#include #include "emscripten_internal.h" typedef struct set_canvas_size_t { const char* target; int width; int height; } set_canvas_size_t; static void do_set_size(void* arg) { set_canvas_size_t* args = (set_canvas_size_t*)arg; emscripten_set_canvas_element_size(args->target, args->width, args->height); free((char *) args->target); free(arg); } // This function takes ownership of the "target" string. void _emscripten_set_offscreencanvas_size_on_thread(pthread_t t, const char* target, int width, int height) { set_canvas_size_t* arg = malloc(sizeof(set_canvas_size_t)); arg->target = target; // taking ownership: will be freed in do_set_size arg->width = width; arg->height = height; em_proxying_queue* q = emscripten_proxy_get_system_queue(); // Note: If we are also a pthread, the call below could theoretically be // done synchronously. However if the target pthread is waiting for a // mutex from us, then these two threads will deadlock. At the moment, // we'd like to consider that this kind of deadlock would be an Emscripten // runtime bug, although if emscripten_set_canvas_element_size() was // documented to require running an event in the queue of thread that owns // the OffscreenCanvas, then that might be ok. (safer this way however) if (!emscripten_proxy_async(q, t, do_set_size, arg)) { assert(false && "emscripten_proxy_async failed"); } }