TorridFish/anypoint-datasets / 3RScan /mesh_obj_texture_to_ply.py
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#!/usr/bin/env python3
"""
Convert 3RScan mesh (mesh.refined.v2.obj + mesh.refined_0.png) to raw point cloud .ply with RGB.
Use when you have the official downloaded scan (e.g. from 3rscan_download.py) and want
raw geometry + texture colors as a point cloud for Sonata etc.
Usage:
python mesh_obj_texture_to_ply.py -i data/19f1a892-.../mesh.refined.v2.obj -o converted/19f1a892.ply
(Texture mesh.refined_0.png must be in the same dir as the .obj)
Or:
python mesh_obj_texture_to_ply.py -i data/19f1a892-a988-2bf8-8c91-0705cf396888 -o converted/
(Treat -i as scan dir: uses mesh.refined.v2.obj + mesh.refined_0.png from that dir)
"""
import argparse
import os
import numpy as np
try:
from PIL import Image
except ImportError:
Image = None
def parse_obj(path: str):
"""Parse OBJ: return vertices (N,3), and vertex_index -> (vt_u, vt_v) from first face use."""
vertices = [] # 1-based index -> (x,y,z)
vts = [] # 1-based index -> (u,v)
v_to_vt = {} # vertex index (1-based) -> vt index (1-based), from first occurrence in f
with open(path, "r") as f:
for line in f:
line = line.strip()
if not line or line.startswith("#"):
continue
parts = line.split()
if parts[0] == "v" and len(parts) >= 4:
vertices.append((float(parts[1]), float(parts[2]), float(parts[3])))
elif parts[0] == "vt" and len(parts) >= 3:
vts.append((float(parts[1]), float(parts[2])))
elif parts[0] == "f":
for p in parts[1:]:
# v/vt/vn or v//vn or v
ids = p.split("/")
if len(ids) >= 2 and ids[1]:
v_idx = int(ids[0])
vt_idx = int(ids[1])
if v_idx not in v_to_vt:
v_to_vt[v_idx] = vt_idx
return np.array(vertices, dtype=np.float32), vts, v_to_vt
def sample_texture(tex: np.ndarray, u: float, v: float) -> tuple:
"""Sample texture at UV [0,1]. tex shape (H,W,3). OBJ v often 0=bottom, image 0=top -> flip v."""
h, w = tex.shape[0], tex.shape[1]
u = np.clip(u, 0, 1)
v = np.clip(v, 0, 1)
# OBJ: v=0 usually bottom; image row 0 is top
y = int((1 - v) * (h - 1e-6))
x = int(u * (w - 1e-6))
y = max(0, min(y, h - 1))
x = max(0, min(x, w - 1))
c = tex[y, x]
if len(c) >= 3:
return (c[0] / 255.0, c[1] / 255.0, c[2] / 255.0)
return (c[0] / 255.0, c[0] / 255.0, c[0] / 255.0)
def write_ply(coord: np.ndarray, color: np.ndarray, out_path: str):
n = coord.shape[0]
if color.max() <= 1.1:
c8 = (np.clip(color, 0, 1) * 255).astype(np.uint8)
else:
c8 = np.clip(color, 0, 255).astype(np.uint8)
coord = coord.astype(np.float32)
header = (
"ply\nformat binary_little_endian 1.0\n"
"element vertex {}\n"
"property float x\nproperty float y\nproperty float z\n"
"property uchar red\nproperty uchar green\nproperty uchar blue\n"
"end_header\n"
).format(n)
with open(out_path, "wb") as f:
f.write(header.encode("ascii"))
f.write(coord.tobytes())
f.write(c8.tobytes())
def main():
parser = argparse.ArgumentParser(description="Mesh OBJ + texture -> raw point cloud PLY.")
parser.add_argument("-i", "--input", required=True,
help="Path to mesh.refined.v2.obj OR to scan dir containing it and mesh.refined_0.png")
parser.add_argument("-o", "--output", required=True, help="Output .ply path (or dir if -i is scan dir)")
args = parser.parse_args()
obj_path = args.input
if os.path.isdir(obj_path):
obj_path = os.path.join(obj_path, "mesh.refined.v2.obj")
if not os.path.isfile(obj_path):
raise FileNotFoundError(f"OBJ not found: {obj_path}")
base_dir = os.path.dirname(os.path.abspath(obj_path))
tex_path = os.path.join(base_dir, "mesh.refined_0.png")
if not os.path.isfile(tex_path):
raise FileNotFoundError(f"Texture not found: {tex_path} (must be next to .obj)")
vertices, vts, v_to_vt = parse_obj(obj_path)
n_verts = len(vertices)
if Image is None:
raise RuntimeError("PIL/Pillow required: pip install Pillow")
tex = np.array(Image.open(tex_path).convert("RGB"))
colors = np.zeros((n_verts, 3), dtype=np.float32)
for i in range(n_verts):
v_idx_1based = i + 1
if v_idx_1based in v_to_vt:
vt_idx = v_to_vt[v_idx_1based]
if 1 <= vt_idx <= len(vts):
u, v = vts[vt_idx - 1]
colors[i] = sample_texture(tex, u, v)
else:
colors[i] = (0.5, 0.5, 0.5)
else:
colors[i] = (0.5, 0.5, 0.5)
out_path = args.output
if os.path.isdir(args.output):
if os.path.isdir(args.input):
scan_id = os.path.basename(os.path.abspath(args.input))
else:
scan_id = os.path.basename(os.path.dirname(os.path.abspath(obj_path)))
out_path = os.path.join(args.output, f"{scan_id}.ply")
os.makedirs(os.path.dirname(os.path.abspath(out_path)) or ".", exist_ok=True)
write_ply(vertices, colors, out_path)
print(f"Saved {n_verts} vertices -> {out_path}")
if __name__ == "__main__":
main()

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