flst / upstream /emscripten /test /sse /test_sse1.cpp
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/*
* Copyright 2020 The Emscripten Authors. All rights reserved.
* Emscripten is available under two separate licenses, the MIT license and the
* University of Illinois/NCSA Open Source License. Both these licenses can be
* found in the LICENSE file.
*/
// This file uses SSE1 by calling different functions with different interesting inputs and prints the results.
// Use a diff tool to compare the results between platforms.
#include <xmmintrin.h>
#include "test_sse.h"
bool testNaNBits = true;
float* interesting_floats;
int numInterestingFloats;
uint32_t* interesting_ints;
int numInterestingInts;
char str[256] = {};
void mxcsr(void) {
// MXCSR register state
printf("%08X\n", _mm_getcsr());
printf("%08X\n", _MM_GET_EXCEPTION_MASK());
printf("%08X\n", _MM_GET_EXCEPTION_STATE());
printf("%08X\n", _MM_GET_FLUSH_ZERO_MODE());
printf("%08X\n", _MM_GET_ROUNDING_MODE());
}
void arith(void) {
// SSE1 Arithmetic instructions:
Ret_M128_M128(__m128, _mm_add_ps);
Ret_M128_M128(__m128, _mm_add_ss);
Ret_M128_M128(__m128, _mm_div_ps);
Ret_M128_M128(__m128, _mm_div_ss);
Ret_M128_M128(__m128, _mm_mul_ps);
Ret_M128_M128(__m128, _mm_mul_ss);
Ret_M128_M128(__m128, _mm_sub_ps);
Ret_M128_M128(__m128, _mm_sub_ss);
}
void math(void) {
// SSE1 Elementary Math functions:
Ret_M128approx(__m128, _mm_rcp_ps);
Ret_M128approx(__m128, _mm_rcp_ss);
Ret_M128approx(__m128, _mm_rsqrt_ps);
Ret_M128approx(__m128, _mm_rsqrt_ss);
Ret_M128approx(__m128, _mm_sqrt_ps);
Ret_M128approx(__m128, _mm_sqrt_ss);
}
void logic(void) {
// SSE1 Logical instructions:
Ret_M128_M128(__m128, _mm_and_ps);
Ret_M128_M128(__m128, _mm_andnot_ps);
Ret_M128_M128(__m128, _mm_or_ps);
Ret_M128_M128(__m128, _mm_xor_ps);
}
void compare(void) {
// SSE1 Compare instructions:
Ret_M128_M128(__m128, _mm_cmpeq_ps);
Ret_M128_M128(__m128, _mm_cmpeq_ss);
Ret_M128_M128(__m128, _mm_cmpge_ps);
Ret_M128_M128(__m128, _mm_cmpge_ss);
Ret_M128_M128(__m128, _mm_cmpgt_ps);
Ret_M128_M128(__m128, _mm_cmpgt_ss);
Ret_M128_M128(__m128, _mm_cmple_ps);
Ret_M128_M128(__m128, _mm_cmple_ss);
Ret_M128_M128(__m128, _mm_cmplt_ps);
Ret_M128_M128(__m128, _mm_cmplt_ss);
Ret_M128_M128(__m128, _mm_cmpneq_ps);
Ret_M128_M128(__m128, _mm_cmpneq_ss);
Ret_M128_M128(__m128, _mm_cmpnge_ps);
Ret_M128_M128(__m128, _mm_cmpnge_ss);
Ret_M128_M128(__m128, _mm_cmpngt_ps);
Ret_M128_M128(__m128, _mm_cmpngt_ss);
Ret_M128_M128(__m128, _mm_cmpnle_ps);
Ret_M128_M128(__m128, _mm_cmpnle_ss);
Ret_M128_M128(__m128, _mm_cmpnlt_ps);
Ret_M128_M128(__m128, _mm_cmpnlt_ss);
Ret_M128_M128(__m128, _mm_cmpord_ps);
Ret_M128_M128(__m128, _mm_cmpord_ss);
Ret_M128_M128(__m128, _mm_cmpunord_ps);
Ret_M128_M128(__m128, _mm_cmpunord_ss);
Ret_M128_M128(int, _mm_comieq_ss);
Ret_M128_M128(int, _mm_comige_ss);
Ret_M128_M128(int, _mm_comigt_ss);
Ret_M128_M128(int, _mm_comile_ss);
Ret_M128_M128(int, _mm_comilt_ss);
Ret_M128_M128(int, _mm_comineq_ss);
Ret_M128_M128(int, _mm_ucomieq_ss);
Ret_M128_M128(int, _mm_ucomige_ss);
Ret_M128_M128(int, _mm_ucomigt_ss);
Ret_M128_M128(int, _mm_ucomile_ss);
Ret_M128_M128(int, _mm_ucomilt_ss);
Ret_M128_M128(int, _mm_ucomineq_ss);
}
void convert(void) {
// SSE1 Convert instructions:
Ret_M128_int(__m128, _mm_cvt_si2ss);
Ret_M128(int, _mm_cvt_ss2si);
Ret_M128_int(__m128, _mm_cvtsi32_ss);
Ret_M128(float, _mm_cvtss_f32);
Ret_M128(int, _mm_cvtss_si32);
Ret_M128(int64_t, _mm_cvtss_si64);
Ret_M128(int, _mm_cvtt_ss2si);
Ret_M128(int, _mm_cvttss_si32);
Ret_M128(int64_t, _mm_cvttss_si64);
}
void load(void) {
// SSE1 Load functions:
Ret_FloatPtr(__m128, _mm_load_ps, 4, 4);
Ret_FloatPtr(__m128, _mm_load_ps1, 1, 1);
Ret_FloatPtr(__m128, _mm_load_ss, 1, 1);
Ret_FloatPtr(__m128, _mm_load1_ps, 1, 1);
Ret_M128_FloatPtr(__m128, _mm_loadh_pi, __m64*, 2, 1);
Ret_M128_FloatPtr(__m128, _mm_loadl_pi, __m64*, 2, 1);
Ret_FloatPtr(__m128, _mm_loadr_ps, 4, 4);
Ret_FloatPtr(__m128, _mm_loadu_ps, 4, 1);
}
void misc(void) {
// SSE1 Miscellaneous functions:
Ret_M128(int, _mm_movemask_ps);
}
void move(void) {
// SSE1 Move functions:
Ret_M128_M128(__m128, _mm_move_ss);
Ret_M128_M128(__m128, _mm_movehl_ps);
Ret_M128_M128(__m128, _mm_movelh_ps);
}
void set(void) {
// SSE1 Set functions:
Ret_Float4(__m128, _mm_set_ps, 1);
Ret_Float(__m128, _mm_set_ps1, 1);
Ret_Float(__m128, _mm_set_ss, 1);
Ret_Float(__m128, _mm_set1_ps, 1);
Ret_Float4(__m128, _mm_setr_ps, 1);
__m128 zero = _mm_setzero_ps();
tostr(&zero, str);
printf("_mm_setzero_ps() = %s\n", str);
}
void special_math(void) {
// SSE1 Special Math instructions:
Ret_M128_M128(__m128, _mm_max_ps);
Ret_M128_M128(__m128, _mm_max_ss);
Ret_M128_M128(__m128, _mm_min_ps);
Ret_M128_M128(__m128, _mm_min_ss);
}
void store(void) {
// SSE1 Store instructions:
void_OutFloatPtr_M128(_mm_store_ps, float*, 16, 16);
void_OutFloatPtr_M128(_mm_store_ps1, float*, 16, 16);
void_OutFloatPtr_M128(_mm_store_ss, float*, 4, 1);
void_OutFloatPtr_M128(_mm_store1_ps, float*, 16, 16);
void_OutFloatPtr_M128(_mm_storeh_pi, __m64*, 8, 1);
void_OutFloatPtr_M128(_mm_storel_pi, __m64*, 8, 1);
void_OutFloatPtr_M128(_mm_storer_ps, float*, 16, 16);
void_OutFloatPtr_M128(_mm_storeu_ps, float*, 16, 1);
void_OutFloatPtr_M128(_mm_stream_ps, float*, 16, 16);
}
void swizzle(void) {
// SSE1 Swizzle instructions:
Ret_M128_M128_Tint(__m128, _mm_shuffle_ps);
__m128 m1 = _mm_set_ps(1.f, 2.f, 3.f, 4.f);
__m128 m2 = _mm_set_ps(5.f, 6.f, 7.f, 8.f);
__m128 m3 = _mm_set_ps(9.f, 10.f, 11.f, 12.f);
__m128 m4 = _mm_set_ps(13.f, 14.f, 15.f, 16.f);
_MM_TRANSPOSE4_PS(m1, m2, m3, m4);
tostr(&m1, str);
printf("_MM_TRANSPOSE4_PS: m1 = %s\n", str);
tostr(&m2, str);
printf("_MM_TRANSPOSE4_PS: m2 = %s\n", str);
tostr(&m3, str);
printf("_MM_TRANSPOSE4_PS: m3 = %s\n", str);
tostr(&m4, str);
printf("_MM_TRANSPOSE4_PS: m4 = %s\n", str);
Ret_M128_M128(__m128, _mm_unpackhi_ps);
Ret_M128_M128(__m128, _mm_unpacklo_ps);
}
void alloc(void) {
// _mm_malloc and _mm_free
void* ptr = _mm_malloc(32, 16);
assert(((uintptr_t)ptr & 0xF) == 0);
_mm_free(ptr);
}
void undef(void) {
#ifdef __EMSCRIPTEN__
_mm_undefined();
_mm_undefined_ps();
#endif
}
int main() {
interesting_floats = get_interesting_floats();
numInterestingFloats =
sizeof(interesting_floats_) / sizeof(interesting_floats_[0]);
assert(numInterestingFloats % 4 == 0);
interesting_ints = get_interesting_ints();
numInterestingInts = sizeof(interesting_ints_) / sizeof(interesting_ints_[0]);
assert(numInterestingInts % 4 == 0);
mxcsr();
arith();
math();
logic();
compare();
convert();
load();
misc();
move();
set();
special_math();
store();
swizzle();
alloc();
undef();
}