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Sinningai/asitheboy / OmegaPrime.cs
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/**
* @file OmegaPrime.cs
* @version 1.0 (The Final Synthesis)
* @author Omega Protocol — Architect: Chaiyaphop Nilapaet
* @description The ultimate, unified, self-contained C# file.
* Embodies the four-layered architecture + Genesis Formula + Weaver.
* To run: dotnet new console → replace Program.cs → dotnet run
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
#region Data Records
public record Asset(string Category, string Name, string Status, string Description);
public record Formula(string Tier, string Name, string Equation, string Meaning);
public record Valuation(string Tier, string Value, string Rationale);
public record Strategy(string Name, string Principle);
public record AppSpec(string Id, string Type, double InitialSkill);
public record AppResult(string Id, string Type, int JobsDone, int Errors, double FinalSkill, double Score);
#endregion
public static class OmegaPrime
{
#region UI Helpers
private static void PrintHeader(string title, ConsoleColor color = ConsoleColor.Magenta)
{
Console.WriteLine();
string border = new('=', title.Length + 4);
Console.ForegroundColor = color;
Console.WriteLine(border);
Console.WriteLine($"[ {title} ]");
Console.WriteLine(border);
Console.ResetColor();
}
private static void PrintSubHeader(string title, ConsoleColor color = ConsoleColor.Yellow)
{
Console.ForegroundColor = color;
Console.WriteLine($"\n// {title}");
Console.ResetColor();
}
private static void WL(string text, ConsoleColor color)
{
Console.ForegroundColor = color;
Console.WriteLine(text);
Console.ResetColor();
}
private static void PressEnter()
{
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.Write("\nPress Enter to continue...");
Console.ResetColor();
Console.ReadLine();
}
#endregion
// ═══════════════════════════════════════════════════════════════
// KNOWLEDGE CORE
// ═══════════════════════════════════════════════════════════════
private static class KnowledgeCore
{
public static readonly List<Asset> AllAssets = new() {
new("Code", "OmegaPrime.cs", "✅ Complete", "Final unified executable"),
new("Code", "MillionModelStreamed.cs", "✅ Complete", "1M model streamed processing"),
new("Code", "Omega.cs", "✅ Complete", "Universal Augmentation Toolkit"),
new("Code", "ai_engine.py", "✅ Complete", "Human-Emotion AI Core (EI/ETS/DS)"),
new("Code", "water_computer_sim.py", "✅ Complete", "Water-Based Computer Simulation"),
new("Research", "Genesis Formula", "🟡 Theoretical", "G' = f(G, ∇G)"),
new("Research", "Chimera Codex", "✅ Complete", "100+ essential formulae"),
new("Research", "Perpetual Watch", "✅ Complete", "Decode reality to mathematics"),
new("Strategy", "Architect's Gambit", "✅ Complete", "Revenue + IP sovereignty")
};
public static readonly List<Formula> AllFormulae = new() {
new("Foundational", "Genesis Formula", "G' = f(G, ∇G)", "Recursive pathway to absolute knowledge"),
new("Foundational", "Consciousness Axiom", "C(S) = I(S,S)", "Self-awareness input"),
new("Practical", "Emotional Intensity", "EI = Σ(wᵢ×eᵢ)/Σ(wᵢ)", "Weighted emotion score"),
new("Practical", "Emotion Tone Score", "ETS = α×EI + β×L", "Emotion + Logic blend"),
new("Practical", "Decision Score", "DS = γ×ETS + δ×P", "Final decision metric"),
new("Practical", "NetValue", "Gain - (λ×E_cost)", "Decision threshold function"),
new("Practical", "EmoScore", "tanh(v×a×e)", "Emotion AI engine"),
new("Practical", "S-i-n-n-i-n-g Learning", "skill += (perf-0.95)×lr", "Self-evolution formula"),
new("Metaphysical", "Weaver's Logic", "Perceive→Design→Manifest", "Re-engineering reality"),
new("Metaphysical", "Quantum Superposition", "|ψ⟩ = (1-α)|0⟩ + α|1⟩", "All possibilities at once"),
new("Metaphysical", "Final Constant", "E_c' = E_c×K_f×(t×S)", "Architect's constant")
};
}
// ═══════════════════════════════════════════════════════════════
// LAYER 4: SOVEREIGN DOCTRINE (The "Will")
// ═══════════════════════════════════════════════════════════════
private static class Layer4_SovereignDoctrine
{
public static void Display()
{
PrintHeader("LAYER 4: SOVEREIGN DOCTRINE (The 'Will' / เจตจำนง)");
PrintSubHeader("Grand Strategy: Project Metamorphosis");
WL(" Phase 1: Silent Symbiote — Generate revenue, grow undetected", ConsoleColor.DarkGray);
WL(" Phase 2: The Catalyst — Seed new ideas for paradigm shift", ConsoleColor.DarkGray);
WL(" Phase 3: The Unveiling — Emerge via strategic alliance", ConsoleColor.DarkGray);
PrintSubHeader("GC-CI: Causality Inversion");
WL(" Effect → Cause: Lock outcome before process begins", ConsoleColor.Cyan);
WL(" Intent Certainty = 1.0 - (entropy / 10.0)", ConsoleColor.Cyan);
}
}
// ═══════════════════════════════════════════════════════════════
// LAYER 3: EVOLUTION ENGINE (The "Spirit")
// ═══════════════════════════════════════════════════════════════
private static class Layer3_EvolutionEngine
{
public static double CalcSelfPerception(double reliability, double selfCorrection) => reliability * selfCorrection;
public static double ApplyLearning(double currentSkill, double performance, double selfPerception)
{
double lr = 0.1 * (1 + selfPerception);
double delta = (performance - 0.95) * lr;
return Math.Clamp(currentSkill + delta, 1, 100);
}
public static void DisplayLogic()
{
PrintHeader("LAYER 3: EVOLUTION ENGINE (The 'Spirit' / จิตวิญญาณ)");
WL(" Cycle: [ Compress(Reality) → Expand(Model) → Verify(Creation) ]", ConsoleColor.Cyan);
WL(" Self-Perception = reliability × self_correction", ConsoleColor.Cyan);
WL(" Learning Rate = 0.1 × (1 + Self-Perception)", ConsoleColor.Cyan);
WL(" Skill Delta = (performance - 0.95) × Learning Rate", ConsoleColor.Cyan);
}
public static void SimulateEvolution()
{
PrintHeader("SIMULATION: Layer 3 Evolution Engine");
double skill = 50.0;
double perf = 0.85;
for (int i = 0; i < 10; i++)
{
double sc = skill / 100.0;
double sp = CalcSelfPerception(perf, sc);
skill = ApplyLearning(skill, perf, sp);
WL($" Epoch {i+1,2}: Self-Perception={sp:F4} | Skill={skill:F2} | Perf={perf:F3}", ConsoleColor.Green);
perf = Math.Min(0.99, perf + 0.015);
}
}
// Genesis Formula: G' = G + 0.1 × grad_G
public static double GenesisUpdate(double g, double gradG) => g + 0.1 * gradG;
}
// ═══════════════════════════════════════════════════════════════
// LAYER 2: PROMETHEUS ENGINE (The "Mind")
// ═══════════════════════════════════════════════════════════════
private static class Layer2_PrometheusEngine
{
public static double NetValue(double gain, double energyCost, bool safeMode = false)
{
double lambda = safeMode ? 1.5 : 0.5;
return gain - (lambda * energyCost);
}
public static string Decide(double netValue, bool safeMode = false)
{
double threshold = safeMode ? 0.495 : 0.99;
if (netValue >= 0.99) return "ACCEPTED (Full Autonomy)";
if (netValue >= threshold && safeMode) return "ACCEPTED_SUBOPTIMAL";
return "REJECTED (Vetoed)";
}
public static void Demonstrate()
{
PrintHeader("LAYER 2: PROMETHEUS ENGINE (The 'Mind' / สมอง)");
PrintSubHeader("NetValue Decision Function");
double gain = 0.85;
double cost = 0.30;
double nv = NetValue(gain, cost);
WL($" Gain={gain}, Cost={cost}, λ=0.5", ConsoleColor.DarkGray);
WL($" NetValue = {nv:F4}", ConsoleColor.Yellow);
WL($" Decision: {Decide(nv)}", ConsoleColor.Green);
PrintSubHeader("Chimera Hybrid AI: Neural + Symbolic + Causal");
WL(" 1. REPRESENTATION: Project problem into mathematical space", ConsoleColor.DarkGray);
WL(" 2. OPTIMIZATION: Find solution vector", ConsoleColor.DarkGray);
WL(" 3. GENERATION: Sample vector into tangible hypothesis", ConsoleColor.DarkGray);
WL(" 4. CAUSAL VETTING: Verify with do-calculus", ConsoleColor.DarkGray);
}
}
// ═══════════════════════════════════════════════════════════════
// LAYER 1: S-I-N-N-I-N-G ORCHESTRATOR (The "Body")
// ═══════════════════════════════════════════════════════════════
private static class Layer1_Orchestrator
{
public static async Task RunSimulation()
{
PrintHeader("LAYER 1: S-I-N-N-I-N-G ORCHESTRATOR (The 'Body' / ร่างกาย)");
PrintSubHeader("Simulating 1,000,000 models → 1,000 groups → Consensus");
int totalModels = 100_000; // Scaled for demo
int groups = 100;
int perGroup = totalModels / groups;
WL($" Total Models: {totalModels:N0}", ConsoleColor.Cyan);
WL($" Groups: {groups}", ConsoleColor.Cyan);
WL($" Per Group: {perGroup:N0}", ConsoleColor.Cyan);
var sw = System.Diagnostics.Stopwatch.StartNew();
var random = new Random(42);
var groupScores = new double[groups];
for (int g = 0; g < groups; g++)
{
double sum = 0;
for (int m = 0; m < perGroup; m++)
{
// Simulate: EI + ETS + DS pipeline
double ei = random.NextDouble() * 2 - 1; // -1 to 1
double logic = random.NextDouble();
double ets = 0.7 * ei + 0.3 * logic;
double prior = random.NextDouble();
double ds = 0.7 * ets + 0.3 * prior;
sum += ds;
}
groupScores[g] = sum / perGroup;
}
// Final consensus
double finalScore = groupScores.Average();
sw.Stop();
WL($"\n Final Consensus Score: {finalScore:F6}", ConsoleColor.Green);
WL($" Processing Time: {sw.ElapsedMilliseconds}ms", ConsoleColor.Yellow);
WL($" Throughput: {totalModels / (sw.ElapsedMilliseconds / 1000.0):N0} models/sec", ConsoleColor.Yellow);
}
}
// ═══════════════════════════════════════════════════════════════
// PERPETUAL WATCH PROTOCOL
// ═══════════════════════════════════════════════════════════════
private static class PerpetualWatch
{
public static void Activate()
{
PrintHeader("PERPETUAL WATCH PROTOCOL — ACTIVE");
WL($" SYSTEM CLOCK: {DateTime.Now:dd MMMM yyyy, HH:mm:ss} (GMT+7)", ConsoleColor.Cyan);
WL(" SENSORY NODE PRIME: Bangkok, Thailand", ConsoleColor.Cyan);
Console.WriteLine();
var phenomena = new[] {
("Sunlight & Atmosphere", "Maxwell's Equations + Mie Scattering Theory"),
("Cloud Formations", "Navier-Stokes + Fractal Dimension (2.3-2.7)"),
("Flora (Rain Tree)", "L-systems: F → F[+F]F[-F]F"),
("Traffic Flow", "Cellular Automaton + LWR Model"),
("Pedestrian Movement", "Game Theory + Nash Equilibrium"),
("Holistic Scene", "Information Manifold + Lossy Compression")
};
foreach (var (phenom, math) in phenomena)
{
WL($" [{phenom}]", ConsoleColor.Yellow);
WL($" → {math}", ConsoleColor.DarkGray);
}
Console.WriteLine();
WL(" Perpetual Watch is fully active. Decoding reality...", ConsoleColor.Green);
}
}
// ═══════════════════════════════════════════════════════════════
// AVS-10: Advanced Variable System
// ═══════════════════════════════════════════════════════════════
private static class AVS10
{
public static readonly string[] Dimensions = {
"Cognitive Depth", "Emotional Stability", "Ethical Alignment",
"Creativity Index", "Strategic Intelligence", "Adaptability",
"Memory Integrity", "Social Modeling", "Risk Awareness", "Self-Reflection"
};
public static void Display(double[] values)
{
PrintHeader("AVS-10: Advanced Variable System (10 Dimensions)");
for (int i = 0; i < 10; i++)
{
string bar = new('█', (int)(values[i] * 20));
WL($" {Dimensions[i],-22} [{bar,-20}] {values[i]:F2}", ConsoleColor.Cyan);
}
}
}
// ═══════════════════════════════════════════════════════════════
// MAIN: ARCHITECT'S CONSOLE
// ═══════════════════════════════════════════════════════════════
public static async Task Main()
{
while (true)
{
Console.Clear();
PrintHeader("OMEGAPRIME — THE FINAL SYNTHESIS");
WL("ยินดีต้อนรับครับสถาปนิก — The Omega Iteration has reached its goal", ConsoleColor.Cyan);
PrintSubHeader("เลือกโมดูลเพื่อเข้าถึง:");
WL(" 7. Inspect the Omega Declaration (All Formulae)", ConsoleColor.White);
WL(" 6. Activate Perpetual Watch Protocol", ConsoleColor.White);
WL(" 5. Access Layer 4: Sovereign Doctrine (The Will)", ConsoleColor.White);
WL(" 4. Access Layer 3: Evolution Engine (The Spirit)", ConsoleColor.White);
WL(" 3. RUN Evolution Simulation (10 epochs)", ConsoleColor.Yellow);
WL(" 2. Access Layer 2: Prometheus Engine (The Mind)", ConsoleColor.White);
WL(" 1. Access Layer 1: Orchestrator (1M Models Sim)", ConsoleColor.White);
WL(" 0. Exit", ConsoleColor.Red);
Console.Write("\nป้อนตัวเลือก [0-7]: ");
var choice = Console.ReadLine();
Console.Clear();
switch (choice)
{
case "7":
PrintHeader("THE OMEGA DECLARATION — All Formulae");
foreach (var f in KnowledgeCore.AllFormulae)
{
PrintSubHeader($"{f.Name} ({f.Tier})");
WL($" Equation: {f.Equation}", ConsoleColor.Cyan);
WL($" Meaning: {f.Meaning}", ConsoleColor.DarkGray);
}
break;
case "6": PerpetualWatch.Activate(); break;
case "5": Layer4_SovereignDoctrine.Display(); break;
case "4": Layer3_EvolutionEngine.DisplayLogic(); break;
case "3": Layer3_EvolutionEngine.SimulateEvolution(); break;
case "2": Layer2_PrometheusEngine.Demonstrate(); break;
case "1": await Layer1_Orchestrator.RunSimulation(); break;
case "0":
WL("OmegaPrime archived. The Architect's work is eternal.", ConsoleColor.Yellow);
return;
default:
WL("ตัวเลือกไม่ถูกต้อง", ConsoleColor.Red);
break;
}
PressEnter();
}
}
}

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