File size: 5,882 Bytes
baac5bb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 | from ..core import BOOLEAN, STRING, CATEGORY, any, logger
class CSwitchFromAny:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"any": (any, ),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = (any, any,)
RETURN_NAMES = ("on_true", "on_false",)
FUNCTION = "execute"
def execute(self, any,boolean=True):
logger.debug("Any switch: " + str(boolean))
if boolean:
return any, None
else:
return None, any
class CSwitchBooleanAny:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": (any, {"lazy": True}),
"on_false": (any, {"lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = (any,)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("Any switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanString:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("STRING", {"default": "", "lazy": True}),
"on_false": ("STRING", {"default": "", "lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("string",)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("String switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanConditioning:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("CONDITIONING", {"lazy": True}),
"on_false": ("CONDITIONING", {"lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("CONDITIONING",)
RETURN_NAMES = ("conditioning",)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("Conditioning switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanImage:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("IMAGE", {"lazy": True}),
"on_false": ("IMAGE", {"lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("Image switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanLatent:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("LATENT", {"lazy": True}),
"on_false": ("LATENT", {"lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("LATENT",)
RETURN_NAMES = ("latent",)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("Latent switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
class CSwitchBooleanMask:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"on_true": ("MASK", {"lazy": True}),
"on_false": ("MASK", {"lazy": True}),
"boolean": BOOLEAN,
}
}
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
RETURN_TYPES = ("MASK",)
RETURN_NAMES = ("mask",)
FUNCTION = "execute"
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
needed = "on_true" if boolean else "on_false"
return [needed]
def execute(self, on_true, on_false, boolean=True):
logger.debug("Mask switch: " + str(boolean))
if boolean:
return (on_true,)
else:
return (on_false,)
|