Buckets:
| # AVAILABLE MELEE FLAGS (stored in hex): | |
| # 1st digit 1:ATTACK_2 2:ATTACK_3 4:GROUND 8:RUNNING f:ALL | |
| # 2nd digit 1:FALL_1 2:FALL_2 4:FALL_3 8:FALL_GROUND (don't set!!) | |
| # 3rd digit 1:FALL_RUN 2:BLOCK 4:OWN_IDLE | |
| # 4th digit 1:NOFALL_1 2:NOFALL_2 4:NOFALL_3 | |
| # HITLEVELS | |
| # H:HIGH L:LOW G:GROUND B:BEHIND N:NONE | |
| # | |
| START_LEVELS | |
| LEVEL_H 0.0 0.7 0.5 | |
| LEVEL_L 0.0 0.7 0.0 | |
| LEVEL_G 0.0 0.7 -1.0 | |
| LEVEL_B 0.0 0.7 0.4 | |
| LEVEL_HL 0.0 0.7 0.5 | |
| LEVEL_LL 0.0 0.7 0.0 | |
| LEVEL_GL 0.0 0.7 -1.0 | |
| END_COMBO | |
| # standard fist combo | |
| START_COMBO UNARMED_1 | |
| ANIMGROUP melee_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 5.0 10.0 0.4 H 6 5 6 | |
| ATTACK2 8.0 17.0 0.4 H 9 5 6 | |
| ATTACK3 10.0 20.0 0.4 H 15 1 2 | |
| AGROUND 10.5 20.0 0.4 G 25 4 4 8.5 | |
| AMOVING 7.0 10.0 0.4 HL 5 5 6 | |
| ABLOCK 6.0 11.0 | |
| #---------------- | |
| FLAGS 0x60f | |
| END_COMBO | |
| # boxing combo (LS gym) | |
| START_COMBO UNARMED_2 | |
| ANIMGROUP melee_2 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 6.0 18.0 0.4 L 10 8 8 | |
| ATTACK2 8.0 27.0 0.4 H 7 8 8 | |
| ATTACK3 11.0 99.0 0.4 H 16 8 8 | |
| AGROUND 12.0 21.0 0.4 G 25 4 4 8.0 | |
| AMOVING 4.0 10.0 0.35 HL 5 8 8 | |
| ABLOCK 6.0 11.0 | |
| #---------------- | |
| FLAGS 0x64f | |
| END_COMBO | |
| # kung-fu combo (SF gym) | |
| START_COMBO UNARMED_3 | |
| ANIMGROUP melee_3 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 9.0 15.0 0.4 H 6 8 8 | |
| ATTACK2 13.0 23.0 0.4 H 9 8 8 | |
| ATTACK3 15.0 99.0 0.4 H 15 8 8 | |
| AGROUND 8.0 17.0 0.4 G 25 4 4 4.0 | |
| AMOVING 7.0 10.0 0.4 HL 5 8 8 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x64f | |
| END_COMBO | |
| # toughguy combo (LV gym) | |
| START_COMBO UNARMED_4 | |
| ANIMGROUP melee_4 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 13.0 25.0 0.4 L 12 8 8 | |
| ATTACK2 6.0 48.0 0.5 HL 15 8 8 | |
| ATTACK3 9.0 99.0 0.4 L 200 8 8 | |
| AGROUND 11.0 99.0 0.4 G 25 4 4 4.0 | |
| AMOVING 9.0 10.0 0.4 HL 5 8 8 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x264f | |
| END_COMBO | |
| START_COMBO BBALLBAT | |
| ANIMGROUP bbbat_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 11.0 22.0 0.5 L 18 2 2 | |
| ATTACK2 14.0 28.0 0.5 L 18 2 2 | |
| ATTACK3 13.0 99.0 0.5 L 25 2 2 | |
| AGROUND 18.0 30.0 0.4 GL 25 3 3 7.0 | |
| AMOVING 11.0 13.0 0.5 LL 10 2 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x64f | |
| END_COMBO | |
| START_COMBO KNIFE | |
| ANIMGROUP knife_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 8.0 20.0 0.4 H 10 1 2 | |
| ATTACK2 9.0 24.0 0.4 H 10 1 2 | |
| ATTACK3 10.0 99.0 0.4 H 25 1 2 | |
| AGROUND 11.0 21.0 0.4 G 25 3 3 10.0 | |
| AMOVING 6.0 10.0 0.4 HL 10 1 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x64f | |
| END_COMBO | |
| START_COMBO GOLFCLUB | |
| ANIMGROUP bbbat_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 11.0 20.0 0.5 H 18 1 2 | |
| ATTACK2 11.0 21.0 0.5 H 15 1 2 | |
| ATTACK3 15.0 99.0 0.5 H 25 1 2 | |
| AGROUND 18.0 30.0 0.5 G 25 3 3 4.0 | |
| AMOVING 11.0 10.0 0.5 HL 10 1 2 | |
| ABLOCK 100.0 100.0 | |
| #---------------- | |
| FLAGS 0x00f | |
| END_COMBO | |
| START_COMBO SWORD | |
| ANIMGROUP sword_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 11.0 20.0 0.5 H 10 1 2 | |
| ATTACK2 15.0 22.0 0.5 H 15 1 2 | |
| ATTACK3 12.0 99.0 0.5 H 25 1 2 | |
| AGROUND 18.0 30.0 0.4 G 25 3 3 4.0 | |
| AMOVING 8.0 10.0 0.5 HL 10 1 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x64f | |
| END_COMBO | |
| START_COMBO CHAINSAW | |
| ANIMGROUP csaw_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 14.0 25.0 0.5 LL 50 2 2 | |
| ATTACK2 14.0 20.0 0.5 LL 60 2 2 | |
| ATTACK3 13.0 99.0 0.5 LL 100 2 2 | |
| AGROUND 10.0 11.0 0.4 G 25 3 3 9.0 | |
| AMOVING 1.0 1.1 0.4 LL 25 2 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x44f | |
| END_COMBO | |
| #START_COMBO SKATEBOARD | |
| # ANIMGROUP sk8_1 | |
| # RANGES 1.6 | |
| # #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| # ATTACK1 11.0 20.0 0.5 H 10 1 2 | |
| # ATTACK2 11.0 21.0 0.5 H 15 1 2 | |
| # ATTACK3 15.0 99.0 0.5 H 25 1 2 | |
| # AGROUND 10.0 20.0 0.5 G 25 3 3 7.0 | |
| # AMOVING 6.0 10.0 1.0 HL 15 1 2 | |
| # ABLOCK 100.0 100.0 | |
| # #---------------- | |
| # FLAGS 0x007 | |
| #END_COMBO | |
| START_COMBO DILDO | |
| ANIMGROUP dildo_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 11.0 22.0 0.5 L 18 2 2 | |
| ATTACK2 15.0 28.0 0.5 L 18 2 2 | |
| ATTACK3 13.0 99.0 0.5 L 25 2 2 | |
| AGROUND 18.0 30.0 0.5 G 25 3 3 7.0 | |
| AMOVING 11.0 13.0 0.5 LL 10 2 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x607 | |
| END_COMBO | |
| START_COMBO FLOWERS | |
| ANIMGROUP flowers_1 | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 6.0 21.0 0.5 H 18 1 2 | |
| ATTACK2 15.0 28.0 0.5 L 18 2 2 | |
| ATTACK3 13.0 99.0 0.5 L 25 2 2 | |
| AGROUND 18.0 30.0 0.5 G 25 4 4 7.0 | |
| AMOVING 11.0 13.0 0.5 HL 10 1 2 | |
| ABLOCK 6.0 100.0 | |
| #---------------- | |
| FLAGS 0x00 | |
| END_COMBO | |
| # std extra combo (punch + kick) | |
| START_COMBO KICK_STD | |
| ANIMGROUP kick_std | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 6.0 16.0 0.5 L 8 8 8 | |
| ATTACK2 10.0 99.0 0.5 HL 20 8 8 | |
| ATTACK3 99.0 99.0 0.5 H 0 8 8 | |
| AGROUND 99.0 99.0 0.5 G 0 4 4 0.0 | |
| AMOVING 99.0 99.0 0.5 H 0 8 8 | |
| ABLOCK 100.0 100.0 | |
| #---------------- | |
| FLAGS 0x021 | |
| END_COMBO | |
| START_COMBO PISTOL_WHIP | |
| ANIMGROUP pistlwhp | |
| RANGES 1.6 | |
| #-----------hit-----chain---radius--hitlevel----damage--hit-altHit--groundLoop | |
| ATTACK1 7.0 99.0 0.5 L 10 2 2 | |
| ATTACK2 7.0 99.0 0.5 L 10 2 2 | |
| ATTACK3 99.0 99.0 0.5 H 0 1 2 | |
| AGROUND 99.0 99.0 0.5 G 0 4 4 0.0 | |
| AMOVING 99.0 99.0 0.5 H 0 1 2 | |
| ABLOCK 100.0 100.0 | |
| #---------------- | |
| FLAGS 0x001 | |
| END_COMBO | |
| END_MELEE_DATA |
Xet Storage Details
- Size:
- 6.31 kB
- Xet hash:
- af074fdf0145004f114021d4250d6bf229c373c7b7b0037cff86e6416956a24a
·
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