| Stardock | |
| Before you, berthed at this dock, is the oldest ship you've ever | |
| seen. Her cargo hatch is open, and she's taking on supplies. The | |
| Captain, a broad-shouldered man, greets you warmly at the top of | |
| the gangplank. | |
| "Welcome to the Trans-26, let me show you to your duty station." | |
| With a firm handshake, he turns, entering the transport. | |
| >EXAMINE TRANSPORT | |
| Not only is she at least a hundred years old, but you struggle to | |
| believe that she's really fit to fly. Crewmen work hard | |
| to re-fuel her, while crates are loaded in one at a time. | |
| >FOLLOW CAPTAIN | |
| You follow the Captain into the ship. | |
| Cargo Hold | |
| This space is vast: big enough to carry supplies and equipment for | |
| several regiments. The crew is working hard trying to fill her, | |
| struggling to get everything ready for transit. Crates are scattered | |
| about, and an open hatchway lies aft, leading further into | |
| the ship. | |
| "See that panel over there, with two rivets instead of one?" asks the | |
| Captain, turning to you. "It leads to a hidden compartment, stocked | |
| with a few essentials. It's strictly for emergencies, you'll probably | |
| never need to use it, but remember it's there." | |
| >ASK CAPTAIN ABOUT CARGO | |
| "Don't worry, it's just a standard re-supply mission," responds | |
| the Captain. "Now let's go." With that the Captain heads aft, out of | |
| the cargo hold. | |
| >AFT | |
| Secondary Junction | |
| This is the lower level of the hub; from here you can go forward to | |
| the Cargo Hold, starboard to the Main Airlock, aft to the Engine Room | |
| and port to the Armory. You can also see a ladder, leading up the the | |
| upper level of the hub. | |
| "Follow me," says the Captain as he climbs up the ladder. | |
| >FOLLOW CAPTAIN | |
| You follow the Captain up the ladder. | |
| Main Junction | |
| This is the upper level of the hub; from here you can go forward to the | |
| Bridge, starboard to the Radar Room, aft to the Crew Quarters, and port | |
| to the Galley. You can also see a ladder, leading down to the lower level | |
| of the hub. | |
| "Let's get you to your duty station," says the Captain as he enters | |
| the radar room. | |
| >READ SIGN | |
| Reading clockwise, starting from the fore, there are arrows marked: | |
| "Bridge", "Radar Room", "Crew Quarters", and "Galley". An arrow | |
| pointing down is labeled "Cargo Hold", "Main Airlock", "Engine Room", | |
| and "Armory". | |
| >I | |
| You are carrying: | |
| an OmniTrans (being worn) | |
| an Omnibus Galacticus datacard | |
| a uniform (being worn) | |
| a personal ident badge | |
| >X OMNITRANS | |
| The one gadget no Xulthe'en crewman would ever be without, the | |
| OmniTrans doubles as a translator and portable database. It has | |
| two slots for datacards; at the moment the first is occupied by | |
| the Omnibus Galacticus, while the second is empty. | |
| The OmniTrans will translate anything written in any known form | |
| of language; simply SCAN the writing (or the object it is written | |
| on) and a translation will appear on the display. Alternatively, | |
| LOOK UP <subject> will bring up all relevant information stored | |
| on the inserted datacards. | |
| >LOOK UP XULTHE'EN IN OMNITRANS | |
| You look up the Xulthe'en in the Omnibus Galacticus, and find a | |
| small section about the name. The name is derived from Xul, the | |
| name of the star in the primary Xulthe'en system. Strangely, the | |
| name was not coined by the Xulthe'en, but instead by the Zal'tacs, | |
| the first aliens to pass through the system. (In the Zal'tac tongue, | |
| it translates as "Children of Xul".) It is conjectured that the | |
| Xulthe'en, not having hitherto felt the need to give their species | |
| a name, accepted the Zal'tac term as a sign of friendship. | |
| >SCAN SIGN | |
| The OmniTrans displays: | |
| "Bridge", "Radar Room", "Crew Quarters", "Galley", | |
| "Cargo Hold", "Main Airlock", "Engine Room", and "Armory". | |
| >STARBOARD | |
| Radar Room | |
| The room is filled with equipment: computer banks, radar systems, even a | |
| prox-tar, along with three operating stations. The Captain is talking with | |
| the Ensign in charge when you walk in. An open hatchway lies to port. | |
| On the desk are a large cup and a prox-tar. | |
| "Sir, yes, sir," replies the Ensign to the Captain. | |
| "You'll be in good hands," says the Captain, patting you on the shoulder | |
| as he walks out of the room. | |
| "So, is this your first hop?" asks the Ensign. | |
| >SAY YES | |
| "Well, it won't be so bad," says the Ensign, patting you on the shoulder. | |
| "Let's get something to eat." With that, the Ensign exits the radar room. | |
| >EXIT | |
| Main Junction | |
| This is the upper level of the hub; from here you can go forward to the | |
| Bridge, starboard to the Radar Room, aft to the Crew Quarters, and port | |
| to the Galley. You can also see a ladder, leading down to the lower level | |
| of the hub. | |
| The Ensign heads quickly to port, into the Galley. | |
| >PORT | |
| Galley | |
| The Ensign grabs a plate of food, while a few crewmen eat at tables | |
| littered with empty plates. You can hear a mixture of rock music and loud | |
| explosions coming from the aft corner: someone's playing on the video game | |
| machine, and doing rather well by the sound of it. An open hatchway lies | |
| to starboard. | |
| On the counter are a robo-wash, a meal dispenser and a drinks dispenser. | |
| You can also see the Ensign here. | |
| >ASK ENSIGN ABOUT EMPTY PLATES | |
| "Don't worry about those," says the Ensign, "once we're done in here | |
| we'll just turn on the robo-wash and he'll take care of it." | |
| >PRESS MAIN ON MEAL DISPENSER | |
| Out pops a warm plate of food. | |
| >X PLATE | |
| Eggs, bacon, hash browns. It looks like they know how to cook the | |
| basics, at least. | |
| >TAKE PLATE | |
| Taken. | |
| >PRESS COFFEE ON DRINK DISPENSER | |
| "Hang on," says the Ensign, putting a cup in the cup-holder for you. | |
| "Can't have you making a mess on your first day!" | |
| You press the "Coffee" button and, after a bit of gurgling, the dark | |
| liquid that passes for coffee around here gloops slowly into the cup. | |
| >TAKE CUP | |
| Taken. | |
| >SIT DOWN | |
| You sit down at one of the tables, pushing the detritus of its last | |
| occupant out of the way. The Ensign sits down beside you. | |
| >EAT FOOD | |
| As you bite into the food, you discover that it tastes like cardboard. | |
| Before you can stop yourself, you spit a mouthful onto the floor, and | |
| everyone in the room bursts out laughing. The Ensign pats you on the | |
| back as he says, "Welcome to the Armada!" | |
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