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<H1>Adventure - Variants at the Interactive Fiction Archive</H1>
<H4>Compiled by David Kinder</H4>
<H3>The 350 Point Original</H3>
<UL>
<LI>The original PDP-10 Fortran <A HREF="ftp://ftp.gmd.de/if-archive/games/source/advent-original.tar.gz">source
code</A>. Every other version can be tracked down to this one. Not to be
recommended for actual porting to modern machines though, as it has many
dependencies on the nature of the PDP-10 (5 characters-per-word packing
and the like).</LI>
</UL>
<H3>Ports of the 350 Point Adventure</H3>
<UL>
<LI>Kenneth Plotkin's version, available as a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv350kp.zip">DOS</A>
executable, MS Fortran source code and the PDP-11 Fortran source code from
which the former was derived.</LI>
<LI>Don Ekman's version, available as a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv350de.zip">DOS</A>
executable and MS Fortran source code, derived from Fortran source for
the PDP-11/70. There is also an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv350.lha">Amiga</A>
executable, compiled from the MS Fortran source.</LI>
<LI>Bob Supnik's DECUS version, release 4, available as Fortran <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv350r4.tar.gz">source
code</A>.</LI>
<LI>Kevin Black's DOS version of the DECUS code, available as a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv350kb.zip">DOS</A>
executable.</LI>
<LI>Jim Gillogy's C version, now part of the BSD Unix distribution. Available
as C <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv350jg.zip">source
code</A> and an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv350jg.lha">Amiga</A>
executable.</LI>
<LI>Jay R. Jaegar converted the original Adventure to BDS C, and added
separate values for treasures, survival and score. Available is Bob Wither's
<A HREF="ftp://ftp.gmd.de/if-archive/games/pc/advbds.zip">DOS</A> version,
as a DOS executable and MS C source code. The BDS code was converted to
Unix by Jerry D. Pohl. This latter version is available as <A HREF="ftp://ftp.gmd.de/if-archive/games/source/advqnx.tar.gz">Unix</A>
source code, <A HREF="ftp://ftp.gmd.de/if-archive/games/source/advos2s.zip">OS/2</A>
source code, a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/advtc2.zip">DOS</A>
executable and an <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/advos2.zip">OS/2</A>
executable.</LI>
</UL>
<H3>Recent Implementations of the 350 Point Adventure</H3>
<UL>
<LI><A HREF="ftp://ftp.gmd.de/if-archive/games/tads/ccr.tar.Z">Colossal
Cave Revisited</A>, a TADS implementation by Dave Bagget, based on Don
Ekman's DOS version. A <A HREF="ftp://ftp.gmd.de/if-archive/programming/tads/executables">TADS
interpreter</A> is required is play this version.</LI>
<LI><A HREF="ftp://ftp.gmd.de/if-archive/games/infocom/Advent.z5">Advent</A>,
an Inform version by Graham Nelson, based on the above TADS code. An <A HREF="ftp://ftp.gmd.de/if-archive/infocom/interpreters">Infocom
interpreter</A> is required to play this version.</LI>
<LI><A HREF="ftp://ftp.gmd.de/if-archive/programming/hugo/examples/games/colossal.hex">Colossal
Hugo</A>, a Hugo version by Kent Tessman, based on the above Inform code.
A <A HREF="ftp://ftp.gmd.de/if-archive/programming/hugo/executables">Hugo
interpreter</A> is required.</LI>
</UL>
<H3>370 Point Adventure</H3>
<P>A 370 point version by Paul Munoz-Colman, converted from Honeywell Fortran
77 and dated March 1993. It is available as DOS&nbsp;PDS&nbsp;Fortran <A HREF="ftp://ftp.gmd.de/if-archive/games/source/adv370s.zip">source
code</A> and a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv370.zip">DOS</A>&nbsp;executable.</P>
<H3>Adventure 2.5</H3>
<P>This is a 430 point version, extended by Don Woods and dated 1995. It
is available as generic C <A HREF="ftp://ftp.gmd.de/if-archive/games/source/Adventure2.5.tar.gz">source
code</A>, a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/advent25.zip">DOS</A>&nbsp;executable
and an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv430.lha">Amiga</A>
executable.</P>
<H3>Adventure 3</H3>
<P>This version (often referred to as Adventure 550, from the maximum score
of 550 points), was originally written in Fortran by David Platt in 1979.
A <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv550.zip">DOS</A> executable
compiled from the Fortran source is available. More widely ported is Ken
C. Wellsch's rewritten C version, dated August 1985. It is available as
C <A HREF="ftp://ftp.gmd.de/if-archive/games/source/adv550s.zip">source
code</A>, a combined <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/winadv21.zip">DOS/Windows</A>
executable, an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv550.lha">Amiga</A>
executable and a <A HREF="ftp://ftp.gmd.de/if-archive/games/mac/adventure-11.hqx">Mac</A>
executable.</P>
<H3>Adventure 4</H3>
<P>Written by Mike Arnautov, this version combines Adventure 2 (by Peter
Luckett and Jack Pike) with Adventure 3, using David Platt's Adventure
scripting language, into a 660 point version of the game. The latest available
version is 10.06, dated July 1995. It is available as generic C <A HREF="ftp://ftp.gmd.de/if-archive/games/source/adv660.tar.Z">source
code</A>, a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv660.zip">DOS</A>
executable and an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv660.lha">Amiga</A>
executable.</P>
<H3>Adventure 5</H3>
<P>Adventure was extended from the 350 point original by David Long at
the University of Chicago, around 1978, into this 501 point version. Adventure
5.2/2 is only available as Fortran IV <A HREF="ftp://ftp.gmd.de/if-archive/games/source/advent.tar.Z">source
code</A>, which will not compile under f77 or f2c. If anyone out there
understands Fortran IV...</P>
<H3>Adventure 6</H3>
<P>This is based on Adventure 5, with additions by David Long, plus other
additions performed by an anonymous coder around 1984. It has a maximum
score of 551 points. Doug McDonald took the Fortran source and changed
it so that it will compile with f77 or f2c, and released version 6.6 on
Usenet in August 1990. It is available as Fortran <A HREF="ftp://ftp.gmd.de/if-archive/games/source/advsrc.zip">source
code</A>, a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/adv551.zip">DOS</A>
executable and an <A HREF="ftp://ftp.gmd.de/if-archive/games/amiga/adv551.lha">Amiga</A>
executable.</P>
<H3>Adventure in Humongous Cave</H3>
<P>A 1000 point extension of Adventure 3, written by David Malmberg using
the Master's Edition of the AGT&nbsp;authoring system. It is available
as a <A HREF="ftp://ftp.gmd.de/if-archive/games/pc/hugecave.zip">DOS</A>
executable, which can also be played on other systems using Robert Masenten's
<A HREF="ftp://ftp.gmd.de/if-archive/programming/agt/agility/">AGiliTy</A>
interpreter, and as AGT <A HREF="ftp://ftp.gmd.de/if-archive/games/source/agt/hugecv-s.zip">source
code</A>.</P>
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