Buckets:
| /* | |
| Simple DirectMedia Layer | |
| Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org> | |
| This software is provided 'as-is', without any express or implied | |
| warranty. In no event will the authors be held liable for any damages | |
| arising from the use of this software. | |
| Permission is granted to anyone to use this software for any purpose, | |
| including commercial applications, and to alter it and redistribute it | |
| freely, subject to the following restrictions: | |
| 1. The origin of this software must not be misrepresented; you must not | |
| claim that you wrote the original software. If you use this software | |
| in a product, an acknowledgment in the product documentation would be | |
| appreciated but is not required. | |
| 2. Altered source versions must be plainly marked as such, and must not be | |
| misrepresented as being the original software. | |
| 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| /** | |
| * \file SDL_input.h | |
| * | |
| * Include file for lowlevel SDL input device handling. | |
| * | |
| * This talks about individual devices, and not the system cursor. If you | |
| * just want to know when the user moves the pointer somewhere in your | |
| * window, this is NOT the API you want. This one handles things like | |
| * multi-touch, drawing tablets, and multiple, separate mice. | |
| * | |
| * The other API is in SDL_mouse.h | |
| */ | |
| /* Set up for C function definitions, even when using C++ */ | |
| /* *INDENT-OFF* */ | |
| extern "C" { | |
| /* *INDENT-ON* */ | |
| /* Function prototypes */ | |
| /* !!! FIXME: real documentation | |
| * - Redetect devices | |
| * - This invalidates all existing device information from previous queries! | |
| * - There is an implicit (re)detect upon SDL_Init(). | |
| */ | |
| extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void); | |
| /** | |
| * \brief Get the number of mouse input devices available. | |
| */ | |
| extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void); | |
| /** | |
| * \brief Gets the name of a device with the given index. | |
| * | |
| * \param index is the index of the device, whose name is to be returned. | |
| * | |
| * \return the name of the device with the specified index | |
| */ | |
| extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index); | |
| extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index); | |
| /* Ends C function definitions when using C++ */ | |
| /* *INDENT-OFF* */ | |
| } | |
| /* *INDENT-ON* */ | |
| /* vi: set ts=4 sw=4 expandtab: */ | |
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