | |
| outch(out, L'Z'); | |
| return; | |
| } | |
| break; | |
| } | |
| if (codePoint != 0) { | |
| if (keyState & LEFT_ALT_PRESSED) { | |
| outch(out, L'\x1b'); | |
| } | |
| ConsoleInput::appendCPInputRecords(out, TRUE, 0, codePoint, 0); | |
| } | |
| } | |