| #if MLA_INPUT_TESTS |
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| using System; |
| using System.Collections; |
| using System.Collections.Generic; |
| using UnityEngine.InputSystem; |
| using UnityEngine.InputSystem.Utilities; |
|
|
| public partial class TestPushBlockActions : IInputActionCollection2, IDisposable |
| { |
| public InputActionAsset asset { get; } |
| public TestPushBlockActions() |
| { |
| asset = InputActionAsset.FromJson(@"{ |
| ""name"": ""TestPushBlockActions"", |
| ""maps"": [ |
| { |
| ""name"": ""Movement"", |
| ""id"": ""03a2e5d4-ae81-47f1-a575-0779fb7da538"", |
| ""actions"": [ |
| { |
| ""name"": ""movement"", |
| ""type"": ""Value"", |
| ""id"": ""5f47cbc6-de46-4d33-93e2-2b1af4f5996d"", |
| ""expectedControlType"": ""Vector2"", |
| ""processors"": """", |
| ""interactions"": """" |
| }, |
| { |
| ""name"": ""jump"", |
| ""type"": ""Value"", |
| ""id"": ""ca5eb833-5dfb-4b7c-880d-6118bd5d1378"", |
| ""expectedControlType"": ""Integer"", |
| ""processors"": """", |
| ""interactions"": """" |
| } |
| ], |
| ""bindings"": [ |
| { |
| ""name"": ""gamepad_move"", |
| ""id"": ""477500ef-6d32-4b84-b9f8-158f18bcb906"", |
| ""path"": ""2DVector"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": """", |
| ""action"": ""movement"", |
| ""isComposite"": true, |
| ""isPartOfComposite"": false |
| }, |
| { |
| ""name"": ""up"", |
| ""id"": ""6d2537b8-2266-4a50-8575-fb0fe310daa5"", |
| ""path"": ""<Gamepad>/dpad/up"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""down"", |
| ""id"": ""50584c83-beb6-4e90-a453-a635c03a761e"", |
| ""path"": ""<Gamepad>/dpad/down"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""left"", |
| ""id"": ""44408b8f-27e7-4c6d-b078-7536ba020d1a"", |
| ""path"": ""<Gamepad>/dpad/left"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""right"", |
| ""id"": ""f5681423-d3e3-41a5-b85e-0a7642c774aa"", |
| ""path"": ""<Gamepad>/dpad/right"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""keyboard_move"", |
| ""id"": ""6bcba4bf-5ce0-4005-9e6a-0de2487211b0"", |
| ""path"": ""2DVector"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": """", |
| ""action"": ""movement"", |
| ""isComposite"": true, |
| ""isPartOfComposite"": false |
| }, |
| { |
| ""name"": ""up"", |
| ""id"": ""63da699e-b354-4e63-b0f8-26fb92abea41"", |
| ""path"": ""<Keyboard>/w"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""down"", |
| ""id"": ""39409748-9002-4aff-9a09-cdc05b9708ad"", |
| ""path"": ""<Keyboard>/s"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""left"", |
| ""id"": ""0afe45fc-dc45-4310-9c73-7dc3c503addf"", |
| ""path"": ""<Keyboard>/a"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": ""right"", |
| ""id"": ""69fe0335-9e0c-495d-a90d-4b0fcbfd2b34"", |
| ""path"": ""<Keyboard>/d"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""movement"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": true |
| }, |
| { |
| ""name"": """", |
| ""id"": ""ab696218-63cd-4eb8-9fe1-48a68e32e92f"", |
| ""path"": ""<Keyboard>/space"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""jump"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": false |
| }, |
| { |
| ""name"": """", |
| ""id"": ""7adcb138-5175-4cc4-addc-d2b02cb5f0de"", |
| ""path"": ""<Gamepad>/buttonSouth"", |
| ""interactions"": """", |
| ""processors"": """", |
| ""groups"": ""Keyboard"", |
| ""action"": ""jump"", |
| ""isComposite"": false, |
| ""isPartOfComposite"": false |
| } |
| ] |
| } |
| ], |
| ""controlSchemes"": [ |
| { |
| ""name"": ""Keyboard"", |
| ""bindingGroup"": ""Keyboard"", |
| ""devices"": [ |
| { |
| ""devicePath"": ""<Keyboard>"", |
| ""isOptional"": true, |
| ""isOR"": false |
| }, |
| { |
| ""devicePath"": ""<Gamepad>"", |
| ""isOptional"": true, |
| ""isOR"": false |
| } |
| ] |
| } |
| ] |
| }"); |
| |
| m_Movement = asset.FindActionMap("Movement", throwIfNotFound: true); |
| m_Movement_movement = m_Movement.FindAction("movement", throwIfNotFound: true); |
| m_Movement_jump = m_Movement.FindAction("jump", throwIfNotFound: true); |
| } |
|
|
| public void Dispose() |
| { |
| UnityEngine.Object.Destroy(asset); |
| } |
|
|
| public InputBinding? bindingMask |
| { |
| get => asset.bindingMask; |
| set => asset.bindingMask = value; |
| } |
|
|
| public ReadOnlyArray<InputDevice>? devices |
| { |
| get => asset.devices; |
| set => asset.devices = value; |
| } |
|
|
| public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; |
|
|
| public bool Contains(InputAction action) |
| { |
| return asset.Contains(action); |
| } |
|
|
| public IEnumerator<InputAction> GetEnumerator() |
| { |
| return asset.GetEnumerator(); |
| } |
|
|
| IEnumerator IEnumerable.GetEnumerator() |
| { |
| return GetEnumerator(); |
| } |
|
|
| public void Enable() |
| { |
| asset.Enable(); |
| } |
|
|
| public void Disable() |
| { |
| asset.Disable(); |
| } |
| public IEnumerable<InputBinding> bindings => asset.bindings; |
|
|
| public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) |
| { |
| return asset.FindAction(actionNameOrId, throwIfNotFound); |
| } |
| public int FindBinding(InputBinding bindingMask, out InputAction action) |
| { |
| return asset.FindBinding(bindingMask, out action); |
| } |
|
|
| |
| private readonly InputActionMap m_Movement; |
| private IMovementActions m_MovementActionsCallbackInterface; |
| private readonly InputAction m_Movement_movement; |
| private readonly InputAction m_Movement_jump; |
| public struct MovementActions |
| { |
| private TestPushBlockActions m_Wrapper; |
| public MovementActions(TestPushBlockActions wrapper) { m_Wrapper = wrapper; } |
| public InputAction @movement => m_Wrapper.m_Movement_movement; |
| public InputAction @jump => m_Wrapper.m_Movement_jump; |
| public InputActionMap Get() { return m_Wrapper.m_Movement; } |
| public void Enable() { Get().Enable(); } |
| public void Disable() { Get().Disable(); } |
| public bool enabled => Get().enabled; |
| public static implicit operator InputActionMap(MovementActions set) { return set.Get(); } |
| public void SetCallbacks(IMovementActions instance) |
| { |
| if (m_Wrapper.m_MovementActionsCallbackInterface != null) |
| { |
| @movement.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; |
| @movement.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; |
| @movement.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; |
| @jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; |
| @jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; |
| @jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; |
| } |
| m_Wrapper.m_MovementActionsCallbackInterface = instance; |
| if (instance != null) |
| { |
| @movement.started += instance.OnMovement; |
| @movement.performed += instance.OnMovement; |
| @movement.canceled += instance.OnMovement; |
| @jump.started += instance.OnJump; |
| @jump.performed += instance.OnJump; |
| @jump.canceled += instance.OnJump; |
| } |
| } |
| } |
| public MovementActions @Movement => new MovementActions(this); |
| private int m_KeyboardSchemeIndex = -1; |
| public InputControlScheme KeyboardScheme |
| { |
| get |
| { |
| if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard"); |
| return asset.controlSchemes[m_KeyboardSchemeIndex]; |
| } |
| } |
| public interface IMovementActions |
| { |
| void OnMovement(InputAction.CallbackContext context); |
| void OnJump(InputAction.CallbackContext context); |
| } |
| } |
| #endif // MLA_INPUT_TESTS |
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