sim-assets / kitchen /assets /CeilingLight /CeilingLight_payload.usd
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#usda 1.0
(
defaultPrim = "CeilingLight"
upAxis = "Z"
)
def "CeilingLight" (
assetInfo = {
asset identifier = @assets/CeilingLight/CeilingLight.usd@
string name = "CeilingLight"
}
prepend references = @./CeilingLight.geom.usd@</CeilingLight>
)
{
}