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// Include emscripten/version.h to ensure that the in-tree
// include directory has not been added to the include path.
#include <emscripten/version.h>
#include <stdio.h>
#include <AL/al.h>
#include <GL/gl.h>
#include <SDL.h>
int main() {
SDL_version compiled;
SDL_VERSION(&compiled);
SDL_Log("SDL version: %d.%d.%d\n", compiled.major, compiled.minor, compiled.patch);
printf("AL_VERSION: %s\n", alGetString(AL_VERSION));
return 0;
}

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446 Bytes
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d908cb1255cd6bc9a776a53e3a66ffc051b5a04e4c83cb2ccca2e4b5ae58a3af

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