| using System; |
| using System.Collections.Generic; |
| using System.IO; |
| using Newtonsoft.Json; |
| using UnityEditor; |
| using UnityEngine; |
|
|
| namespace Unity.MLAgents |
| { |
| public class SampleExporter |
| { |
| const string k_MLAgentsSampleFile = "mlagents-sample.json"; |
| const string k_PackageSampleFile = ".sample.json"; |
| const string k_MLAgentsDir = "ML-Agents"; |
| const string k_MLAgentsExamplesDir = "Examples"; |
| const string k_MLAgentsPackageName = "com.unity.ml-agents"; |
| const string k_MLAgentsSamplesDirName = "Samples"; |
| const string k_MLAgentsScriptsDirName = "Scripts"; |
|
|
| struct MLAgentsSampleJson |
| { |
| #pragma warning disable 649 |
| public string displayName; |
| public string description; |
| |
| public List<string> scenes; |
| #pragma warning restore 649 |
| } |
|
|
| struct PackageSampleJson |
| { |
| public string displayName; |
| public string description; |
| } |
|
|
| public static void ExportCuratedSamples() |
| { |
| var oldBurst = EditorPrefs.GetBool("BurstCompilation"); |
| EditorPrefs.SetBool("BurstCompilation", false); |
| try |
| { |
| |
| var assetsDir = Application.dataPath; |
| var repoRoot = Directory.GetParent(Directory.GetParent(assetsDir).FullName).FullName; |
|
|
| |
| var samplesDir = Path.Combine( |
| repoRoot, |
| k_MLAgentsPackageName, |
| k_MLAgentsSamplesDirName); |
|
|
| if (!Directory.Exists(samplesDir)) |
| { |
| Directory.CreateDirectory(samplesDir); |
| } |
|
|
| |
| var examplesDir = Path.Combine(Application.dataPath, k_MLAgentsDir, k_MLAgentsExamplesDir); |
| foreach (var exampleDirectory in Directory.GetDirectories(examplesDir)) |
| { |
| var mlAgentsSamplePath = Path.Combine(exampleDirectory, k_MLAgentsSampleFile); |
| if (File.Exists(mlAgentsSamplePath)) |
| { |
| var sampleJson = JsonConvert.DeserializeObject<MLAgentsSampleJson>(File.ReadAllText(mlAgentsSamplePath)); |
| Debug.Log(JsonConvert.SerializeObject(sampleJson)); |
| foreach (var scene in sampleJson.scenes) |
| { |
| var scenePath = Path.Combine(exampleDirectory, scene); |
| if (File.Exists(scenePath)) |
| { |
| |
| var currentSampleDir = Directory.CreateDirectory(Path.Combine(samplesDir, |
| Path.GetFileNameWithoutExtension(scenePath))); |
|
|
|
|
| var scriptsPath = Path.Combine(exampleDirectory, k_MLAgentsScriptsDirName); |
| Debug.Log($"Scene Path: {scenePath}"); |
| var assets = new List<string> { scenePath.Substring(scenePath.IndexOf("Assets")) }; |
| if (!Directory.Exists(Path.Combine(scriptsPath))) |
| { |
| scriptsPath = exampleDirectory; |
| } |
|
|
| scriptsPath = scriptsPath.Substring(scriptsPath.IndexOf("Assets")); |
| foreach (var guid in AssetDatabase.FindAssets("t:Script", new[] { scriptsPath })) |
| { |
| var path = AssetDatabase.GUIDToAssetPath(guid); |
| assets.Add(path); |
| Debug.Log($"Adding Asset: {path}"); |
| } |
|
|
| var packageFilePath = Path.GetFileNameWithoutExtension(scenePath) + ".unitypackage"; |
| AssetDatabase.ExportPackage(assets.ToArray(), |
| Path.Combine(Application.dataPath, packageFilePath), |
| ExportPackageOptions.IncludeDependencies | ExportPackageOptions.Recurse); |
|
|
| |
| var packageFileFullPath = Path.Combine(Application.dataPath, packageFilePath); |
|
|
| var packageInSamplePath = Path.Combine(currentSampleDir.FullName, packageFilePath); |
| Debug.Log($"Moving {packageFileFullPath} to {packageInSamplePath}"); |
| File.Move(packageFileFullPath, packageInSamplePath); |
|
|
| |
| File.WriteAllText(Path.Combine(currentSampleDir.FullName, k_PackageSampleFile), |
| JsonConvert.SerializeObject(new PackageSampleJson |
| { |
| description = sampleJson.description, |
| displayName = sampleJson.displayName |
| })); |
| } |
| } |
| } |
| } |
| } |
| catch (Exception e) |
| { |
| Debug.Log(e); |
| EditorApplication.Exit(1); |
| } |
| EditorPrefs.SetBool("BurstCompilation", oldBurst); |
| EditorApplication.Exit(0); |
| } |
| } |
| } |
|
|