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MCBotWorks/storage-b61a5a375e11 / install /client /steamapps /common /ARK /Engine /Config /BaseScalability.ini
| ; | |
| ; Base scalability settings | |
| ; ========================= | |
| ; | |
| ; The definitions here affect the console variables starting with "sg." and define the user quality levels (game/editor video settings) | |
| ; To override a specific platform use DeviceProfile.ini (whach out for the different syntax). | |
| ; | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| ; Note: [ResolutionQuality] isn't using the usual 0/1/2/3 quality levels, the value directly maps to r.ScreenPercentage. | |
| ; This is because we want custom scaling aligned with the screen/window resolution with more fine grained control | |
| ; | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| ; | |
| ; Note: "r.MSAA.CompositingSampleCount" goes upto 8 however we're limiting it to 4 in a scale of 1/1/2/4 | |
| ; Meaning that it is off for the first two detail levels. | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [TrueSkyQuality@0] | |
| r.TrueSkyQuality=0 | |
| [TrueSkyQuality@1] | |
| r.TrueSkyQuality=0.5 | |
| [TrueSkyQuality@2] | |
| r.TrueSkyQuality=0.75 | |
| [TrueSkyQuality@3] | |
| r.TrueSkyQuality=1 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [GroundClutterQuality@0] | |
| r.GroundClutterQuality=0 | |
| [GroundClutterQuality@1] | |
| r.GroundClutterQuality=0.5 | |
| [GroundClutterQuality@2] | |
| r.GroundClutterQuality=0.75 | |
| [GroundClutterQuality@3] | |
| r.GroundClutterQuality=1 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [IBLQuality@0] | |
| r.IBLQuality=0 | |
| [IBLQuality@1] | |
| r.IBLQuality=1 | |
| [IBLQuality@2] | |
| r.IBLQuality=1 | |
| [IBLQuality@3] | |
| r.IBLQuality=1 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [HeightFieldShadowQuality@0] | |
| r.HFShadowQuality=0 | |
| [HeightFieldShadowQuality@1] | |
| r.HFShadowQuality=1 | |
| [HeightFieldShadowQuality@2] | |
| r.HFShadowQuality=2 | |
| [HeightFieldShadowQuality@3] | |
| r.HFShadowQuality=3 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [AntiAliasingQuality@0] | |
| r.PostProcessAAQuality=0 | |
| r.MSAA.CompositingSampleCount=1 | |
| [AntiAliasingQuality@1] | |
| r.PostProcessAAQuality=2 | |
| r.MSAA.CompositingSampleCount=1 | |
| [AntiAliasingQuality@2] | |
| r.PostProcessAAQuality=3 | |
| r.MSAA.CompositingSampleCount=2 | |
| [AntiAliasingQuality@3] | |
| r.PostProcessAAQuality=4 | |
| r.MSAA.CompositingSampleCount=4 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [ViewDistanceQuality@0] | |
| r.SkeletalMeshLODBias=0 | |
| r.ViewDistanceScale=0.28 | |
| [ViewDistanceQuality@1] | |
| r.SkeletalMeshLODBias=0 | |
| r.ViewDistanceScale=0.5 | |
| [ViewDistanceQuality@2] | |
| r.SkeletalMeshLODBias=0 | |
| r.ViewDistanceScale=0.79 | |
| [ViewDistanceQuality@3] | |
| r.SkeletalMeshLODBias=0 | |
| r.ViewDistanceScale=2.48 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [ShadowQuality@0] | |
| r.LightFunctionQuality=0 | |
| r.ShadowQuality=2 | |
| r.Shadow.CSM.MaxCascades=0 | |
| r.Shadow.CSM.MaxFarCascades=0 | |
| r.Shadow.AllowForegroundShadows=0 | |
| r.Shadow.MaxResolution=512 | |
| r.Shadow.RadiusThreshold=0.06 | |
| r.Shadow.DistanceScale=0.3 | |
| r.Shadow.CSM.TransitionScale=0 | |
| r.DistanceFieldShadowing=1 | |
| r.DistanceFieldShadowRaytraceDistance=50000 | |
| r.DistanceFieldAO=0 | |
| [ShadowQuality@1] | |
| r.LightFunctionQuality=1 | |
| r.ShadowQuality=2 | |
| r.Shadow.CSM.MaxCascades=2 | |
| r.Shadow.CSM.MaxFarCascades=0 | |
| r.Shadow.AllowForegroundShadows=0 | |
| r.Shadow.MaxResolution=1024 | |
| r.Shadow.RadiusThreshold=0.05 | |
| r.Shadow.DistanceScale=0.2 | |
| r.Shadow.CSM.TransitionScale=1.0 | |
| r.DistanceFieldShadowing=1 | |
| r.DistanceFieldShadowRaytraceDistance=50000 | |
| r.DistanceFieldAO=1 | |
| [ShadowQuality@2] | |
| r.LightFunctionQuality=1 | |
| r.ShadowQuality=3 | |
| r.Shadow.CSM.MaxCascades=3 | |
| r.Shadow.CSM.MaxFarCascades=0 | |
| r.Shadow.AllowForegroundShadows=1 | |
| r.Shadow.MaxResolution=1024 | |
| r.Shadow.RadiusThreshold=0.04 | |
| r.Shadow.DistanceScale=0.65 | |
| r.Shadow.CSM.TransitionScale=0.9 | |
| r.DistanceFieldShadowing=1 | |
| r.DistanceFieldShadowRaytraceDistance=100000 | |
| r.DistanceFieldAO=1 | |
| [ShadowQuality@3] | |
| r.LightFunctionQuality=1 | |
| r.ShadowQuality=5 | |
| r.Shadow.CSM.MaxCascades=5 | |
| r.Shadow.CSM.MaxFarCascades=0 | |
| r.Shadow.AllowForegroundShadows=1 | |
| r.Shadow.RadiusThreshold=0.03 | |
| r.Shadow.CSM.TransitionScale=0.8 | |
| r.DistanceFieldShadowing=1 | |
| r.DistanceFieldShadowRaytraceDistance=150000 | |
| r.DistanceFieldAO=1 | |
| ;epic settings | |
| r.Shadow.MaxResolution=2048 | |
| r.Shadow.DistanceScale=1.2 | |
| ;insane settings! | |
| ;r.Shadow.MaxResolution=4096 | |
| ;r.Shadow.DistanceScale=1.5 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [PostProcessQuality@0] | |
| r.oneframethreadlag=1 | |
| r.MotionBlurQuality=0 | |
| r.AmbientOcclusionSampleSetQuality=-1 | |
| r.AmbientOcclusionLevels=1 | |
| r.AmbientOcclusionRadiusScale=1.5 | |
| r.AmbientOcclusionFadeoutExponent=20.0 | |
| r.AmbientOcclusion32BitPrecision=1 | |
| r.DepthOfFieldQuality=1 | |
| r.RenderTargetPoolMin=300 | |
| r.LensFlareQuality=0 | |
| r.SceneColorFringeQuality=1 | |
| r.EyeAdaptationQuality=1 | |
| r.BloomQuality=2 | |
| r.FastBlurThreshold=1 | |
| r.UpsampleQuality=3 | |
| r.TonemapperQuality=1 | |
| r.LightShaftQuality=0 | |
| r.ScreenSpaceReflections=0 | |
| [PostProcessQuality@1] | |
| r.oneframethreadlag=1 | |
| r.MotionBlurQuality=0 | |
| r.AmbientOcclusionSampleSetQuality=-1 | |
| r.AmbientOcclusionLevels=1 | |
| r.AmbientOcclusionRadiusScale=1.5 | |
| r.AmbientOcclusionFadeoutExponent=20.0 | |
| r.AmbientOcclusion32BitPrecision=1 | |
| r.DepthOfFieldQuality=1 | |
| r.RenderTargetPoolMin=350 | |
| r.LensFlareQuality=0 | |
| r.SceneColorFringeQuality=1 | |
| r.EyeAdaptationQuality=1 | |
| r.BloomQuality=4 | |
| r.FastBlurThreshold=2 | |
| r.UpsampleQuality=3 | |
| r.TonemapperQuality=1 | |
| r.LightShaftQuality=0 | |
| r.ScreenSpaceReflections=1 | |
| [PostProcessQuality@2] | |
| r.oneframethreadlag=1 | |
| r.MotionBlurQuality=0 | |
| r.AmbientOcclusionSampleSetQuality=-1 | |
| r.AmbientOcclusionLevels=1 | |
| r.AmbientOcclusionRadiusScale=1.5 | |
| r.AmbientOcclusionFadeoutExponent=20.0 | |
| r.AmbientOcclusion32BitPrecision=1 | |
| r.DepthOfFieldQuality=2 | |
| r.RenderTargetPoolMin=400 | |
| r.LensFlareQuality=2 | |
| r.SceneColorFringeQuality=1 | |
| r.EyeAdaptationQuality=2 | |
| r.BloomQuality=5 | |
| r.FastBlurThreshold=3 | |
| r.UpsampleQuality=3 | |
| r.TonemapperQuality=1 | |
| r.LightShaftQuality=1 | |
| r.ScreenSpaceReflections=1 | |
| [PostProcessQuality@3] | |
| r.oneframethreadlag=1 | |
| r.MotionBlurQuality=4 | |
| r.AmbientOcclusionSampleSetQuality=-1 | |
| r.AmbientOcclusionLevels=1 | |
| r.AmbientOcclusionRadiusScale=1.5 | |
| r.AmbientOcclusionFadeoutExponent=20.0 | |
| r.AmbientOcclusion32BitPrecision=1 | |
| r.DepthOfFieldQuality=2 | |
| r.RenderTargetPoolMin=400 | |
| r.LensFlareQuality=2 | |
| r.SceneColorFringeQuality=1 | |
| r.EyeAdaptationQuality=2 | |
| r.BloomQuality=5 | |
| r.FastBlurThreshold=7 | |
| r.UpsampleQuality=3 | |
| r.TonemapperQuality=1 | |
| r.LightShaftQuality=1 | |
| r.ScreenSpaceReflections=1 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [TextureQuality@0] | |
| r.Streaming.MipBias=3 | |
| r.MaxAnisotropy=0 | |
| r.Streaming.PoolSize=700 | |
| [TextureQuality@1] | |
| r.Streaming.MipBias=0 | |
| r.MaxAnisotropy=2 | |
| r.Streaming.PoolSize=1250 | |
| [TextureQuality@2] | |
| r.Streaming.MipBias=-3 | |
| r.MaxAnisotropy=4 | |
| r.Streaming.PoolSize=2500 | |
| [TextureQuality@3] | |
| r.Streaming.MipBias=-10 | |
| r.MaxAnisotropy=16 | |
| r.Streaming.PoolSize=5000 | |
| ;----------------------------------------------------------------------------------------------------------------- | |
| [EffectsQuality@0] | |
| r.TranslucencyLightingVolumeDim=24 | |
| r.RefractionQuality=0 | |
| r.SSR.Quality=0 | |
| r.SceneColorFormat=4 | |
| r.DetailMode=0 | |
| r.TranslucencyVolumeBlur=0 | |
| r.SSS.Scale = 0 | |
| r.SSS.SampleSet=0 | |
| [EffectsQuality@1] | |
| r.TranslucencyLightingVolumeDim=32 | |
| r.RefractionQuality=0 | |
| r.SSR.Quality=0 | |
| r.SceneColorFormat=4 | |
| r.DetailMode=1 | |
| r.TranslucencyVolumeBlur=0 | |
| r.SSS.Scale = 0.75 | |
| r.SSS.SampleSet=0 | |
| [EffectsQuality@2] | |
| r.TranslucencyLightingVolumeDim=64 | |
| r.TranslucencyLightingVolumeInnerDistance=1600 | |
| r.TranslucencyLightingVolumeOuterDistance=6000 | |
| r.RefractionQuality=2 | |
| r.SSR.Quality=2 | |
| r.SceneColorFormat=4 | |
| r.DetailMode=1 | |
| r.TranslucencyVolumeBlur=1 | |
| r.SSS.Scale = 1 | |
| r.SSS.SampleSet=1 | |
| [EffectsQuality@3] | |
| r.TranslucencyLightingVolumeDim=64 | |
| r.TranslucencyLightingVolumeInnerDistance=1600 | |
| r.TranslucencyLightingVolumeOuterDistance=6000 | |
| r.RefractionQuality=2 | |
| r.SSR.Quality=3 | |
| r.SceneColorFormat=4 | |
| r.DetailMode=2 | |
| r.TranslucencyVolumeBlur=1 | |
| r.SSS.Scale = 1 | |
| r.SSS.SampleSet=2 |
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