| Unless noted otherwise, compiled versions of these games are in either | |
| [games/zcode/](../../zcode/) or [games/glulx/](../../glulx/). | |
| # old | |
| Older versions of some of the source files in this directory. | |
| # 69105Keys.inf | |
| tuid: j3rwlhuy6j6v79qj | |
| 69,105 Keys, a one room game by David Welbourn. | |
| Release 1 / Serial number 090302. | |
| # 77Verbs.txt | |
| tuid: p3rd5133qm5cwfd | |
| Inform 7 source code for 77 Verbs, release number 2, by Brian Rushton | |
| (writing as Prismatik). Make available under the (CC BY 3.0 US) licence. | |
| (a playable version is in </if-archive/games/springthing/2020/#77Verbs.zip>) | |
| # Advent.inf | |
| tuid: fft6pu91j85y4acv | |
| ifwiki: Adventure | |
| Adventure aka Colossal Cave, the original 350 points | |
| version ported to Inform by Graham Nelson, based on | |
| Dave Baggett's TADS reconstruction "Colossal Cave | |
| Revisited". | |
| Release 9 / Serial number 060321. | |
| # Advent_Crowther_source.txt | |
| Adventure aka Colossal Cave, by William Crowther. This is | |
| Will Crowther's original, pre-Woods 1976 game, ported to | |
| Inform 7 by Chris Conley. | |
| Release 4 / Serial number 141211. | |
| # Advent_I7_source.txt | |
| Adventure aka Colossal Cave, the original 350 points | |
| version, ported to Inform 7 Aaron Reed, based on the earlier | |
| Inform 6 version, and updated by Victor Gijsbers. | |
| # Adventureland.inf | |
| tuid: dy4ok8sdlut6ddj7 | |
| ifwiki: Adventureland | |
| Scott Adams' Adventureland, ported to Inform by | |
| Graham Nelson. | |
| Release 4 / Serial number 970902. | |
| # Alabaster.zip | |
| tuid: b2g8je1xxtqzei4u | |
| Source code for Alabaster release 1, by John Cater, | |
| Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, | |
| Kazuki Mishima, Sarah Morayati, Mark Musante, | |
| Emily Short, Adam Thornton and Ziv Wities, and | |
| illustrated by Daniel Allington-Krzysztofiak. | |
| # Alpha.inf | |
| tuid: nidzkipeux0uusqk | |
| Journey to Alpha Centauri (In Real Time), an Interactive | |
| Waste of Time, by Julian Fleetwood. Release 3 | |
| # Arid_and_Pale.txt | |
| tuid: rve9kbxk9pkg6wej | |
| Arid and Pale, version 2, by Michael R. Bacon. | |
| # ArtOfFugue-source.zip | |
| tuid: 7hvoj3p9khotuqca | |
| ifwiki: The Art of Fugue | |
| Source code for Art of Fugue, by Victor Gijsbers, | |
| Jimmy Maher, Dorte Lassen and Johan. | |
| Licensed under the GPLv3 or any later version. | |
| # Atrocitron.zip | |
| tuid: hq83p361oqgfgdtt | |
| Inform 6 source for the Atrocitron, release 1, by Michael Martin. | |
| (the compiled game is in </if-archive/games/zcode/#atrocitron.z5>) | |
| # AtroxSrc.zip | |
| tuid: s5678j9ihb1ppkoy | |
| Source code for Cattus Atrox, David Cornelson's entry into | |
| the 1998 IF Competition. The archive contains the game | |
| source plus a customized version of the Inform library and | |
| several include files required to build the game. | |
| (the compiled game is in </if-archive/games/competition98/inform/atrox/>) | |
| # Aug4Source.zip | |
| tuid: cpwktis6qwh9ydn8 | |
| ifwiki: Augmented Fourth | |
| Source code for Augmented Fourth, release 4, | |
| written by Brian Uri. | |
| # Balances.inf | |
| tuid: x6ne0bbd2oqm6h3a | |
| ifwiki: Balances | |
| Balances: An Exercise in Parsing, by Graham Nelson. | |
| Release 5 / Serial number 961216. | |
| # BorderReivers.txt | |
| tuid: trk9d7oqmfhkn359 | |
| ifwiki: Border Reivers | |
| Inform 7 source code for Border Reivers release 1, by Vivienne Dunstan, | |
| as entered in IFComp 2018. | |
| (a compiled version is in | |
| </if-archive/games/competition2018/#Border Reivers>) | |
| # Bronze.zip | |
| tuid: 9p8kh3im2j9h2881 | |
| Source code for Bronze release 12, by Emily Short. | |
| # CaveGlulx.zip | |
| Cave, by William Stott. | |
| A demonstration game, based on Dragon Adventure, showing | |
| how to put sounds and pictures into a Glulx game. | |
| Archive includes commented source code and compiled | |
| Glulx game file. | |
| # ChildsPlay.txt | |
| Inform 7 source code for Child's Play, by Stephen Granade. | |
| Release 4 / Serial number 080129. | |
| # Colonists.zip | |
| Colonists, by Andrew Fuller. | |
| Release 1 / Serial number 130911. | |
| # Comp99.zip | |
| tuid: a3thoxm83tzz8ihz | |
| ifwiki: CompXX | |
| Source code for the 'front-end' game for the 1999 | |
| competition, providing information on all the games | |
| and systems used to run them, plus the ability to | |
| sort the games you can play into a random list. | |
| Written by Lucian Paul Smith. | |
| (a compiled version is in </if-archive/games/competition99/#comp99.z5>) | |
| # Crash.zip | |
| tuid: s89mwimo0eebq3p0 | |
| Inform 7 source code for Crash, by Phil Riley. | |
| (a playable version is in </if-archive/games/glulx/#Crash.zip>) | |
| # DashSlapneyPatrolSource.txt | |
| tuid: sb2ynig6ia3mx66o | |
| ifwiki: Dash Slapney, Patrol Leader | |
| Source code for Dash Slapney, Patrol Leader, | |
| by Andrew Schultz. | |
| (the compiled game is in </if-archive/games/zcode/#DashSlapneyPatrol.zblorb>) | |
| # Deadline.zip | |
| tuid: p976o7x5ies9ltdh | |
| Complete source code for an Inform port of Infocom's | |
| Deadline, 17dec2000, by Volker Lanz. | |
| # Detectivesrc.zip | |
| tuid: 1po9rgq2xssupefw | |
| ifwiki: Detective | |
| Detective, originally by Matt Barringer. This is a | |
| straight port to Inform, by Stuart Moore. | |
| (the compiled game is in </if-archive/games/zcode/#detective.z5>; | |
| the AGT original is in </if-archive/games/agt/#detect13.zip>) | |
| # EtherSource.txt | |
| tuid: wsjmvbv5tsyrsp9g | |
| ifwiki: Ether | |
| Inform 7 source code for Ether, by Brian Rushton. | |
| (a compiled version is at | |
| </if-archive/games/competition2015/#Ether>) | |
| # Fablesrc.zip | |
| tuid: kbuiu2xayq5qagp8 | |
| A Fable, originally by Stan Heller. This is a | |
| straight port to Inform, by Stuart Moore. | |
| # Fate-source.zip | |
| tuid: az8jb9bddngurwr7 | |
| ifwiki: Fate | |
| Fate, an Interactive Fiction by Victor Gijsbers. | |
| (a playable version is in </if-archive/games/springthing/2007/#Fate.z8>) | |
| # Figaro-source.zip | |
| ifwiki: Figaro | |
| tuid: xnpdrkjsezmjl2ha | |
| Figaro, a co-authored revenge by Victor Gijsbers. | |
| Innovation Comp Entry, released under the GPL v3. | |
| # FormerlyHiddenNaziMode.zip | |
| tuid: 7a3yn4x0aor0jxfd | |
| ifwiki: The Game Formerly Known as Hidden Nazi Mode | |
| The Game Formerly Known as Hidden Nazi Mode. | |
| A cute game for unattended young children, | |
| by Victor Gijsbers. | |
| Archive includes game file, source code and | |
| accompanying essay. | |
| # ForAPlaceByThePutridSea.tar.gz | |
| tuid: 5oh10zbaxq8lwt8 | |
| ifwiki: For a Place by the Putrid Sea | |
| Inform 7 source and development notes on | |
| "For a Place by the Putrid Sea", | |
| by Arno von Borries. | |
| (the game itself is in | |
| </if-archive/games/competition2020/#Games/For a Place by the Putrid Sea>) | |
| # FragileShells.txt | |
| tuid: xvnvmmm4yok7a25b | |
| ifwiki: Fragile Shells | |
| Inform 7 source code for Fragile Shells, by Stephen Granade. | |
| Release 6 / Serial number 111109. | |
| (a compiled version is in | |
| </if-archive/games/zcode/#FragileShells.zblorb>) | |
| # Frobozzi.inf | |
| tuid: d4p85c0s06a5nr7e | |
| ifwiki: Encyclopedia Frobozzica | |
| The Encyclopedia Frobozzica (Abridged Edition), | |
| edited by Nino Ruffini and ported to the Inform | |
| format by Digby McWiggle. | |
| # Gotomomi.tar.gz | |
| tuid: cmqf5vw3v5y31r0b | |
| ifwiki: Gotomomi | |
| Inform 7 source and development notes on Gotomomi, by Arno von Borries. | |
| (a compiled version is in | |
| </if-archive/games/competition2015/#Gotomomi>) | |
| # HLAinform.zip | |
| tuid: ba6xlbvc9gq3fks9 | |
| HLA Inform: A Classic Quest. Originally written by | |
| Paul Panks and converted to Inform by "Roger Pepitone". | |
| # Heliopause.ni | |
| "Hoist Sail for the Heliopause and Home" | |
| by Andrew Plotkin. Release 6. | |
| Inform 7 (5Z71) source code. | |
| # Hummingbird.zip | |
| tuid: zk9zssjb5avexx9b | |
| ifwiki: Flight of the Hummingbird | |
| Inform 7 source and ancillary data for Flight of the Hummingbird, release 2, | |
| by Michael Martin. | |
| (the compiled game is in </if-archive/games/zcode/#Hummingbird.zblorb>) | |
| # IraqiInvasion.zip | |
| Iraqi Invasion: A Text Misadventure, | |
| Interactive Propaganda by Anonymous. | |
| Release 88 / Serial number 080131. | |
| # Jason_and_Medea.zip | |
| Jason and Medea, by Victor Gijsbers. Written for the Pax | |
| East 2011 interactive fiction event. | |
| Release 1 / Serial number 110307. | |
| # Limen.zip | |
| Limen, by Elizabeth DeCoste. | |
| Release 1 / Serial number 210814. | |
| # LMS_TVG.txt | |
| tuid: m3553nzigj81nqlp | |
| LMS The Video Game, an Action Interactive Fiction Game | |
| by John Goettle. Release 7. | |
| # MST3K1src.zip | |
| tuid: imopnqh4llwkvfne | |
| ifwiki: Mystery Science Theater 3000 Presents "Detective" | |
| Detective, An Interactive MiSTing (Mystery Science | |
| Theater 3000) of Matt Barringer's AGT game "Detective", | |
| by Christopher E. Forman, updated by Stuart Moore. | |
| (the compiled story file is in </if-archive/games/zcode/#mst3k1_2.z5>) | |
| # MST3K2src.zip | |
| tuid: xg4sdz91rtj847l6 | |
| A Fable, an interactive MiSTing-up of Stan Heller's | |
| GAGS game "A Fable". Original AGT MiST-ed version | |
| by Graeme Cree, ported to Inform by Stuart Moore. | |
| # MagpieTakesTrain.txt | |
| tuid: wfs8b2nphpeqrnaq | |
| ifwiki: The Magpie Takes the Train | |
| Inform 7 source code for The Magpie Takes the Train, | |
| by Brian Rushton, release 9. | |
| (the playable game is at | |
| </if-archive/games/competition2020/#Games/The Magpie Takes the Train>) | |
| # NapiersCache.txt | |
| tuid: 4np21bl7mr02wsk2 | |
| Inform 7 source code for Napier's Cache release 1, by Vivienne Dunstan, | |
| as entered in Spring Thing 2020. | |
| (a compiled version is in </if-archive/games/springthing/2020/#NapiersCache.zip>) | |
| # OliviasOrphanorium.zip | |
| Olivia's Orphanorium, a Casual Simulation, | |
| by Sam Kabo Ashwell. | |
| Release 3 / Serial number 121118. | |
| Archive includes game file and source code. | |
| (the original competition entry is in | |
| </if-archive/games/mini-comps/coverstories/#OliviasOrphanorium.zip>) | |
| # PlayingGames.txt | |
| tuid: 7xxhw9da4j3ff3hd | |
| ifwiki: Playing Games | |
| Inform 7 source for Playing Games by Kevin Jackson-Mead, | |
| Release 2. "Of particular interest will be the code to | |
| print the mazes." | |
| (a compiled version is at | |
| </if-archive/games/glulx/#PlayingGames.gblorb>) | |
| # Ralph.inf | |
| tuid: og54uzaryp1nh1jh | |
| ifwiki: Ralph (by Schmidt) | |
| Ralph, An Interactive Sniffing by Miron Schmidt. (Inform 6) | |
| Release 9 / Serial number 040309. | |
| (a compiled version is in | |
| </if-archive/games/zcode/#Ralph.z5>) | |
| # Robin_and_Orchid_source.txt | |
| tuid: ahhlbqy5f39wd1x | |
| ifwiki: Robin & Orchid | |
| Inform 7 source code for | |
| Robin & Orchid, an exercise in photojournalism, by | |
| Ryan Veeder & Emily Boegheim. | |
| (a compiled version is at | |
| </if-archive/games/glulx/#Robin_and_Orchid.gblorb>) | |
| # SagebrushCactus-source.zip | |
| tuid: 44vx0pl3rrfi533s | |
| `Mid the sagebrush and the cactus, by Victor Gijsbers. | |
| Release 1 / Serial number 100918. | |
| # SameGame.inf | |
| tuid: ph0y9c8b9ugvxdrv | |
| SameGame, another episode in the Z-Machine abuse | |
| saga, by Kevin Bracey. SameGame is an implementation | |
| of a simple arcade game and is also a stress test | |
| of Z-Machine interpreters. | |
| Release 1 / Serial number 980731. | |
| # SpAdventure.inf | |
| tuid: 5xpygvyn0oyt401b | |
| SpAdventure by Jay Walton. The original Adventure | |
| with a twist - you play as an Enchanter with spells. | |
| Release 2 / Serial number 971030. | |
| (a compiled version is at </if-archive/games/zcode/#SpAdventure.z5>) | |
| # SpirI7wrak.zip | |
| SpirI7wrak, an Inform 7 port of Daniel S. Yu's | |
| "Spiritwrak", ported by Otis T. Dog. | |
| Release 1 / Serial number 141218. | |
| Archive contains Glulx game file and Inform 7 source | |
| code. | |
| (the original game is in </if-archive/games/zcode/#spirit.z5>) | |
| # Swigian.txt | |
| tuid: cu0aiddqv6c2iati | |
| ifwiki: Swigian | |
| Swigian, by Mathbrush (as Rainbus North). | |
| Usable under (CC BY 3.0 US) license. | |
| (a compiled version is in </if-archive/games/competition2017/#Swigian>) | |
| # Sting.txt | |
| tuid: lk0vc4hy38wgohxx | |
| Inform 7 source code for release 2 of Sting, by Mike Russo. | |
| (a playable version is in </if-archive/games/glulx/#Sting.gblorb>) | |
| # TheAlgophilistsPenury.zip | |
| The Algophilists' Penury, by Jon Stall. | |
| Release 1 / Serial number 120528. | |
| Archive includes game file and source code. | |
| # TheChildrenOfLoblollyLodge.zip | |
| tuid: hl79p0wbeaqa9pkx | |
| Inform 7 source code for | |
| The Children of Loblolly Lodge, by wingjive. | |
| Release 1 / Serial number 220117. | |
| (the compiled game is at | |
| </if-archive/games/glulx/#TheChildrenOfLoblollyLodge.gblorb>) | |
| # The_Eleusinian_Miseries.txt | |
| tuid: 6gspor90p8s1s1b | |
| Inform 7 source code for the post-competition release 3 of | |
| The Eleusinian Miseries, by Mike Russo. | |
| (a playable version is in </if-archive/games/glulx/#The_Eleusinian_Miseries.gblorb>) | |
| # The_House_of_Mystery.zip | |
| The House of Mystery, An Interactive Fantasy | |
| by James G. Lynch. Version 1.1.3. | |
| Includes Inform 7 source code. | |
| Release 5 / Serial number 180929. | |
| # Throw_Rock_At.zip | |
| Throw Rock At, by Adam Ferner. Release 1. | |
| # Time.inf | |
| tuid: mu7pqivu7nioidpz | |
| Time and Dwarves, a small demonstration of how to use | |
| the real time functions from within Inform, written | |
| by Graham Nelson. | |
| # Twisted_Tails.zip | |
| Twisted Tails, version 1.0, by Phillip Lovetere. | |
| # UMW.zip | |
| tuid: f7fx44x2jw0dvqqm | |
| Life of a UMW student, by Daley Jennings and Kat Raffa. | |
| # Vampire_Ltd.txt | |
| tuid: 8bemrzx5qbg477f3 | |
| ifwiki: Vampire Ltd | |
| Inform 7 source for | |
| Vampire Ltd, a Corporate Espionage Adventure (with Vampires In It), | |
| by Alex Harby. | |
| Release 4 / Serial number 210129. | |
| (a compiled version is at | |
| </if-archive/games/glulx/#Vampire_Ltd.gblorb>) | |
| # ZorkI7.zip | |
| Zork: A Computerized Fantasy Simulation Game. | |
| This is the more or less public domain version of the | |
| original MIT Zork, ported to Inform 7 by Dean Menezes | |
| and updated by Jay Midura. | |
| Includes Inform 7 source, Glulx game file, and files used for | |
| testing, including notes, Glulx debug game file, walkthroughs, | |
| result transcripts, maps and map source. | |
| Release 4 / Serial number 190920. | |
| # acrossthestars.zip | |
| tuid: a64jwvfed5vdsrcq | |
| ifwiki: Across The Stars | |
| Inform 6 source code for release 4 of Across The Stars, | |
| written by Dark Star and Peter Mattsson. | |
| (the compiled game is in </if-archive/games/zcode/#across.zip>) | |
| # atssrc.tar.gz | |
| tuid: rsjzz9w60k6o6od4 | |
| A Tight Spot, A Z-machine Sokoban by Quim K. Holland. | |
| Release 1 / Serial number 000001. | |
| # awaken.inf | |
| tuid: 12pkmwaekw4suh7g | |
| ifwiki: The Awakening | |
| The Awakening, by Dennis Matheson. | |
| A horror game based loosely on the work of | |
| H.P. Lovecraft. | |
| Release 1 / Serial number 980726. | |
| # back2wakeup.zip | |
| Back to WakeUp, a Backpacker Tale by Daniel Roperto. | |
| Release 1 / Serial number 080313. | |
| Created as a part of Lab2, Computer Game Design course, | |
| UTS, Australia. Archive includes game file, source and | |
| a walkthrough. | |
| # bad-day-src.zip | |
| Rachel has a bad day, by Sly Old Dog. Originally written | |
| with ADRIFT and ported to Inform by Roger Pepitone. | |
| # bazic-0.1.tar.gz | |
| tuid: v0bpwacilg6qkrod | |
| baZic version 0.1, an implementation of BASIC for the | |
| Z-Machine, by David Given. The Z-Code file includes the | |
| interpreter and several example BASIC programs. | |
| # beneath.inf | |
| tuid: 1wl2zxgyggwy3x78 | |
| ifwiki: Beneath: a Transformation | |
| Inform 6 source code for | |
| Beneath: a Transformation, by Graham Lowther. | |
| (a compiled Z-code game file is in | |
| </if-archive/games/competition2007/#zcode/beneath>) | |
| # beyond_zork_sample.inf | |
| tuid: 08laspg8uuoysd2f | |
| The sample transcript from the packaging of Beyond | |
| Zork, implemented in Inform by Allen Garvin | |
| # bigmama.inf | |
| tuid: 4nijlgs7taq39vim | |
| The Big Mama, by Brendan Barnwell. | |
| # bishoes.zip | |
| tuid: zy2o84xckwqgdn2l | |
| ifwiki: Buried In Shoes | |
| Inform 6 source code for | |
| Buried In Shoes, by Kazuki Mishima. | |
| Release 4 / Serial number 090513. | |
| (a compiled version is at | |
| </if-archive/games/zcode/#bishoes.z5>) | |
| # bluechairs-source.zip | |
| tuid: uva1vc6ico5u65zg | |
| ifwiki: Blue Chairs | |
| Inform 6 source code for | |
| Blue Chairs, release 2, by Chris Klimas. | |
| (a compiled version is at | |
| </if-archive/games/zcode/#bluechairs.z5>) | |
| # bomber.inf | |
| tuid: kbcjvrtghsw57ldp | |
| The Mad Bomber - a Z-Machine version of the classic | |
| Bomber game, by Neil James Brown. Needs an interpreter | |
| that supports timed input, and an interpreter | |
| supporting colour is recommended. | |
| Release 3 / Serial number 971123. | |
| # boothdye.inf | |
| tuid: mjh2cehac8untebh | |
| Pick up the Phone Booth and Dye, by Eric Schmidt. | |
| Release 2 / Serial number 345678. | |
| # bunny_s.zip | |
| tuid: r5igk4radvvxumbf | |
| The Night of the Vampire Bunnies by Jason Dyer, | |
| somewhat a cross between a black comedy and a B-movie, | |
| ported from QBASIC to Inform by Patrick Kellum. | |
| Release 4 / Serial number 971205. | |
| (The original BASIC program is in | |
| </if-archive/games/source/basic/#bunny.zip>) | |
| # btyt.ni | |
| "Bigger Than You Think" by Andrew Plotkin. | |
| Release 4. Inform 7 (6G60) source code. | |
| # castles-1.1.tar.gz | |
| tuid: j7xkckqtw6lx7k6v | |
| Silicon Castles, an Interactive Board Game. | |
| "Nearly Working" Version 1.1, by David Given. | |
| Release 112 / Serial number 011119. | |
| # cia.inf | |
| tuid: c8656ugbdfxth98f | |
| CIA Adventure by Hugh Lampert, ported to Inform by | |
| J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut. | |
| Release 1 / Serial number 961218. | |
| This game was originally published by CLOAD Magazine. | |
| # coldiron.ni | |
| tuid: x8ohk12d1a6f12ge | |
| ifwiki: Cold Iron | |
| "Cold Iron" by Andrew Plotkin (as | |
| "Lyman Clive Charles"). Release 6. | |
| Inform 7 (6G60) source code. | |
| (a compiled version is at </if-archive/games/zcode/#coldiron.z8>) | |
| # devours.inf | |
| tuid: 5e23lnq25gon9tp3 | |
| ifwiki: All Things Devours | |
| Inform 6 source code for | |
| All Things Devours, by "half sick of shadows". | |
| Release 3 / Serial number 050325. | |
| (the compiled story file is at | |
| </if-archive/games/zcode/#devours.z5>) | |
| # ditch.inf | |
| tuid: 2ungxx2lyy5sob4g | |
| Ditch Day Drifter, Michael J. Roberts' example TADS game, | |
| translated to Inform 5.5 by Chris Markwyn. | |
| The translation is only partial, with most of the surface | |
| rooms and objects done, but none of the major puzzles. | |
| # dogslife.inf | |
| tuid: pflmbv4qf44s7n7f | |
| It's a Dog's Life, an interactive Heeling, | |
| by "Mr. WiggleButt". Release 1 | |
| # dreamhold-src.tar.gz | |
| tuid: 3myqnrs64nbtwdaz | |
| ifwiki: The Dreamhold | |
| The Dreamhold, a tutorial adventure by Andrew Plotkin. | |
| (the compiled games is in </if-archive/games/zcode/#dreamhold.z8>) | |
| # dualtransform.ni | |
| tuid: xfezh9wz188ihlel | |
| ifwiki: Dual Transform | |
| "Dual Transform" by Andrew Plotkin | |
| (as "Nigel Smith"). Release 5. | |
| Inform 7 (5Z71) source code. | |
| # eliza.zip | |
| tuid: fh8iwavcu4ldm98i | |
| Eliza, a version of the well known program which | |
| simulates a conversation with a psychiatrist, ported | |
| to Inform by Ricardo Dague. | |
| The archive contains the zcode file, Inform source, | |
| Basic source on which this version is based, and a | |
| sample transcript. | |
| # entangled.zip | |
| tuid: kgsm2kt7uq391eqa | |
| Inform 6 source code for Entangled, written by Dark Star. | |
| (the playable game is in | |
| </if-archive/games/competition2020/#Games/Entangled>) | |
| # fantasydimension.inf | |
| tuid: 9gcujue3zpxbhj6k | |
| The Fantasy Dimension, a PunyJam 3 game by Johan Berntsson. | |
| Release 2 / Serial number 230313. | |
| (a playable version is in </if-archive/games/zcode/#fantasydimension.z3>) | |
| # fractalz.inf | |
| tuid: f4dfr0ebodg6e118 | |
| Source code for a Mandelbrot fractal zoomer, written | |
| by Peter De Wachter. | |
| # freefall.inf | |
| tuid: ohjrdv0wx6cd7zzx | |
| Free Fall, An, uh, Interactive Z-Code Demonstration | |
| by Andrew C. Plotkin. Release 2 / Serial number 951111. | |
| # ghosterington_night.zip | |
| tuid: 6kko9va64c4o5jan | |
| Source code for Ghosterington Night, release 3, | |
| by Wade Clarke. | |
| # glkchess_src.zip | |
| tuid: kes9n0ngcurwzw4t | |
| Glk Chess, by Simon Baldwin. A port of the chess playing | |
| program MSCP 1.2 (by Marcel van Kervinck) to Glulx. | |
| # glkebook_src.zip | |
| tuid: fvdk7bfed2nxtrab | |
| GlkeBook, a PalmOS pdb DOC format eBook reader, | |
| by Simon Baldwin. | |
| # greater-than-by-at-sign.txt | |
| tuid: tyuvsh5fa7d5g7x6 | |
| ifwiki: by @ | |
| Source code to "> by @", written by Aaron Reed. | |
| # gwsource.txt | |
| tuid: orpfyagy1nn2ztcj | |
| Gaia's Web, by Nigel Jayne. | |
| Release 1 / Serial number 160104. | |
| # hugoshell.inf | |
| Shell, an Interactive Starting point, by Kent Tessman. | |
| A port to Inform 6 of the Hugo v2.5 shell, | |
| ported by Gandof. | |
| # huntdark-src.tar.Z | |
| tuid: mh1a6hizgwjdbeg7 | |
| ifwiki: Hunter, in Darkness | |
| Source code for Hunter, in Darkness, by "Dave Ahl Jr.", | |
| aka Andrew Plotkin. | |
| # identity.zip | |
| tuid: ty2z1c41ec7i6mf6 | |
| ifwiki: Identity | |
| Inform 6 source code and story file of | |
| Identity, an interactive science fiction short story | |
| by Dave Bernazzani. | |
| Release 7 / Serial number 041121. | |
| (the compiled game is also at | |
| </if-archive/games/zcode/#identity.z5>) | |
| # iditchs.zip | |
| tuid: 2ungxx2lyy5sob4g | |
| Ditch Day Drifter, Michael J. Roberts' example TADS | |
| game, translated to Inform 6 by, Neil Cerutti, based | |
| on an earlier partial port by Chris Markwyn. | |
| # iditchs-html.zip | |
| tuid: 2ungxx2lyy5sob4g | |
| HTML version of the contents of iditchs.zip. | |
| # illum_src.zip | |
| Inform 6 source code release of Illuminismo Iniziato, | |
| for release 2 of game (post-comp release, serial | |
| 181001), written by Michael J. Coyne. | |
| Archive contains all source code, images, audio and | |
| libraries necessary for building. | |
| # intothesun.zip | |
| tuid: lxy7h4dph7979wfe | |
| Inform 6 source code for Into The Sun, written by Dark Star. | |
| (a compiled version is in | |
| </if-archive/games/competition2022/#Games/Into The Sun.zip>) | |
| # kitten.tar.gz | |
| tuid: kxvfs295b8adixqu | |
| Source code for robotfindskitten, a Zen Simulation. | |
| Originally written by Leonard Richardson, and converted | |
| to Inform by David Griffith. Release 8. | |
| # lecture.txt | |
| tuid: iq229ydvxexbv3x7 | |
| ifwiki: Lecture Feature | |
| Inform 7 source code for | |
| Lecture Feature, by Paul Equinox Collins. | |
| (the compiled game is at </if-archive/games/zcode/#lecture.zblorb>) | |
| # librarian_inform7.zip | |
| tuid: f2vvwslppurl36uj | |
| Life of A Librarian (Inform 7 version), by Timewalker. | |
| Release 1 / Serial number 130211. | |
| # lists.tar.Z | |
| tuid: zj3ie12ewi1mrj1t | |
| ifwiki: Lists and Lists | |
| Lists and Lists, an Interactive Tutorial by Andrew Plotkin | |
| Release 3 / Serial number 960823. | |
| Inform 5.5 source code. | |
| (the game file compiled from this source is in | |
| </if-archive/games/zcode/#lists.z5>; | |
| the original competition entry is in | |
| </if-archive/games/competition96/#lists>) | |
| # magic-toyshop.inf | |
| tuid: 52x2zxt8ers4rxc0 | |
| ifwiki: The Magic Toyshop | |
| The Magic Toyshop, a fun game for all the family | |
| by Gareth Rees. Release 1, serial number 951018. | |
| (The game file compiled from this source is in | |
| </if-archive/games/zcode/#magic-toyshop.z5>; | |
| the original competition entry is in | |
| </if-archive/games/competition95/#magic-toyshop.z5>) | |
| # medusa.inf | |
| tuid: 29pgq4rm62zyk725 | |
| Medusa, an Example in NPC Conversations, by Jim Fisher. | |
| Release 106 / Serial number 030314. | |
| The source code requires the ORLibrary from | |
| </if-archive/infocom/compilers/inform6/library/contributions/> | |
| to compile. | |
| (The game file compiled from this source is in | |
| </if-archive/games/zcode/#medusa.z5>) | |
| # mhpquest.inf | |
| tuid: fefl7lv3sdoawkhc | |
| Quest for the Magic Healing Plant, by Adam Crutchlow. | |
| Release 2 / Serial number 960613. | |
| Ported by the author from AGT to Inform. | |
| (the AGT original is in </if-archive/games/agt/#mhpquest.zip>) | |
| # mimesis.zip | |
| tuid: n8c9whn8wjp1y422 | |
| ifwiki: Sins Against Mimesis | |
| Sins Against Mimesis: An Interactive Theosophy, | |
| by Adam Thornton. Release 3. | |
| Includes Inform 6 source and makefile. | |
| (The game file compiled from this source is in | |
| </if-archive/games/zcode/#mimesis.z5>; | |
| the original competition entry is in | |
| </if-archive/games/competition97/#inform/mimesis>) | |
| # mines.inf | |
| tuid: 10lmbbwutsf2m3tt | |
| Mines version 2010.10.29, a randomly generated maze | |
| exploring game, by James L. Dean. | |
| (the compiled game file is in </if-archive/games/zcode/#mines.z5>) | |
| # minster.tar.gz | |
| ifwiki: Christminster | |
| tuid: fq26p07f48ckfror | |
| Christminster, An Interactive Conspiracy by Gareth Rees | |
| release 4, serial number 961117. | |
| # mst3k1.inf | |
| tuid: imopnqh4llwkvfne | |
| ifwiki: Mystery Science Theater 3000 Presents "Detective" | |
| Detective, An Interactive MiSTing (Mystery Science | |
| Theater 3000) of Matt Barringer's AGT game "Detective", | |
| by Christopher E. Forman. | |
| Silver Screen Edition, release 101, serial number 960831. | |
| (The game file compiled from this source is in | |
| </if-archive/games/zcode/#mst3k1.z5>; | |
| the original competition entry is in | |
| </if-archive/games/competition95/#mst3k1.zip>) | |
| # multistub.inf | |
| tuid: 83u16atufbgun2zk | |
| Multiplayer Inform stub file for use with ifMUD's | |
| interpreter-bot Floyd, by Adam Cadre. | |
| This file is a starting point for coding multi- | |
| player Inform games. | |
| # night.tgz | |
| tuid: ydhwa11st460g9u3 | |
| Night at the Computer Center, An Interactive Nocturnal | |
| Chase, by Bonni Mierzejewska | |
| Release 1 / Serial number 961118. | |
| # njag_source.zip | |
| tuid: fg73hgne2htwpbak | |
| Not Just A Game, by John Menichelli. | |
| Release 2 / Serial number 000319. | |
| # noroom.inf | |
| tuid: p8txeb031n4dnxnz | |
| ifwiki: No Room | |
| Inform 6 source code for | |
| No Room, by Ben Heaton. | |
| Release 2 / Serial number 040117. | |
| (the game file compiled from this source is in | |
| </if-archive/games/zcode/#noroom.z5>, | |
| and the original competition entry is in | |
| </if-archive/games/competition2003/#zcode/noroom>) | |
| # odieus.inf | |
| tuid: mtglkpecro1rq2mp | |
| Odieus's Quest for the Magic Flingshot, | |
| an AGT adventure ported to Inform by Teo Kwang Liak. | |
| # omniquest.inf | |
| tuid: mygqz9tzxqvryead | |
| OMNIQuest, originally written in 1988 in Commodore 64 | |
| BASIC by Chris Barden and Chris Ethridge, and adapted | |
| for Inform by Chris Barden. | |
| Release 2 / Serial number 040127. | |
| # once.inf | |
| tuid: n3sy6kjl6l8ul9qg | |
| Once: A Fable for the Lost, a TextFire demo by Chris Klimas. | |
| (branch.h, which is used here, can be found in | |
| </if-archive/infocom/compilers/inform6/library/contributions/#branch.h>; | |
| a compiled game file is in </if-archive/games/demos/textfire/#12pack.zip>) | |
| # paperchase.inf | |
| tuid: yq8eqjou1mk3sw2q | |
| Paper Chase release 2, An Interactive Education | |
| by Chris Skapura. | |
| This game was originally published as a TRS-80 BASIC | |
| listing titled "Collegiate Capers" in '80 Micro' magazine, | |
| August 1983. | |
| # phlegm.inf | |
| tuid: 64wb1kucje0a7l3p | |
| ifwiki: Phlegm | |
| Phlegm, an Interactive Interactive by Adjacent Drooler, | |
| (aka Jason Dyer). (Inform 6) | |
| Release 3 / Serial number 970804. | |
| (a compiled game is in </if-archive/games/zcode/#phlegm.z5>) | |
| # permagic.inf | |
| tuid: bm7tel165u7oglf7 | |
| Perilous Magic, a really short interactive comic | |
| tragedy, by David Fillmore. | |
| Release 10 / Serial number 990821. | |
| # puerto.inf | |
| tuid: j9exhifcypylzczd | |
| The board game Puerto Rico, ported to Inform by | |
| J. Robinson Wheeler. | |
| Release 1.1 / Serial number 20050101. | |
| # puzzle.inf | |
| tuid: d01a4d4clbl7856j | |
| Puzzle, an Interactive Quickie by Andrew Schepler. | |
| A short game containing a single logic puzzle. | |
| # reading-src.zip | |
| A Reading in May, a trial on Interactive Flash Fiction, | |
| by Bahri Gordebak. | |
| # reser.inf | |
| tuid: k3efp2e5gvh64gsz | |
| ifwiki: Rock'Em Sock'Em Robots | |
| Rock'Em Sock'Em Robots, an Interactive Boxing Match | |
| by Benjamin Mullins. | |
| # reverzi.inf | |
| tuid: fjlayhnu7to4zogo | |
| Reverzi, Version 1.0, a port of Reversi to the | |
| Z-Machine by John Menichelli | |
| # risorg_src.zip | |
| tuid: t0pidhghzbo91i12 | |
| ifwiki: Risorgimento Represso | |
| Inform 6 source code for | |
| Risorgimento Represso, an Interactive Invigoration, | |
| written by Michael Coyne. | |
| Release 4 / Serial number 060308. | |
| (a later compiled version of this game is at | |
| </if-archive/games/glulx/#risorg.gblorb>; | |
| a compiled version of this exact source code is at | |
| </if-archive/games/glulx/old/#risorg-r4.ulx>) | |
| # robots.inf | |
| tuid: hvnocxjj0z1q2pi0 | |
| Robots - Another Abuse of the Z-Machine - | |
| A Nostalgic Diversion by Torbjorn Andersson. | |
| Release 6 / Serial number 980115. | |
| # roil.zip | |
| tuid: 6yacvo40x2x8h94p | |
| ifwiki: A Roiling Original | |
| A Roiling Original: Squeeal! A Sequel! by Andrew Schultz. | |
| Release 3 / Serial number 150327. | |
| Archive includes the game file, source code, release | |
| notes, a walkthrough and a map of the Store P area. | |
| (the original competition entry is in | |
| </if-archive/games/springthing/2013/#roil.zip>) | |
| # scary.inf | |
| tuid: t4vkcv4fisg45bs6 | |
| ifwiki: Rippled Flesh | |
| Rippled Flesh, by Rybread Celsius. (Inform 5) | |
| (a compiled game file is in | |
| </if-archive/games/competition96/#ripflesh>) | |
| # schooldays.inf | |
| tuid: oc4jf24yotpal4ve | |
| Schooldays, an Interactive Story by Andrew MacKinnon. | |
| Release 3 / Serial number 092800. | |
| # scopa_z6.zip | |
| Scopa, a graphical (Z-code V6) version of the Italian | |
| card game of the same name, by Aldo Cumani. | |
| Release 1 / Serial number 110321. | |
| Archive includes Z-code and source. | |
| # seacoral.inf | |
| tuid: wicolxpm1tsj6rew | |
| Sea Coral, a deep sea adventure for Punyjam #3, written by Jeffrey Greer. | |
| Release 1 / Serial number 230225. | |
| # sensory.inf | |
| tuid: 0ulrnusrwihmwefi | |
| Sensory Jam, a demo Glulx game with graphics | |
| and sound. | |
| (a compiled version and resources are in </if-archive/games/glulx/>) | |
| # sgate.tar.gz | |
| tuid: ylu1ii2vwpwx5gcc | |
| Shadowgate, originally implemented on the NES by ICOM | |
| (1989) and reimplemented in Inform by David Griffith. | |
| Release 8 / Serial number 040616. | |
| # shade-src.tar.Z | |
| ifwiki: Shade | |
| tuid: hsfc7fnl40k4a30q | |
| Shade, by Ampe R. Sand (Andrew Plotkin). Release 3. | |
| # shuffling-around.zip | |
| tuid: ch39pwspg9nohmw | |
| ifwiki: Shuffling Around | |
| Shuffling Around, by Ned Yompus. | |
| Release 4 / Serial number 150328. | |
| Included are the Glulx game file, Inform 7 source code, | |
| a walkthrough, a PDF map, a heat map of relative | |
| difficulties of sub-areas, and a logic document | |
| describing the trickier puzzles. | |
| (the original competition entry is in | |
| </if-archive/games/competition2012/glulx/shuffling/original/>) | |
| # sittmsrc.zip | |
| tuid: 80n9e8st8qjnadcg | |
| Stick it to the Man, by Brendan Barnwell. | |
| (a compiled game file is in </if-archive/games/glulx/#sittm.ulx>) | |
| # six_source.zip | |
| tuid: kbd990q5fp7pythi | |
| ifwiki: Six | |
| Source code for Six, release 5, by Wade Clarke. | |
| (a compiled version of a later release of this game is in | |
| </if-archive/games/glulx/#Six.zip>) | |
| # snowed-in.zip | |
| Snowed In, by Jason Self. | |
| Release 4 / Serial number 220809. | |
| Archive contains game file and source code. | |
| # sofar-src.tar.gz | |
| So Far, An Interactive Catharsis by Andrew Plotkin. | |
| # spacest2.zip | |
| tuid: p3vgmr8ji1vckus7 | |
| Space Station, a science fiction story based on the | |
| example transcript included with Infocom's Planetfall, | |
| by David Ledgard, Release 2. | |
| # spiderandweb-src.tar.gz | |
| Spider And Web, Interactive Fiction by Andrew Plotkin. | |
| # spiritw_src.zip | |
| tuid: tqpowvmdoemtooqf | |
| SpiritWrak, An Interactive Fantasy Adventure | |
| by Daniel S. Yu. | |
| # stiffmst.inf | |
| tuid: 6g2wak6bb0ow7bjb | |
| Stiffy Makane: Mystery Science Theater 3000, | |
| An Interactive MiSTing of Mark Ryan's AGT game | |
| "The Incredible Erotic Adventures of Stiffy Makane". | |
| Release 69 / Serial number 690609. | |
| # stiffy.inf | |
| tuid: kvw4jbopz0ly85jm | |
| Stiffy Makane: Inform Edition. | |
| Release 71 / Serial number 069105. | |
| An Inform 6 port of The Incredible Erotic Adventures of Stiffy Makane, derived | |
| from Drunken Bastard and Dastardly Coward's Mystery Science Theater 3000 | |
| version, by Drunken Bastard. | |
| # stub.inf | |
| A stub game file for Inform, providing a very simple | |
| starting point for Inform beginners to use as a base | |
| to build a game from. Written by Adam Cadre. | |
| # taipan.tar.gz | |
| tuid: zb0tnkkpzh6alwhx | |
| Taipan! A game based on the China trade of the 1800s. | |
| Created by Art Canfil and ported to the Z-Machine by | |
| D. Jacob Wildstrom. | |
| Release 2 / Serial number 020520. | |
| # teacher.inf | |
| ifwiki: Teacher Feature | |
| Source code for Teacher Feature, by Paul Equinox Collins. | |
| # the_job.inf | |
| The job, a PunyJam #1 game by Fredrik Ramsberg. | |
| Release 5 / Serial number 210930. | |
| # typosrc.tgz | |
| tuid: pcxemfypj7d9fyoa | |
| ifwiki: Typo! | |
| Inform 6 source code for | |
| Typo!, by Peter Seebach and Kevin Lynn. | |
| Release 1 / Serial number 041119. | |
| (the compiled game is in </if-archive/games/zcode/#typo.zip>) | |
| # ugly-oafs.zip | |
| tuid: 7toffoyc650lsepf | |
| ifwiki: Ugly Oafs | |
| Ugly Oafs. Save Green Terra! Repel the Wrath Pulse! | |
| A wordplay game, by Andrew Schultz (as "Perry Creel"). | |
| Release 1 / Serial number 150403. | |
| Archive includes Glulx game file, Inform 7 source code, | |
| and hints. | |
| (the original competition entry is in | |
| </if-archive/games/competition2014/#Ugly Oafs>) | |
| # under.inf | |
| tuid: 055wty792vfyamss | |
| The Underoos that ate New York!, by Gerry Kevin Wilson. | |
| Release 1 / Serial number 970329. | |
| # vespers.inf | |
| tuid: 6dj2vguyiagrhvc2 | |
| ifwiki: Vespers | |
| Inform 6 source code for | |
| Vespers, by Jason Devlin. | |
| (a compiled version is at </if-archive/games/zcode/#vespers.z8>) | |
| # vindaloo.inf | |
| tuid: 1d98igkovonha9fo | |
| Vindaloo, An Interactive Recipe by Adam G Crutchlow. | |
| Release 1 / Serial number 960613. | |
| # visitor.inf | |
| tuid: o5unag8agon6g0yg | |
| ifwiki: The Visitor | |
| The Visitor, A Chat, written by Peter Polkinghorne. | |
| Release 1 / Serial number 000321. | |
| # wallpaper.ni | |
| tuid: jf4rk3cvmlajhl2r | |
| ifwiki: Delightful Wallpaper | |
| "Delightful Wallpaper" by Andrew Plotkin | |
| (as "Edgar O. Weyrd"). Release 6. | |
| Inform 7 (3Z95) source code. | |
| (a compiled version is at | |
| </if-archive/games/zcode/#Wallpaper.zblorb>) | |
| # wasp.inf | |
| tuid: 5ce2utm21pedxj2f | |
| ifwiki: Sting of the Wasp | |
| Inform 6 source code for | |
| Sting of the Wasp, by Jason Devlin. | |
| (the compiled game is in | |
| </if-archive/games/competition2004/#zcode/wasp>) | |
| # wcastle.inf | |
| tuid: 5ee3nxfcwzzb9w1d | |
| Wizard's Castle, originally from the July/August 1980 | |
| issue of Recreational Computing magazine. Written for | |
| Exidy Sorceror by Joseph R. Power, modified for Heath | |
| Microsoft BASIC by J. F. Stetson and ported to Inform | |
| by Adam Biltcliffe. | |
| # weather-src.tar.gz | |
| tuid: 00wlim27k5d1hmf2 | |
| ifwiki: A Change in the Weather | |
| A Change in the Weather, by Andrew Plotkin. | |
| Source code for release 6 (ish). | |
| (the compiled story file is at | |
| </if-archive/games/zcode/#weather.z5>) | |
| # wedding.zip | |
| tuid: 5r1iabxsfwmz40ev | |
| The Wedding, an Interactive Family Headache | |
| by Neil James Brown | |
| Source code for Release 2 (v2.19) | |
| # werewolf.inf | |
| tuid: 83u16atufbgun2zk | |
| Werewolf, version2, a multi-player Inform game for | |
| use with ifMUD's Floyd interpreter-bot, | |
| by Evin Robertson. | |
| # wof.zip | |
| tuid: cn94bhjvsj4245ze | |
| Works of Fiction, by Jean Benoit Ferrant. | |
| Release 1 / Serial number 100515. | |
| # wscholars.txt | |
| Weishaupt Scholars, an Interactive Secret History, | |
| written by Michael Martin. | |
| Source code for release 2, with some changes for later | |
| builds of Inform 7 than were used to compile the | |
| released game file. | |
| # wump2ka.inf | |
| tuid: bsqx3xdl6epc52cu | |
| ifwiki: Wumpus 2000 | |
| Wumpus 2000, The Virulent Labyrinth Of Yob-Shuggoth. | |
| A randomly-generated dungeon crawl by Muffy St. Bernard. | |
| Release 1 / Serial number 041119. | |
| # wumpus.inf | |
| tuid: wlbdh7n1ca7wy8oz | |
| Hunt the Wumpus, originally written in BASIC in | |
| 1972 by Gregory Yob, and ported to Inform by | |
| Magnus Olsson. | |
| Release 1 / Serial number 991216. | |
| # wurm.inf | |
| tuid: gjbvgx6f1o33rxqc | |
| Wurm, a blatant abuse of the Z-Machine by C.V.F. Knight. | |
| Release 2 / Serial 021126. | |
| # yomomma-source.txt | |
| Raising the Flag on Mount Yo Momma, an interactive | |
| insult battle, by Juhana Leinonen. | |
| Release 3 / Serial number 100228. | |
| # z-life.inf | |
| tuid: 6qb6z8xlrclhifoi | |
| Z-Life, an Inform implementation of Conway's Game of Life, | |
| by Julian Arnold. Release 3 / serial number 960121. | |
| # zbefunge.zip | |
| ZBefunge 0.7 beta, by Francis Irving. | |
| Befunge is a 2D programming language, and this | |
| archive contains an interpreter for Befunge written | |
| in Inform. Includes Z-Code file and Inform source. | |
| # zcamel.inf | |
| tuid: r8fn6ax9a10fna2x | |
| Camel, originally by the Heath Users Group and ported | |
| to Inform by Adam Biltcliffe. | |
| # zchess.zip | |
| Z-Chess, release 4, by Eric Schmidt. An abuse of the | |
| Z-Machine that allows two people to play chess. | |
| Archive includes Z-code game and Inform source code. | |
| # zedfunge.zip | |
| ZedFunge 0.7.3 beta, by Martin Bays, based on | |
| ZBefunge by Francis Irving. This is an extension to | |
| ZBefunge, adding almost complete support for the | |
| Concurrent Funge-98 specification. ZedFunge was | |
| originally named ZFunge. | |
| Includes Z-Code file and Inform source. | |
| # zombies.inf | |
| tuid: p8prp8ker2m5rb0i | |
| Zombies, yet another abuse of the Z-Machine. Written | |
| by David Ledgard, based on Torbjorn Andersson's | |
| game Robots. Release 1. | |
| # ztornado.zip | |
| tuid: 4wgs6i7jxgktgril | |
| Z-Tornado, a two-player weather action game. | |
| Originally written by Oliver Feiler and Rene Puls, | |
| and ported to Inform by Sophie Fruehling. | |
| Release 2 / Serial number 030711. | |
| # ztrek.inf | |
| tuid: 6nwxvawygc1mm1y4 | |
| Super Z Trek, a Z-Machine implementation of the | |
| classic Star Trek. Written by John Menichelli, | |
| based on Chris Nystrom C port of a BASIC version. | |
| # tristam-island.zip | |
| tuid: 6gtq9ahrolz2ry2 | |
| Tristam Island, by Hugo Labrande. | |
| Release 5 / Serial number 220830. | |
| Contains game file, source, disk images, and feelies. | |
| # The Loneliest House.zip | |
| tuid: dja7lc7e92zg73ae | |
| The Loneliest House, an Interactive Fiction by Tabitha O’Connell. | |
| Release 2 / Serial number 231201. | |
| Archive contains the game, walkthrough, and source code. | |
| # the-grumpy-cricket.zip | |
| tuid: wy1z1sfw55rdbolu | |
| The Grumpy Cricket (And Other Enormous Creatures), a game for the mischievous by John Goerzen. | |
| Release 1 / Serial number 231225. | |
| (the compiled game is in </if-archive/games/zcode/#the-grumpy-cricket.z8>) | |
| # byod.zip | |
| tuid: aywe0eo0424tr92e | |
| ifwiki: BYOD | |
| BYOD, by n-n. | |
| Release 2 / Serial number 230325. | |
| Story file, ancillary material, solution, and Inform 7 source code. | |
| (the original Spanish version is in </if-archive/games/zcode/spanish/#byod.z8>, | |
| and the original English IFComp entry is in | |
| </if-archive/games/competition2020/#Games/BYOD>) | |
| # one-king.zip | |
| tuid: jephaktzt5svmav1 | |
| Inform 7 source for One King to Loot them All, by Onno Brouwer. | |
| Licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. | |
| (a playable version is in | |
| </if-archive/games/competition2023/#Games/One King to Loot them All.zip>) | |
| # 'Steading of the Hill Giant Chief source.txt | |
| Source code for 'Steading of the Hill Giant Chief, an entry in 2024's Really Bad IF Jam, by Mike Russo. Any noncommercial use allowed, with attribution. | |
| (game is in </if-archive/games/glulx/#'Steading of the Hill Giant Chief.gblorb>) | |
| # guma1400.source.zip | |
| tuid: 75x045qjgi2ahksx | |
| Source code for Guma Adventure ]I[ by Alex Guma, an Inform 7 recreation (with enhancements) of the late 70s/early 80s HP2000/3000 BASIC IF game Adventure II/III. Original author(s) unknown. | |
| Archive also contains map and walkthrough. | |
| (the compiled game is in </if-archive/games/glulx/#Guma1400.gblorb>) | |
| # caverns.zip | |
| tuid: ig23908psvui4gxx | |
| Caverns of Chaos, a multiple-choice adventure. Original | |
| written by Paul Martinez and Alison Castro, ported | |
| to Inform by Lemonhead. Version 1.6792. | |
| Archive includes z-code game file and Inform source. | |
| # zugzwang.zip | |
| tuid: hpesnywwgnl862rz | |
| Zugzwang: The Interactive Life of a Chess Piece, | |
| by Magnus Olsson. | |
| Release 2 / Serial number 990710. | |
| This is an update to the original, which was part of | |
| the TextFire, Inc. hoax. The original is still in | |
| </if-archive/games/demos/textfire/#12pack.zip>. | |
| Archive contains zcode game and source code. | |
| # paranoia.zip | |
| tuid: 04quwg97k5ng9nqd | |
| Paranoia, a not-very-interactive future. | |
| Originally from an article by Sam Shirley, implemented in | |
| C on a Vax 11/780 by Tim Lister and converted to Inform | |
| by Glenn Hutchings. | |
| Release 1 / Serial number 981208. | |
| Archive contains a Z-Code game file, Inform source and | |
| the original C source on which the game is based. | |
| # life.zip | |
| tuid: f5jw8dv02umjdxzz | |
| Life or Death, an interactive biological diversion, | |
| by David S. Glasser. The archive includes a | |
| z-code game file and Inform source code. | |
| Release 1 / Serial number 980702. | |
| # killing.zip | |
| tuid: neb2f84qmnbjx2ls | |
| Killing the Doctor, by Victor Verbitsky. | |
| Release 1 / Serial number 010221. | |
| Archive contains z-code game file, Inform source code | |
| and a walkthrough. | |
| # ZEDIT.zip | |
| tuid: 1clvv3z3tg67ilb6 | |
| ZEDIT, The World's Most Portable Text Editor, | |
| Copyright 1997 Charles Briscoe-Smith. | |
| Story file, Inform 6 source code, and documentation. | |
| # IndistinguishableSource.txt | |
| tuid: fat3oixl2moewvb8 | |
| Indistinguishable, by Brian Rushton (as 'Prismatik'). | |
| Release 2. | |
| This source code is partially reconstructed; the source code | |
| to the original version (as entered into the Second Quadrennial | |
| Ryan Veeder Exposition for Good Interactive Fiction) was lost. | |
| (a story file compiled from this source code is at | |
| </if-archive/games/glulx/#Indistinguishable.gblorb>) | |
| # SherlockIndomitable.txt | |
| ifwiki: Sherlock Indomitable | |
| tuid: qqcypgszy8a48nsn | |
| Inform 7 source code for Sherlock Indomitable, by Brian Rushton. | |
| Release 2. | |
| (a compiled version is in </if-archive/games/glulx/#Sherlock Indomitable.gblorb>) | |
| # GrooverlandSource.txt | |
| tuid: hns325nqsfp9q8wk | |
| Inform 7 source code for Grooverland, release 5, by Mathbrush. | |
| (a compiled version is in </if-archive/games/glulx/#Grooverland.gblorb>) | |
| # SourceMadameTime.txt | |
| tuid: o1vxrdu6kmr3sce | |
| ifwiki: The Origin of Madame Time | |
| Inform 7 source code for The Origin of Madame Time, release 3, by Brian Rushton. | |
| (a compiled version is in </if-archive/games/glulx/#The_Origin_of_Madame_Time.gblorb>) | |
| # sourceColortheTruth.txt | |
| tuid: a746d3agtfizlx0x | |
| ifwiki: Color the Truth | |
| Inform 7 source code for Color The Truth, release 3, by Brian Rushton. | |
| (a compiled version is at </if-archive/games/glulx/#Color the Truth.gblorb>) | |
| # Absence_of_Law.txt | |
| ifwiki: Absence of Law | |
| tuid: keqvw9c8p73wzizf | |
| Inform 7 source code for The Absence of Law, release 4, by Brian Rushton. | |
| (a compiled version with music and styling is in </if-archive/games/html/#The Absence of Law.zip>; | |
| a bare .gblorb file is in </if-archive/games/glulx/#The_Absence_of_Law.gblorb>) | |
| # Snafufun.zip | |
| tuid: t8rm5lb8mtzblrst | |
| SNAFUFUN, a simple hypertext adventure | |
| originally written in BASIC by Chris Kerton | |
| and converted to Inform by Duncan Cross. | |
| Archive contains z-code game file, Inform | |
| source code and the original BASIC source code. | |
| # why-pout.zip | |
| tuid: uj0wxntuanf3md4 | |
| Why Pout?, by Andrew Schultz (as "Mick Stupp"). | |
| Release 5 / Serial number 241112. | |
| Contains story file, map, walkthrough, and Inform 7 source code. | |
| (the original competition entry is in | |
| </if-archive/games/competition2024/#Games/why-pout.zip>) | |
| # mars2049ad.inf | |
| tuid: n4mp7nk7zzt8onz6 | |
| Inform 6 (PunyInform) source code for | |
| Mars, 2049 AD, by Fredrik Ramsberg. | |
| Release 8 / Serial number 250121. | |
| Use it to learn from and/or copy pieces into other programs. | |
| (a compiled version is at | |
| </if-archive/games/zcode/#mars2049ad.z5>) | |
| # psyops_yo.zip | |
| tuid: t6zzug7bvzz3346f | |
| Pysops, Yo, by Andrew Schultz (as "MP Kempke and Hamish Amis"). | |
| Release 4 / Serial number 250302. | |
| Story file, walkthrough, Inform 7 source code, and post-mortem. | |
| (Originally entered in ECTOCOMP 2021, Petite Mort division.) | |
| # badbeer.txt | |
| tuid: n3l8m7p8i9evycoc | |
| Inform 7 source code for | |
| Bad Beer release 1, by Vivienne Dunstan, | |
| as entered in IFComp 2024. | |
| (a compiled version is in | |
| </if-archive/games/competition2024/#Games/Bad_Beer.zip>) | |
| # DragonTroll.inf | |
| tuid: sd1bjzylh3t95zux | |
| The Dragon and the Troll, originally written for the C64 in Swedish by Johan Berntsson, and translated to English and ported to Inform by Fredrik Ramsberg. | |
| Release 2 / Serial number 251002. | |
| (the compiled game is in </if-archive/games/zcode/#DragonTroll.z5>) | |
| # advent_punyinform.inf | |
| ifwiki: Adventure | |
| tuid: fft6pu91j85y4acv | |
| PunyInform version of 350 point Adventure by Will Crowther and Don Woods. | |
| Adapted by Fredrik Ramsberg from the original Inform 6 version by Graham Nelson et al. | |
| Release 7 / Serial number 251205. | |
| (compiled z3 and z5 versions are in </if-archive/games/zcode/#advent_punyinform.zip>) | |
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