#usda 1.0 ( defaultPrim = "Cup" upAxis = "Z" ) def Xform "Cup" ( assetInfo = { asset identifier = @assets/Cup/Cup.usd@ string name = "Cup" } kind = "component" payload = @./Cup_payload.usd@ variants = { string modelingVariant = "CupA" string shadingVariant = "Default" } prepend variantSets = ["shadingVariant", "modelingVariant"] ) { variantSet "shadingVariant" = { "Blue" { } "Default" { } "Red" { } } variantSet "modelingVariant" = { "CupA" { } "CupB" { } "CupC" { } "CupD" { } } }