Buckets:
| // Underscore.js 1.4.2 | |
| // http://underscorejs.org | |
| // (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. | |
| // Underscore may be freely distributed under the MIT license. | |
| //(function() { | |
| // Baseline setup | |
| // -------------- | |
| // Establish the root object, `window` in the browser, or `global` on the server. | |
| var root = this; | |
| // Save the previous value of the `_` variable. | |
| var previousUnderscore = root._; | |
| // Establish the object that gets returned to break out of a loop iteration. | |
| var breaker = {}; | |
| // Save bytes in the minified (but not gzipped) version: | |
| var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; | |
| // Create quick reference variables for speed access to core prototypes. | |
| var push = ArrayProto.push, | |
| slice = ArrayProto.slice, | |
| concat = ArrayProto.concat, | |
| unshift = ArrayProto.unshift, | |
| toString = ObjProto.toString, | |
| hasOwnProperty = ObjProto.hasOwnProperty; | |
| // All **ECMAScript 5** native function implementations that we hope to use | |
| // are declared here. | |
| var | |
| nativeForEach = ArrayProto.forEach, | |
| nativeMap = ArrayProto.map, | |
| nativeReduce = ArrayProto.reduce, | |
| nativeReduceRight = ArrayProto.reduceRight, | |
| nativeFilter = ArrayProto.filter, | |
| nativeEvery = ArrayProto.every, | |
| nativeSome = ArrayProto.some, | |
| nativeIndexOf = ArrayProto.indexOf, | |
| nativeLastIndexOf = ArrayProto.lastIndexOf, | |
| nativeIsArray = Array.isArray, | |
| nativeKeys = Object.keys, | |
| nativeBind = FuncProto.bind; | |
| // Create a safe reference to the Underscore object for use below. | |
| var _ = function(obj) { | |
| if (obj instanceof _) return obj; | |
| if (!(this instanceof _)) return new _(obj); | |
| this._wrapped = obj; | |
| }; | |
| // Export the Underscore object for **Node.js**, with | |
| // backwards-compatibility for the old `require()` API. If we're in | |
| // the browser, add `_` as a global object via a string identifier, | |
| // for Closure Compiler "advanced" mode. | |
| if (typeof exports !== 'undefined') { | |
| if (typeof module !== 'undefined' && module.exports) { | |
| exports = module.exports = _; | |
| } | |
| exports._ = _; | |
| } else { | |
| root['_'] = _; | |
| } | |
| // Current version. | |
| _.VERSION = '1.4.2'; | |
| // Collection Functions | |
| // -------------------- | |
| // The cornerstone, an `each` implementation, aka `forEach`. | |
| // Handles objects with the built-in `forEach`, arrays, and raw objects. | |
| // Delegates to **ECMAScript 5**'s native `forEach` if available. | |
| var each = _.each = _.forEach = function(obj, iterator, context) { | |
| if (obj == null) return; | |
| if (nativeForEach && obj.forEach === nativeForEach) { | |
| obj.forEach(iterator, context); | |
| } else if (obj.length === +obj.length) { | |
| for (var i = 0, l = obj.length; i < l; i++) { | |
| if (iterator.call(context, obj[i], i, obj) === breaker) return; | |
| } | |
| } else { | |
| for (var key in obj) { | |
| if (_.has(obj, key)) { | |
| if (iterator.call(context, obj[key], key, obj) === breaker) return; | |
| } | |
| } | |
| } | |
| }; | |
| // Return the results of applying the iterator to each element. | |
| // Delegates to **ECMAScript 5**'s native `map` if available. | |
| _.map = _.collect = function(obj, iterator, context) { | |
| var results = []; | |
| if (obj == null) return results; | |
| if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); | |
| each(obj, function(value, index, list) { | |
| results[results.length] = iterator.call(context, value, index, list); | |
| }); | |
| return results; | |
| }; | |
| // **Reduce** builds up a single result from a list of values, aka `inject`, | |
| // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. | |
| _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { | |
| var initial = arguments.length > 2; | |
| if (obj == null) obj = []; | |
| if (nativeReduce && obj.reduce === nativeReduce) { | |
| if (context) iterator = _.bind(iterator, context); | |
| return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); | |
| } | |
| each(obj, function(value, index, list) { | |
| if (!initial) { | |
| memo = value; | |
| initial = true; | |
| } else { | |
| memo = iterator.call(context, memo, value, index, list); | |
| } | |
| }); | |
| if (!initial) throw new TypeError('Reduce of empty array with no initial value'); | |
| return memo; | |
| }; | |
| // The right-associative version of reduce, also known as `foldr`. | |
| // Delegates to **ECMAScript 5**'s native `reduceRight` if available. | |
| _.reduceRight = _.foldr = function(obj, iterator, memo, context) { | |
| var initial = arguments.length > 2; | |
| if (obj == null) obj = []; | |
| if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { | |
| if (context) iterator = _.bind(iterator, context); | |
| return arguments.length > 2 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); | |
| } | |
| var length = obj.length; | |
| if (length !== +length) { | |
| var keys = _.keys(obj); | |
| length = keys.length; | |
| } | |
| each(obj, function(value, index, list) { | |
| index = keys ? keys[--length] : --length; | |
| if (!initial) { | |
| memo = obj[index]; | |
| initial = true; | |
| } else { | |
| memo = iterator.call(context, memo, obj[index], index, list); | |
| } | |
| }); | |
| if (!initial) throw new TypeError('Reduce of empty array with no initial value'); | |
| return memo; | |
| }; | |
| // Return the first value which passes a truth test. Aliased as `detect`. | |
| _.find = _.detect = function(obj, iterator, context) { | |
| var result; | |
| any(obj, function(value, index, list) { | |
| if (iterator.call(context, value, index, list)) { | |
| result = value; | |
| return true; | |
| } | |
| }); | |
| return result; | |
| }; | |
| // Return all the elements that pass a truth test. | |
| // Delegates to **ECMAScript 5**'s native `filter` if available. | |
| // Aliased as `select`. | |
| _.filter = _.select = function(obj, iterator, context) { | |
| var results = []; | |
| if (obj == null) return results; | |
| if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); | |
| each(obj, function(value, index, list) { | |
| if (iterator.call(context, value, index, list)) results[results.length] = value; | |
| }); | |
| return results; | |
| }; | |
| // Return all the elements for which a truth test fails. | |
| _.reject = function(obj, iterator, context) { | |
| var results = []; | |
| if (obj == null) return results; | |
| each(obj, function(value, index, list) { | |
| if (!iterator.call(context, value, index, list)) results[results.length] = value; | |
| }); | |
| return results; | |
| }; | |
| // Determine whether all of the elements match a truth test. | |
| // Delegates to **ECMAScript 5**'s native `every` if available. | |
| // Aliased as `all`. | |
| _.every = _.all = function(obj, iterator, context) { | |
| iterator || (iterator = _.identity); | |
| var result = true; | |
| if (obj == null) return result; | |
| if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); | |
| each(obj, function(value, index, list) { | |
| if (!(result = result && iterator.call(context, value, index, list))) return breaker; | |
| }); | |
| return !!result; | |
| }; | |
| // Determine if at least one element in the object matches a truth test. | |
| // Delegates to **ECMAScript 5**'s native `some` if available. | |
| // Aliased as `any`. | |
| var any = _.some = _.any = function(obj, iterator, context) { | |
| iterator || (iterator = _.identity); | |
| var result = false; | |
| if (obj == null) return result; | |
| if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); | |
| each(obj, function(value, index, list) { | |
| if (result || (result = iterator.call(context, value, index, list))) return breaker; | |
| }); | |
| return !!result; | |
| }; | |
| // Determine if the array or object contains a given value (using `===`). | |
| // Aliased as `include`. | |
| _.contains = _.include = function(obj, target) { | |
| var found = false; | |
| if (obj == null) return found; | |
| if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; | |
| found = any(obj, function(value) { | |
| return value === target; | |
| }); | |
| return found; | |
| }; | |
| // Invoke a method (with arguments) on every item in a collection. | |
| _.invoke = function(obj, method) { | |
| var args = slice.call(arguments, 2); | |
| return _.map(obj, function(value) { | |
| return (_.isFunction(method) ? method : value[method]).apply(value, args); | |
| }); | |
| }; | |
| // Convenience version of a common use case of `map`: fetching a property. | |
| _.pluck = function(obj, key) { | |
| return _.map(obj, function(value){ return value[key]; }); | |
| }; | |
| // Convenience version of a common use case of `filter`: selecting only objects | |
| // with specific `key:value` pairs. | |
| _.where = function(obj, attrs) { | |
| if (_.isEmpty(attrs)) return []; | |
| return _.filter(obj, function(value) { | |
| for (var key in attrs) { | |
| if (attrs[key] !== value[key]) return false; | |
| } | |
| return true; | |
| }); | |
| }; | |
| // Return the maximum element or (element-based computation). | |
| // Can't optimize arrays of integers longer than 65,535 elements. | |
| // See: https://bugs.webkit.org/show_bug.cgi?id=80797 | |
| _.max = function(obj, iterator, context) { | |
| if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { | |
| return Math.max.apply(Math, obj); | |
| } | |
| if (!iterator && _.isEmpty(obj)) return -Infinity; | |
| var result = {computed : -Infinity}; | |
| each(obj, function(value, index, list) { | |
| var computed = iterator ? iterator.call(context, value, index, list) : value; | |
| computed >= result.computed && (result = {value : value, computed : computed}); | |
| }); | |
| return result.value; | |
| }; | |
| // Return the minimum element (or element-based computation). | |
| _.min = function(obj, iterator, context) { | |
| if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { | |
| return Math.min.apply(Math, obj); | |
| } | |
| if (!iterator && _.isEmpty(obj)) return Infinity; | |
| var result = {computed : Infinity}; | |
| each(obj, function(value, index, list) { | |
| var computed = iterator ? iterator.call(context, value, index, list) : value; | |
| computed < result.computed && (result = {value : value, computed : computed}); | |
| }); | |
| return result.value; | |
| }; | |
| // Shuffle an array. | |
| _.shuffle = function(obj) { | |
| var rand; | |
| var index = 0; | |
| var shuffled = []; | |
| each(obj, function(value) { | |
| rand = _.random(index++); | |
| shuffled[index - 1] = shuffled[rand]; | |
| shuffled[rand] = value; | |
| }); | |
| return shuffled; | |
| }; | |
| // An internal function to generate lookup iterators. | |
| var lookupIterator = function(value) { | |
| return _.isFunction(value) ? value : function(obj){ return obj[value]; }; | |
| }; | |
| // Sort the object's values by a criterion produced by an iterator. | |
| _.sortBy = function(obj, value, context) { | |
| var iterator = lookupIterator(value); | |
| return _.pluck(_.map(obj, function(value, index, list) { | |
| return { | |
| value : value, | |
| index : index, | |
| criteria : iterator.call(context, value, index, list) | |
| }; | |
| }).sort(function(left, right) { | |
| var a = left.criteria; | |
| var b = right.criteria; | |
| if (a !== b) { | |
| if (a > b || a === void 0) return 1; | |
| if (a < b || b === void 0) return -1; | |
| } | |
| return left.index < right.index ? -1 : 1; | |
| }), 'value'); | |
| }; | |
| // An internal function used for aggregate "group by" operations. | |
| var group = function(obj, value, context, behavior) { | |
| var result = {}; | |
| var iterator = lookupIterator(value); | |
| each(obj, function(value, index) { | |
| var key = iterator.call(context, value, index, obj); | |
| behavior(result, key, value); | |
| }); | |
| return result; | |
| }; | |
| // Groups the object's values by a criterion. Pass either a string attribute | |
| // to group by, or a function that returns the criterion. | |
| _.groupBy = function(obj, value, context) { | |
| return group(obj, value, context, function(result, key, value) { | |
| (_.has(result, key) ? result[key] : (result[key] = [])).push(value); | |
| }); | |
| }; | |
| // Counts instances of an object that group by a certain criterion. Pass | |
| // either a string attribute to count by, or a function that returns the | |
| // criterion. | |
| _.countBy = function(obj, value, context) { | |
| return group(obj, value, context, function(result, key, value) { | |
| if (!_.has(result, key)) result[key] = 0; | |
| result[key]++; | |
| }); | |
| }; | |
| // Use a comparator function to figure out the smallest index at which | |
| // an object should be inserted so as to maintain order. Uses binary search. | |
| _.sortedIndex = function(array, obj, iterator, context) { | |
| iterator = iterator == null ? _.identity : lookupIterator(iterator); | |
| var value = iterator.call(context, obj); | |
| var low = 0, high = array.length; | |
| while (low < high) { | |
| var mid = (low + high) >>> 1; | |
| iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid; | |
| } | |
| return low; | |
| }; | |
| // Safely convert anything iterable into a real, live array. | |
| _.toArray = function(obj) { | |
| if (!obj) return []; | |
| if (obj.length === +obj.length) return slice.call(obj); | |
| return _.values(obj); | |
| }; | |
| // Return the number of elements in an object. | |
| _.size = function(obj) { | |
| return (obj.length === +obj.length) ? obj.length : _.keys(obj).length; | |
| }; | |
| // Array Functions | |
| // --------------- | |
| // Get the first element of an array. Passing **n** will return the first N | |
| // values in the array. Aliased as `head` and `take`. The **guard** check | |
| // allows it to work with `_.map`. | |
| _.first = _.head = _.take = function(array, n, guard) { | |
| return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; | |
| }; | |
| // Returns everything but the last entry of the array. Especially useful on | |
| // the arguments object. Passing **n** will return all the values in | |
| // the array, excluding the last N. The **guard** check allows it to work with | |
| // `_.map`. | |
| _.initial = function(array, n, guard) { | |
| return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); | |
| }; | |
| // Get the last element of an array. Passing **n** will return the last N | |
| // values in the array. The **guard** check allows it to work with `_.map`. | |
| _.last = function(array, n, guard) { | |
| if ((n != null) && !guard) { | |
| return slice.call(array, Math.max(array.length - n, 0)); | |
| } else { | |
| return array[array.length - 1]; | |
| } | |
| }; | |
| // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. | |
| // Especially useful on the arguments object. Passing an **n** will return | |
| // the rest N values in the array. The **guard** | |
| // check allows it to work with `_.map`. | |
| _.rest = _.tail = _.drop = function(array, n, guard) { | |
| return slice.call(array, (n == null) || guard ? 1 : n); | |
| }; | |
| // Trim out all falsy values from an array. | |
| _.compact = function(array) { | |
| return _.filter(array, function(value){ return !!value; }); | |
| }; | |
| // Internal implementation of a recursive `flatten` function. | |
| var flatten = function(input, shallow, output) { | |
| each(input, function(value) { | |
| if (_.isArray(value)) { | |
| shallow ? push.apply(output, value) : flatten(value, shallow, output); | |
| } else { | |
| output.push(value); | |
| } | |
| }); | |
| return output; | |
| }; | |
| // Return a completely flattened version of an array. | |
| _.flatten = function(array, shallow) { | |
| return flatten(array, shallow, []); | |
| }; | |
| // Return a version of the array that does not contain the specified value(s). | |
| _.without = function(array) { | |
| return _.difference(array, slice.call(arguments, 1)); | |
| }; | |
| // Produce a duplicate-free version of the array. If the array has already | |
| // been sorted, you have the option of using a faster algorithm. | |
| // Aliased as `unique`. | |
| _.uniq = _.unique = function(array, isSorted, iterator, context) { | |
| var initial = iterator ? _.map(array, iterator, context) : array; | |
| var results = []; | |
| var seen = []; | |
| each(initial, function(value, index) { | |
| if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) { | |
| seen.push(value); | |
| results.push(array[index]); | |
| } | |
| }); | |
| return results; | |
| }; | |
| // Produce an array that contains the union: each distinct element from all of | |
| // the passed-in arrays. | |
| _.union = function() { | |
| return _.uniq(concat.apply(ArrayProto, arguments)); | |
| }; | |
| // Produce an array that contains every item shared between all the | |
| // passed-in arrays. | |
| _.intersection = function(array) { | |
| var rest = slice.call(arguments, 1); | |
| return _.filter(_.uniq(array), function(item) { | |
| return _.every(rest, function(other) { | |
| return _.indexOf(other, item) >= 0; | |
| }); | |
| }); | |
| }; | |
| // Take the difference between one array and a number of other arrays. | |
| // Only the elements present in just the first array will remain. | |
| _.difference = function(array) { | |
| var rest = concat.apply(ArrayProto, slice.call(arguments, 1)); | |
| return _.filter(array, function(value){ return !_.contains(rest, value); }); | |
| }; | |
| // Zip together multiple lists into a single array -- elements that share | |
| // an index go together. | |
| _.zip = function() { | |
| var args = slice.call(arguments); | |
| var length = _.max(_.pluck(args, 'length')); | |
| var results = new Array(length); | |
| for (var i = 0; i < length; i++) { | |
| results[i] = _.pluck(args, "" + i); | |
| } | |
| return results; | |
| }; | |
| // Converts lists into objects. Pass either a single array of `[key, value]` | |
| // pairs, or two parallel arrays of the same length -- one of keys, and one of | |
| // the corresponding values. | |
| _.object = function(list, values) { | |
| var result = {}; | |
| for (var i = 0, l = list.length; i < l; i++) { | |
| if (values) { | |
| result[list[i]] = values[i]; | |
| } else { | |
| result[list[i][0]] = list[i][1]; | |
| } | |
| } | |
| return result; | |
| }; | |
| // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), | |
| // we need this function. Return the position of the first occurrence of an | |
| // item in an array, or -1 if the item is not included in the array. | |
| // Delegates to **ECMAScript 5**'s native `indexOf` if available. | |
| // If the array is large and already in sort order, pass `true` | |
| // for **isSorted** to use binary search. | |
| _.indexOf = function(array, item, isSorted) { | |
| if (array == null) return -1; | |
| var i = 0, l = array.length; | |
| if (isSorted) { | |
| if (typeof isSorted == 'number') { | |
| i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted); | |
| } else { | |
| i = _.sortedIndex(array, item); | |
| return array[i] === item ? i : -1; | |
| } | |
| } | |
| if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted); | |
| for (; i < l; i++) if (array[i] === item) return i; | |
| return -1; | |
| }; | |
| // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. | |
| _.lastIndexOf = function(array, item, from) { | |
| if (array == null) return -1; | |
| var hasIndex = from != null; | |
| if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) { | |
| return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item); | |
| } | |
| var i = (hasIndex ? from : array.length); | |
| while (i--) if (array[i] === item) return i; | |
| return -1; | |
| }; | |
| // Generate an integer Array containing an arithmetic progression. A port of | |
| // the native Python `range()` function. See | |
| // [the Python documentation](http://docs.python.org/library/functions.html#range). | |
| _.range = function(start, stop, step) { | |
| if (arguments.length <= 1) { | |
| stop = start || 0; | |
| start = 0; | |
| } | |
| step = arguments[2] || 1; | |
| var len = Math.max(Math.ceil((stop - start) / step), 0); | |
| var idx = 0; | |
| var range = new Array(len); | |
| while(idx < len) { | |
| range[idx++] = start; | |
| start += step; | |
| } | |
| return range; | |
| }; | |
| // Function (ahem) Functions | |
| // ------------------ | |
| // Reusable constructor function for prototype setting. | |
| var ctor = function(){}; | |
| // Create a function bound to a given object (assigning `this`, and arguments, | |
| // optionally). Binding with arguments is also known as `curry`. | |
| // Delegates to **ECMAScript 5**'s native `Function.bind` if available. | |
| // We check for `func.bind` first, to fail fast when `func` is undefined. | |
| _.bind = function bind(func, context) { | |
| var bound, args; | |
| if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); | |
| if (!_.isFunction(func)) throw new TypeError; | |
| args = slice.call(arguments, 2); | |
| return bound = function() { | |
| if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); | |
| ctor.prototype = func.prototype; | |
| var self = new ctor; | |
| var result = func.apply(self, args.concat(slice.call(arguments))); | |
| if (Object(result) === result) return result; | |
| return self; | |
| }; | |
| }; | |
| // Bind all of an object's methods to that object. Useful for ensuring that | |
| // all callbacks defined on an object belong to it. | |
| _.bindAll = function(obj) { | |
| var funcs = slice.call(arguments, 1); | |
| if (funcs.length == 0) funcs = _.functions(obj); | |
| each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); | |
| return obj; | |
| }; | |
| // Memoize an expensive function by storing its results. | |
| _.memoize = function(func, hasher) { | |
| var memo = {}; | |
| hasher || (hasher = _.identity); | |
| return function() { | |
| var key = hasher.apply(this, arguments); | |
| return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); | |
| }; | |
| }; | |
| // Delays a function for the given number of milliseconds, and then calls | |
| // it with the arguments supplied. | |
| _.delay = function(func, wait) { | |
| var args = slice.call(arguments, 2); | |
| return setTimeout(function(){ return func.apply(null, args); }, wait); | |
| }; | |
| // Defers a function, scheduling it to run after the current call stack has | |
| // cleared. | |
| _.defer = function(func) { | |
| return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); | |
| }; | |
| // Returns a function, that, when invoked, will only be triggered at most once | |
| // during a given window of time. | |
| _.throttle = function(func, wait) { | |
| var context, args, timeout, throttling, more, result; | |
| var whenDone = _.debounce(function(){ more = throttling = false; }, wait); | |
| return function() { | |
| context = this; args = arguments; | |
| var later = function() { | |
| timeout = null; | |
| if (more) { | |
| result = func.apply(context, args); | |
| } | |
| whenDone(); | |
| }; | |
| if (!timeout) timeout = setTimeout(later, wait); | |
| if (throttling) { | |
| more = true; | |
| } else { | |
| throttling = true; | |
| result = func.apply(context, args); | |
| } | |
| whenDone(); | |
| return result; | |
| }; | |
| }; | |
| // Returns a function, that, as long as it continues to be invoked, will not | |
| // be triggered. The function will be called after it stops being called for | |
| // N milliseconds. If `immediate` is passed, trigger the function on the | |
| // leading edge, instead of the trailing. | |
| _.debounce = function(func, wait, immediate) { | |
| var timeout, result; | |
| return function() { | |
| var context = this, args = arguments; | |
| var later = function() { | |
| timeout = null; | |
| if (!immediate) result = func.apply(context, args); | |
| }; | |
| var callNow = immediate && !timeout; | |
| clearTimeout(timeout); | |
| timeout = setTimeout(later, wait); | |
| if (callNow) result = func.apply(context, args); | |
| return result; | |
| }; | |
| }; | |
| // Returns a function that will be executed at most one time, no matter how | |
| // often you call it. Useful for lazy initialization. | |
| _.once = function(func) { | |
| var ran = false, memo; | |
| return function() { | |
| if (ran) return memo; | |
| ran = true; | |
| memo = func.apply(this, arguments); | |
| func = null; | |
| return memo; | |
| }; | |
| }; | |
| // Returns the first function passed as an argument to the second, | |
| // allowing you to adjust arguments, run code before and after, and | |
| // conditionally execute the original function. | |
| _.wrap = function(func, wrapper) { | |
| return function() { | |
| var args = [func]; | |
| push.apply(args, arguments); | |
| return wrapper.apply(this, args); | |
| }; | |
| }; | |
| // Returns a function that is the composition of a list of functions, each | |
| // consuming the return value of the function that follows. | |
| _.compose = function() { | |
| var funcs = arguments; | |
| return function() { | |
| var args = arguments; | |
| for (var i = funcs.length - 1; i >= 0; i--) { | |
| args = [funcs[i].apply(this, args)]; | |
| } | |
| return args[0]; | |
| }; | |
| }; | |
| // Returns a function that will only be executed after being called N times. | |
| _.after = function(times, func) { | |
| if (times <= 0) return func(); | |
| return function() { | |
| if (--times < 1) { | |
| return func.apply(this, arguments); | |
| } | |
| }; | |
| }; | |
| // Object Functions | |
| // ---------------- | |
| // Retrieve the names of an object's properties. | |
| // Delegates to **ECMAScript 5**'s native `Object.keys` | |
| _.keys = nativeKeys || function(obj) { | |
| if (obj !== Object(obj)) throw new TypeError('Invalid object'); | |
| var keys = []; | |
| for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; | |
| return keys; | |
| }; | |
| // Retrieve the values of an object's properties. | |
| _.values = function(obj) { | |
| var values = []; | |
| for (var key in obj) if (_.has(obj, key)) values.push(obj[key]); | |
| return values; | |
| }; | |
| // Convert an object into a list of `[key, value]` pairs. | |
| _.pairs = function(obj) { | |
| var pairs = []; | |
| for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]); | |
| return pairs; | |
| }; | |
| // Invert the keys and values of an object. The values must be serializable. | |
| _.invert = function(obj) { | |
| var result = {}; | |
| for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key; | |
| return result; | |
| }; | |
| // Return a sorted list of the function names available on the object. | |
| // Aliased as `methods` | |
| _.functions = _.methods = function(obj) { | |
| var names = []; | |
| for (var key in obj) { | |
| if (_.isFunction(obj[key])) names.push(key); | |
| } | |
| return names.sort(); | |
| }; | |
| // Extend a given object with all the properties in passed-in object(s). | |
| _.extend = function(obj) { | |
| each(slice.call(arguments, 1), function(source) { | |
| for (var prop in source) { | |
| obj[prop] = source[prop]; | |
| } | |
| }); | |
| return obj; | |
| }; | |
| // Return a copy of the object only containing the whitelisted properties. | |
| _.pick = function(obj) { | |
| var copy = {}; | |
| var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); | |
| each(keys, function(key) { | |
| if (key in obj) copy[key] = obj[key]; | |
| }); | |
| return copy; | |
| }; | |
| // Return a copy of the object without the blacklisted properties. | |
| _.omit = function(obj) { | |
| var copy = {}; | |
| var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); | |
| for (var key in obj) { | |
| if (!_.contains(keys, key)) copy[key] = obj[key]; | |
| } | |
| return copy; | |
| }; | |
| // Fill in a given object with default properties. | |
| _.defaults = function(obj) { | |
| each(slice.call(arguments, 1), function(source) { | |
| for (var prop in source) { | |
| if (obj[prop] == null) obj[prop] = source[prop]; | |
| } | |
| }); | |
| return obj; | |
| }; | |
| // Create a (shallow-cloned) duplicate of an object. | |
| _.clone = function(obj) { | |
| if (!_.isObject(obj)) return obj; | |
| return _.isArray(obj) ? obj.slice() : _.extend({}, obj); | |
| }; | |
| // Invokes interceptor with the obj, and then returns obj. | |
| // The primary purpose of this method is to "tap into" a method chain, in | |
| // order to perform operations on intermediate results within the chain. | |
| _.tap = function(obj, interceptor) { | |
| interceptor(obj); | |
| return obj; | |
| }; | |
| // Internal recursive comparison function for `isEqual`. | |
| var eq = function(a, b, aStack, bStack) { | |
| // Identical objects are equal. `0 === -0`, but they aren't identical. | |
| // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. | |
| if (a === b) return a !== 0 || 1 / a == 1 / b; | |
| // A strict comparison is necessary because `null == undefined`. | |
| if (a == null || b == null) return a === b; | |
| // Unwrap any wrapped objects. | |
| if (a instanceof _) a = a._wrapped; | |
| if (b instanceof _) b = b._wrapped; | |
| // Compare `[[Class]]` names. | |
| var className = toString.call(a); | |
| if (className != toString.call(b)) return false; | |
| switch (className) { | |
| // Strings, numbers, dates, and booleans are compared by value. | |
| case '[object String]': | |
| // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is | |
| // equivalent to `new String("5")`. | |
| return a == String(b); | |
| case '[object Number]': | |
| // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for | |
| // other numeric values. | |
| return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); | |
| case '[object Date]': | |
| case '[object Boolean]': | |
| // Coerce dates and booleans to numeric primitive values. Dates are compared by their | |
| // millisecond representations. Note that invalid dates with millisecond representations | |
| // of `NaN` are not equivalent. | |
| return +a == +b; | |
| // RegExps are compared by their source patterns and flags. | |
| case '[object RegExp]': | |
| return a.source == b.source && | |
| a.global == b.global && | |
| a.multiline == b.multiline && | |
| a.ignoreCase == b.ignoreCase; | |
| } | |
| if (typeof a != 'object' || typeof b != 'object') return false; | |
| // Assume equality for cyclic structures. The algorithm for detecting cyclic | |
| // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. | |
| var length = aStack.length; | |
| while (length--) { | |
| // Linear search. Performance is inversely proportional to the number of | |
| // unique nested structures. | |
| if (aStack[length] == a) return bStack[length] == b; | |
| } | |
| // Add the first object to the stack of traversed objects. | |
| aStack.push(a); | |
| bStack.push(b); | |
| var size = 0, result = true; | |
| // Recursively compare objects and arrays. | |
| if (className == '[object Array]') { | |
| // Compare array lengths to determine if a deep comparison is necessary. | |
| size = a.length; | |
| result = size == b.length; | |
| if (result) { | |
| // Deep compare the contents, ignoring non-numeric properties. | |
| while (size--) { | |
| if (!(result = eq(a[size], b[size], aStack, bStack))) break; | |
| } | |
| } | |
| } else { | |
| // Objects with different constructors are not equivalent, but `Object`s | |
| // from different frames are. | |
| var aCtor = a.constructor, bCtor = b.constructor; | |
| if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) && | |
| _.isFunction(bCtor) && (bCtor instanceof bCtor))) { | |
| return false; | |
| } | |
| // Deep compare objects. | |
| for (var key in a) { | |
| if (_.has(a, key)) { | |
| // Count the expected number of properties. | |
| size++; | |
| // Deep compare each member. | |
| if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break; | |
| } | |
| } | |
| // Ensure that both objects contain the same number of properties. | |
| if (result) { | |
| for (key in b) { | |
| if (_.has(b, key) && !(size--)) break; | |
| } | |
| result = !size; | |
| } | |
| } | |
| // Remove the first object from the stack of traversed objects. | |
| aStack.pop(); | |
| bStack.pop(); | |
| return result; | |
| }; | |
| // Perform a deep comparison to check if two objects are equal. | |
| _.isEqual = function(a, b) { | |
| return eq(a, b, [], []); | |
| }; | |
| // Is a given array, string, or object empty? | |
| // An "empty" object has no enumerable own-properties. | |
| _.isEmpty = function(obj) { | |
| if (obj == null) return true; | |
| if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; | |
| for (var key in obj) if (_.has(obj, key)) return false; | |
| return true; | |
| }; | |
| // Is a given value a DOM element? | |
| _.isElement = function(obj) { | |
| return !!(obj && obj.nodeType === 1); | |
| }; | |
| // Is a given value an array? | |
| // Delegates to ECMA5's native Array.isArray | |
| _.isArray = nativeIsArray || function(obj) { | |
| return toString.call(obj) == '[object Array]'; | |
| }; | |
| // Is a given variable an object? | |
| _.isObject = function(obj) { | |
| return obj === Object(obj); | |
| }; | |
| // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp. | |
| each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) { | |
| _['is' + name] = function(obj) { | |
| return toString.call(obj) == '[object ' + name + ']'; | |
| }; | |
| }); | |
| // Optimize `isFunction` if appropriate. | |
| if (typeof (/./) !== 'function') { | |
| _.isFunction = function(obj) { | |
| return typeof obj === 'function'; | |
| }; | |
| } | |
| // Is a given object a finite number? | |
| _.isFinite = function(obj) { | |
| return _.isNumber(obj) && isFinite(obj); | |
| }; | |
| // Is the given value `NaN`? (NaN is the only number which does not equal itself). | |
| _.isNaN = function(obj) { | |
| return _.isNumber(obj) && obj != +obj; | |
| }; | |
| // Is a given value a boolean? | |
| _.isBoolean = function(obj) { | |
| return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; | |
| }; | |
| // Is a given value equal to null? | |
| _.isNull = function(obj) { | |
| return obj === null; | |
| }; | |
| // Is a given variable undefined? | |
| _.isUndefined = function(obj) { | |
| return obj === void 0; | |
| }; | |
| // Shortcut function for checking if an object has a given property directly | |
| // on itself (in other words, not on a prototype). | |
| _.has = function(obj, key) { | |
| return hasOwnProperty.call(obj, key); | |
| }; | |
| // Utility Functions | |
| // ----------------- | |
| // Run Underscore.js in *noConflict* mode, returning the `_` variable to its | |
| // previous owner. Returns a reference to the Underscore object. | |
| _.noConflict = function() { | |
| root._ = previousUnderscore; | |
| return this; | |
| }; | |
| // Keep the identity function around for default iterators. | |
| _.identity = function(value) { | |
| return value; | |
| }; | |
| // Run a function **n** times. | |
| _.times = function(n, iterator, context) { | |
| for (var i = 0; i < n; i++) iterator.call(context, i); | |
| }; | |
| // Return a random integer between min and max (inclusive). | |
| _.random = function(min, max) { | |
| if (max == null) { | |
| max = min; | |
| min = 0; | |
| } | |
| return min + (0 | Math.random() * (max - min + 1)); | |
| }; | |
| // List of HTML entities for escaping. | |
| var entityMap = { | |
| escape: { | |
| '&': '&', | |
| '<': '<', | |
| '>': '>', | |
| '"': '"', | |
| "'": ''', | |
| '/': '/' | |
| } | |
| }; | |
| entityMap.unescape = _.invert(entityMap.escape); | |
| // Regexes containing the keys and values listed immediately above. | |
| var entityRegexes = { | |
| escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'), | |
| unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g') | |
| }; | |
| // Functions for escaping and unescaping strings to/from HTML interpolation. | |
| _.each(['escape', 'unescape'], function(method) { | |
| _[method] = function(string) { | |
| if (string == null) return ''; | |
| return ('' + string).replace(entityRegexes[method], function(match) { | |
| return entityMap[method][match]; | |
| }); | |
| }; | |
| }); | |
| // If the value of the named property is a function then invoke it; | |
| // otherwise, return it. | |
| _.result = function(object, property) { | |
| if (object == null) return null; | |
| var value = object[property]; | |
| return _.isFunction(value) ? value.call(object) : value; | |
| }; | |
| // Add your own custom functions to the Underscore object. | |
| _.mixin = function(obj) { | |
| each(_.functions(obj), function(name){ | |
| var func = _[name] = obj[name]; | |
| _.prototype[name] = function() { | |
| var args = [this._wrapped]; | |
| push.apply(args, arguments); | |
| return result.call(this, func.apply(_, args)); | |
| }; | |
| }); | |
| }; | |
| // Generate a unique integer id (unique within the entire client session). | |
| // Useful for temporary DOM ids. | |
| var idCounter = 0; | |
| _.uniqueId = function(prefix) { | |
| var id = idCounter++; | |
| return prefix ? prefix + id : id; | |
| }; | |
| // By default, Underscore uses ERB-style template delimiters, change the | |
| // following template settings to use alternative delimiters. | |
| _.templateSettings = { | |
| evaluate : /<%([\s\S]+?)%>/g, | |
| interpolate : /<%=([\s\S]+?)%>/g, | |
| escape : /<%-([\s\S]+?)%>/g | |
| }; | |
| // When customizing `templateSettings`, if you don't want to define an | |
| // interpolation, evaluation or escaping regex, we need one that is | |
| // guaranteed not to match. | |
| var noMatch = /(.)^/; | |
| // Certain characters need to be escaped so that they can be put into a | |
| // string literal. | |
| var escapes = { | |
| "'": "'", | |
| '\\': '\\', | |
| '\r': 'r', | |
| '\n': 'n', | |
| '\t': 't', | |
| '\u2028': 'u2028', | |
| '\u2029': 'u2029' | |
| }; | |
| var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g; | |
| // JavaScript micro-templating, similar to John Resig's implementation. | |
| // Underscore templating handles arbitrary delimiters, preserves whitespace, | |
| // and correctly escapes quotes within interpolated code. | |
| _.template = function(text, data, settings) { | |
| settings = _.defaults({}, settings, _.templateSettings); | |
| // Combine delimiters into one regular expression via alternation. | |
| var matcher = new RegExp([ | |
| (settings.escape || noMatch).source, | |
| (settings.interpolate || noMatch).source, | |
| (settings.evaluate || noMatch).source | |
| ].join('|') + '|$', 'g'); | |
| // Compile the template source, escaping string literals appropriately. | |
| var index = 0; | |
| var source = "__p+='"; | |
| text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { | |
| source += text.slice(index, offset) | |
| .replace(escaper, function(match) { return '\\' + escapes[match]; }); | |
| source += | |
| escape ? "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'" : | |
| interpolate ? "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'" : | |
| evaluate ? "';\n" + evaluate + "\n__p+='" : ''; | |
| index = offset + match.length; | |
| }); | |
| source += "';\n"; | |
| // If a variable is not specified, place data values in local scope. | |
| if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; | |
| source = "var __t,__p='',__j=Array.prototype.join," + | |
| "print=function(){__p+=__j.call(arguments,'');};\n" + | |
| source + "return __p;\n"; | |
| try { | |
| var render = new Function(settings.variable || 'obj', '_', source); | |
| } catch (e) { | |
| e.source = source; | |
| throw e; | |
| } | |
| if (data) return render(data, _); | |
| var template = function(data) { | |
| return render.call(this, data, _); | |
| }; | |
| // Provide the compiled function source as a convenience for precompilation. | |
| template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}'; | |
| return template; | |
| }; | |
| // Add a "chain" function, which will delegate to the wrapper. | |
| _.chain = function(obj) { | |
| return _(obj).chain(); | |
| }; | |
| // OOP | |
| // --------------- | |
| // If Underscore is called as a function, it returns a wrapped object that | |
| // can be used OO-style. This wrapper holds altered versions of all the | |
| // underscore functions. Wrapped objects may be chained. | |
| // Helper function to continue chaining intermediate results. | |
| var result = function(obj) { | |
| return this._chain ? _(obj).chain() : obj; | |
| }; | |
| // Add all of the Underscore functions to the wrapper object. | |
| _.mixin(_); | |
| // Add all mutator Array functions to the wrapper. | |
| each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { | |
| var method = ArrayProto[name]; | |
| _.prototype[name] = function() { | |
| var obj = this._wrapped; | |
| method.apply(obj, arguments); | |
| if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0]; | |
| return result.call(this, obj); | |
| }; | |
| }); | |
| // Add all accessor Array functions to the wrapper. | |
| each(['concat', 'join', 'slice'], function(name) { | |
| var method = ArrayProto[name]; | |
| _.prototype[name] = function() { | |
| return result.call(this, method.apply(this._wrapped, arguments)); | |
| }; | |
| }); | |
| _.extend(_.prototype, { | |
| // Start chaining a wrapped Underscore object. | |
| chain: function() { | |
| this._chain = true; | |
| return this; | |
| }, | |
| // Extracts the result from a wrapped and chained object. | |
| value: function() { | |
| return this._wrapped; | |
| } | |
| }); | |
| //}).call(this); | |
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