bl791's picture
download
raw
12.7 kB
# 3.t
tuid: 1z2lxiqua980sedk
ifwiki: Increment by Three
+= 3: A Logical Adventure, v1.2
by Carl de Marcken and Dave Baggett.
[a compiled game file is in </if-archive/games/tads/#3.gam>]
# 4in1_src.zip
tuid: 1dg2yp15g6tm6izy
Four in One, an Interactive Marx Brothers Comedy
by J. Robinson Wheeler.
Release Version 1.1.7 20000710.
TADS source code, an essay about the game (including
amusing things to do) and the development logs.
(the original competition entry is in
</if-archive/games/competition98/tads/fourin1/>,
a machine independent TADS .gam file is in
</if-archive/games/tads/#fourin1.gam>,
an MS-DOS executable is in </if-archive/games/pc/#fourin1.zip>,
and a Mac executable is in </if-archive/games/mac/#fourin1.sit>)
# EricGift.zip
tuid: 7ti3b00rs64iubx2
TADS3 source code for Eric's Gift, by Joao Mendes.
[a compiled game file is in
</if-archive/games/competition2002/tads3/ericgift/#ericgift.t3>]
# Fate.zip
tuid: 4iafm5z3v9imaj9s
tuid: 58cm1watskalexir
Source code for TADS3 versions of the William Tell and
Captain Fate sample games from the Inform Beginners'
Guide, converted to TADS3 by Eric Eve.
# Ground_src.zip
tuid: gdy6gaia4nm66km2
ifwiki: Common Ground
Common Ground, Version 2 (17jan2000),
written by Stephen Granade.
(a compiled version is in
</if-archive/games/tads/#Ground.gam>)
# IMustPlay.source.zip
tuid: rw8ipy7o8hgpq82o
ifwiki: I Must Play
I Must Play (an arcade adventure), release 42.00.009,
by Geoff Fortytwo. TADS 3 source code.
(a compiled version is in
</if-archive/games/competition2004/#tads3/imustplay>)
# MoistSrc.zip
tuid: ooffjk684gtrsq6v
ifwiki: Moist
Moist version 1.06, by Scarlet Herring.
WARNING: This game contains scenes of an explicit
sexual nature.
(a compiled game file is in </if-archive/games/tads/#Moist.zip>)
# MrsPepperSrc.zip
tuid: dcvk7bgbqeb0a71s
ifwiki: Mrs. Pepper's Nasty Secret
Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin
and Eric Eve.
(a compiled version is in
</if-archive/games/tads/#MrsPepper.t3>)
# Murmel2.zip
tuid: cwazq2fnif833jhd
ifwiki: Murmellius II
Murmellius 2, by VDSB. Archive includes game
file and source code.
# Prom_Dress_source.zip
tuid: u4u57v2ggfcqvll7
Source code and supplemental materials, including maps, for
The Only Possible Prom Dress,
version 1.1, by Jim Aikin.
(the compiled game is in
</if-archive/games/tads/#Prom_Dress.t3>)
# Ruins.zip
tuid: rnsj9vbk0ewwip61
Ruins, by Angela M. Horns (aka Graham Nelson).
Ported to TADS 3 by Eric Eve. Version 1.0.
(a Swedish translation is in </if-archive/games/tads/swedish/#ruiner.zip>)
# SquareCircleSrc.zip
tuid: 003iydfj1747amj8
ifwiki: Square Circle
Source files for Square Circle, version 1.2, by Eric Eve.
(a compiled version is in
</if-archive/games/tads/#SquareCircle.zip>)
# aayelasrc.zip
tuid: p5aumfiwlv23qgfg
ifwiki: Aayela
Aayela, an Interactive Vision, by Magnus Olsson.
Release 1.2 / 010815.
[a compiled game file is in </if-archive/games/tads/#aayela.gam>]
# alice_t.zip
tuid: ktxyj6lzs6w5hb4n
Alice in Wonderland version 1.0a1, by LeGarre (?).
TADS source code only.
# almsrc.zip
tuid: je0vz4z7edut4q7t
ifwiki: Poor Zefron's Almanac
Poor Zefron's Almanac, by Carl Klutzke.
TADS 2 source code and readme file.
(the original competition entry is in
</if-archive/games/competition97/#tads/almanac>)
# arrsrc.zip
tuid: b7zs6ocxlntb1u7c
Arrival, or Attack of the B-Movie Clichés,
version 2, by Stephen Granade.
(the compiled game is in
</if-archive/games/tads/#arrival.zip>
and the original competition entry is in
</if-archive/games/competition98/tads/arrival/#arrival.gam>)
# ccr.sit.hqx
tuid: c896g2rtsope497w
Same as above, but BinHex format.
# deep_src.zip
tuid: k82q3libhff6ks8l
TADS source to Deep Space Drifter, by Michael J. Roberts
and Steve McAdams.
(a compiled version is in
</if-archive/games/tads/#deepspace.zip>)
# diabolicalSource.zip
tuid: p5393tjhwyvdtp7c
TADS3 source for Diabolical, version 2.00, by Cleo Kraft.
(a compiled version is in </if-archive/games/tads/#diabolical.t3>)
# ditchday.zip
tuid: 2ungxx2lyy5sob4g
ifwiki: Ditch Day Drifter
Ditch Day Drifter, by Michael J. Roberts.
This is the example TADS game referred to in the TADS
documentation files. TADS source code and .gam file.
# flames_src.zip
tuid: 9pirdetlvv55uaob
TADS source to Perdition's Flames, by Michael J. Roberts.
(a compiled version is in </if-archive/games/tads/#flames.zip>)
# foom.tar.gz
tuid: u6noh99uu6ck57bg
ifwiki: FooM
FooM - the shoot-'em up text adventure, by dI software
(Piers Johnson). TADS source and .gam file.
# ftf_R3_source.zip
tuid: p4dlfwy4yg6pzdba
ifwiki: First Things First
TADS 2 source code for First Things First, version 3.0,
by J. Robinson Wheeler.
(a compiled version is in </if-archive/games/tads/#ftf.gam>)
# gc-src.zip
tuid: oapi61oln37cs95o
GC: A Thrashing Parity Bit of the Mind,
the 1994 MIT AI Laboratory Olympics text adventure game
by Carl de Marcken, David Baggett, and Pearl Tsai.
(a compiled game file is in </if-archive/games/tads/#gc-gam.zip>)
# gc-tadsc-22.patch
tuid: oapi61oln37cs95o
A patch file to adapt the source code from gc-src.zip above
to TADS version 2.2 or later, by Rick Litherland.
Rick's explanation: "This is (necessary) because of a change
in the interpretation of the '-' operator inside lists made
with version 2.2. The result is that two NPCs (Hoch and
Konigsberg), who provide a vital clue, disappear early in the
game, making it much harder to get the clue. If the source
file "people.t" is patched with my file, this will be
corrected. (It also means that another NPC, Marvin Minsky,
will now show up and may cause you to lose points, but so it
goes.) Incidentally, I have tried to ensure that the patched
file will still compile and run under versions before 2.2,
but I haven't been able to check this."
# goldsrc.zip
tuid: x33bcsynxsjqlbte
Source code for The Golden Skull, along with all the
required source image and sound files, by Neil K. Guy.
# graphicalBIV.zip
tuid: e2qi61r56mtufr6m
A test project based on Steve Breslin's "Bird's I View" text
grid banner which created a Pac-Man simulation. Includes
graphical map tiles and icons and imitates Wasteland or Ultima
style map navigation. Written by Kenneth E. Gay.
# gripsrc.zip
tuid: folz7olvvczasp88
ifwiki: Losing Your Grip
Losing Your Grip, a Journey in Five Fits.
Version 5 (Nov 30 2001), by Stephen Granade.
(the compiled game is in </if-archive/games/tads/#grip.gam>)
# hightech.zip
tuid: j8t7exzkjwoddx1v
TADS source to High Tech Drifter, by Jim Cser.
Unfinished.
# it_src.zip
tuid: clox1mlffo37xf2z
ifwiki: It (game)
It, version 2.2, by Emily Boegheim.
TADS 3 source code.
(a compiled version is in </if-archive/games/tads/#it.t3>)
# kitchen.zip
tuid: acgxov9huue9lba0
Kitchen Encounters version 0.2, a tiny adventure game
by Andy Jewell. TADS source code only.
(a compiled version is in </if-archive/games/tads/#kitchen.zip>)
# lost202s.zip
tuid: hoeipcc1cv04buu1
Lost, a science fiction text adventure, version 2.0.2.
Shareware by Jeffrey Hersh; his rating: hard.
(a compiled game file is in </if-archive/games/tads/#lost202g.zip>;
executables are in </if-archive/games/mac/#LostAdv2.0.2.sit.hqx>
and in </if-archive/games/pc/#lost202.zip>)
# mazes_source.zip
tuid: ovbxika0f1e03g6i
ifwiki: Nothing But Mazes
Nothing but Mazes, by Greg Boettcher.
Version 2.0: Full version.
(a compiled version is in </if-archive/games/tads/#mazes.t3>)
# mpt_src.zip
tuid: uq0wyolbxfhxtfoj
tuid: qmm7d4vvatzqqvav
tuid: r1bpxaq3txo935t2
TADS source code for the TextFire! games
"Masta'mind", "Pumping!", and "A Tenuous Hold", all
written by Stephen Granade.
(compiled game files are in
</if-archive/games/demos/textfire/#12pack.zip> and
</if-archive/games/demos/textfire/#masta.gam>)
# ntts_src.zip
tuid: x7lnh94mmylkk6ng
No Time to Squeal, by Mike Sousa and Robb Sherwin.
Release 1.3 / Serial number 031603.
(a compiled game file is in </if-archive/games/tads/#ntts.gam>;
the original competition entry is in
</if-archive/games/competition2001/tads/ntts/#ntts.gam>)
# plantsrc_2.zip
tuid: 77rsl9mezn5iogto
ifwiki: The Plant
The Plant, Release 2 (Special Edition), by Mike Roberts.
(a compiled game file is in </if-archive/games/tads/#plant_2.zip>;
the original competition entry is in
</if-archive/games/competition98/tads/plant/#plant.gam>)
# polyadv_321a.zip
tuid: fft6pu91j85y4acv
ifwiki: Adventure
PolyAdv 3.21a, a TADS version of the original
Adventure / Colossal Cave text adventure, including:
- The original 350 point game by Crowther and Woods,
ported by David Baggett.
- The 550 point extended version by David Platt,
ported by Bennett Standeven.
- The 580 point extended version by Mike Goetz,
ported by Bennett Standeven.
- The 551 point version by David Long and an anonymous
author, ported by David Picton.
- A 701 point version by David Picton, combining the 550
point and 551 point versions.
- A 701+ point version by David Picton, based on the 701
point version but with new extensions.
(a compiled game file is in </if-archive/games/tads/#polyadv.gam>)
# return-to-ditch-day-src.zip
tuid: sicva377zqygxcq2
ifwiki: Return to Ditch Day
TADS 3 source code for Return to Ditch Day, by
Michael J. Roberts.
(a compiled game file is in
</if-archive/games/tads/#return-to-ditch-day.zip>)
# shadow.zip
tuid: h8rprc4xohdppd45
Shadowland I: The Tower of Iron, Interactive Role-Playing
System, Release 1.0, by Tom Claburn.
(a compiled game file is in </if-archive/games/tads/#shadow.gam>)
# spatial_source.zip
tuid: gakwspx3ip7xo7kk
ifwiki: Rat In Control
Rat In Control, version 1.0, written by Mike Roberts.
An experimental game supporting both conventional
compass directions and relative directions ("in front
of you," etc.)
(a compiled game file is in
</if-archive/games/tads/#spatial.t3>)
# tads_dungeon.zip
tuid: 4gxk83ja4twckm6j
ifwiki: Zork (game)
Dungeon, the more or less public domain version of the
original MIT Zork,
ported to TADS by Darin Johnson (v0.3 beta).
Based on the FORTRAN version 3.1A, 1-Feb-94.
Compiled .GAM file and complete TADS source code.
# tadsmetsrc.zip
tuid: 5aoeis6lt44sex7p
ifwiki: Metroid
Metroid (v0.5 Release 1), a text version of Metroid
by Retro Studios and Billy Rawls.
(a compiled game file is in </if-archive/games/tads/#metroid.gam>)
# zeb3src.zip
tuid: q1gts4stibzdzy69
ifwiki: Uncle Zebulon's Will
Uncle Zebulon's Will, an Interactive Inheritance.
Release 3.0 / 030115, by Magnus Olsson.
Winner of the TADS category of the 1995 IF competition.
TADS source code.
(the compiled machine-independent TADS .gam file is in
</if-archive/games/tads/#zebulon3.zip>,
and the original competition entry is in
</if-archive/games/competition95/#zebulon.zip>)
# ccr.zip
tuid: c896g2rtsope497w
Colossal Cave Revisited v1.0.
Crowther and Woods' classic adventure with a full
sentence parser. Comes with source.
TADS version by Dave Baggett.
# legndsrc.zip
tuid: bi8rb6cieq8p05wl
ifwiki: The Legend Lives!
Source code for The Legend Lives! by David Baggett.
# ccr.oldtr.tar.Z
tuid: c896g2rtsope497w
Colossal Cave Revisited.
A remake of Crowther and Woods' original
adventure, with complete TADS source code.
Version 1.0, TADS version by David M. Baggett.
Contains a .GAM file that works with older (< 2.1)
versions of the TADS run-time.
# ccr.tar.Z
tuid: c896g2rtsope497w
Colossal Cave Revisited.
A remake of Crowther and Woods' original
adventure, with complete TADS source code.
Version 1.0, TADS version by David M. Baggett.
# legend-src.tar.Z
tuid: bi8rb6cieq8p05wl
ifwiki: The Legend Lives!
The Legend Lives! by David Baggett.
Source code only.
# pastense.zip
tuid: t2q0c5885qqean3m
Past Tense, An Interactive Intrigue by Dave Nault.
TADS source code and compiled game file.
# ccr.sit.bin
tuid: c896g2rtsope497w
Colossal Cave Revisited v1.0.
A remake of Crowther and Woods' original adventure
with a full sentence parser, with complete TADS
source. TADS version by Dave Baggett. Freeware.
Macbinary format.
# old
Older versions of some of the source files in this directory.
# AllHopeAbandonSource.zip
tuid: 4l33jjysofp3very
ifwiki: All Hope Abandon
TADS 3 source files for All Hope Abandon, version 4,
by Eric Eve.
# isekai-adv3.zip
tuid: 0cq8hb14bg712d8s
TADS 3 source code for the alpha (0.25) version of
Isekai, by dott. Piergiorgio M. d' Errico,
vintage 2023, prior to its porting from adv3 to adv3Lite,
released for the 2025 Source Code Amnesty Day.
Released under GPL license.
(a later version is at
</if-archive/games/tads/#isekai-preview.t3>)
# portrait_source.zip
tuid: t76u91xhxz1bxppf
TADS 3 source code for
The Portrait, by dott. Piergiorgio M. d' Errico,
as it stood in April 2024.
Released under GPL license.
(the compiled game is in
</if-archive/games/springthing/2024/#ThePortrait.zip>)

Xet Storage Details

Size:
12.7 kB
·
Xet hash:
9083b6b05c66f45cede61808e6cda02b27998ec9d2eaaa21bcd233eb84786c91

Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.