| import * as Context from "../../Context.ts"; | |
| import * as Effect from "../../Effect.ts"; | |
| import * as Layer from "../../Layer.ts"; | |
| import * as Stream from "../../Stream.ts"; | |
| import type * as Rpc from "../rpc/Rpc.ts"; | |
| import type * as RpcGroup from "../rpc/RpcGroup.ts"; | |
| import type { RemoteId } from "./EventJournal.ts"; | |
| import { EventLogAuthentication, EventLogProtocolError, EventLogRemoteRpcs, type StoreId } from "./EventLogMessage.ts"; | |
| /** | |
| * Provides RPC authentication middleware that reads the authenticated | |
| * `EventLog.Identity` from client annotations. | |
| * | |
| * **Details** | |
| * | |
| * Requests without an identity fail with a forbidden `EventLogProtocolError`. | |
| * | |
| * @category layers | |
| * @since 4.0.0 | |
| */ | |
| export declare const layerAuthMiddleware: Layer.Layer<EventLogAuthentication>; | |
| /** | |
| * Creates the shared RPC handlers for the event-log remote protocol. | |
| * | |
| * **Details** | |
| * | |
| * The layer manages hello challenges, verifies session authentication, reassembles | |
| * chunked writes, delegates write and change handling to the supplied callbacks, | |
| * and frames large change payloads into chunks. | |
| * | |
| * @category layers | |
| * @since 4.0.0 | |
| */ | |
| export declare const layerRpcHandlers: (options: { | |
| readonly remoteId: RemoteId; | |
| readonly getOrCreateSessionAuthBinding: (publicKey: string, signingPublicKey: Uint8Array<ArrayBuffer>) => Effect.Effect<Uint8Array<ArrayBuffer>>; | |
| readonly onWrite: (data: Uint8Array<ArrayBuffer>) => Effect.Effect<void, EventLogProtocolError>; | |
| readonly changes: (options: { | |
| readonly publicKey: string; | |
| readonly storeId: StoreId; | |
| readonly startSequence: number; | |
| }) => Stream.Stream<Uint8Array<ArrayBuffer>, unknown>; | |
| }) => Layer.Layer<Rpc.ToHandler<RpcGroup.Rpcs<typeof EventLogRemoteRpcs>> | EventLogAuthentication>; | |
| declare const ChunkedMessageState_base: Context.Reference<Map<number, { | |
| readonly parts: Array<Uint8Array>; | |
| count: number; | |
| bytes: number; | |
| }>>; | |
| /** | |
| * Annotation that stores partial `ChunkedMessage` data while chunked writes are | |
| * being reassembled. | |
| * | |
| * **When to use** | |
| * | |
| * Use to keep per-client chunk assembly state while handling chunked event-log | |
| * writes. | |
| * | |
| * @category chunked message state | |
| * @since 4.0.0 | |
| */ | |
| export declare class ChunkedMessageState extends ChunkedMessageState_base { | |
| } | |
| export {}; | |
| //# sourceMappingURL=EventLogServer.d.ts.map |
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