/** * @license * Copyright 2012 The Emscripten Authors * SPDX-License-Identifier: MIT */ /* * The EGL implementation supports only one EGLNativeDisplayType, the * EGL_DEFAULT_DISPLAY. This native display type returns the only supported * EGLDisplay handle with the magic value 62000. There is only a single * EGLConfig configuration supported, that has the magic value 62002. The * implementation only allows a single EGLContext to be created, that has the * magic value of 62004. (multiple creations silently return this same context) * The implementation only creates a single EGLSurface, a handle with the magic * value of 62006. (multiple creations silently return the same surface) */ {{{ // Magic ID for Emscripten 'default display' const eglDefaultDisplay = 62000; // Magic ID for the only EGLConfig supported by Emscripten const eglDefaultConfig = 62002; // Magic ID for Emscripten EGLContext const eglDefaultContext = 62004; }}} var LibraryEGL = { $EGL__deps: ['$Browser'], $EGL: { // This variable tracks the success status of the most recently invoked EGL function call. errorCode: 0x3000 /* EGL_SUCCESS */, defaultDisplayInitialized: false, currentContext: 0 /* EGL_NO_CONTEXT */, currentReadSurface: 0 /* EGL_NO_SURFACE */, currentDrawSurface: 0 /* EGL_NO_SURFACE */, contextAttributes: { alpha: false, depth: false, stencil: false, antialias: false }, stringCache: {}, setErrorCode(code) { EGL.errorCode = code; }, chooseConfig(display, attribList, config, config_size, numConfigs) { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (attribList) { // read attribList if it is non-null for (;;) { var param = {{{ makeGetValue('attribList', '0', 'i32') }}}; if (param == 0x3021 /*EGL_ALPHA_SIZE*/) { var alphaSize = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.alpha = (alphaSize > 0); } else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) { var depthSize = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.depth = (depthSize > 0); } else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) { var stencilSize = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.stencil = (stencilSize > 0); } else if (param == 0x3031 /*EGL_SAMPLES*/) { var samples = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.antialias = (samples > 0); } else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) { var samples = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.antialias = (samples == 1); } else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) { var requestedPriority = {{{ makeGetValue('attribList', '4', 'i32') }}}; EGL.contextAttributes.lowLatency = (requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/); } else if (param == 0x3038 /*EGL_NONE*/) { break; } attribList += 8; } } if ((!config || !config_size) && !numConfigs) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } if (numConfigs) { {{{ makeSetValue('numConfigs', '0', '1', 'i32') }}}; // Total number of supported configs: 1. } if (config && config_size > 0) { {{{ makeSetValue('config', '0', eglDefaultConfig /* Magic ID for the only EGLConfig supported by Emscripten */, '*') }}}; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, }, // EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); eglGetDisplay__proxy: 'sync', eglGetDisplay: (nativeDisplayType) => { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); // Emscripten EGL implementation "emulates" X11, and eglGetDisplay is // expected to accept/receive a pointer to an X11 Display object (or // EGL_DEFAULT_DISPLAY). if (nativeDisplayType != 0 /* EGL_DEFAULT_DISPLAY */ && nativeDisplayType != 1 /* see library_xlib.js */) { return 0; // EGL_NO_DISPLAY } return {{{ eglDefaultDisplay }}}; }, // EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); eglInitialize__proxy: 'sync', eglInitialize: (display, majorVersion, minorVersion) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (majorVersion) { {{{ makeSetValue('majorVersion', '0', '1', 'i32') }}}; // Advertise EGL Major version: '1' } if (minorVersion) { {{{ makeSetValue('minorVersion', '0', '4', 'i32') }}}; // Advertise EGL Minor version: '4' } EGL.defaultDisplayInitialized = true; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, // EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); eglTerminate__proxy: 'sync', eglTerminate: (display) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } EGL.currentContext = 0; EGL.currentReadSurface = 0; EGL.currentDrawSurface = 0; EGL.defaultDisplayInitialized = false; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, // EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); eglGetConfigs__proxy: 'sync', eglGetConfigs: (display, configs, config_size, numConfigs) => EGL.chooseConfig(display, 0, configs, config_size, numConfigs), // EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); eglChooseConfig__proxy: 'sync', eglChooseConfig: (display, attrib_list, configs, config_size, numConfigs) => EGL.chooseConfig(display, attrib_list, configs, config_size, numConfigs), // EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); eglGetConfigAttrib__proxy: 'sync', eglGetConfigAttrib: (display, config, attribute, value) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (config != {{{ eglDefaultConfig }}}) { EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; } if (!value) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); switch (attribute) { case 0x3020: // EGL_BUFFER_SIZE {{{ makeSetValue('value', '0', 'EGL.contextAttributes.alpha ? 32 : 24' /* 8 bits for each R,G,B. 8 bits for alpha if enabled*/, 'i32') }}}; return 1; case 0x3021: // EGL_ALPHA_SIZE {{{ makeSetValue('value', '0', 'EGL.contextAttributes.alpha ? 8 : 0' /* 8 bits for alpha channel if enabled. */, 'i32') }}}; return 1; case 0x3022: // EGL_BLUE_SIZE {{{ makeSetValue('value', '0', '8' /* 8 bits for blue channel. */, 'i32') }}}; return 1; case 0x3023: // EGL_GREEN_SIZE {{{ makeSetValue('value', '0', '8' /* 8 bits for green channel. */, 'i32') }}}; return 1; case 0x3024: // EGL_RED_SIZE {{{ makeSetValue('value', '0', '8' /* 8 bits for red channel. */, 'i32') }}}; return 1; case 0x3025: // EGL_DEPTH_SIZE {{{ makeSetValue('value', '0', 'EGL.contextAttributes.depth ? 24 : 0' /* 24 bits for depth buffer if enabled. */, 'i32') }}}; return 1; case 0x3026: // EGL_STENCIL_SIZE {{{ makeSetValue('value', '0', 'EGL.contextAttributes.stencil ? 8 : 0' /* 8 bits for stencil buffer if enabled. */, 'i32') }}}; return 1; case 0x3027: // EGL_CONFIG_CAVEAT // We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051). {{{ makeSetValue('value', '0', '0x3038' /* EGL_NONE */, 'i32') }}}; return 1; case 0x3028: // EGL_CONFIG_ID {{{ makeSetValue('value', '0', eglDefaultConfig, 'i32') }}}; return 1; case 0x3029: // EGL_LEVEL {{{ makeSetValue('value', '0', '0' /* Z order/depth layer for this level. Not applicable for Emscripten. */, 'i32') }}}; return 1; case 0x302A: // EGL_MAX_PBUFFER_HEIGHT {{{ makeSetValue('value', '0', '4096', 'i32') }}}; return 1; case 0x302B: // EGL_MAX_PBUFFER_PIXELS {{{ makeSetValue('value', '0', '16777216' /* 4096 * 4096 */, 'i32') }}}; return 1; case 0x302C: // EGL_MAX_PBUFFER_WIDTH {{{ makeSetValue('value', '0', '4096', 'i32') }}}; return 1; case 0x302D: // EGL_NATIVE_RENDERABLE {{{ makeSetValue('value', '0', '0' /* This config does not allow co-rendering with other 'native' rendering APIs. */, 'i32') }}}; return 1; case 0x302E: // EGL_NATIVE_VISUAL_ID {{{ makeSetValue('value', '0', '0' /* N/A for Emscripten. */, 'i32') }}}; return 1; case 0x302F: // EGL_NATIVE_VISUAL_TYPE {{{ makeSetValue('value', '0', '0x3038' /* EGL_NONE */, 'i32') }}}; return 1; case 0x3031: // EGL_SAMPLES {{{ makeSetValue('value', '0', 'EGL.contextAttributes.antialias ? 4 : 0' /* 2x2 Multisampling */, 'i32') }}}; return 1; case 0x3032: // EGL_SAMPLE_BUFFERS {{{ makeSetValue('value', '0', 'EGL.contextAttributes.antialias ? 1 : 0' /* Multisampling enabled */, 'i32') }}}; return 1; case 0x3033: // EGL_SURFACE_TYPE {{{ makeSetValue('value', '0', '0x4' /* EGL_WINDOW_BIT */, 'i32') }}}; return 1; case 0x3034: // EGL_TRANSPARENT_TYPE // If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas. {{{ makeSetValue('value', '0', '0x3038' /* EGL_NONE */, 'i32') }}}; return 1; case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE case 0x3037: // EGL_TRANSPARENT_RED_VALUE // "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined." {{{ makeSetValue('value', '0', '-1' /* Report a "does not apply" value. */, 'i32') }}}; return 1; case 0x3039: // EGL_BIND_TO_TEXTURE_RGB case 0x303A: // EGL_BIND_TO_TEXTURE_RGBA {{{ makeSetValue('value', '0', '0' /* Only pbuffers would be bindable, but these are not supported. */, 'i32') }}}; return 1; case 0x303B: // EGL_MIN_SWAP_INTERVAL {{{ makeSetValue('value', '0', '0', 'i32') }}}; return 1; case 0x303C: // EGL_MAX_SWAP_INTERVAL {{{ makeSetValue('value', '0', '1' /* TODO: Currently this is not strictly true, since user can specify custom presentation interval in JS requestAnimationFrame/emscripten_set_main_loop. */, 'i32') }}}; return 1; case 0x303D: // EGL_LUMINANCE_SIZE case 0x303E: // EGL_ALPHA_MASK_SIZE {{{ makeSetValue('value', '0', '0' /* N/A in this config. */, 'i32') }}}; return 1; case 0x303F: // EGL_COLOR_BUFFER_TYPE // EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER. {{{ makeSetValue('value', '0', '0x308E' /* EGL_RGB_BUFFER */, 'i32') }}}; return 1; case 0x3040: // EGL_RENDERABLE_TYPE // A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT. {{{ makeSetValue('value', '0', '0x4' /* EGL_OPENGL_ES2_BIT */, 'i32') }}}; return 1; case 0x3042: // EGL_CONFORMANT // "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API." {{{ makeSetValue('value', '0', '0' /* EGL_OPENGL_ES2_BIT */, 'i32') }}}; return 1; default: EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */); return 0; } }, // EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); eglCreateWindowSurface__proxy: 'sync', eglCreateWindowSurface: (display, config, win, attrib_list) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (config != {{{ eglDefaultConfig }}}) { EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; } // TODO: Examine attrib_list! Parameters that can be present there are: // - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER) // - EGL_VG_COLORSPACE (can't be set) // - EGL_VG_ALPHA_FORMAT (can't be set) EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 62006; /* Magic ID for Emscripten 'default surface' */ }, // EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay display, EGLSurface surface); eglDestroySurface__proxy: 'sync', eglDestroySurface: (display, surface) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) { EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */); return 1; } if (EGL.currentReadSurface == surface) { EGL.currentReadSurface = 0; } if (EGL.currentDrawSurface == surface) { EGL.currentDrawSurface = 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; /* Magic ID for Emscripten 'default surface' */ }, eglCreateContext__deps: ['$GL'], // EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); eglCreateContext__proxy: 'sync', eglCreateContext: (display, config, hmm, contextAttribs) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } // EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten. // So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL. var glesContextVersion = 1; for (;;) { var param = {{{ makeGetValue('contextAttribs', '0', 'i32') }}}; if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) { glesContextVersion = {{{ makeGetValue('contextAttribs', '4', 'i32') }}}; } else if (param == 0x3038 /*EGL_NONE*/) { break; } else { /* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */ EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/); return 0; } contextAttribs += 8; } #if MAX_WEBGL_VERSION >= 2 if (glesContextVersion < 2 || glesContextVersion > 3) { #else if (glesContextVersion != 2) { #endif #if GL_ASSERTIONS if (glesContextVersion == 3) { err('When initializing GLES3/WebGL2 via EGL, one must build with -sMAX_WEBGL_VERSION=2!'); } else { err(`When initializing GLES2/WebGL1 via EGL, one must pass EGL_CONTEXT_CLIENT_VERSION = 2 to GL context attributes! GLES version ${glesContextVersion} is not supported!`); } #endif EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; /* EGL_NO_CONTEXT */ } EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3 EGL.contextAttributes.minorVersion = 0; EGL.context = GL.createContext(Browser.getCanvas(), EGL.contextAttributes); if (EGL.context != 0) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); // Run callbacks so that GL emulation works GL.makeContextCurrent(EGL.context); Browser.useWebGL = true; Browser.moduleContextCreatedCallbacks.forEach((callback) => callback()); // Note: This function only creates a context, but it shall not make it active. GL.makeContextCurrent(null); return {{{ eglDefaultContext }}}; } else { EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set. return 0; /* EGL_NO_CONTEXT */ } }, eglDestroyContext__deps: ['$GL'], // EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext context); eglDestroyContext__proxy: 'sync', eglDestroyContext: (display, context) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (context != {{{ eglDefaultContext }}}) { EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */); return 0; } GL.deleteContext(EGL.context); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); if (EGL.currentContext == context) { EGL.currentContext = 0; } return 1 /* EGL_TRUE */; }, // EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); eglQuerySurface__proxy: 'sync', eglQuerySurface: (display, surface, attribute, value) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (surface != 62006 /* Magic ID for Emscripten 'default surface' */) { EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */); return 0; } if (!value) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); switch (attribute) { case 0x3028: // EGL_CONFIG_ID {{{ makeSetValue('value', '0', eglDefaultConfig, 'i32') }}}; return 1; case 0x3058: // EGL_LARGEST_PBUFFER // Odd EGL API: If surface is not a pbuffer surface, 'value' should not be written to. It's not specified as an error, so true should(?) be returned. // Existing Android implementation seems to do so at least. return 1; case 0x3057: // EGL_WIDTH {{{ makeSetValue('value', '0', "Browser.getCanvas().width", 'i32') }}}; return 1; case 0x3056: // EGL_HEIGHT {{{ makeSetValue('value', '0', "Browser.getCanvas().height", 'i32') }}}; return 1; case 0x3090: // EGL_HORIZONTAL_RESOLUTION {{{ makeSetValue('value', '0', '-1' /* EGL_UNKNOWN */, 'i32') }}}; return 1; case 0x3091: // EGL_VERTICAL_RESOLUTION {{{ makeSetValue('value', '0', '-1' /* EGL_UNKNOWN */, 'i32') }}}; return 1; case 0x3092: // EGL_PIXEL_ASPECT_RATIO {{{ makeSetValue('value', '0', '-1' /* EGL_UNKNOWN */, 'i32') }}}; return 1; case 0x3086: // EGL_RENDER_BUFFER // The main surface is bound to the visible canvas window - it's always backbuffered. // Alternative to EGL_BACK_BUFFER would be EGL_SINGLE_BUFFER. {{{ makeSetValue('value', '0', '0x3084' /* EGL_BACK_BUFFER */, 'i32') }}}; return 1; case 0x3099: // EGL_MULTISAMPLE_RESOLVE {{{ makeSetValue('value', '0', '0x309A' /* EGL_MULTISAMPLE_RESOLVE_DEFAULT */, 'i32') }}}; return 1; case 0x3093: // EGL_SWAP_BEHAVIOR // The two possibilities are EGL_BUFFER_PRESERVED and EGL_BUFFER_DESTROYED. Slightly unsure which is the // case for browser environment, but advertise the 'weaker' behavior to be sure. {{{ makeSetValue('value', '0', '0x3095' /* EGL_BUFFER_DESTROYED */, 'i32') }}}; return 1; case 0x3080: // EGL_TEXTURE_FORMAT case 0x3081: // EGL_TEXTURE_TARGET case 0x3082: // EGL_MIPMAP_TEXTURE case 0x3083: // EGL_MIPMAP_LEVEL // This is a window surface, not a pbuffer surface. Spec: // "Querying EGL_TEXTURE_FORMAT, EGL_TEXTURE_TARGET, EGL_MIPMAP_TEXTURE, or EGL_MIPMAP_LEVEL for a non-pbuffer surface is not an error, but value is not modified." // So pass-through. return 1; default: EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */); return 0; } }, // EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); eglQueryContext__proxy: 'sync', eglQueryContext: (display, context, attribute, value) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy. if (context != {{{ eglDefaultContext }}}) { EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */); return 0; } if (!value) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); switch (attribute) { case 0x3028: // EGL_CONFIG_ID {{{ makeSetValue('value', '0', eglDefaultConfig, 'i32') }}}; return 1; case 0x3097: // EGL_CONTEXT_CLIENT_TYPE {{{ makeSetValue('value', '0', '0x30A0' /* EGL_OPENGL_ES_API */, 'i32') }}}; return 1; case 0x3098: // EGL_CONTEXT_CLIENT_VERSION {{{ makeSetValue('value', '0', 'EGL.contextAttributes.majorVersion + 1', 'i32') }}}; return 1; case 0x3086: // EGL_RENDER_BUFFER // The context is bound to the visible canvas window - it's always backbuffered. // Alternative to EGL_BACK_BUFFER would be EGL_SINGLE_BUFFER. {{{ makeSetValue('value', '0', '0x3084' /* EGL_BACK_BUFFER */, 'i32') }}}; return 1; default: EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */); return 0; } }, // EGLAPI EGLint EGLAPIENTRY eglGetError(void); eglGetError__proxy: 'sync', eglGetError: () => EGL.errorCode, // EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); // The allocated strings are cached and never freed. eglQueryString__noleakcheck: true, eglQueryString__deps: ['$stringToNewUTF8'], eglQueryString__proxy: 'sync', eglQueryString: (display, name) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy. EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); if (EGL.stringCache[name]) return EGL.stringCache[name]; var ret; switch (name) { case 0x3053 /* EGL_VENDOR */: ret = stringToNewUTF8("Emscripten"); break; case 0x3054 /* EGL_VERSION */: ret = stringToNewUTF8("1.4 Emscripten EGL"); break; case 0x3055 /* EGL_EXTENSIONS */: ret = stringToNewUTF8(""); break; // Currently not supporting any EGL extensions. case 0x308D /* EGL_CLIENT_APIS */: ret = stringToNewUTF8("OpenGL_ES"); break; default: EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } EGL.stringCache[name] = ret; return ret; }, // EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); eglBindAPI__proxy: 'sync', eglBindAPI: (api) => { if (api == 0x30A0 /* EGL_OPENGL_ES_API */) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } // if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; }, // EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); eglQueryAPI__proxy: 'sync', eglQueryAPI: () => { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 0x30A0; // EGL_OPENGL_ES_API }, // EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); eglWaitClient__proxy: 'sync', eglWaitClient: () => { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, // EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); eglWaitNative__proxy: 'sync', eglWaitNative: (nativeEngineId) => { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, // EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); eglWaitGL: 'eglWaitClient', // EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); eglSwapInterval__deps: ['emscripten_set_main_loop_timing'], eglSwapInterval__proxy: 'sync', eglSwapInterval: (display, interval) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (interval == 0) _emscripten_set_main_loop_timing({{{ cDefs.EM_TIMING_SETTIMEOUT }}}, 0); else _emscripten_set_main_loop_timing({{{ cDefs.EM_TIMING_RAF }}}, interval); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, // EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); eglMakeCurrent__deps: ['$GL'], eglMakeCurrent__proxy: 'sync', eglMakeCurrent: (display, draw, read, context) => { if (display != {{{ eglDefaultDisplay }}}) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0 /* EGL_FALSE */; } //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy. if (context != 0 && context != {{{ eglDefaultContext }}}) { EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */); return 0; } if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006 /* Magic ID for Emscripten 'default surface' */)) { EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */); return 0; } GL.makeContextCurrent(context ? EGL.context : null); EGL.currentContext = context; EGL.currentDrawSurface = draw; EGL.currentReadSurface = read; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1 /* EGL_TRUE */; }, // EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); eglGetCurrentContext__proxy: 'sync', eglGetCurrentContext: () => EGL.currentContext, // EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); eglGetCurrentSurface__proxy: 'sync', eglGetCurrentSurface: (readdraw) => { if (readdraw == 0x305A /* EGL_READ */) { return EGL.currentReadSurface; } else if (readdraw == 0x3059 /* EGL_DRAW */) { return EGL.currentDrawSurface; } else { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0 /* EGL_NO_SURFACE */; } }, // EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); eglGetCurrentDisplay__proxy: 'sync', eglGetCurrentDisplay: () => EGL.currentContext ? {{{ eglDefaultDisplay }}} : 0, // EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); eglSwapBuffers__deps: ['$GLctx'], eglSwapBuffers__proxy: 'sync', eglSwapBuffers: (dpy, surface) => { if (!EGL.defaultDisplayInitialized) { EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */); } else if (!GLctx) { EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */); } else if (GLctx.isContextLost()) { EGL.setErrorCode(0x300E /* EGL_CONTEXT_LOST */); } else { // According to documentation this does an implicit flush. // Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871 // the flush was removed since this _may_ result in slowing code down. //_glFlush(); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1 /* EGL_TRUE */; } return 0 /* EGL_FALSE */; }, eglReleaseThread__proxy: 'sync', eglReleaseThread: () => { // Equivalent to eglMakeCurrent with EGL_NO_CONTEXT and EGL_NO_SURFACE. EGL.currentContext = 0; EGL.currentReadSurface = 0; EGL.currentDrawSurface = 0; // EGL spec v1.4 p.55: // "calling eglGetError immediately following a successful call to eglReleaseThread should not be done. // Such a call will return EGL_SUCCESS - but will also result in reallocating per-thread state." EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1 /* EGL_TRUE */; } }; autoAddDeps(LibraryEGL, '$EGL'); addToLibrary(LibraryEGL);