Buckets:
| """Load precomputed DCVC-RT canvases and turn them into model inputs. | |
| This is the inference-side counterpart of ``precompute_dcvc_rt.py``. It reuses | |
| the release codec helpers verbatim, so precomputed DCVC-RT assets go through the | |
| *exact* same downstream the HEVC ``video_backend="codec"`` path uses. | |
| """ | |
| from __future__ import annotations | |
| import importlib | |
| import importlib.util | |
| import json | |
| import os | |
| import sys | |
| from pathlib import Path | |
| from typing import Optional | |
| import numpy as np | |
| import torch | |
| from PIL import Image | |
| _REPO = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) # Mage-VL-Ported/ | |
| def _load_release_codec_module(): | |
| """Import ``codec_video_processing_magevl`` from the release dir.""" | |
| try: | |
| return importlib.import_module("codec_video_processing_magevl") | |
| except Exception: | |
| path = os.path.join(_REPO, "processor", "codec_video_processing_magevl.py") | |
| spec = importlib.util.spec_from_file_location( | |
| "codec_video_processing_magevl", path | |
| ) | |
| mod = importlib.util.module_from_spec(spec) | |
| sys.modules[spec.name] = mod # required for dataclass + future annotations | |
| spec.loader.exec_module(mod) | |
| return mod | |
| def load_precomputed(asset_dir: str) -> dict: | |
| """Read ``<asset_dir>`` written by precompute -> {images, src_positions, fps}. | |
| Mirrors ``codec_video_processing_magevl._load_codec_result``. | |
| """ | |
| asset_dir = Path(asset_dir) | |
| with open(asset_dir / "meta.json", "r", encoding="utf-8") as f: | |
| meta = json.load(f) | |
| canvas_files = meta.get("canvas_files") | |
| if not canvas_files: | |
| canvas_files = sorted(p.name for p in asset_dir.glob("canvas_*.jpg")) | |
| images = [Image.open(asset_dir / n).convert("RGB") for n in canvas_files] | |
| src_positions = np.load(asset_dir / "src_patch_position.npy") | |
| return { | |
| "images": images, | |
| "src_positions": src_positions, | |
| "fps": float(meta.get("fps") or 30.0), | |
| "meta": meta, | |
| } | |
| def build_inputs_from_assets( | |
| processor, | |
| asset_dir: str, | |
| text: str, | |
| max_pixels: Optional[int] = None, | |
| device: Optional[torch.device] = None, | |
| ) -> dict: | |
| """Build a model-ready input dict from precomputed DCVC-RT assets + a | |
| chat-templated ``text`` string (containing a ``<|vision_start|>...<|vision_end|>`` | |
| video span). Returns tensors ready for ``model.generate``. | |
| """ | |
| cm = _load_release_codec_module() | |
| payload = load_precomputed(asset_dir) | |
| if max_pixels is None: | |
| # Canvas budget lives in preprocessor_config.json's codec.dcvc (150000), | |
| # NOT the image_processor's global max_pixels (the full-frame budget, 4M). | |
| try: | |
| import codec_dcvc_config as _dc | |
| max_pixels = int(_dc.get("max_pixels")) | |
| except Exception: | |
| max_pixels = 150000 | |
| imgs, src_positions, _ = cm.drop_padding_canvases(payload["images"], payload["src_positions"]) | |
| if not imgs: | |
| raise RuntimeError(f"no usable canvases in {asset_dir}") | |
| image_data = cm.codec_image_processor_outputs(processor.image_processor, imgs, max_pixels=max_pixels) | |
| image_grid_thw = image_data["image_grid_thw"] | |
| patch_positions = cm.codec_positions_for_processor( | |
| src_positions, image_grid_thw, device=image_grid_thw.device | |
| ) | |
| rewritten = cm.rewrite_text_with_codec_positions( | |
| text, patch_positions, fps=float(payload["fps"]), decimals=1 | |
| ) | |
| enc = processor.tokenizer(rewritten, return_tensors="pt") | |
| out = { | |
| "input_ids": enc["input_ids"], | |
| "attention_mask": enc["attention_mask"], | |
| "pixel_values": image_data["pixel_values"], | |
| "image_grid_thw": image_grid_thw, | |
| "patch_positions": patch_positions, | |
| } | |
| if device is not None: | |
| for k, v in out.items(): | |
| if isinstance(v, torch.Tensor): | |
| out[k] = v.to(device) | |
| return out | |
Xet Storage Details
- Size:
- 3.9 kB
- Xet hash:
- 5a1de1c9d30f538a1af200c7b10e8bc461ef3a84e7a779d7c3b902bc0ed254b9
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.