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ZIP - Infocom Z-code Interpreter Program V2.0 07nov93, by Mark Howell.
This interpreter will run all Infocom V1 to V5 games. It includes
support for timeouts in Border Zone, screen displays in Beyond Zork
and implements the #record debugging function, etc.
Some of the extended versions will also run Inform V7 and V8 games.
# AmigaZIP_V8.lha
ZIP for the Amiga (OS 1.2 or better required) with
support for Inform V8 games and a better random number
generator, by Werther 'Mircko' Pirani.
# MaxZip-178.hqx
ifwiki: MaxZip
MaxZip version 1.7.8, by Andrew C. Plotkin.
Full Macintosh application with many features,
based on Mark Howell's ZIP 2.0.7.
Fat Macintosh binary, requires System 7 and 1600K of
free memory.
# MaxZip-src-178.hqx
ifwiki: MaxZip
Codewarrior source code of MaxZip version 1.7.8.
# ZIP_C2000_68k.cpt.bin
ZIP Infinity "Comp 2000" version, for 680x0 Macs,
by Matthew T. Russotto.
Based on Mark Howell's ZIP 2.0, and updated for
greater compliance with Graham Nelson's 0.2
specification, ZIP Infinity can play any V1-V5 or V8
Infocom or Inform game on a Macintosh.
Support for sound, multiple fonts, user-selectable
screen size, the Beyond Zork graphics font, and the
QUETZAL common save file format are included.
The original 1-window interface is still present.
# ZIP_C2000_PPC.cpt.bin
ZIP Infinity "Comp 2000" version, for PPC Macs,
by Matthew T. Russotto.
Based on Mark Howell's ZIP 2.0, and updated for
greater compliance with Graham Nelson's 0.2
specification, ZIP Infinity can play any V1-V5 or V8
Infocom or Inform game on a Macintosh.
Support for sound, multiple fonts, user-selectable
screen size, the Beyond Zork graphics font, and the
QUETZAL common save file format are included.
The original 1-window interface is still present.
# ZipCE.zip
ZipCE for HPC (v2.21), PocketPC (v1.6) and
PalmPC (v2.1), ported by Kevin Buchanan.
# atarizip.zoo
Atari ST executable for TOS and MiNT, ported by
Charles Briscoe-Smith.
# dzip212.zip
DOS DZip 2.12 by S. V. Nickolas, an updated
version of JZip 2.1.
# gemdzip012.zip
GEM DZip 2.12 version 0.12 by S. V. Nickolas, a
port of JZip 2.1 to GEM and FreeGEM.
# glkzip-0.1-dos.zip
GlkZip 0.1, by Daniel Schepler, built with DOS Glk
by S. V. Nickolas.
# glkzip-0.1.tar.gz
GlkZip 0.1, by Daniel Schepler. This is a port of
XZip 1.8.1 to Glk. Source code only, tested with
XGlk and GlkTerm, but should work with any port
of Glk.
# glkzip-0.1.linux.bin.tar.gz
GlkZip 0.1 binaries for Linux for terminal and X.
# glkzip.patch
Patch for GlkZip 0.1 by D.J. Picton, which includes
all the bugfixes and enhancements in XZip 1.8.2 and
also fixes a bug which prevents help menus from
displaying correctly in some games.
# jzip.bebox.tar.gz
ifwiki: Jzip
BeBox executable of JZIP V2.0.1g, ported by
Tom Spindler.
# jzip21-10oct2000.zip
ifwiki: Jzip
JZIP V2.1 (10oct2000) source code, by John Holder.
JZIP is based on Mark Howell's version 2.0 source code
and incorporates changes for Borland C (DOS),
Bureaucracy under Unix, a better random number
generator, Inform V8 games, nested redirected IO,
Quetzal, StrictZ, can read gzipped game files.
This version is spec 1.0 compliant minus support for
the Unicode extension table.
Portable to UNIXes, DOS, OS/2, Atari ST, others.
# jzipst-2.1.zip
ifwiki: Jzip
John Holder's JZIP Infocom interpreter, compiled for the
Atari 16 and 32 bit computers with MiNT or TOS by Hugo Labrande;
version 2.1 (11-Oct-2000) with an additional patch for accented
character support.
(The patch is available from <https://github.com/hlabrand/retro-scripts>)
# jzpc201g.zip
ifwiki: Jzip
DOS executable of JZIP 2.0.1g (22nov95),
by John Holder.
# xzip-182-1.i386.rpm
ifwiki: XZip
Red Hat Linux RPM of XZip version 1.8.2 binary,
packaged for Red Hat Linux 7.0 (RPM 4 / glibc 2.2)
by Nils Barth.
# xzip-182-1.src.rpm
ifwiki: XZip
Red Hat Linux RPM of XZip version 1.8.2 source
code, packaged for Red Hat Linux 7.0 by Nils Barth.
# xzip182.tar.Z
ifwiki: XZip
XZip version 1.8.2, by Andrew C. Plotkin
an X Window implementation based on Mark Howell's
ZIP 2.0.7. ANSI C source code.
# z9k.zip
Z9K, a Zip-based V5 interpreter for the Nokia
Communicator, written by Andy Clapham.
# zip-sgi.tar.gz
Executable for Silicon Graphics Irix 5.3, ported
by John Kennedy. Includes a fix for the termio
under Irix, and adds V8 support.
# zip.sh.Z
Zip portable source code for Amiga, DOS (MSC),
BSD Unix, and VMS, by Mark Howell.
# zip200.zip
Zip DOS executable version 2.00, by Mark Howell.
# zip2_203.zip
ZIP 2.0 ported to OS/2 Warp by John W. Kennedy.
Supports V8 games. Includes executable plus the
OS/2 and original source code.
# zip4warp
ZIP 2.0 ported to OS/2 Warp by John W. Kennedy.
Supports V8 games. Executable only.
Unpack with OS/2's built-in UNPACK utility.
# zip4os2
ZIP 2.0 ported to OS/2 2.0 and 2.1 by
John W. Kennedy.
Supports V8 games. Executable only.
Unpack with OS/2's built-in UNPACK utility.
# zip_bugs.txt
A Collection of ZIP Bugs and Missing Features
(in the light of Graham Nelson's specification V0.2),
Third Edition (12jan96), by Stefan Jokisch.
# zip_zstrict_patch
Source code patch for ZIP 2.0 that adds a check for
common opcode errors and a command line option for
how to deal with these errors, by Andrew Plotkin.
# zipgs.readme
Detailed description of ZIP 2.0 for the Apple IIGS.
# zipgs1.0a1.sea
ZIP 2.0 ported to the Apple IIGS by Matt Ackeret,
version 1.0a1, 27nov94.
Self-extracting archive packed with ShrinkIt GS.
# zipgs1.0a1.zip
Same as above, in a ZIP (no relation) archive.
# ziplinux.patch
patches to ZIP source code for Linux and other
non-BSD Unix variants, by Sander van Malssen.
# zipsrc.zip
Source code for Zip 2.00 with modifications for
Borland C++, made by Jesse Thilo.
# zmachine12.zip
ZMachine 1.2, a V3 interpreter for the Sharp
Wizard OZ-7XX. Written by Shawn Roberts and
Matthew Holladay, based on Zip by Mark Howell.

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