| # alice.ic | |
| Alice Through the Looking Glass, Gareth Rees' | |
| example Inform game, converted to IAGE. | |
| IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#alice.iage>) | |
| # cloakofdarkness.ic | |
| Cloak of Darkness, Roger Firth's example adventure | |
| for comparing authoring systems. | |
| IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#cloakofdarkness.iage>) | |
| # dbm.ic | |
| tuid: rnyuglln9yx015u1 | |
| ifwiki: Death By Monkey | |
| Death by Monkey, Robin's entry for the IntroComp. | |
| IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#dbm.iage>) | |
| # minizork.ic | |
| An incomplete implementation of Infocom's "Mini Zork" | |
| version of Zork 1. IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#minizork.iage>) | |
| # mstppbd.ic | |
| Sample IAGE game, a MSTing of "Pick up the Phone | |
| Booth and Die", originally by R. Noyes. | |
| IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#mstppbd.iage>) | |
| # ruins.ic | |
| tuid: rnsj9vbk0ewwip61 | |
| Ruins, the sample game from the Inform Designer's | |
| Manual, converted to IAGE. | |
| IAGE source code. | |
| (the compiled game is in </if-archive/programming/iage/#ruins.iage>) | |
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