Buckets:
| // | |
| // @license | |
| // Copyright 2019 The Emscripten Authors | |
| // SPDX-License-Identifier: MIT | |
| // | |
| // | |
| // Settings in this file work exactly like those in settings.js but are not | |
| // set-able from the command line and therefore are not part of the public | |
| // ABI. This means that these settings are an internal detail of the toolchain | |
| // and can be added/removed/renamed without fear of breaking out users. | |
| // | |
| // List of symbols exported from compiled code | |
| // These are raw symbol names and are not mangled to include the leading | |
| // underscore. | |
| var WASM_EXPORTS = []; | |
| // An array of all symbols exported from all the side modules specified on the | |
| // command line. | |
| // These are raw symbol names and are not mangled to include the leading | |
| // underscore. | |
| var SIDE_MODULE_EXPORTS = []; | |
| // All symbols imported by side modules. These are symbols that the main | |
| // module (or other side modules) will need to provide. | |
| var SIDE_MODULE_IMPORTS = []; | |
| // Like EXPORTED_FUNCTIONS, but will not error if symbol is missing. | |
| // The start/stop symbols are included by default so that then can be extracted | |
| // from the binary and embedded into the generated JS. The PostEmscripten pass | |
| // in binaryen will then strip these exports so they will not appear in the | |
| // final shipping binary. | |
| // They are included here rather than in REQUIRED_EXPORTS because not all | |
| // programs contains EM_JS or EM_ASM data section, in which case these symbols | |
| // won't exist. | |
| var EXPORT_IF_DEFINED = ['__start_em_asm', '__stop_em_asm', | |
| '__start_em_lib_deps', '__stop_em_lib_deps', | |
| '__start_em_js', '__stop_em_js']; | |
| // Like EXPORTED_FUNCTIONS, but symbol is required to exist in native code. | |
| // This means wasm-ld will fail if these symbols are missing. | |
| var REQUIRED_EXPORTS = []; | |
| // stores the base name of the output file (-o TARGET_BASENAME.js) | |
| var TARGET_BASENAME = ''; | |
| // stores the base name (with extension) of the output JS file | |
| var TARGET_JS_NAME = ''; | |
| // Indicates that the syscalls (which we see statically) indicate that they need | |
| // full filesystem support. Otherwise, when just a small subset are used, we can | |
| // get away without including the full filesystem - in particular, if open() is | |
| // never used, then we don't actually need to support operations on streams. | |
| var SYSCALLS_REQUIRE_FILESYSTEM = true; | |
| // Whether EMCC_AUTODEBUG is on, which automatically instruments code for | |
| // runtime logging that can help in debugging. | |
| var AUTODEBUG = false; | |
| // Whether we should use binaryen's wasm2js to convert our wasm to JS. Set when | |
| // wasm backend is in use with WASM=0 (to enable non-wasm output, we compile to | |
| // wasm normally, then compile that to JS). | |
| var WASM2JS = false; | |
| // Whether we should link in the runtime for ubsan. | |
| // 0 means do not link ubsan, 1 means link minimal ubsan runtime. | |
| // This is not meant to be used with `-s`. Instead, to use ubsan, use clang flag | |
| // -fsanitize=undefined. To use minimal runtime, also pass | |
| // `-fsanitize-minimal-runtime`. | |
| var UBSAN_RUNTIME = 0; | |
| // Whether we should link in LSan's runtime library. This is intended to be used | |
| // by -fsanitize=leak instead of used directly. | |
| var USE_LSAN = false; | |
| // Whether we should link in ASan's runtime library. This is intended to be used | |
| // by -fsanitize=leak instead of used directly. | |
| var USE_ASAN = false; | |
| // Whether embind has been enabled. | |
| var EMBIND = false; | |
| // Whether a TypeScript definition file has been requested. | |
| var EMIT_TSD = false; | |
| // This will be true during the generation of code in run_embind_gen. Helpful | |
| // for detecting if either TSD file or embind AOT JS generation is running. | |
| var EMBIND_GEN_MODE = false; | |
| // Whether the main() function reads the argc/argv parameters. | |
| var MAIN_READS_PARAMS = true; | |
| var WASI_MODULE_NAME = "wasi_snapshot_preview1"; | |
| // List of JS libraries explicitly linked against. This includes JS specified | |
| // on the command line via `-lfoo.js` / `--js-library`. It does not include | |
| // implicitly linked libraries added by the JS compiler. | |
| var JS_LIBRARIES = []; | |
| // This will contain the emscripten version. This can be useful in combination | |
| // with external JS library files that need to check the version of emscripten | |
| // they are being used with. | |
| var EMSCRIPTEN_VERSION = ''; | |
| // Will be set to 0 if -fno-rtti is used on the command line. | |
| var USE_RTTI = true; | |
| // This will contain the optimization level (-Ox). | |
| var OPT_LEVEL = 0; | |
| // This will contain the debug level (-gx). | |
| var DEBUG_LEVEL = 0; | |
| // This will contain the shrink level (1 or 2 for -Os or -Oz, or just 0). | |
| var SHRINK_LEVEL = 0; | |
| // Whether or not to emit the name section in the final wasm binary. | |
| var EMIT_NAME_SECTION = false; | |
| // Whether we are emitting a symbol map. | |
| var EMIT_SYMBOL_MAP = false; | |
| // List of symbols explicitly exported by user on the command line. | |
| var USER_EXPORTS = []; | |
| // name of the file containing wasm binary, if relevant | |
| var WASM_BINARY_FILE = ''; | |
| // Base URL the source mapfile, if relevant | |
| var SOURCE_MAP_BASE = ''; | |
| // If set to 1 then base64 decoding functions will be included in the bundle. | |
| // This is set internally when needed (SINGLE_FILE) | |
| var SUPPORT_BASE64_EMBEDDING = false; | |
| // the possible environments the code may run in. | |
| var ENVIRONMENT_MAY_BE_WEB = true; | |
| var ENVIRONMENT_MAY_BE_WORKER = true; | |
| var ENVIRONMENT_MAY_BE_NODE = true; | |
| var ENVIRONMENT_MAY_BE_SHELL = true; | |
| var ENVIRONMENT_MAY_BE_WEBVIEW = true; | |
| var ENVIRONMENT_MAY_BE_AUDIO_WORKLET = true; | |
| // Whether to minify import and export names in the minify_wasm_js stage. | |
| // Currently always off for MEMORY64. | |
| var MINIFY_WASM_IMPORTS_AND_EXPORTS = false; | |
| // Whether to minify imported module names. | |
| var MINIFY_WASM_IMPORTED_MODULES = false; | |
| // Whether to minify exports from the Wasm module. | |
| var MINIFY_WASM_EXPORT_NAMES = true; | |
| // Used to track whether target environment supports the 'Promise.any'. | |
| var SUPPORTS_PROMISE_ANY = false; | |
| // Internal: value of -flto argument (either full or thin) | |
| var LTO = 0; | |
| // Whether we may be accessing the address 2GB or higher. If so, then we need | |
| // to interpret incoming i32 pointers as unsigned. | |
| // | |
| // This setting does not apply (and is never set to true) under MEMORY64, since | |
| // in that case we get 64-bit pointers coming through to JS (converting them to | |
| // i53 in most cases). | |
| var CAN_ADDRESS_2GB = false; | |
| // Whether to emit DWARF in a separate wasm file on the side (this is not called | |
| // "split" because there is already a DWARF concept by that name). | |
| // When DWARF is on the side, the main file has no DWARF info, while the side | |
| // file, ending in .debug.wasm, has the same wasm binary + all the debug | |
| // sections. | |
| // This has no effect if DWARF is not being emitted. | |
| var SEPARATE_DWARF = false; | |
| // Target WebAssembly exception handling instead of JavaScript-side exception | |
| // handling. Furthermore, if WASM_LEGACY_EXCEPTIONS=1, then old legacy Wasm | |
| // exception handling is used, and if WASM_LEGACY_EXCEPTIONS=0, then Wasm | |
| // exception handling is targeted. | |
| // Enabled by passing -fwasm-exceptions on the command line. | |
| var WASM_EXCEPTIONS = false; | |
| // Set to true if the program has a main function. By default this is | |
| // enabled, but if `--no-entry` is passed, or if `_main` is not part of | |
| // EXPORTED_FUNCTIONS then this gets set to 0. | |
| var EXPECT_MAIN = true; | |
| // If true, building against Emscripten's wasm heap memory profiler. | |
| var MEMORYPROFILER = false; | |
| // Set automatically to : | |
| // - 1 when using `-gsource-map` | |
| // - 2 when using `gsource-map=inline` (embed sources content in source map) | |
| var GENERATE_SOURCE_MAP = 0; | |
| var GENERATE_DWARF = false; | |
| // Memory layout. These are only used/set in RELOCATABLE builds. Otherwise | |
| // memory layout is fixed in the wasm binary at link time. | |
| var STACK_HIGH = 0; | |
| var STACK_LOW = 0; | |
| var HEAP_BASE = 0; | |
| // Used internally. set when there is a main() function. | |
| // Also set when in a linkable module, as the main() function might | |
| // arrive from a dynamically-linked library, and not necessarily | |
| // the current compilation unit. | |
| // Also set for STANDALONE_WASM since the _start function is needed to call | |
| // static ctors, even if there is no user main. | |
| var HAS_MAIN = false; | |
| // Set to true if we are linking as C++ and including C++ stdlibs | |
| var LINK_AS_CXX = false; | |
| // Set when closure compiler may be run: Either emcc will run it, or the user | |
| // might run it after emcc. Either way, some JS changes and annotations must be | |
| // emitted in that case for closure compiler. | |
| var MAYBE_CLOSURE_COMPILER = false; | |
| // List of closure args for the closure compiler. | |
| // This list is populated from the --closure-args argument and can be extended | |
| // in ports using settings.CLOSURE_ARGS | |
| var CLOSURE_ARGS = []; | |
| // Set when some minimum browser version triggers doesn't support the minimum | |
| // set of JavaScript features. This triggers transpilation using babel. | |
| var TRANSPILE = false; | |
| // A copy of the default INCOMING_MODULE_JS_API. (Soon to | |
| // include additional items). | |
| var ALL_INCOMING_MODULE_JS_API = []; | |
| // List of all imports that are weak, and therefore allowed to be undefined at | |
| // runtime. This is used by the JS compiler to avoid build-time warnings/errors | |
| // when weak symbols are undefined. Only applies in the case of dynamic linking | |
| // (MAIN_MODULE). | |
| var WEAK_IMPORTS = []; | |
| var STACK_FIRST = false; | |
| var HAVE_EM_ASM = true; | |
| var PRE_JS_FILES = []; | |
| var POST_JS_FILES = []; | |
| // Set when -pthread / -sPTHREADS is passed | |
| var PTHREADS = false; | |
| var MINIFY_WHITESPACE = true; | |
| var ASYNCIFY_IMPORTS_EXCEPT_JS_LIBS = []; | |
| var WARN_DEPRECATED = true; | |
| // WebGL 2 provides new garbage-free entry points to call to WebGL. Use | |
| // those always when possible. | |
| // We currently set this to false for certain browsers when large memory sizes | |
| // (2gb+ or 4gb+) are used | |
| var WEBGL_USE_GARBAGE_FREE_APIS = false; | |
| var INCLUDE_WEBGL1_FALLBACK = true; | |
| var MINIFICATION_MAP = ''; | |
| var OUTPUT_FORMAT = ''; | |
| // Whether we should load the WASM source map at runtime. | |
| // This is enabled automatically when using -gsource-map with sanitizers. | |
| var LOAD_SOURCE_MAP = false; | |
| var ALIASES = []; | |
| // List of public setting names (Used by RETAIN_COMPILER_SETTINGS) | |
| var PUBLIC_SETTINGS = []; | |
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