| Transcribed by Graeme Cree | |
| SAMPLE TRANSCRIPT | |
| This transcript is not from MOONMIST, but it does show many of the usual | |
| things you can do in the story. It shows a simple mystery and its solution, | |
| and it will give you a good idea of how Infocom's interactive fiction works. | |
| The player's commands appear in capital letters after each prompt (>). The | |
| comments inside brackets [ ] explain what is happening and are not real parts | |
| of the transcript. The map shows the layout of rooms in the sample | |
| transcript, as you might have drawn it. NOTE: In this sample transcript, | |
| you play a female character. In Moonmist you can be either a male or a | |
| female character. | |
| | | |
| +----+----+Model | |
| | KING |of | |
| | KONG |New York | |
| | ROOM |City | |
| +----+----+ | |
| | | |
| | | |
| +---------+ +----+----+ | |
| | ERROL | | HORROR |Iron Maiden | |
| Case with Swords| FLYNN +-----+ MOVIE |Coffins | |
| Boots| ROOM | | ROOM |Glass Jars | |
| +----+----+ +---------+ | |
| | | |
| | | |
| +---------+ +----+----+ | |
| | OUTSIDE | | | | |
| | MUSEUM +-----+ LOBBY | | |
| Star | | | | | |
| +---------+ +---------+ | |
| (outside museum) | |
| You are at the front door of the Hollywood Classic Movie Museum. A | |
| gold-colored star decorates the big glass front door. | |
| >GO IN | |
| The door is locked. | |
| >EXAMINE THE STAR | |
| The star sticks out a little from the surface of the door. | |
| >PUSH THE STAR | |
| The door swings open. | |
| >GO IN | |
| (lobby) | |
| This is the air-conditioned lobby of the museum, decorated with old movie | |
| posters and autographed photos of movie stars. Through the glass doors | |
| leading outside you can see the sidewalk glaring in the heat of the | |
| California sun. North of you, under a large poster of "Gone with the Wind," | |
| is the entrance to the exhibits. Across the linoleum floor, under a sign | |
| that says "Tours Meet Here," you can see a small group of people. | |
| A tour guide beckons for you to join the group. "Welcome to the | |
| museum," she says, shaking your hand. "I'm glad you could join us. Tell me, | |
| what was your favorite movie creature?" | |
| >KING KONG | |
| "Did you say King Kong?" | |
| >YES | |
| "That's wonderful," she enthuses. "It just happens that our special exhibit | |
| this week features King Kong." | |
| The tour guide points to her name tag, saying "My name's Spencer. | |
| What's your name?" | |
| >MS. DANIELLE CROMPTON | |
| "Did you say, Ms. Danielle Crompton?" | |
| >YES | |
| "Feel free to ask me questions about any of the exhibits you see. Let's | |
| begin the tour." Spencer leads you and three other people north into the | |
| first exhibition hall. | |
| (Errol Flynn room) | |
| Errol Flynn made quite a few movies in his heyday in Hollywood, and from the | |
| amount of props, costumes and photographs crammed into this room, there's | |
| something here from every single one of those movies. There are doors on the | |
| east and south walls. | |
| >LOOK AT GROUP | |
| Besides yourself and the tour guide, there are three people in the group: a | |
| good-looking man you judge to be about your age, an older woman and an older | |
| man. | |
| >LOOK AT WOMAN | |
| (Which woman do you mean, the tour guide or the older woman?) | |
| >OLDER | |
| The older woman is wearing a white silk dress with large purple flowers on | |
| it. She has a hat to match. And the woman is carrying an oversized purple | |
| tote bag. | |
| "This is an older section of the museum," Spencer says. "It was built | |
| as a memorial to Errol Flynn. The case on the north wall contains several of | |
| the swords he used in his swashbuckling roles. Against the west wall there | |
| are several pairs of his trademark boots. Let's move on." | |
| Spencer walks through the door on the east side of the room. | |
| >GO EAST | |
| You walk into the next room. The other people follow you. | |
| (horror movie room) | |
| Among the different props in the room, your eyes are drawn to the large | |
| pendulum swinging overhead. There is an open iron maiden near the entrance | |
| to the west, assorted coffins, and several glass jars on a shelf against the | |
| west wall. Doors lead west and north. | |
| Spencer is waiting for you. | |
| >INVENTORY | |
| You are holding a linen suit (actually, wearing it). In the pocket of the | |
| suit you see keys, money, and a magnet. | |
| "This room is a collection of props from the old horror movies," Spencer | |
| says, when the whole group has gathered. "There is a card in front of each | |
| piece explaining what movie it is from, when the picture was released, and | |
| what part the prop played in the film." | |
| >LOOK IN THE GLASS JARS | |
| You notice that each jar contains a pair of false vampire teeth. | |
| >TAKE THE VAMPIRE TEETH | |
| You would have to open the jar to do that. | |
| >OPEN THE JAR | |
| You're not holding the glass jar. | |
| >TAKE THE GLASS JAR | |
| "Please don't touch the exhibits," Spencer says. "Many of them are very old | |
| and fragile." | |
| >LOOK AT SPENCER | |
| She is wearing a navy blue jacket and skirt with a cream-colored blouse. You | |
| assume that this is the museum uniform. | |
| >ASK SPENCER AOBUT THE PENDULUM | |
| (I don't know the word "aobut".) | |
| >OOPS ABOUT | |
| [You can fix a misspelled word if you type OOPS then the word that was | |
| misspelled.] | |
| "Oh, we were very lucky to get that piece," she says. "Many museums wanted | |
| it, but our curator happens to be a personal friend of Vincent Price, who | |
| donated it." | |
| "Our next room," continues Spencer, "is our special exhibit of the week, | |
| the King Kong exhibit. I'm sure you'll enjoy it, Danielle." Your group | |
| follows Spencer through the door in the north wall into the next room. | |
| (King Kong room) | |
| This room is filled with gorilla suits, comic books, and cartoons. You find | |
| yourself drawn to the center of the room, where there is an amazing model of | |
| New York City with the Empire State Building rising up from it. | |
| >LOOK AT THE MODEL | |
| The other people in the group must have been waiting to see this too, because | |
| before you can get close enough to the model, they crowd in front of you. | |
| >YELL | |
| (Whom do you want to yell at?) | |
| >THE GROUP | |
| (You can't use more than one direct object with "yell"!) | |
| >YELL AT THE OLDER WOMAN | |
| The older woman glares at you in a way that reminds you of your second grade | |
| teacher. | |
| Someone moves away from the model, leaving room for you. In your | |
| excitement, you inadvertently step on the toes of the good-looking man. | |
| >ASK YOUNG MAN ABOUT THE MODEL | |
| Too bad, but he is peeved with you. | |
| >APOLOGIZE TO HIM | |
| "Apology accepted. By the way, my name's Ed." | |
| >LOOK AT THE MODEL | |
| You marvel at the detail in the towering skyscrapers and miniature cars. As | |
| your eyes move over the model, you focus on the Empire State Building. The | |
| spire is perfectly crafted, the antenna so thin and fragile...You gasp! King | |
| Kong is missing from his customary perch! | |
| >SPENCER, TELL ME ABOUT KING KONG | |
| "He really was one of my favorite movie creatures too, Danielle." | |
| >SPENCER, LOOK AT THE MODEL | |
| Spencer stands next to you, surveying the model. her face whitens and she | |
| trembles slightly. "King Kong is missing!" she gasps. "I've got to find | |
| that statuette. This model is one of our most valuable pieces!" | |
| Immediately, she presses a button on the wall, which begins to glow red. You | |
| hear a voice from a hidden speaker ask, "What's the problem?" Spencer | |
| urgently replies, "King Kong is missing from the Empire State Building model. | |
| Come quickly!" | |
| >SPENCER, DESCRIBE THE MODEL | |
| "It was built in 1979 by a local artist. He used papier mache for most of | |
| the buildings and metal for the framework of Kong. All the details are | |
| handpainted," she says. | |
| >SEARCH THE MODEL | |
| You peer closely at each tiny building. Clinging to the antenna of the | |
| Empire State Building is a small scrap of what appears to be white silk. | |
| >G | |
| [Using the letter "G" this way is a short way to say "again". The program | |
| will repeat your previous action.] | |
| A second search of the model reveals a strand of grayish hair between two of | |
| the miniature skyscrapers. | |
| >TAKE THE SCRAP AND THE STRAND OF HAIR | |
| Strand of hair: Gently you lift the strand of hair from the model. | |
| Scrap of silk: Gently you lift the scrap of fabric from the model. | |
| >COMPARE SCRAP TO THE OLDER WOMAN'S DRESS | |
| Holding the scrap of fabric near her dress, it looks like the same material! | |
| >LOOK AT THE WOMAN'S DRESS | |
| Near the cuff on her right hand you notice a small hole. | |
| >ASK WOMAN ABOUT KING KONG | |
| "I'm not as interested as you are in that ragged chimp, dear. Errol Flynn | |
| was my one and only movie favorite. Furthermore," she adds, "you may address | |
| me as Mrs. Vanderbiltmoore if you wish any further conversation with me." | |
| Mrs. Vanderbiltmoore casually walks south out of the room. | |
| The guard arrives, circles the model slowly, looks under the table, then | |
| begins questioning people separately. | |
| >LOOK AT THE STRAND OF HAIR | |
| It appears to be from someone with gray hair. | |
| >ASK ED ABOUT KING KONG | |
| "Definitely one of my favorites. I say, has anyone ever told you that you | |
| look like Fay Wray?" | |
| >NO | |
| "Well, maybe if you had a blond wig." | |
| >I | |
| [You can use the short word "I" instead of INVENTORY.] | |
| You are holding a scrap of silk and a strand of hair, and a linen suit | |
| (actually, wearing it). In the pocket of the suit you see keys, money, and a | |
| magnet. | |
| >LOOK AT THE OLDER MAN | |
| From the possessive way Mrs. Vanderbiltmoore was holding onto his arm, you | |
| assume the older man to be Mr. Vanderbiltmoore. He is quite distinguished | |
| looking in his tan suit with red paisley ascot. | |
| >GO TO ERROL FLYNN ROOM | |
| [You can type "GO TO (a room)" if you know the name of the room you wish to | |
| go to, and the program will take you there.] | |
| (Errol Flynn room) | |
| Mrs. Vanderbiltmoore is here, gazing at one of the many portraits of Errol | |
| Flynn. | |
| >SHOW THE SCRAP TO MRS. VANDERBILTMOORE | |
| Mrs. Vanderbiltmoore glances nervously at the fabric. "It looks llike a | |
| pretty piece of fabric." | |
| She leaves the room to the east. | |
| >FOLLOW HER | |
| (horror movie room) | |
| Mrs. Vanderbiltmoore is here, tightly clutching her bag to her. She leaves | |
| the room, heading north. | |
| >G | |
| (King Kong room) | |
| The security guard is questioning Ed. | |
| Mr. Vanderbiltmoore is smoothing his ascot. | |
| Mrs. Vanderbiltmoore is tapping her foot anxiously. | |
| Spencer is searching the room. | |
| >THROW THE KEYS TO MRS. VANDER | |
| [If you want to save time while typing, you can always shorten words to six | |
| letters.] | |
| (You take the keys out of your pocket first.) | |
| The keys sail through the air toward Mrs. Vanderbiltmoore, who catches them | |
| somewhat anxiously with her right hand. | |
| >PUT THE MAGNET ON MRS. VANDER'S BAG | |
| You can't put the magnet on the bag, but when you pass the magnet near it, | |
| something inside the bag is attracted to the magnet and clunks against the | |
| bag. | |
| >COMPARE STRAND TO MRS. VANDER'S HAIR | |
| The strand of hair matches almost exactly to Mrs. Vanderbiltmoore's hair. | |
| >ACCUSE MRS. VANDERBILTMOORE | |
| You call the guard over to you. Realizing the jig is up, Mrs. | |
| Vanderbiltmoore rushes south from the room into the horror movie room. | |
| >RUN SOUTH | |
| (horror movie room) | |
| Apparently Mrs. Vanderbiltmoore ran too closely past the iron maiden. Her | |
| white silk dress is stuck on one of the spikes protruding from the iron | |
| maiden. The large purple tote bag lies open at her feet. | |
| Mrs. Vanderbiltmoore is tugging frantically at her dress, trying to get | |
| away from the iron maiden. | |
| >LOOK IN THE BAG | |
| Among the scattered coins, tissues, and make-up, you see the metallic | |
| statuette of King Kong. | |
| The guard and Spencer arrive just as Mrs. Vanderbiltmoore begins | |
| sobbing. He removes the statuette from the bag and hands it to Spencer. | |
| Spencer thanks you for solving the mystery of the missing King Kong and | |
| gives you a lifetime pass to the museum. Congratulations, Danielle! | |
Xet Storage Details
- Size:
- 12.4 kB
- Xet hash:
- c7d0362ca4af047d4e165ddd64e5e448e3753f1e2d5e94b14cb379f289da6b15
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.