Buckets:
| /*! https://mths.be/regenerate v1.4.2 by @mathias | MIT license */ | |
| ;(function(root) { | |
| // Detect free variables `exports`. | |
| var freeExports = typeof exports == 'object' && exports; | |
| // Detect free variable `module`. | |
| var freeModule = typeof module == 'object' && module && | |
| module.exports == freeExports && module; | |
| // Detect free variable `global`, from Node.js/io.js or Browserified code, | |
| // and use it as `root`. | |
| var freeGlobal = typeof global == 'object' && global; | |
| if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) { | |
| root = freeGlobal; | |
| } | |
| /*--------------------------------------------------------------------------*/ | |
| var ERRORS = { | |
| 'rangeOrder': 'A range\u2019s `stop` value must be greater than or equal ' + | |
| 'to the `start` value.', | |
| 'codePointRange': 'Invalid code point value. Code points range from ' + | |
| 'U+000000 to U+10FFFF.' | |
| }; | |
| // https://mathiasbynens.be/notes/javascript-encoding#surrogate-pairs | |
| var HIGH_SURROGATE_MIN = 0xD800; | |
| var HIGH_SURROGATE_MAX = 0xDBFF; | |
| var LOW_SURROGATE_MIN = 0xDC00; | |
| var LOW_SURROGATE_MAX = 0xDFFF; | |
| // In Regenerate output, `\0` is never preceded by `\` because we sort by | |
| // code point value, so let’s keep this regular expression simple. | |
| var regexNull = /\\x00([^0123456789]|$)/g; | |
| var object = {}; | |
| var hasOwnProperty = object.hasOwnProperty; | |
| var extend = function(destination, source) { | |
| var key; | |
| for (key in source) { | |
| if (hasOwnProperty.call(source, key)) { | |
| destination[key] = source[key]; | |
| } | |
| } | |
| return destination; | |
| }; | |
| var forEach = function(array, callback) { | |
| var index = -1; | |
| var length = array.length; | |
| while (++index < length) { | |
| callback(array[index], index); | |
| } | |
| }; | |
| var toString = object.toString; | |
| var isArray = function(value) { | |
| return toString.call(value) == '[object Array]'; | |
| }; | |
| var isNumber = function(value) { | |
| return typeof value == 'number' || | |
| toString.call(value) == '[object Number]'; | |
| }; | |
| // This assumes that `number` is a positive integer that `toString()`s nicely | |
| // (which is the case for all code point values). | |
| var zeroes = '0000'; | |
| var pad = function(number, totalCharacters) { | |
| var string = String(number); | |
| return string.length < totalCharacters | |
| ? (zeroes + string).slice(-totalCharacters) | |
| : string; | |
| }; | |
| var hex = function(number) { | |
| return Number(number).toString(16).toUpperCase(); | |
| }; | |
| var slice = [].slice; | |
| /*--------------------------------------------------------------------------*/ | |
| var dataFromCodePoints = function(codePoints) { | |
| var index = -1; | |
| var length = codePoints.length; | |
| var max = length - 1; | |
| var result = []; | |
| var isStart = true; | |
| var tmp; | |
| var previous = 0; | |
| while (++index < length) { | |
| tmp = codePoints[index]; | |
| if (isStart) { | |
| result.push(tmp); | |
| previous = tmp; | |
| isStart = false; | |
| } else { | |
| if (tmp == previous + 1) { | |
| if (index != max) { | |
| previous = tmp; | |
| continue; | |
| } else { | |
| isStart = true; | |
| result.push(tmp + 1); | |
| } | |
| } else { | |
| // End the previous range and start a new one. | |
| result.push(previous + 1, tmp); | |
| previous = tmp; | |
| } | |
| } | |
| } | |
| if (!isStart) { | |
| result.push(tmp + 1); | |
| } | |
| return result; | |
| }; | |
| var dataRemove = function(data, codePoint) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var length = data.length; | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1]; | |
| if (codePoint >= start && codePoint < end) { | |
| // Modify this pair. | |
| if (codePoint == start) { | |
| if (end == start + 1) { | |
| // Just remove `start` and `end`. | |
| data.splice(index, 2); | |
| return data; | |
| } else { | |
| // Just replace `start` with a new value. | |
| data[index] = codePoint + 1; | |
| return data; | |
| } | |
| } else if (codePoint == end - 1) { | |
| // Just replace `end` with a new value. | |
| data[index + 1] = codePoint; | |
| return data; | |
| } else { | |
| // Replace `[start, end]` with `[startA, endA, startB, endB]`. | |
| data.splice(index, 2, start, codePoint, codePoint + 1, end); | |
| return data; | |
| } | |
| } | |
| index += 2; | |
| } | |
| return data; | |
| }; | |
| var dataRemoveRange = function(data, rangeStart, rangeEnd) { | |
| if (rangeEnd < rangeStart) { | |
| throw Error(ERRORS.rangeOrder); | |
| } | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| while (index < data.length) { | |
| start = data[index]; | |
| end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive. | |
| // Exit as soon as no more matching pairs can be found. | |
| if (start > rangeEnd) { | |
| return data; | |
| } | |
| // Check if this range pair is equal to, or forms a subset of, the range | |
| // to be removed. | |
| // E.g. we have `[0, 11, 40, 51]` and want to remove 0-10 → `[40, 51]`. | |
| // E.g. we have `[40, 51]` and want to remove 0-100 → `[]`. | |
| if (rangeStart <= start && rangeEnd >= end) { | |
| // Remove this pair. | |
| data.splice(index, 2); | |
| continue; | |
| } | |
| // Check if both `rangeStart` and `rangeEnd` are within the bounds of | |
| // this pair. | |
| // E.g. we have `[0, 11]` and want to remove 4-6 → `[0, 4, 7, 11]`. | |
| if (rangeStart >= start && rangeEnd < end) { | |
| if (rangeStart == start) { | |
| // Replace `[start, end]` with `[startB, endB]`. | |
| data[index] = rangeEnd + 1; | |
| data[index + 1] = end + 1; | |
| return data; | |
| } | |
| // Replace `[start, end]` with `[startA, endA, startB, endB]`. | |
| data.splice(index, 2, start, rangeStart, rangeEnd + 1, end + 1); | |
| return data; | |
| } | |
| // Check if only `rangeStart` is within the bounds of this pair. | |
| // E.g. we have `[0, 11]` and want to remove 4-20 → `[0, 4]`. | |
| if (rangeStart >= start && rangeStart <= end) { | |
| // Replace `end` with `rangeStart`. | |
| data[index + 1] = rangeStart; | |
| // Note: we cannot `return` just yet, in case any following pairs still | |
| // contain matching code points. | |
| // E.g. we have `[0, 11, 14, 31]` and want to remove 4-20 | |
| // → `[0, 4, 21, 31]`. | |
| } | |
| // Check if only `rangeEnd` is within the bounds of this pair. | |
| // E.g. we have `[14, 31]` and want to remove 4-20 → `[21, 31]`. | |
| else if (rangeEnd >= start && rangeEnd <= end) { | |
| // Just replace `start`. | |
| data[index] = rangeEnd + 1; | |
| return data; | |
| } | |
| index += 2; | |
| } | |
| return data; | |
| }; | |
| var dataAdd = function(data, codePoint) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var lastIndex = null; | |
| var length = data.length; | |
| if (codePoint < 0x0 || codePoint > 0x10FFFF) { | |
| throw RangeError(ERRORS.codePointRange); | |
| } | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1]; | |
| // Check if the code point is already in the set. | |
| if (codePoint >= start && codePoint < end) { | |
| return data; | |
| } | |
| if (codePoint == start - 1) { | |
| // Just replace `start` with a new value. | |
| data[index] = codePoint; | |
| return data; | |
| } | |
| // At this point, if `start` is `greater` than `codePoint`, insert a new | |
| // `[start, end]` pair before the current pair, or after the current pair | |
| // if there is a known `lastIndex`. | |
| if (start > codePoint) { | |
| data.splice( | |
| lastIndex != null ? lastIndex + 2 : 0, | |
| 0, | |
| codePoint, | |
| codePoint + 1 | |
| ); | |
| return data; | |
| } | |
| if (codePoint == end) { | |
| // Check if adding this code point causes two separate ranges to become | |
| // a single range, e.g. `dataAdd([0, 4, 5, 10], 4)` → `[0, 10]`. | |
| if (codePoint + 1 == data[index + 2]) { | |
| data.splice(index, 4, start, data[index + 3]); | |
| return data; | |
| } | |
| // Else, just replace `end` with a new value. | |
| data[index + 1] = codePoint + 1; | |
| return data; | |
| } | |
| lastIndex = index; | |
| index += 2; | |
| } | |
| // The loop has finished; add the new pair to the end of the data set. | |
| data.push(codePoint, codePoint + 1); | |
| return data; | |
| }; | |
| var dataAddData = function(dataA, dataB) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var data = dataA.slice(); | |
| var length = dataB.length; | |
| while (index < length) { | |
| start = dataB[index]; | |
| end = dataB[index + 1] - 1; | |
| if (start == end) { | |
| data = dataAdd(data, start); | |
| } else { | |
| data = dataAddRange(data, start, end); | |
| } | |
| index += 2; | |
| } | |
| return data; | |
| }; | |
| var dataRemoveData = function(dataA, dataB) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var data = dataA.slice(); | |
| var length = dataB.length; | |
| while (index < length) { | |
| start = dataB[index]; | |
| end = dataB[index + 1] - 1; | |
| if (start == end) { | |
| data = dataRemove(data, start); | |
| } else { | |
| data = dataRemoveRange(data, start, end); | |
| } | |
| index += 2; | |
| } | |
| return data; | |
| }; | |
| var dataAddRange = function(data, rangeStart, rangeEnd) { | |
| if (rangeEnd < rangeStart) { | |
| throw Error(ERRORS.rangeOrder); | |
| } | |
| if ( | |
| rangeStart < 0x0 || rangeStart > 0x10FFFF || | |
| rangeEnd < 0x0 || rangeEnd > 0x10FFFF | |
| ) { | |
| throw RangeError(ERRORS.codePointRange); | |
| } | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var added = false; | |
| var length = data.length; | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1]; | |
| if (added) { | |
| // The range has already been added to the set; at this point, we just | |
| // need to get rid of the following ranges in case they overlap. | |
| // Check if this range can be combined with the previous range. | |
| if (start == rangeEnd + 1) { | |
| data.splice(index - 1, 2); | |
| return data; | |
| } | |
| // Exit as soon as no more possibly overlapping pairs can be found. | |
| if (start > rangeEnd) { | |
| return data; | |
| } | |
| // E.g. `[0, 11, 12, 16]` and we’ve added 5-15, so we now have | |
| // `[0, 16, 12, 16]`. Remove the `12,16` part, as it lies within the | |
| // `0,16` range that was previously added. | |
| if (start >= rangeStart && start <= rangeEnd) { | |
| // `start` lies within the range that was previously added. | |
| if (end > rangeStart && end - 1 <= rangeEnd) { | |
| // `end` lies within the range that was previously added as well, | |
| // so remove this pair. | |
| data.splice(index, 2); | |
| index -= 2; | |
| // Note: we cannot `return` just yet, as there may still be other | |
| // overlapping pairs. | |
| } else { | |
| // `start` lies within the range that was previously added, but | |
| // `end` doesn’t. E.g. `[0, 11, 12, 31]` and we’ve added 5-15, so | |
| // now we have `[0, 16, 12, 31]`. This must be written as `[0, 31]`. | |
| // Remove the previously added `end` and the current `start`. | |
| data.splice(index - 1, 2); | |
| index -= 2; | |
| } | |
| // Note: we cannot return yet. | |
| } | |
| } | |
| else if (start == rangeEnd + 1 || start == rangeEnd) { | |
| data[index] = rangeStart; | |
| return data; | |
| } | |
| // Check if a new pair must be inserted *before* the current one. | |
| else if (start > rangeEnd) { | |
| data.splice(index, 0, rangeStart, rangeEnd + 1); | |
| return data; | |
| } | |
| else if (rangeStart >= start && rangeStart < end && rangeEnd + 1 <= end) { | |
| // The new range lies entirely within an existing range pair. No action | |
| // needed. | |
| return data; | |
| } | |
| else if ( | |
| // E.g. `[0, 11]` and you add 5-15 → `[0, 16]`. | |
| (rangeStart >= start && rangeStart < end) || | |
| // E.g. `[0, 3]` and you add 3-6 → `[0, 7]`. | |
| end == rangeStart | |
| ) { | |
| // Replace `end` with the new value. | |
| data[index + 1] = rangeEnd + 1; | |
| // Make sure the next range pair doesn’t overlap, e.g. `[0, 11, 12, 14]` | |
| // and you add 5-15 → `[0, 16]`, i.e. remove the `12,14` part. | |
| added = true; | |
| // Note: we cannot `return` just yet. | |
| } | |
| else if (rangeStart <= start && rangeEnd + 1 >= end) { | |
| // The new range is a superset of the old range. | |
| data[index] = rangeStart; | |
| data[index + 1] = rangeEnd + 1; | |
| added = true; | |
| } | |
| index += 2; | |
| } | |
| // The loop has finished without doing anything; add the new pair to the end | |
| // of the data set. | |
| if (!added) { | |
| data.push(rangeStart, rangeEnd + 1); | |
| } | |
| return data; | |
| }; | |
| var dataContains = function(data, codePoint) { | |
| var index = 0; | |
| var length = data.length; | |
| // Exit early if `codePoint` is not within `data`’s overall range. | |
| var start = data[index]; | |
| var end = data[length - 1]; | |
| if (length >= 2) { | |
| if (codePoint < start || codePoint > end) { | |
| return false; | |
| } | |
| } | |
| // Iterate over the data per `(start, end)` pair. | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1]; | |
| if (codePoint >= start && codePoint < end) { | |
| return true; | |
| } | |
| index += 2; | |
| } | |
| return false; | |
| }; | |
| var dataIntersection = function(data, codePoints) { | |
| var index = 0; | |
| var length = codePoints.length; | |
| var codePoint; | |
| var result = []; | |
| while (index < length) { | |
| codePoint = codePoints[index]; | |
| if (dataContains(data, codePoint)) { | |
| result.push(codePoint); | |
| } | |
| ++index; | |
| } | |
| return dataFromCodePoints(result); | |
| }; | |
| var dataIsEmpty = function(data) { | |
| return !data.length; | |
| }; | |
| var dataIsSingleton = function(data) { | |
| // Check if the set only represents a single code point. | |
| return data.length == 2 && data[0] + 1 == data[1]; | |
| }; | |
| var dataToArray = function(data) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var result = []; | |
| var length = data.length; | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1]; | |
| while (start < end) { | |
| result.push(start); | |
| ++start; | |
| } | |
| index += 2; | |
| } | |
| return result; | |
| }; | |
| /*--------------------------------------------------------------------------*/ | |
| // https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae | |
| var floor = Math.floor; | |
| var highSurrogate = function(codePoint) { | |
| return parseInt( | |
| floor((codePoint - 0x10000) / 0x400) + HIGH_SURROGATE_MIN, | |
| 10 | |
| ); | |
| }; | |
| var lowSurrogate = function(codePoint) { | |
| return parseInt( | |
| (codePoint - 0x10000) % 0x400 + LOW_SURROGATE_MIN, | |
| 10 | |
| ); | |
| }; | |
| var stringFromCharCode = String.fromCharCode; | |
| var codePointToString = function(codePoint) { | |
| var string; | |
| // https://mathiasbynens.be/notes/javascript-escapes#single | |
| // Note: the `\b` escape sequence for U+0008 BACKSPACE in strings has a | |
| // different meaning in regular expressions (word boundary), so it cannot | |
| // be used here. | |
| if (codePoint == 0x09) { | |
| string = '\\t'; | |
| } | |
| // Note: IE < 9 treats `'\v'` as `'v'`, so avoid using it. | |
| // else if (codePoint == 0x0B) { | |
| // string = '\\v'; | |
| // } | |
| else if (codePoint == 0x0A) { | |
| string = '\\n'; | |
| } | |
| else if (codePoint == 0x0C) { | |
| string = '\\f'; | |
| } | |
| else if (codePoint == 0x0D) { | |
| string = '\\r'; | |
| } | |
| else if (codePoint == 0x2D) { | |
| // https://mathiasbynens.be/notes/javascript-escapes#hexadecimal | |
| // Note: `-` (U+002D HYPHEN-MINUS) is escaped in this way rather | |
| // than by backslash-escaping, in case the output is used outside | |
| // of a character class in a `u` RegExp. /\-/u throws, but | |
| // /\x2D/u is fine. | |
| string = '\\x2D'; | |
| } | |
| else if (codePoint == 0x5C) { | |
| string = '\\\\'; | |
| } | |
| else if ( | |
| codePoint == 0x24 || | |
| (codePoint >= 0x28 && codePoint <= 0x2B) || | |
| codePoint == 0x2E || codePoint == 0x2F || | |
| codePoint == 0x3F || | |
| (codePoint >= 0x5B && codePoint <= 0x5E) || | |
| (codePoint >= 0x7B && codePoint <= 0x7D) | |
| ) { | |
| // The code point maps to an unsafe printable ASCII character; | |
| // backslash-escape it. Here’s the list of those symbols: | |
| // | |
| // $()*+./?[\]^{|} | |
| // | |
| // This matches SyntaxCharacters as well as `/` (U+002F SOLIDUS). | |
| // https://tc39.github.io/ecma262/#prod-SyntaxCharacter | |
| string = '\\' + stringFromCharCode(codePoint); | |
| } | |
| else if (codePoint >= 0x20 && codePoint <= 0x7E) { | |
| // The code point maps to one of these printable ASCII symbols | |
| // (including the space character): | |
| // | |
| // !"#%&',/0123456789:;<=>@ABCDEFGHIJKLMNO | |
| // PQRSTUVWXYZ_`abcdefghijklmnopqrstuvwxyz~ | |
| // | |
| // These can safely be used directly. | |
| string = stringFromCharCode(codePoint); | |
| } | |
| else if (codePoint <= 0xFF) { | |
| string = '\\x' + pad(hex(codePoint), 2); | |
| } | |
| else { // `codePoint <= 0xFFFF` holds true. | |
| // https://mathiasbynens.be/notes/javascript-escapes#unicode | |
| string = '\\u' + pad(hex(codePoint), 4); | |
| } | |
| // There’s no need to account for astral symbols / surrogate pairs here, | |
| // since `codePointToString` is private and only used for BMP code points. | |
| // But if that’s what you need, just add an `else` block with this code: | |
| // | |
| // string = '\\u' + pad(hex(highSurrogate(codePoint)), 4) | |
| // + '\\u' + pad(hex(lowSurrogate(codePoint)), 4); | |
| return string; | |
| }; | |
| var codePointToStringUnicode = function(codePoint) { | |
| if (codePoint <= 0xFFFF) { | |
| return codePointToString(codePoint); | |
| } | |
| return '\\u{' + codePoint.toString(16).toUpperCase() + '}'; | |
| }; | |
| var symbolToCodePoint = function(symbol) { | |
| var length = symbol.length; | |
| var first = symbol.charCodeAt(0); | |
| var second; | |
| if ( | |
| first >= HIGH_SURROGATE_MIN && first <= HIGH_SURROGATE_MAX && | |
| length > 1 // There is a next code unit. | |
| ) { | |
| // `first` is a high surrogate, and there is a next character. Assume | |
| // it’s a low surrogate (else it’s invalid usage of Regenerate anyway). | |
| second = symbol.charCodeAt(1); | |
| // https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae | |
| return (first - HIGH_SURROGATE_MIN) * 0x400 + | |
| second - LOW_SURROGATE_MIN + 0x10000; | |
| } | |
| return first; | |
| }; | |
| var createBMPCharacterClasses = function(data) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var result = ''; | |
| var index = 0; | |
| var start; | |
| var end; | |
| var length = data.length; | |
| if (dataIsSingleton(data)) { | |
| return codePointToString(data[0]); | |
| } | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive. | |
| if (start == end) { | |
| result += codePointToString(start); | |
| } else if (start + 1 == end) { | |
| result += codePointToString(start) + codePointToString(end); | |
| } else { | |
| result += codePointToString(start) + '-' + codePointToString(end); | |
| } | |
| index += 2; | |
| } | |
| return '[' + result + ']'; | |
| }; | |
| var createUnicodeCharacterClasses = function(data) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var result = ''; | |
| var index = 0; | |
| var start; | |
| var end; | |
| var length = data.length; | |
| if (dataIsSingleton(data)) { | |
| return codePointToStringUnicode(data[0]); | |
| } | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive. | |
| if (start == end) { | |
| result += codePointToStringUnicode(start); | |
| } else if (start + 1 == end) { | |
| result += codePointToStringUnicode(start) + codePointToStringUnicode(end); | |
| } else { | |
| result += codePointToStringUnicode(start) + '-' + codePointToStringUnicode(end); | |
| } | |
| index += 2; | |
| } | |
| return '[' + result + ']'; | |
| }; | |
| var splitAtBMP = function(data) { | |
| // Iterate over the data per `(start, end)` pair. | |
| var loneHighSurrogates = []; | |
| var loneLowSurrogates = []; | |
| var bmp = []; | |
| var astral = []; | |
| var index = 0; | |
| var start; | |
| var end; | |
| var length = data.length; | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive. | |
| if (start < HIGH_SURROGATE_MIN) { | |
| // The range starts and ends before the high surrogate range. | |
| // E.g. (0, 0x10). | |
| if (end < HIGH_SURROGATE_MIN) { | |
| bmp.push(start, end + 1); | |
| } | |
| // The range starts before the high surrogate range and ends within it. | |
| // E.g. (0, 0xD855). | |
| if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) { | |
| bmp.push(start, HIGH_SURROGATE_MIN); | |
| loneHighSurrogates.push(HIGH_SURROGATE_MIN, end + 1); | |
| } | |
| // The range starts before the high surrogate range and ends in the low | |
| // surrogate range. E.g. (0, 0xDCFF). | |
| if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | |
| bmp.push(start, HIGH_SURROGATE_MIN); | |
| loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1); | |
| loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1); | |
| } | |
| // The range starts before the high surrogate range and ends after the | |
| // low surrogate range. E.g. (0, 0x10FFFF). | |
| if (end > LOW_SURROGATE_MAX) { | |
| bmp.push(start, HIGH_SURROGATE_MIN); | |
| loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1); | |
| loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1); | |
| if (end <= 0xFFFF) { | |
| bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | |
| } else { | |
| bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | |
| astral.push(0xFFFF + 1, end + 1); | |
| } | |
| } | |
| } else if (start >= HIGH_SURROGATE_MIN && start <= HIGH_SURROGATE_MAX) { | |
| // The range starts and ends in the high surrogate range. | |
| // E.g. (0xD855, 0xD866). | |
| if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) { | |
| loneHighSurrogates.push(start, end + 1); | |
| } | |
| // The range starts in the high surrogate range and ends in the low | |
| // surrogate range. E.g. (0xD855, 0xDCFF). | |
| if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | |
| loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1); | |
| loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1); | |
| } | |
| // The range starts in the high surrogate range and ends after the low | |
| // surrogate range. E.g. (0xD855, 0x10FFFF). | |
| if (end > LOW_SURROGATE_MAX) { | |
| loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1); | |
| loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1); | |
| if (end <= 0xFFFF) { | |
| bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | |
| } else { | |
| bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | |
| astral.push(0xFFFF + 1, end + 1); | |
| } | |
| } | |
| } else if (start >= LOW_SURROGATE_MIN && start <= LOW_SURROGATE_MAX) { | |
| // The range starts and ends in the low surrogate range. | |
| // E.g. (0xDCFF, 0xDDFF). | |
| if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | |
| loneLowSurrogates.push(start, end + 1); | |
| } | |
| // The range starts in the low surrogate range and ends after the low | |
| // surrogate range. E.g. (0xDCFF, 0x10FFFF). | |
| if (end > LOW_SURROGATE_MAX) { | |
| loneLowSurrogates.push(start, LOW_SURROGATE_MAX + 1); | |
| if (end <= 0xFFFF) { | |
| bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | |
| } else { | |
| bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | |
| astral.push(0xFFFF + 1, end + 1); | |
| } | |
| } | |
| } else if (start > LOW_SURROGATE_MAX && start <= 0xFFFF) { | |
| // The range starts and ends after the low surrogate range. | |
| // E.g. (0xFFAA, 0x10FFFF). | |
| if (end <= 0xFFFF) { | |
| bmp.push(start, end + 1); | |
| } else { | |
| bmp.push(start, 0xFFFF + 1); | |
| astral.push(0xFFFF + 1, end + 1); | |
| } | |
| } else { | |
| // The range starts and ends in the astral range. | |
| astral.push(start, end + 1); | |
| } | |
| index += 2; | |
| } | |
| return { | |
| 'loneHighSurrogates': loneHighSurrogates, | |
| 'loneLowSurrogates': loneLowSurrogates, | |
| 'bmp': bmp, | |
| 'astral': astral | |
| }; | |
| }; | |
| var optimizeSurrogateMappings = function(surrogateMappings) { | |
| var result = []; | |
| var tmpLow = []; | |
| var addLow = false; | |
| var mapping; | |
| var nextMapping; | |
| var highSurrogates; | |
| var lowSurrogates; | |
| var nextHighSurrogates; | |
| var nextLowSurrogates; | |
| var index = -1; | |
| var length = surrogateMappings.length; | |
| while (++index < length) { | |
| mapping = surrogateMappings[index]; | |
| nextMapping = surrogateMappings[index + 1]; | |
| if (!nextMapping) { | |
| result.push(mapping); | |
| continue; | |
| } | |
| highSurrogates = mapping[0]; | |
| lowSurrogates = mapping[1]; | |
| nextHighSurrogates = nextMapping[0]; | |
| nextLowSurrogates = nextMapping[1]; | |
| // Check for identical high surrogate ranges. | |
| tmpLow = lowSurrogates; | |
| while ( | |
| nextHighSurrogates && | |
| highSurrogates[0] == nextHighSurrogates[0] && | |
| highSurrogates[1] == nextHighSurrogates[1] | |
| ) { | |
| // Merge with the next item. | |
| if (dataIsSingleton(nextLowSurrogates)) { | |
| tmpLow = dataAdd(tmpLow, nextLowSurrogates[0]); | |
| } else { | |
| tmpLow = dataAddRange( | |
| tmpLow, | |
| nextLowSurrogates[0], | |
| nextLowSurrogates[1] - 1 | |
| ); | |
| } | |
| ++index; | |
| mapping = surrogateMappings[index]; | |
| highSurrogates = mapping[0]; | |
| lowSurrogates = mapping[1]; | |
| nextMapping = surrogateMappings[index + 1]; | |
| nextHighSurrogates = nextMapping && nextMapping[0]; | |
| nextLowSurrogates = nextMapping && nextMapping[1]; | |
| addLow = true; | |
| } | |
| result.push([ | |
| highSurrogates, | |
| addLow ? tmpLow : lowSurrogates | |
| ]); | |
| addLow = false; | |
| } | |
| return optimizeByLowSurrogates(result); | |
| }; | |
| var optimizeByLowSurrogates = function(surrogateMappings) { | |
| if (surrogateMappings.length == 1) { | |
| return surrogateMappings; | |
| } | |
| var index = -1; | |
| var innerIndex = -1; | |
| while (++index < surrogateMappings.length) { | |
| var mapping = surrogateMappings[index]; | |
| var lowSurrogates = mapping[1]; | |
| var lowSurrogateStart = lowSurrogates[0]; | |
| var lowSurrogateEnd = lowSurrogates[1]; | |
| innerIndex = index; // Note: the loop starts at the next index. | |
| while (++innerIndex < surrogateMappings.length) { | |
| var otherMapping = surrogateMappings[innerIndex]; | |
| var otherLowSurrogates = otherMapping[1]; | |
| var otherLowSurrogateStart = otherLowSurrogates[0]; | |
| var otherLowSurrogateEnd = otherLowSurrogates[1]; | |
| if ( | |
| lowSurrogateStart == otherLowSurrogateStart && | |
| lowSurrogateEnd == otherLowSurrogateEnd && | |
| otherLowSurrogates.length === 2 | |
| ) { | |
| // Add the code points in the other item to this one. | |
| if (dataIsSingleton(otherMapping[0])) { | |
| mapping[0] = dataAdd(mapping[0], otherMapping[0][0]); | |
| } else { | |
| mapping[0] = dataAddRange( | |
| mapping[0], | |
| otherMapping[0][0], | |
| otherMapping[0][1] - 1 | |
| ); | |
| } | |
| // Remove the other, now redundant, item. | |
| surrogateMappings.splice(innerIndex, 1); | |
| --innerIndex; | |
| } | |
| } | |
| } | |
| return surrogateMappings; | |
| }; | |
| var surrogateSet = function(data) { | |
| // Exit early if `data` is an empty set. | |
| if (!data.length) { | |
| return []; | |
| } | |
| // Iterate over the data per `(start, end)` pair. | |
| var index = 0; | |
| var start; | |
| var end; | |
| var startHigh; | |
| var startLow; | |
| var endHigh; | |
| var endLow; | |
| var surrogateMappings = []; | |
| var length = data.length; | |
| while (index < length) { | |
| start = data[index]; | |
| end = data[index + 1] - 1; | |
| startHigh = highSurrogate(start); | |
| startLow = lowSurrogate(start); | |
| endHigh = highSurrogate(end); | |
| endLow = lowSurrogate(end); | |
| var startsWithLowestLowSurrogate = startLow == LOW_SURROGATE_MIN; | |
| var endsWithHighestLowSurrogate = endLow == LOW_SURROGATE_MAX; | |
| var complete = false; | |
| // Append the previous high-surrogate-to-low-surrogate mappings. | |
| // Step 1: `(startHigh, startLow)` to `(startHigh, LOW_SURROGATE_MAX)`. | |
| if ( | |
| startHigh == endHigh || | |
| startsWithLowestLowSurrogate && endsWithHighestLowSurrogate | |
| ) { | |
| surrogateMappings.push([ | |
| [startHigh, endHigh + 1], | |
| [startLow, endLow + 1] | |
| ]); | |
| complete = true; | |
| } else { | |
| surrogateMappings.push([ | |
| [startHigh, startHigh + 1], | |
| [startLow, LOW_SURROGATE_MAX + 1] | |
| ]); | |
| } | |
| // Step 2: `(startHigh + 1, LOW_SURROGATE_MIN)` to | |
| // `(endHigh - 1, LOW_SURROGATE_MAX)`. | |
| if (!complete && startHigh + 1 < endHigh) { | |
| if (endsWithHighestLowSurrogate) { | |
| // Combine step 2 and step 3. | |
| surrogateMappings.push([ | |
| [startHigh + 1, endHigh + 1], | |
| [LOW_SURROGATE_MIN, endLow + 1] | |
| ]); | |
| complete = true; | |
| } else { | |
| surrogateMappings.push([ | |
| [startHigh + 1, endHigh], | |
| [LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1] | |
| ]); | |
| } | |
| } | |
| // Step 3. `(endHigh, LOW_SURROGATE_MIN)` to `(endHigh, endLow)`. | |
| if (!complete) { | |
| surrogateMappings.push([ | |
| [endHigh, endHigh + 1], | |
| [LOW_SURROGATE_MIN, endLow + 1] | |
| ]); | |
| } | |
| index += 2; | |
| } | |
| // The format of `surrogateMappings` is as follows: | |
| // | |
| // [ surrogateMapping1, surrogateMapping2 ] | |
| // | |
| // i.e.: | |
| // | |
| // [ | |
| // [ highSurrogates1, lowSurrogates1 ], | |
| // [ highSurrogates2, lowSurrogates2 ] | |
| // ] | |
| return optimizeSurrogateMappings(surrogateMappings); | |
| }; | |
| var createSurrogateCharacterClasses = function(surrogateMappings) { | |
| var result = []; | |
| forEach(surrogateMappings, function(surrogateMapping) { | |
| var highSurrogates = surrogateMapping[0]; | |
| var lowSurrogates = surrogateMapping[1]; | |
| result.push( | |
| createBMPCharacterClasses(highSurrogates) + | |
| createBMPCharacterClasses(lowSurrogates) | |
| ); | |
| }); | |
| return result.join('|'); | |
| }; | |
| var createCharacterClassesFromData = function(data, bmpOnly, hasUnicodeFlag) { | |
| if (hasUnicodeFlag) { | |
| return createUnicodeCharacterClasses(data); | |
| } | |
| var result = []; | |
| var parts = splitAtBMP(data); | |
| var loneHighSurrogates = parts.loneHighSurrogates; | |
| var loneLowSurrogates = parts.loneLowSurrogates; | |
| var bmp = parts.bmp; | |
| var astral = parts.astral; | |
| var hasLoneHighSurrogates = !dataIsEmpty(loneHighSurrogates); | |
| var hasLoneLowSurrogates = !dataIsEmpty(loneLowSurrogates); | |
| var surrogateMappings = surrogateSet(astral); | |
| if (bmpOnly) { | |
| bmp = dataAddData(bmp, loneHighSurrogates); | |
| hasLoneHighSurrogates = false; | |
| bmp = dataAddData(bmp, loneLowSurrogates); | |
| hasLoneLowSurrogates = false; | |
| } | |
| if (!dataIsEmpty(bmp)) { | |
| // The data set contains BMP code points that are not high surrogates | |
| // needed for astral code points in the set. | |
| result.push(createBMPCharacterClasses(bmp)); | |
| } | |
| if (surrogateMappings.length) { | |
| // The data set contains astral code points; append character classes | |
| // based on their surrogate pairs. | |
| result.push(createSurrogateCharacterClasses(surrogateMappings)); | |
| } | |
| // https://gist.github.com/mathiasbynens/bbe7f870208abcfec860 | |
| if (hasLoneHighSurrogates) { | |
| result.push( | |
| createBMPCharacterClasses(loneHighSurrogates) + | |
| // Make sure the high surrogates aren’t part of a surrogate pair. | |
| '(?![\\uDC00-\\uDFFF])' | |
| ); | |
| } | |
| if (hasLoneLowSurrogates) { | |
| result.push( | |
| // It is not possible to accurately assert the low surrogates aren’t | |
| // part of a surrogate pair, since JavaScript regular expressions do | |
| // not support lookbehind. | |
| '(?:[^\\uD800-\\uDBFF]|^)' + | |
| createBMPCharacterClasses(loneLowSurrogates) | |
| ); | |
| } | |
| return result.join('|'); | |
| }; | |
| /*--------------------------------------------------------------------------*/ | |
| // `regenerate` can be used as a constructor (and new methods can be added to | |
| // its prototype) but also as a regular function, the latter of which is the | |
| // documented and most common usage. For that reason, it’s not capitalized. | |
| var regenerate = function(value) { | |
| if (arguments.length > 1) { | |
| value = slice.call(arguments); | |
| } | |
| if (this instanceof regenerate) { | |
| this.data = []; | |
| return value ? this.add(value) : this; | |
| } | |
| return (new regenerate).add(value); | |
| }; | |
| regenerate.version = '1.4.2'; | |
| var proto = regenerate.prototype; | |
| extend(proto, { | |
| 'add': function(value) { | |
| var $this = this; | |
| if (value == null) { | |
| return $this; | |
| } | |
| if (value instanceof regenerate) { | |
| // Allow passing other Regenerate instances. | |
| $this.data = dataAddData($this.data, value.data); | |
| return $this; | |
| } | |
| if (arguments.length > 1) { | |
| value = slice.call(arguments); | |
| } | |
| if (isArray(value)) { | |
| forEach(value, function(item) { | |
| $this.add(item); | |
| }); | |
| return $this; | |
| } | |
| $this.data = dataAdd( | |
| $this.data, | |
| isNumber(value) ? value : symbolToCodePoint(value) | |
| ); | |
| return $this; | |
| }, | |
| 'remove': function(value) { | |
| var $this = this; | |
| if (value == null) { | |
| return $this; | |
| } | |
| if (value instanceof regenerate) { | |
| // Allow passing other Regenerate instances. | |
| $this.data = dataRemoveData($this.data, value.data); | |
| return $this; | |
| } | |
| if (arguments.length > 1) { | |
| value = slice.call(arguments); | |
| } | |
| if (isArray(value)) { | |
| forEach(value, function(item) { | |
| $this.remove(item); | |
| }); | |
| return $this; | |
| } | |
| $this.data = dataRemove( | |
| $this.data, | |
| isNumber(value) ? value : symbolToCodePoint(value) | |
| ); | |
| return $this; | |
| }, | |
| 'addRange': function(start, end) { | |
| var $this = this; | |
| $this.data = dataAddRange($this.data, | |
| isNumber(start) ? start : symbolToCodePoint(start), | |
| isNumber(end) ? end : symbolToCodePoint(end) | |
| ); | |
| return $this; | |
| }, | |
| 'removeRange': function(start, end) { | |
| var $this = this; | |
| var startCodePoint = isNumber(start) ? start : symbolToCodePoint(start); | |
| var endCodePoint = isNumber(end) ? end : symbolToCodePoint(end); | |
| $this.data = dataRemoveRange( | |
| $this.data, | |
| startCodePoint, | |
| endCodePoint | |
| ); | |
| return $this; | |
| }, | |
| 'intersection': function(argument) { | |
| var $this = this; | |
| // Allow passing other Regenerate instances. | |
| // TODO: Optimize this by writing and using `dataIntersectionData()`. | |
| var array = argument instanceof regenerate ? | |
| dataToArray(argument.data) : | |
| argument; | |
| $this.data = dataIntersection($this.data, array); | |
| return $this; | |
| }, | |
| 'contains': function(codePoint) { | |
| return dataContains( | |
| this.data, | |
| isNumber(codePoint) ? codePoint : symbolToCodePoint(codePoint) | |
| ); | |
| }, | |
| 'clone': function() { | |
| var set = new regenerate; | |
| set.data = this.data.slice(0); | |
| return set; | |
| }, | |
| 'toString': function(options) { | |
| var result = createCharacterClassesFromData( | |
| this.data, | |
| options ? options.bmpOnly : false, | |
| options ? options.hasUnicodeFlag : false | |
| ); | |
| if (!result) { | |
| // For an empty set, return something that can be inserted `/here/` to | |
| // form a valid regular expression. Avoid `(?:)` since that matches the | |
| // empty string. | |
| return '[]'; | |
| } | |
| // Use `\0` instead of `\x00` where possible. | |
| return result.replace(regexNull, '\\0$1'); | |
| }, | |
| 'toRegExp': function(flags) { | |
| var pattern = this.toString( | |
| flags && flags.indexOf('u') != -1 ? | |
| { 'hasUnicodeFlag': true } : | |
| null | |
| ); | |
| return RegExp(pattern, flags || ''); | |
| }, | |
| 'valueOf': function() { // Note: `valueOf` is aliased as `toArray`. | |
| return dataToArray(this.data); | |
| } | |
| }); | |
| proto.toArray = proto.valueOf; | |
| // Some AMD build optimizers, like r.js, check for specific condition patterns | |
| // like the following: | |
| if ( | |
| typeof define == 'function' && | |
| typeof define.amd == 'object' && | |
| define.amd | |
| ) { | |
| define(function() { | |
| return regenerate; | |
| }); | |
| } else if (freeExports && !freeExports.nodeType) { | |
| if (freeModule) { // in Node.js, io.js, or RingoJS v0.8.0+ | |
| freeModule.exports = regenerate; | |
| } else { // in Narwhal or RingoJS v0.7.0- | |
| freeExports.regenerate = regenerate; | |
| } | |
| } else { // in Rhino or a web browser | |
| root.regenerate = regenerate; | |
| } | |
| }(this)); | |
Xet Storage Details
- Size:
- 34.6 kB
- Xet hash:
- e904057e4581dee816143df50f22d599e0f5d871f14d2dd6840b09000baeaeb8
·
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