File size: 1,749 Bytes
d353048
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
using Unity.InferenceEngine;

namespace Unity.MLAgents.Inference
{
    internal static class TensorExtensions
    {
        // assumes NCHW (channel first) but might be NHWC
        public static int Batch(this Tensor tensor)
        {
            return tensor.shape.Batch();
        }

        public static int Height(this Tensor tensor)
        {
            return tensor.shape.Height();
        }

        public static int Width(this Tensor tensor)
        {
            return tensor.shape.Width();
        }

        public static int Channels(this Tensor tensor)
        {
            return tensor.shape.Channels();
        }

        public static int Length(this Tensor tensor)
        {
            return tensor.shape.length;
        }
    }

    internal static class TensorShapeExtensions
    {
        public static int Batch(this TensorShape shape)
        {
            return shape.rank >= 1 ? shape[0] : 0;
        }

        public static int Height(this TensorShape shape)
        {
            return shape.rank >= 4 ? shape[shape.rank - 2] : 0;
        }

        public static int Width(this TensorShape shape)
        {
            return shape.rank >= 3 ? shape[shape.rank - 1] : 0;
        }

        public static int Channels(this TensorShape shape)
        {
            return shape.rank is >= 2 and < 4 ? shape[1] : shape.rank >= 4 ? shape[shape.rank - 3] : 0;
        }

        public static int Index(this TensorShape shape, int n, int c, int h, int w)
        {
            int index =
                n * shape.Height() * shape.Width() * shape.Channels() +
                c * shape.Height() * shape.Width() +
                h * shape.Width() +
                w;
            return index;
        }
    }
}