Commit ·
1960c5d
1
Parent(s): 28dff5c
First Push
Browse files- README.md +35 -0
- SoccerTwos/SoccerTwos-499194.onnx +3 -0
- SoccerTwos/SoccerTwos-499194.pt +3 -0
- SoccerTwos/SoccerTwos-999544.onnx +3 -0
- SoccerTwos/SoccerTwos-999544.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1700343726.WINDOWS-O7926TH.16772.0 +3 -0
- config.json +1 -0
- configuration.yaml +32 -0
- run_logs/Player-0.log +429 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: bartmiller/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos/SoccerTwos-499194.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:49f647766f7ad35777dbae1fd639b3c38ee22503978531a8dca18d05abf20298
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size 1768747
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SoccerTwos/SoccerTwos-499194.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:81dbb816f9bfd99ef845c7193cbd0682a0f3b48d8481462176c055b09cc226db
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size 28430234
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SoccerTwos/SoccerTwos-999544.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:8290c1b98c5e99e3c5501e2c937c968cd8d5e1e14b086b99491ced35a0c98707
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size 1768747
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SoccerTwos/SoccerTwos-999544.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:aeefe2735ab85f61e7eeff6c5697502e0eec14911e26285b569af9b3cbc2fb21
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size 28430234
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SoccerTwos/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:9887aa5c2c0b5810419e84c9c21f78f9ad68d6af36be1e983b4b59bf030c65c5
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size 28429366
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SoccerTwos/events.out.tfevents.1700343726.WINDOWS-O7926TH.16772.0
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version https://git-lfs.github.com/spec/v1
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oid sha256:11c8bf7af33df0ace270dd701994af579abf1659e92c9e2b77778e8786460d70
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size 1051678
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config.json
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{"behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple"}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0}}, "keep_checkpoints": 5, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}}}}
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configuration.yaml
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: constant
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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keep_checkpoints: 5
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max_steps: 50000000
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time_horizon: 1000
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summary_freq: 10000
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self_play:
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save_steps: 50000
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team_change: 200000
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swap_steps: 2000
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window: 10
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play_against_latest_model_ratio: 0.5
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initial_elo: 1200.0
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run_logs/Player-0.log
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Mono path[0] = 'C:/Users/Bart/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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Mono config path = 'C:/Users/Bart/ml-agents/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path C:/Users/Bart/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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Forcing GfxDevice: Null
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| 6 |
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.397 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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| 19 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 20 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 21 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 22 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 23 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 24 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 25 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 26 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 27 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 28 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 29 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 30 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 31 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 32 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 33 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 34 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 35 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 36 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 37 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 38 |
+
UnloadTime: 4.370800 ms
|
| 39 |
+
Registered Communicator in Agent.
|
| 40 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 41 |
+
TOO LONG
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+
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+
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+
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|
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+
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+
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+
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+
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+
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|
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+
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|
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+
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|
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+
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+
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|
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+
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|
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+
TOO LONG
|
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+
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|
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+
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|
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+
TOO LONG
|
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+
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|
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+
TOO LONG
|
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+
TOO LONG
|
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+
TOO LONG
|
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+
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|
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+
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|
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+
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|
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+
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+
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|
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+
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|
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+
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|
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+
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|
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+
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|
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+
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|
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+
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|
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+
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|
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+
TOO LONG
|