Buckets:
| import logging | |
| import os | |
| import re | |
| import sys | |
| __scriptdir__ = os.path.dirname(os.path.abspath(__file__)) | |
| __rootdir__ = os.path.dirname(__scriptdir__) | |
| sys.path.insert(0, __rootdir__) | |
| from . import building, shared, utils | |
| from .settings import settings | |
| logger = logging.getLogger('minimal_runtime_shell') | |
| def generate_minimal_runtime_load_statement(target_basename): | |
| # Extra code to appear before the loader | |
| prefix_statements = [] | |
| # Statements to appear inside a Promise .then() block after loading has finished | |
| then_statements = [] | |
| # Import parameters to call the main JS runtime function with | |
| modularize_imports = [] | |
| # Depending on whether streaming Wasm compilation is enabled or not, the minimal sized code to | |
| # download Wasm looks a bit different. | |
| # Expand {{{ DOWNLOAD_WASM }}} block from here (if we added #define support, this could be done in | |
| # the template directly) | |
| if settings.MINIMAL_RUNTIME_STREAMING_WASM_COMPILATION: | |
| if settings.MIN_SAFARI_VERSION < 150000: | |
| # https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/compileStreaming | |
| download_wasm = f"WebAssembly.compileStreaming ? WebAssembly.compileStreaming(fetch('{target_basename}.wasm')) : binary('{target_basename}.wasm')" | |
| else: | |
| # WebAssembly.compileStreaming() is unconditionally supported: | |
| download_wasm = f"WebAssembly.compileStreaming(fetch('{target_basename}.wasm'))" | |
| elif settings.MINIMAL_RUNTIME_STREAMING_WASM_INSTANTIATION: | |
| # Same compatibility story as above for | |
| # https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/instantiateStreaming | |
| if settings.MIN_SAFARI_VERSION < 150000: | |
| download_wasm = f"!WebAssembly.instantiateStreaming && binary('{target_basename}.wasm')" | |
| else: | |
| # WebAssembly.instantiateStreaming() is unconditionally supported, so we do not download wasm | |
| # in the .html file, but leave it to the .js file to download | |
| download_wasm = None | |
| else: | |
| download_wasm = f"binary('{target_basename}.wasm')" | |
| # Main JS file always in first entry | |
| files_to_load = [f"script('{settings.TARGET_JS_NAME}')"] | |
| # Download .wasm file | |
| if (settings.WASM == 1 and settings.WASM2JS == 0) or not download_wasm: | |
| if settings.MODULARIZE: | |
| modularize_imports += [f'wasm: r[{len(files_to_load)}]'] | |
| else: | |
| then_statements += [f"{settings.EXPORT_NAME}.wasm = r[{len(files_to_load)}];"] | |
| if download_wasm: | |
| files_to_load += [download_wasm] | |
| # Download wasm_worker file | |
| if settings.WASM_WORKERS and settings.MODULARIZE: | |
| modularize_imports += ['js: js'] | |
| # Download Wasm2JS code if target browser does not support WebAssembly | |
| if settings.WASM == 2: | |
| if settings.MODULARIZE: | |
| modularize_imports += [f'wasm: supportsWasm ? r[{len(files_to_load)}] : 0'] | |
| else: | |
| then_statements += [f"if (supportsWasm) {settings.EXPORT_NAME}.wasm = r[{len(files_to_load)}];"] | |
| files_to_load += [f"supportsWasm ? {download_wasm} : script('{target_basename}.wasm.js')"] | |
| # Execute compiled output when building with MODULARIZE | |
| if settings.MODULARIZE: | |
| modularize_imports = ',\n '.join(modularize_imports) | |
| if settings.WASM_WORKERS: | |
| then_statements += ['''\ | |
| // Detour the JS code to a separate variable to avoid instantiating with 'r' array as "this" | |
| // directly to avoid strict ECMAScript/Firefox GC problems that cause a leak, see | |
| // https://bugzil.la/1540101 | |
| var js = URL.createObjectURL(new Blob([r[0]], { type: \'application/javascript\' })); | |
| script(js).then((c) => c({ | |
| %s | |
| }));''' % modularize_imports] | |
| else: | |
| then_statements += ['''\ | |
| // Detour the JS code to a separate variable to avoid instantiating with 'r' array as "this" | |
| // directly to avoid strict ECMAScript/Firefox GC problems that cause a leak, see | |
| // https://bugzil.la/1540101 | |
| var js = r[0]; | |
| js({ | |
| %s | |
| });''' % modularize_imports] | |
| binary_xhr = ' var binary = (url) => fetch(url).then((rsp) => rsp.arrayBuffer());' | |
| script_xhr = '''\ | |
| function script(url) { // Downloads a script file and adds it to DOM | |
| return new Promise((ok) => { | |
| var s = document.createElement('script'); | |
| s.src = url; | |
| s.onload = () => { | |
| #if MODULARIZE | |
| #if WASM == 2 | |
| // In MODULARIZEd WASM==2 builds, we use this same function to download | |
| // both .js and .asm.js that are structured with {{{ EXPORT_NAME }}} | |
| // at the top level, but also use this function to download the Wasm2JS | |
| // file that does not have an {{{ EXPORT_NAME }}} function, hence the | |
| // variable typeof check: | |
| if (typeof {{{ EXPORT_NAME }}} !== 'undefined') { | |
| var c = {{{ EXPORT_NAME }}}; | |
| delete {{{ EXPORT_NAME }}}; | |
| ok(c); | |
| } else { | |
| ok(); | |
| } | |
| #else | |
| var c = {{{ EXPORT_NAME }}}; | |
| delete {{{ EXPORT_NAME }}}; | |
| ok(c); | |
| #endif | |
| #else | |
| ok(); | |
| #endif | |
| }; | |
| document.body.appendChild(s); | |
| }); | |
| } | |
| ''' | |
| # Only one file to download - no need to use Promise.all() | |
| if len(files_to_load) == 1: | |
| if settings.MODULARIZE: | |
| return script_xhr + files_to_load[0] + ".then(js);" | |
| else: | |
| return script_xhr + files_to_load[0] + ";" | |
| if not settings.MODULARIZE or settings.WASM_WORKERS: | |
| # If downloading multiple files like .wasm or .mem, those need to be loaded in | |
| # before we can add the main runtime script to the DOM, so convert the main .js | |
| # script load from direct script() load to a binary() load so we can still | |
| # immediately start the download, but can control when we add the script to the | |
| # DOM. | |
| if settings.PTHREADS or settings.WASM_WORKERS: | |
| script_load = "script(url)" | |
| else: | |
| script_load = "script(url).then(() => URL.revokeObjectURL(url));" | |
| if settings.WASM_WORKERS: | |
| save_js = f'{settings.EXPORT_NAME}.js = ' | |
| else: | |
| save_js = '' | |
| files_to_load[0] = f"binary('{settings.TARGET_JS_NAME}')" | |
| if not settings.MODULARIZE: | |
| then_statements += ["var url = %sURL.createObjectURL(new Blob([r[0]], { type: 'application/javascript' }));" % save_js, | |
| script_load] | |
| # Add in binary() XHR loader if used: | |
| if any("binary(" in s for s in files_to_load + then_statements): | |
| prefix_statements += [binary_xhr] | |
| if any("script(" in s for s in files_to_load + then_statements): | |
| prefix_statements += [script_xhr] | |
| # Several files to download, go via Promise.all() | |
| load = '\n'.join(prefix_statements) | |
| load += "Promise.all([" + ', '.join(files_to_load) + "])" | |
| if len(then_statements) > 0: | |
| load += '.then((r) => {\n %s\n});' % '\n '.join(then_statements) | |
| return load | |
| def generate_minimal_runtime_html(target, options, js_target, target_basename): | |
| logger.debug('generating HTML for minimal runtime') | |
| shell = utils.read_file(options.shell_html) | |
| if settings.SINGLE_FILE: | |
| # No extra files needed to download in a SINGLE_FILE build. | |
| shell = shell.replace('{{{ DOWNLOAD_JS_AND_WASM_FILES }}}', '') | |
| else: | |
| shell = shell.replace('{{{ DOWNLOAD_JS_AND_WASM_FILES }}}', generate_minimal_runtime_load_statement(target_basename)) | |
| temp_files = shared.get_temp_files() | |
| with temp_files.get_file(suffix='.js') as shell_temp: | |
| utils.write_file(shell_temp, shell) | |
| shell = building.read_and_preprocess(shell_temp) | |
| if re.search(r'{{{\s*SCRIPT\s*}}}', shell): | |
| utils.exit_with_error(f'--shell-file "{options.shell_html}": MINIMAL_RUNTIME uses a different kind of HTML page shell file than the traditional runtime! Please see $EMSCRIPTEN/html/shell_minimal_runtime.html for a template to use as a basis.') | |
| shell = shell.replace('{{{ TARGET_BASENAME }}}', settings.TARGET_BASENAME) | |
| shell = shell.replace('{{{ EXPORT_NAME }}}', settings.EXPORT_NAME) | |
| shell = shell.replace('{{{ TARGET_JS_NAME }}}', settings.TARGET_JS_NAME) | |
| # In SINGLE_FILE build, embed the main .js file into the .html output | |
| if settings.SINGLE_FILE: | |
| js_contents = utils.read_file(js_target) | |
| utils.delete_file(js_target) | |
| else: | |
| js_contents = '' | |
| shell = shell.replace('{{{ JS_CONTENTS_IN_SINGLE_FILE_BUILD }}}', js_contents) | |
| utils.write_file(target, shell, options.output_eol) | |
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