/* * Copyright 2013 The Emscripten Authors. All rights reserved. * Emscripten is available under two separate licenses, the MIT license and the * University of Illinois/NCSA Open Source License. Both these licenses can be * found in the LICENSE file. */ #include #include #include #include #include #include #include #ifdef _WIN32 #include #include typedef int socklen_t; #define close closesocket #pragma comment(lib, "Ws2_32.lib") #else #include #include #include #include #include #endif #include #ifdef __EMSCRIPTEN__ #include #endif #ifdef _WIN32 typedef u_long ioctlarg_t; #else #define INVALID_SOCKET -1 #define SOCKET_ERROR -1 #define ioctlsocket ioctl typedef int ioctlarg_t; #endif #include "test_sockets_msg.h" typedef enum { MSG_READ, MSG_WRITE } msg_state_t; typedef struct { int fd; } server_t; typedef struct { int fd; struct sockaddr_in addr; msg_t msg; msg_state_t state; int read; int wrote; } client_t; server_t server; client_t client; void cleanup() { if (client.fd) { close(client.fd); client.fd = 0; } if (server.fd) { close(server.fd); server.fd = 0; } } void main_loop() { int res; fd_set fdr; fd_set fdw; // Timeout of zero means don't block. Emscripten doesn't support blocking select in the general case struct timeval tv = {0}; // see if there are any connections to accept or read / write from FD_ZERO(&fdr); FD_ZERO(&fdw); FD_SET(server.fd, &fdr); FD_SET(server.fd, &fdw); #if !TEST_DGRAM if (client.fd) FD_SET(client.fd, &fdr); if (client.fd) FD_SET(client.fd, &fdw); #endif res = select(64, &fdr, &fdw, NULL, &tv); if (res == -1) { perror("select failed"); exit(EXIT_SUCCESS); } #if !TEST_DGRAM // for TCP sockets, we may need to accept a connection if (FD_ISSET(server.fd, &fdr)) { #if TEST_ACCEPT_ADDR // Do an accept with non-NULL addr and addlen parameters. This tests a fix to a bug in the implementation of // accept which had a parameter "addrp" but used "addr" internally if addrp was set - giving a ReferenceError. struct sockaddr_in addr = {0}; addr.sin_family = AF_INET; socklen_t addrlen = sizeof(addr); client.fd = accept(server.fd, (struct sockaddr *) &addr, &addrlen); #else client.fd = accept(server.fd, NULL, NULL); #endif assert(client.fd != -1); } #endif #if !TEST_DGRAM int fd = client.fd; #else int fd = server.fd; #endif if (client.state == MSG_READ) { if (!FD_ISSET(fd, &fdr)) { return; } socklen_t addrlen = sizeof(client.addr); res = do_msg_read(fd, &client.msg, client.read, 0, (struct sockaddr *)&client.addr, &addrlen); if (res == -1) { return; } else if (res == 0) { // client disconnected memset(&client, 0, sizeof(client_t)); return; } client.read += res; // once we've read the entire message, echo it back if (client.read >= client.msg.length) { client.read = 0; client.state = MSG_WRITE; } } if (client.state == MSG_WRITE) { if (!FD_ISSET(fd, &fdw)) { return; } res = do_msg_write(fd, &client.msg, client.wrote, 0, (struct sockaddr *)&client.addr, sizeof(client.addr)); if (res == -1) { return; } else if (res == 0) { // client disconnected memset(&client, 0, sizeof(client_t)); return; } client.wrote += res; if (client.wrote >= client.msg.length) { client.wrote = 0; client.state = MSG_READ; #if CLOSE_CLIENT_AFTER_ECHO close(client.fd); memset(&client, 0, sizeof(client_t)); #endif } } } // The callbacks for the async network events have a different signature than from // emscripten_set_main_loop (they get passed the fd of the socket triggering the event). // In this test application we want to try and keep as much in common as the timed loop // version but in a real application the fd can be used instead of needing to select(). void async_main_loop(int fd, void* userData) { printf("%s callback\n", (char*)userData); main_loop(); } int main() { #ifdef _WIN32 WSADATA wsaData = {}; int result = WSAStartup(MAKEWORD(2, 2), &wsaData); if (result) { printf("WSAStartup failed!\n"); exit(1); } #endif struct sockaddr_in addr; int res; atexit(cleanup); signal(SIGTERM, cleanup); memset(&server, 0, sizeof(server_t)); memset(&client, 0, sizeof(client_t)); // create the socket and set to non-blocking #if !TEST_DGRAM server.fd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); #else server.fd = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP); #endif if (server.fd == INVALID_SOCKET) { perror("cannot create socket"); exit(EXIT_FAILURE); } ioctlarg_t on = 1; if (ioctlsocket(server.fd, FIONBIO, &on) == SOCKET_ERROR) { perror("ioctlsocket FIONBIO failed"); exit(EXIT_FAILURE); } #ifndef __EMSCRIPTEN__ // This server is compiled using both the host compiler and using emscripten. // When compiling for the host we use SO_REUSEADDR to avoid `Address already // in use` errors when repeatedly running a given test. With emscripten // `SO_REUSEADDR` is not implemented. // TODO(sbc): Implement/stub SO_REUSEADDR in emscripten. int opt = 1; if (setsockopt(server.fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) == SOCKET_ERROR) { perror("setsockopt SO_REUSEADDR failed"); exit(EXIT_FAILURE); } #endif memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_port = htons(SOCKK); if (inet_pton(AF_INET, "127.0.0.1", &addr.sin_addr) != 1) { perror("inet_pton failed"); exit(EXIT_FAILURE); } res = bind(server.fd, (struct sockaddr *)&addr, sizeof(addr)); if (res == SOCKET_ERROR) { fprintf(stderr, "bind (%d) failed: %s\n", SOCKK, strerror(errno)); exit(EXIT_FAILURE); } #if !TEST_DGRAM res = listen(server.fd, 50); if (res == SOCKET_ERROR) { perror("listen failed"); exit(EXIT_FAILURE); } #endif #ifdef __EMSCRIPTEN__ #if TEST_ASYNC // The first parameter being passed is actually an arbitrary userData pointer // for simplicity this test just passes a basic char* emscripten_set_socket_connection_callback("connection", async_main_loop); emscripten_set_socket_message_callback("message", async_main_loop); emscripten_set_socket_close_callback("close", async_main_loop); #else emscripten_set_main_loop(main_loop, 60, 0); #endif #else while (1) main_loop(); #endif return EXIT_SUCCESS; }