| This directory contains source code for text adventures written in BASIC. | |
| # Adventure_BASIC-PLUS.tgz | |
| A port of the Crowther and Woods 350-point version of Adventure to | |
| BASIC-PLUS, which ran on the DEC PDP-11. Ported by Keith Barnett, | |
| dated December 24, 1977. | |
| # Miser.zip | |
| Miser, a conversion of a C64 BASIC text adventure | |
| to MS-DOS, by Rene van Hasselaar. Archive includes | |
| BASIC source code and an MS-DOS executable. | |
| # ORBmorteus.bas | |
| The Orb of Morteus, by Hannah Orion. GWBasic source | |
| code, written using PCBasic. | |
| # alien.zip | |
| tuid: 5g2v7r2amwqh5izg | |
| Alien version 2B, author unknown; play with CAPS LOCK | |
| on. QBASIC source code, ported from BASICA by | |
| Ambat Sasi. | |
| # atlant.zip | |
| tuid: 4j05rwrv3b97f5tz | |
| Voyage to Atlantis, a TRS-80 adventure by Greg Hassett, | |
| converted to QBasic by Nele Abels, with corrections by | |
| Ambat Sasi. QBasic source code. | |
| # atlantis.zip | |
| tuid: z5l4p8de3adpkelz | |
| Escape from Atlantis, a small QBasic adventure, | |
| by Thomas Ally. | |
| # aztec.zip | |
| tuid: 01fpne84vu6y11oq | |
| Aztec Tomb (Part 1), an illustrated C64 text adventure | |
| by A.R. Crowther, ported to DOS and QBASIC by | |
| D. Raisin. QBASIC source code. | |
| # bpsource.zip | |
| tuid: bl9e7uaffk1aybni | |
| Breath Pirates, by Mike Snyder. | |
| (a compiled MS-DOS version is in </if-archive/games/pc/#breath12.zip>) | |
| # beaten.zip | |
| tuid: gj8dkv0ywaknt9hr | |
| Beaten: An Interactive Adventure by Eddie Tomayko | |
| Serial/Release No. 708/348, QBASIC source code. | |
| # bunny.zip | |
| tuid: r5igk4radvvxumbf | |
| The Night of the Vampire Bunnies, by Jason Dyer. | |
| A short game written in BASIC; somewhat a cross between | |
| a black comedy and a B-movie. QBASIC source code. | |
| Jason wrote this game at the age of 10. | |
| (a port to Inform is in </if-archive/games/zcode/#bunny.z5> (compiled | |
| game) and in </if-archive/games/source/inform/#bunny_s.zip> (source | |
| code)) | |
| # cia.bas | |
| tuid: c8656ugbdfxth98f | |
| CIA Adventure. | |
| # dogstar.bas | |
| tuid: adnqhkzfgrrt5mtv | |
| Dog Star Adventure, by Lance Micklus, taken from | |
| SoftSide May 1979 (a TRS-80 Software Magazine), and | |
| modified for the Zenith Z-100 by Gern. | |
| (a version adapted for the Commodore PET is at | |
| </if-archive/games/cbm_pet/#dog-star-adventure.zip> | |
| and </if-archive/games/c64/#dogstar.sfx>) | |
| # dracula.bas | |
| tuid: 6dlwylpuwftmfw0p | |
| A Microsoft BASIC port of a game, probably originally named "Vampire's Castle", | |
| by Mike Bassman for the Ohio Scientific computer. This version is for VT-52 | |
| terminals. | |
| # droganya.zip | |
| tuid: l0x3ovh4n31y9o1n | |
| Castle Droganya, by Steve Chodes. | |
| BASICA, GW-BASIC, and QBASIC source code, | |
| conversion to GW-BASIC by Nathan Glasser. | |
| # eamonbas.zip | |
| tuid: 3khkyusn02gikj4l | |
| GW-BASIC source code of The Wonderful World of Eamon | |
| version 1.1, a text role playing game originally | |
| written for the Apple II by Donald Brown, | |
| ported to DOS by Jon Walker. | |
| [See </if-archive/games/pc/eamon/> for compiled version 2 games.] | |
| # efh.zip | |
| tuid: r1lewb30c8k6hneo | |
| Escape from Hiddenite, by Lester Schramm. | |
| QBASIC source code. | |
| # elgon.bas | |
| tuid: l1ysxrwi3tfe3kla | |
| The Treasure of Elgon, written by Keith Hawthorn and | |
| converted for the Microbee by A. Laughton. | |
| # jamie.zip | |
| tuid: suvec3ur02fnw0yk | |
| Lonely Jamie, by J. Mellish. | |
| GW-BASIC source code of a very simple game that | |
| prompts you for one-word responses. | |
| # lastcity.zip | |
| tuid: 3pxg7bis3bxsz1iv | |
| The Last City, by Roger M. Wilcox. | |
| BASICA and QBASIC source code, conversion to QBASIC | |
| by Ambat Sasi. | |
| # ltic_src.zip | |
| ifwiki: Lunatix:_The_Insanity_Circle | |
| tuid: xt96319ebnlsh0l2 | |
| Lunatix: The Insanity Circle, by Mike Snyder. | |
| (a compiled MS-DOS version is in </if-archive/games/pc/#luntic11.zip>) | |
| # magic.bas | |
| Magic Realm, written by Gemino Michael Smothers, | |
| in QBasic. | |
| # mangle.zip | |
| So I Mangled My Mom, by Aaron Oldenburg. | |
| DOS executable and QBasic source code. | |
| # mcdooby.zip | |
| tuid: plrmnwy8ke8n60op | |
| The Treasure of McDooby's Mansion version 2, | |
| by Jason A. Wells. GW-BASIC source code. | |
| # melark.zip | |
| tuid: 48l0zi3ai9hzsnvw | |
| The Melarkian, version 1.01, by Paul Panks. | |
| # pirate.zip | |
| tuid: ic3chsxtj3ff2er3 | |
| Pirate Island, by David Meny. | |
| GW-BASIC source code and instructions plus QBASIC | |
| source code, ported by Ambat Sasi. | |
| # quest.bas | |
| tuid: 4s6xy0r9wbztg7y2 | |
| A GWBasic port of Quest, originally written by | |
| Roger Chaffee. | |
| # quest.zip | |
| tuid: 336c5k10944xuqt1 | |
| Secret Quest 2010, an illustrated text adventure by | |
| Eric Iwasaki, after an idea of Wayne Tsuji's. | |
| BASICA and GW-BASIC source code plus QBASIC | |
| source code, ported by Ambat Sasi. | |
| # sceptre1.bas | |
| tuid: lyht0ziynxad6hyk | |
| SceptreQuest I, first and only one of a series of | |
| seven, a very early adventure by Sean Givan. | |
| GW-BASIC source code. | |
| (see </if-archive/games/hugo/#squest.zip> | |
| for an embroidered port to Hugo) | |
| # shell.bas | |
| tuid: yyx2wakfjwnsytfl | |
| Adventure Shell by Tim Harnell. GWBasic source code. | |
| NOTE: To move type go, followed by the compass | |
| direction. | |
| # snafufun.bas | |
| tuid: t8rm5lb8mtzblrst | |
| "The Adventure" by Chris Kerton (his first try), | |
| a fantasy role-playing game. GW-BASIC source code. | |
| (an Inform port is in </if-archive/games/zcode/#Snafufun.zip>) | |
| # soviet.bas | |
| tuid: 17vaqk81mr7o40uo | |
| Escape from Soviet Science and Detention Base, | |
| by David Meny. | |
| # survival.bas | |
| tuid: 8gze7kdzm4j84uch | |
| Survival, MBasic source code. | |
| # temple.zip | |
| tuid: 5ee3nxfcwzzb9w1d | |
| The Temple of Loth, version 4.2 (25 July 1984), | |
| by John Belew. | |
| # tower.bas | |
| Tower of Mystery, written in Microsoft BASIC, as | |
| printed in Compute!'s Guide to Adventure Games by | |
| Gary McGath, pages 166-171, transcribed by | |
| Jason Wells. | |
| # treasure2.txt | |
| Treasure Dungeon 2, by David E. White. | |
| # vial.zip | |
| tuid: tyb85wgqc2llym9q | |
| The Vial of Doom, by Roger M. Wilcox. | |
| QBASIC source code, converted from BASICA | |
| by Ambat Sasi. | |
| # wizard.zip | |
| tuid: 5ee3nxfcwzzb9w1d | |
| Wizard's Castle, published in the July/August 1980 issue | |
| of Recreational Computing Magazine. Originally written | |
| by Joseph R. Power, and updated for Microsoft BASIC by | |
| J.F. Stetson. | |
| (an MS-DOS executable is in </if-archive/games/pc/#wizards-castle.zip>) | |
| # wumpus.bas | |
| tuid: wlbdh7n1ca7wy8oz | |
| Hunt the Wumpus, the timeless cave-crawling classic. | |
| GW-BASIC source. | |
| # BOARDWLK.BAS | |
| tuid: ww77ke5vaibvzq1g | |
| Boardwalk, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#BOARDWLK.EXE>) | |
| # CAVE.BAS | |
| tuid: 479otv48jibgo9m0 | |
| Cave of the Troll, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#CAVE.EXE>) | |
| # CURSED.BAS | |
| tuid: mfg8t7exzc1ys7mi | |
| Cursed Castle, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#CURSED.EXE>) | |
| # FARMTOWN.BAS | |
| tuid: htqw14nw7vurp7zq | |
| Farmtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#FARMTOWN.EXE>) | |
| # HANGTOWN.BAS | |
| tuid: 8aqv58728w6msoy0 | |
| Hangtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#HANGTOWN.EXE>) | |
| # MIDNIGHT.BAS | |
| tuid: wd0zoqpbfquajzck | |
| Midnight Emergency, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#MIDNIGHT.EXE>) | |
| # PIRATE.BAS | |
| tuid: url6d1j3aj61qmhp | |
| Pirate Island, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#PIRATE.EXE>) | |
| # TOYLAND.BAS | |
| tuid: g98iuxste2vkbij | |
| Toyland, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#TOYLAND.EXE>) | |
| # UPTOWN.BAS | |
| tuid: xte910606jhvydau | |
| Uptown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in </if-archive/games/pc/#UPTOWN.EXE>) | |
| # misersrc.lzh | |
| tuid: j0rc3pj9kgfv1sd6 | |
| ASCII and tokenized BASIC source code of Miser. | |
| # crystal.txt | |
| The Crystal of Nebumeth, by Ian Larkin, written | |
| in BASIC (for Amstrad NC100/200). | |
| # neptune.txt | |
| tuid: f2gfraugha2ai8ju | |
| Neptune's Caverns, originally written in BBC BASIC | |
| by Steve Rodgers and Marcus Milton, and converted | |
| to Amstrad NC200 BASIC by Timothy Surtell. | |
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