| int main() | |
| { | |
| if (!emscripten_supports_offscreencanvas()) | |
| { | |
| printf("Current browser does not support OffscreenCanvas. Skipping this test.\n"); | |
| return 0; | |
| } | |
| EmscriptenWebGLContextAttributes attr; | |
| emscripten_webgl_init_context_attributes(&attr); | |
| EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context("#canvas", &attr); | |
| printf("Created context with handle %u\n", (unsigned int)ctx); | |
| emscripten_webgl_make_context_current(ctx); | |
| printf("You should see the canvas fade from black to red.\n"); | |
| double color = 0; | |
| for(int i = 0; i < 100; ++i) | |
| { | |
| color += 0.01; | |
| glClearColor(color, 0, 0, 1); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| emscripten_sleep(16); | |
| double now = emscripten_get_now(); | |
| while(emscripten_get_now() - now < 16) /*no-op*/; | |
| } | |
| emscripten_webgl_make_context_current(0); | |
| emscripten_webgl_destroy_context(ctx); | |
| printf("Thread quit\n"); | |
| return 0; | |
| } | |