namespace Unity.MLAgents.Sensors { /// /// Interface for generating observations from a physical joint or constraint. /// [UnityEngine.Scripting.APIUpdating.MovedFrom("Unity.MLAgents.Extensions.Sensors")] public interface IJointExtractor { /// /// Determine the number of observations that would be generated for the particular joint /// using the provided PhysicsSensorSettings. /// /// The settings used to configure the physics sensor. /// Number of floats that will be written. int NumObservations(PhysicsSensorSettings settings); /// /// Write the observations to the ObservationWriter, starting at the specified offset. /// /// The settings used to configure the physics sensor. /// The writer to which observations are written. /// The starting index in the writer to begin writing observations. /// Number of floats that were written. int Write(PhysicsSensorSettings settings, ObservationWriter writer, int offset); } }