File size: 7,129 Bytes
9f85448 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | from __future__ import annotations
from collections import Counter, deque
from dataclasses import dataclass, field
from enum import Enum
import numpy as np
from hand import (
INDEX_MCP,
INDEX_PIP,
INDEX_TIP,
PINKY_MCP,
THUMB_TIP,
WRIST,
Hand,
)
class Gesture(str, Enum):
NONE = "none"
DRAW = "draw"
MOVE = "move"
GRAB = "grab"
OPEN_PALM = "palm"
ZOOM = "zoom"
OK = "ok"
MIDDLE = "middle"
PINKY = "pinky"
RING = "ring"
LABELS: dict[Gesture, str] = {
Gesture.NONE: "none",
Gesture.DRAW: "Draw",
Gesture.MOVE: "Move",
Gesture.GRAB: "Grab",
Gesture.OPEN_PALM: "Palm",
Gesture.ZOOM: "Zoom",
Gesture.OK: "OK",
Gesture.MIDDLE: "Middle",
Gesture.PINKY: "Undo",
Gesture.RING: "Ring",
}
_CHAINS: tuple[tuple[int, int, int, int], ...] = (
(1, 2, 3, 4),
(5, 6, 7, 8),
(9, 10, 11, 12),
(13, 14, 15, 16),
(17, 18, 19, 20),
)
_E_LO = 0.96
_FIST_MAX = 1.04
_UP_ON = 0.72
_UP_OFF = 0.60
_UP_LOW_ON = 0.82
_UP_LOW_OFF = 0.50
_PINCH_ON = 0.42
_PINCH_OFF = 0.62
_MIN_KPT_CONF = 0.25
_STRAIGHT_MARGIN = 32.0
@dataclass
class GestureState:
"""One hand classification result."""
gesture: Gesture = Gesture.NONE
fingers: tuple[bool, bool, bool, bool, bool] = (False,) * 5
curls: tuple[float, ...] = (0.0,) * 5
ratios: tuple[float, ...] = (1.0,) * 5
pinch_distance: float = 1.0
cursor: np.ndarray = field(default_factory=lambda: np.zeros(2))
pinch_point: np.ndarray = field(default_factory=lambda: np.zeros(2))
confidence: float = 0.0
handedness: str = "?"
stable: bool = False
def _angle(v1: np.ndarray, v2: np.ndarray) -> float:
"""Angle between vectors."""
n1, n2 = np.linalg.norm(v1), np.linalg.norm(v2)
if n1 < 1e-6 or n2 < 1e-6:
return 0.0
c = float(np.clip(np.dot(v1, v2) / (n1 * n2), -1.0, 1.0))
return float(np.degrees(np.arccos(c)))
def finger_curl(kp: np.ndarray, chain: tuple[int, int, int, int]) -> float:
"""Finger bend in degrees."""
mcp, pip, _dip, tip = chain
return _angle(kp[pip] - kp[mcp], kp[tip] - kp[pip])
def handedness(kp: np.ndarray) -> str:
"""Left or right hand."""
v1 = kp[INDEX_MCP] - kp[WRIST]
v2 = kp[PINKY_MCP] - kp[WRIST]
z = v1[0] * v2[1] - v1[1] * v2[0]
return "right" if z > 0 else "left"
class GestureRecognizer:
"""Single hand gesture classifier."""
def __init__(self, vote_window: int = 5, vote_ratio: float = 0.6) -> None:
self.vote_window = vote_window
self.vote_ratio = vote_ratio
self._history: deque[Gesture] = deque(maxlen=vote_window)
self._stable = Gesture.NONE
self._extended = [False] * 5
self._extendedness = [0.0] * 5
self._fist = False
self._seen = False
self._pinching = False
def reset(self) -> None:
"""Clear tracking state."""
self._history.clear()
self._stable = Gesture.NONE
self._extended = [False] * 5
self._extendedness = [0.0] * 5
self._fist = False
self._seen = False
self._pinching = False
def _update_fingers(self, kp: np.ndarray, scores: np.ndarray) -> tuple[list[float], list[float]]:
"""Decide each finger up."""
curls, ratios = [], []
for i, chain in enumerate(_CHAINS):
mcp, pip, _dip, tip = chain
curls.append(finger_curl(kp, chain))
if i == 0:
ref, near = kp[PINKY_MCP], kp[mcp]
else:
ref, near = kp[WRIST], kp[pip]
d_far = float(np.linalg.norm(kp[tip] - ref))
d_near = float(np.linalg.norm(near - ref))
ratios.append(d_far / max(d_near, 1e-6))
hi = max(ratios[1:])
self._fist = hi < _FIST_MAX
span = max(hi - _E_LO, 1e-3)
for i, chain in enumerate(_CHAINS):
mcp, pip, _dip, tip = chain
e = float(np.clip((ratios[i] - _E_LO) / span, 0.0, 1.0))
self._extendedness[i] = e
sure = min(float(scores[tip]), float(scores[mcp if i == 0 else pip]))
if not self._seen:
self._extended[i] = e > _UP_ON
continue
on, off = (_UP_LOW_ON, _UP_LOW_OFF) if sure < _MIN_KPT_CONF else (_UP_ON, _UP_OFF)
self._extended[i] = e > (off if self._extended[i] else on)
self._seen = True
return curls, ratios
def __call__(self, hand: Hand | None) -> GestureState:
"""Classify one hand."""
if hand is None:
self.reset()
return GestureState()
kp, scores = hand.keypoints, hand.scores
curls, ratios = self._update_fingers(kp, scores)
finger_len = float(np.linalg.norm(kp[INDEX_TIP] - kp[INDEX_PIP])) + \
float(np.linalg.norm(kp[INDEX_PIP] - kp[INDEX_MCP]))
palm_w = float(np.linalg.norm(kp[PINKY_MCP] - kp[INDEX_MCP]))
ref = max(finger_len, palm_w * 0.85, 1e-3)
pinch_d = float(np.linalg.norm(kp[THUMB_TIP] - kp[INDEX_TIP]) / ref)
self._pinching = pinch_d < (_PINCH_OFF if self._pinching else _PINCH_ON)
raw = self._classify(tuple(self._extended), tuple(self._extendedness),
tuple(curls), self._fist, self._pinching)
self._history.append(raw)
counts = Counter(self._history)
winner, n = counts.most_common(1)[0]
stable = n >= max(2, int(self.vote_window * self.vote_ratio))
if stable:
self._stable = winner
pinch_point = (kp[THUMB_TIP] + kp[INDEX_TIP]) * 0.5
return GestureState(
gesture=self._stable,
fingers=tuple(self._extended),
curls=tuple(curls),
ratios=tuple(ratios),
pinch_distance=pinch_d,
cursor=kp[INDEX_TIP].copy(),
pinch_point=pinch_point,
confidence=hand.conf,
handedness=handedness(kp),
stable=stable,
)
@staticmethod
def _classify(ext: tuple[bool, ...], e: tuple[float, ...],
curls: tuple[float, ...], fist: bool, pinching: bool) -> Gesture:
"""Map fingers to gesture."""
_thumb, index, middle, ring, pinky = ext
long_up = sum((index, middle, ring, pinky))
if pinching and middle and ring and pinky and not index:
return Gesture.OK
if middle and not index and not ring and not pinky:
return Gesture.MIDDLE
if pinky and not index and not middle and not ring:
return Gesture.PINKY
if ring and not index and not middle and not pinky:
return Gesture.RING
if fist:
return Gesture.GRAB
if index and middle:
base = min(curls[1], curls[2])
if (curls[3] < base + _STRAIGHT_MARGIN
and curls[4] < base + _STRAIGHT_MARGIN):
return Gesture.OPEN_PALM
return Gesture.MOVE
if index:
return Gesture.DRAW
if long_up <= 1:
return Gesture.GRAB
return Gesture.NONE
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